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7.5/10
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Julian Luna, the undead Prince of the City, leads the Vampire Clans as he falls in love with Caitlin, a human reporter.Julian Luna, the undead Prince of the City, leads the Vampire Clans as he falls in love with Caitlin, a human reporter.Julian Luna, the undead Prince of the City, leads the Vampire Clans as he falls in love with Caitlin, a human reporter.
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This show could've been cool if they would've stayed closer to the true World of Darkness atmosphere. Vampire: the Masquerade (which is what this is based on) is one of the darkest, most well thought out worlds on paper. FOX destroyed it! They basically said: Lets make Melrose Place, but with fangs! We'll offer Mark Rein*Hagan a lot of money to sign off on it and it will be really cool! Well, it wasn't. It could've been the next X-Files if they really would've done their homework. But...they didn't. So now we have another cheesy, half baked show about Vampires. I'm glad they cancelled it. Maybe they realized that they were ruining something really good.
This show portrays five clans of "Kindred"--vampires--living in San Francisco. Unlike most other vampire shows, however, the vampires are not seen as evil or unnatural. Julian Luna, the vampire prince, demonstrates the epic nobility of a King Arthur. The premier episode is unfortunately the low point of the series; if it wasn't so easy to get lost, I'd recommend skipping over it entirely and starting with the episode "Prince of the City." This is very much a love-it-or-hate-it kind of show; it's very loosely based on the role playing game Vampire: The Masquerade, and many players hate it for being so different from that game, but if you can watch it without expectations from Vampire (and without giving up after hearing some of the hideous dialogue in the premier episode), you'll find it one of the most compelling shows ever.
I must admit, I love vampire movies, vampire television shows, vampire books. This was no exception. This production, based on a game, was much better than I expected. Though it produced some of the most overblown television dialogue to date, it also produced intense, shocking images. It was certainly one of the most powerful television episodes I've ever seen.
If you can catch reruns of it on the tube some night, lucky you.
If you can catch reruns of it on the tube some night, lucky you.
Kindred: The Embraced is a cool vampire show! It has heart and determination that all vampires are not bad! Vampires are kind of human in a way? We have wars among ourselves and just like people we have our problems! This show is like real life. That is why I love the shows! It's real to a point that you don't have to take it too serious. Just watch the shows and you know what I mean. What great acting by Mark Frankel and C. Thomas Howell. The whole cast works great together and keep up a great story line! It grabbed me from the start! It's sexy and sassy in ways that I have not seen vampires before! Just watch it. It on DVD and I recommend this show very highly! Out of 4 stars I give it 4! The show it non stop awesome!
After seeing someone else's comments who was quite happy to insult the roleplaying game in which this show was based on, I felt I had to cast a rebuttal as a fan of the roleplaying game.
As mentioned, Kindred the Embraced is based on the 'World of Darkness (tm)' that the gaming company White-Wolf created called Vampire the Masquerade. A world/game rich in vampire culture, politics, history and diversity. A game which spawned numerous other games for White-Wolf, card games, and a computer game, as well help to create a new roleplaying market, the live-action roleplaying game. As well revitalized the roleplaying gaming industry almost single-handedly, by bringing in new players and capturing the imagination of 'old-guard' gamers alike; also attracting the attention of players who would have never been interested in roleplaying, or those who had played before and didn't like it.
These aren't suppose to be Dracula-like vampires, or Buffy-Like vampires. These are the movers and the shakers of the world who hide in shadows controlling the media, the press, the government, the police, and anything else that holds their interest. Not mindless blood-suckers who are hell-bent on destruction and evil. Don't get me wrong, being alive for a few hundred years can make some vampires very evil and twisted creatures, but enough of that...
The series was rather poorly done simply because they didn't even try to delve into culture that the game created. The structure of the kindred politics is a league called the Camarilla, who consists of seven clans who work together under a set of laws known as the Traditions to uphold something they refer to as the Masquerade.
These clans are: The Ventrue (regal blue-bloods who are snobby but think they should control the camarilla); The Brujah (anarchists and rebels who shouldn't have been suit wearing mofia-types, who strive for change and think the camarilla is outdated and corrupt); The Gangrel (wild, animalistic loners who can control, communicate and change into animals like bats and wolves); The Toreador (artists, artistic poseurs, gossip-mongers and hangers-on who care more for style and art than substance); and the Nosferatu (hideous, ugly, monsters, yet also reserved and sneaky, who dwell in sewers and abandoned places, but are the intelligence community/network of the kindred, knowing everything that is going on, and selling it for a price). As well as two others I'll mention below.
I found the show was more about the human cop, and reporter who the Prince takes a personal interest in, as well as the relationships of the 'Primogens' (the heads of each of the clans) than it was about what I think would have made the show more interesting and marketable, the culture, history and politics, and the abilities of the kindred themselves. As well as the multitude of arch-types of characters that each clan creates by their own attitudes and ideals.
Another fault of the show was, the fact that it seemed that all the vampires had the same powers and abilities. The Primogen of the Toreador, Lily, was able to turn herself into a wolf, an ability which is usually only reserved for the older and more powerful members of the Gangrel. Or the prince, Julian, was able to 'Earth-Meld', again, an ability only the Gangrel subscribe to.
They should have had a stronger division between the clans, explained that each clan has their own philosophies and ideals, as well as abilities and powers. Not to mention, two of the most interesting clans weren't even included in the show. The Malkavians, a clan of insane vampires who also have moments of sheer genius, insight and enlightenment. Or the Tremere, a tight-knit conspiratorial clan who are able to cast magic spells through the use of vampiric blood.
The show should have been about a group of newly embraced (the term used for being turned into a vampire) vampire childer, the relationships they developed with their sires, each other, and their exploration into the world of the kindred. As the newly embraced kindred learn about their respective clans and abilities, and politics, so do the audience.
Who are these Primogen? Why do they control the clans? Who is the Prince of the city? Why does he call himself the prince? What is the Camarilla? What/who are the Sabbat? Why do they want to destroy the Camarilla? Questions that would have kept the audience wondering, as well as the character guessing about. It would have made the show more interesting in my opinion.
As well, there is a rich culture and history behind each of the clans that make up the Camarilla. This information was poorly utilitized in the show, and they displayed some of this information rather matter-a-factly. Such as an introduction of an Assamite Kindred Assassin. They barely touched on what 'The Masquerade' was, why the kindred had it, and why clans such as the Brujah and the Gangrel who clearly distrusted and hated one another would work together in the Camarilla under a Ventrue prince such as Julian. Nor did they adequately explain who 'Archon' was, and what his purpose was.
I feel it would have been much more interesting and fascinating to the audience at large to concentrate on the difference add the character-types of each of the vampire clans than to have made it a soap-opera bombastic gothic-horror version of Melrose Place, or 90210. A lot of fans of the roleplaying game felt that Aaron Spelling was not interested at all in the diversity and information that the roleplaying game supplied and in fact ignored almost all of it.
As a fan of the Roleplaying game, I was sorely disappointed, as were a lot of other Vampire the Masquerade fans.
As mentioned, Kindred the Embraced is based on the 'World of Darkness (tm)' that the gaming company White-Wolf created called Vampire the Masquerade. A world/game rich in vampire culture, politics, history and diversity. A game which spawned numerous other games for White-Wolf, card games, and a computer game, as well help to create a new roleplaying market, the live-action roleplaying game. As well revitalized the roleplaying gaming industry almost single-handedly, by bringing in new players and capturing the imagination of 'old-guard' gamers alike; also attracting the attention of players who would have never been interested in roleplaying, or those who had played before and didn't like it.
These aren't suppose to be Dracula-like vampires, or Buffy-Like vampires. These are the movers and the shakers of the world who hide in shadows controlling the media, the press, the government, the police, and anything else that holds their interest. Not mindless blood-suckers who are hell-bent on destruction and evil. Don't get me wrong, being alive for a few hundred years can make some vampires very evil and twisted creatures, but enough of that...
The series was rather poorly done simply because they didn't even try to delve into culture that the game created. The structure of the kindred politics is a league called the Camarilla, who consists of seven clans who work together under a set of laws known as the Traditions to uphold something they refer to as the Masquerade.
These clans are: The Ventrue (regal blue-bloods who are snobby but think they should control the camarilla); The Brujah (anarchists and rebels who shouldn't have been suit wearing mofia-types, who strive for change and think the camarilla is outdated and corrupt); The Gangrel (wild, animalistic loners who can control, communicate and change into animals like bats and wolves); The Toreador (artists, artistic poseurs, gossip-mongers and hangers-on who care more for style and art than substance); and the Nosferatu (hideous, ugly, monsters, yet also reserved and sneaky, who dwell in sewers and abandoned places, but are the intelligence community/network of the kindred, knowing everything that is going on, and selling it for a price). As well as two others I'll mention below.
I found the show was more about the human cop, and reporter who the Prince takes a personal interest in, as well as the relationships of the 'Primogens' (the heads of each of the clans) than it was about what I think would have made the show more interesting and marketable, the culture, history and politics, and the abilities of the kindred themselves. As well as the multitude of arch-types of characters that each clan creates by their own attitudes and ideals.
Another fault of the show was, the fact that it seemed that all the vampires had the same powers and abilities. The Primogen of the Toreador, Lily, was able to turn herself into a wolf, an ability which is usually only reserved for the older and more powerful members of the Gangrel. Or the prince, Julian, was able to 'Earth-Meld', again, an ability only the Gangrel subscribe to.
They should have had a stronger division between the clans, explained that each clan has their own philosophies and ideals, as well as abilities and powers. Not to mention, two of the most interesting clans weren't even included in the show. The Malkavians, a clan of insane vampires who also have moments of sheer genius, insight and enlightenment. Or the Tremere, a tight-knit conspiratorial clan who are able to cast magic spells through the use of vampiric blood.
The show should have been about a group of newly embraced (the term used for being turned into a vampire) vampire childer, the relationships they developed with their sires, each other, and their exploration into the world of the kindred. As the newly embraced kindred learn about their respective clans and abilities, and politics, so do the audience.
Who are these Primogen? Why do they control the clans? Who is the Prince of the city? Why does he call himself the prince? What is the Camarilla? What/who are the Sabbat? Why do they want to destroy the Camarilla? Questions that would have kept the audience wondering, as well as the character guessing about. It would have made the show more interesting in my opinion.
As well, there is a rich culture and history behind each of the clans that make up the Camarilla. This information was poorly utilitized in the show, and they displayed some of this information rather matter-a-factly. Such as an introduction of an Assamite Kindred Assassin. They barely touched on what 'The Masquerade' was, why the kindred had it, and why clans such as the Brujah and the Gangrel who clearly distrusted and hated one another would work together in the Camarilla under a Ventrue prince such as Julian. Nor did they adequately explain who 'Archon' was, and what his purpose was.
I feel it would have been much more interesting and fascinating to the audience at large to concentrate on the difference add the character-types of each of the vampire clans than to have made it a soap-opera bombastic gothic-horror version of Melrose Place, or 90210. A lot of fans of the roleplaying game felt that Aaron Spelling was not interested at all in the diversity and information that the roleplaying game supplied and in fact ignored almost all of it.
As a fan of the Roleplaying game, I was sorely disappointed, as were a lot of other Vampire the Masquerade fans.
Did you know
- TriviaKindred: The Embraced is based on the Vampire: The Masquerade role-playing game which was created by Mark Rein·Hagen as the first of several Storytelling System games for its World of Darkness setting line.
- GoofsThe sign out front of Lily's nightclub changes from The Haven to Haven in different shots.
- Alternate versionsThe DVD edition of the pilot episode differs from the original broadcast and video editions: 1) The scene in which Sasha bursts in at August Octavius' funeral has been deleted. 2) The conclave meeting about Alexandra Serris' fate is now longer, featuring the primogens paying loyalty to Julian with a kiss to his hand and Julian warning Eddie that he will rip him apart if Eddie moves in on any other Kindred businesses. 3) At the very end of the episode, after Frank leaves Alexandra's with her locket, a new scene was added. It cuts to San Francisco Bay, the camera dives underneath the waves to show Alexandra's body. As the camera focuses in on Alexandra's face and her eyes open. The scene cuts back to Alexandra's faded rose garden where one bush comes back to life and produces a gorgeous red rose.
- ConnectionsFeatured in Vampire Reviews: Kindred: The Embraced (2017)
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- Release date
- Country of origin
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- Also known as
- Kindred: The Embraced
- Filming locations
- 1400 Tower Grove Drive, Beverly Hills, California, USA(Julian Luna's mansion)
- Production companies
- See more company credits at IMDbPro
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By what name was Kindred: le clan des maudits (1996) officially released in India in English?
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