Luke Skywalker leads the Rebel Alliance's elite starfighter unit, Rogue Squadron, into battle against the Empire.Luke Skywalker leads the Rebel Alliance's elite starfighter unit, Rogue Squadron, into battle against the Empire.Luke Skywalker leads the Rebel Alliance's elite starfighter unit, Rogue Squadron, into battle against the Empire.
- Awards
- 1 nomination total
Bob Bergen
- Luke Skywalker
- (voice)
Robert M. Foster
- Wedge Antilles
- (voice)
- (as Robert Foster)
- …
Olivia Hussey
- Kasan Moor
- (voice)
- …
Raphael Sbarge
- Dack Ralter
- (voice)
- …
Terence McGovern
- Crix Madine
- (voice)
- (as Terry McGovern)
- …
Paul Amendt
- Rogue Ten
- (voice)
- …
Featured reviews
Star Wars has seen MANY video game adaptations through the years and Rogue Squadron is among the very best the franchise has to offer. It's fast-paced, the dogfights are ridiculously immersive and it feels JUST like the movies. Sure it's difficult to complete the levels and gain all the medals for the levels, but it's worth the effort. The gratification is the same as getting a star in Super Mario 64. This was a boundary-pusher for the Nintendo 64 back in the '90s and it's still loved among gamers and Star Wars like myself.
Rogue Squadron gets 4.5/5 stars.
Rogue Squadron gets 4.5/5 stars.
Star Wars: Rogue Squadron takes place between A New Hope and The Empire Strikes back (except for some bonus levels). Each of the game's 15 regular missions requires Rogue Squadron, an elite group of rebel pilots, to complete a unique task. Goals in a mission include guarding supplies, destroying tibanna gas, and raiding an Imperial space port. You can fly X-Wings, Y-Wings, A-Wings, V-Wings, Snowspeeders, and, with cheats, a Naboo Starfighter, an AT-ST, a car, the Millennium Falcon, or a Tie Interceptor (my favorite).
Rogue Squadron does have some advantages. All of the starfighters have their own, unique abilities and different speeds. Also, there is an immense variety in the levels; no two levels are the same.
However, Rogue Squadron has many, many problems. First of all, multiplayer is mysteriously missing. Perhaps the biggest problem in the game is that you can never see anything that is not immediately in front of you. Any object that is not extremely close to your ship is invisible. At-Ats and mountains will suddenly appear right in front of you. Also, the lasers that you fire take forever to reach any target. You can typically fire at least five shots before any reach their target. This results in the lowering of your accuracy because you'll fire more shots than you need to hit targets, and the extra shots will be counted as misses. Also, there is never any way to identify who is who during the missions. If you see another friendly ship, it could be any member of Rogue Squadron. Finally, the medals are rather hard to earn. You can get a bronze, silver, or gold metal during each level. To earn a medal, you must have completed the mission quickly, destroyed nearly every enemy, have high accuracy, find a powerup, and protect most of the allies. These are way too many requirements; it's simply not fun to try to fulfill them all.
Still, it's almost worth earning the medals because they unlock the bonus levels. The three bonus levels are a lot more fun than the regular levels, and the best is the Death Star Trench.
StarFox 64 is basically what Star Wars: Rogue Squadron should have been. It corrects just about all of the problems in Rogue Squadron. Overall, Star Wars: Rogue Squadron is fun for a little while but is too heavily flawed.
Rogue Squadron does have some advantages. All of the starfighters have their own, unique abilities and different speeds. Also, there is an immense variety in the levels; no two levels are the same.
However, Rogue Squadron has many, many problems. First of all, multiplayer is mysteriously missing. Perhaps the biggest problem in the game is that you can never see anything that is not immediately in front of you. Any object that is not extremely close to your ship is invisible. At-Ats and mountains will suddenly appear right in front of you. Also, the lasers that you fire take forever to reach any target. You can typically fire at least five shots before any reach their target. This results in the lowering of your accuracy because you'll fire more shots than you need to hit targets, and the extra shots will be counted as misses. Also, there is never any way to identify who is who during the missions. If you see another friendly ship, it could be any member of Rogue Squadron. Finally, the medals are rather hard to earn. You can get a bronze, silver, or gold metal during each level. To earn a medal, you must have completed the mission quickly, destroyed nearly every enemy, have high accuracy, find a powerup, and protect most of the allies. These are way too many requirements; it's simply not fun to try to fulfill them all.
Still, it's almost worth earning the medals because they unlock the bonus levels. The three bonus levels are a lot more fun than the regular levels, and the best is the Death Star Trench.
StarFox 64 is basically what Star Wars: Rogue Squadron should have been. It corrects just about all of the problems in Rogue Squadron. Overall, Star Wars: Rogue Squadron is fun for a little while but is too heavily flawed.
Rogue Squadron was originally launched in N64 in 1998(The best N64 year, because of Ocarina of Time, Turok 2...). It had good graphics, great dubbing and pure ACTION! There are more than 15 missions.With this, the Replay factor goes to infinite! In each mission you can earn a Bonus Item(Such as Advanced laser, Advanced Shields and others) and a Medal.It can be Gold, Silver or Bronze. The amount of medals you collect will give you a pilot job, such as Lieutenant, Cadet, Trainee and many others. And there was many starships.There was X-Wing, Millennium Falcon, V-Wing(???), Y-Wing, Snowspeeder and A-Wing.You could even earn two secret crafts, the N-1 and the TIE Interceptor.You could even use passcodes to play in an AT-ST course, or transform the V-Wing into a Cadillac! Curiosity:This game was even launched to PC in 1999.
This is the best Star Wars for any console I've ever seen. It was so graphically well done. I've beaten it and it was awesome. It's so Star Wars and it even sounds like Star Wars (i.E. voices and music). If you are a die-hard Star Wars fan, buy it for your N64. Or may be your PC. You'll be impressed.
I am playing that game since about six weeks now, and i haven't even passed to the finish of it ... But that doesn't matter IMHO, i think this is one of the best games ever released (after Zelda64 of course :-)) The game control itself could be a bit more logic, but the fast and high-resolution graphics as good as the almost perfect sound of it. I only say: If you have Nintendo64 - Buy it, or you'll miss something.
Did you know
- TriviaMissions in the game take place between Episode IV and V.
- GoofsDuring the cut scene after "Moff Seerdon's Revenge" several imperial bunkers can be seen that had to be destroyed in order to complete the level.
- Quotes
General Rieekan: [about the Millenium Falcon] I don't know where this ship came from but it is definatley NOT within legal specifcations.
- ConnectionsFeatured in Troldspejlet: Episode #20.9 (1999)
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