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IMDbPro
Snake Eater (1989)

News

Snake Eater

Konami Must Retain This Iconic Snake Eater Boss Mechanic in Metal Gear Solid Delta
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Hype levels are sky-high for Metal Gear Solid Delta: Snake Eater. It’s not just a remake, it’s a revival of one of the most beloved stealth-action games ever made. The jungle’s back. The Cqc is back. The ladder climb (you know the one)? Oh, it better be back.

But Konami, listen closely: you must get one thing right. The boss fight with The End. This ancient, photosynthesizing sniper isn’t just a boss, he’s The boss. His fight isn’t about explosions and spectacle; it’s about choice, patience, and creativity. Miss this, and you’ve missed the soul of Snake Eater.

The End wasn’t just a sniper, he was a statement in Metal Gear‘s design

The End isn’t just a boss; he’s the boss that proves Metal Gear Solid 3 was light years ahead of its time. As the father of sniping in the game’s universe,...
See full article at FandomWire
  • 6/6/2025
  • by Shubham Chaurasia
  • FandomWire
Did Metal Gear Solid Delta Just Tease a Metal Gear Online Return?
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The June PlayStation State of Play gave us more details about the upcoming Metal Gear Solid Delta: Snake Eater, including a definitive release date of August 28. But in the new trailer for the remake, Konami might have given us a hint at the return of Metal Gear Online, and we are so here for it.

Metal Gear Online was something that Konami attempted in 2008 but ultimately removed later on. It was a fresh take on the classic Metal Gear gameplay and combat, presented through the lens of co-op gameplay with friends. We didn’t know just how much we’d miss it back then, but now that Konami is teasing it like this, we want nothing else.

We need Metal Gear Solid Delta to come with Metal Gear Online

At first, the new trailer for Metal Gear Solid Delta was exactly as we expected. We got a new look at the revamped environments,...
See full article at FandomWire
  • 6/5/2025
  • by Daniel Royte
  • FandomWire
PlayStation State Of Play June 2025 Live Updates - All News & Announcements
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5:55Pm - Yep, that's the State of Play. This one kept up the pace, and a lot of the upcoming games look interesting, from 007 First Light to the Final Fantasy Tactics remaster. Some of the killer games making the rumor rounds didn't make the cut, but that's not to say we won't hear news about major franchises like Resident Evil sometime this week with Summer Game Fest ahead. Thanks for tuning in!

5:54Pm - Highlight reel recapping upcoming games now. Looks like things are coming to a close here.

5:49Pm - More discussion of the Marvel game, which does look very cool stylistically. There can't be too much of the showcase left, as it was promised to be 40+ minutes rather than an hour.

Update: 2025/06/04 17:47 Est

Marvel Tōkon: Fighting Souls revealed

A new Marvel fighting game coming to PS5 and PC in 2026

5:46Pm -They're showing a...
See full article at ScreenRant
  • 6/4/2025
  • by Ben Brosofsky
  • ScreenRant
Metal Gear Solid Delta: Snake Eater Is Coming to Multiple Platforms but Keeps Xbox in the Dark about Its Bonus Content
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The jungle is calling and players are ready to answer. The long-awaited remake, Metal Gear Solid Delta: Snake Eater, is officially launching on August 28, 2025, and fans can’t wait to camouflage themselves in nostalgia. Powered by UE5, the remake promises to deliver an immersive experience.

Players are excited about the game’s release. | Image Credit: Konami

Konami is once again ready to breathe new life into the lush jungles and intense survival mechanics that made the original legendary. However, while the game is set to launch across multiple platforms, it looks like Xbox players are getting the short end of the stick, at least for now.

Metal Gear Solid Delta: Snake Eater reborn in Unreal Engine 5

For years, players have been itching to step back into Snake’s shoes to relive some of the legendary stealth missions. And from the looks of it, they have never looked this good. Metal...
See full article at FandomWire
  • 2/13/2025
  • by Shubham Chaurasia
  • FandomWire
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‘Metal Gear Solid Delta’ Finally Has a Release Date
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After months of radio silence, it appears that fans may finally know when they can get their hands on Konami’s Metal Gear Solid Delta: Snake Eater. In a potential leak by Sony via an update to the game’s digital storefront on the PlayStation Store, the title’s release date has now been confirmed as Aug. 28, 2025.

The leak appears to be accidental, with only some regions seeing the official release date on Delta’s page on the storefront (in North America, it’s currently still listed only as “2025”), but...
See full article at Rollingstone.com
  • 2/6/2025
  • by Christopher Cruz and Ashley Bardhan
  • Rollingstone.com
All 29 Movies & TV Shows Leaving Amazon Prime Video This Month
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Amazon's streaming service Prime Video boasts a large selection of movies and TV shows in its library available to subscribers, but much of that content is temporary, with a number of titles leaving each month. With the large backing from Amazon, Prime Video has emerged as one of the biggest streaming services around, offering a giant catalog of previously released movies and shows while also developing acclaimed original content. However, Prime Video's offerings disappear on a monthly basis on purpose, planned through contracts with film and television distributors.

September 2024 was a quieter month on the platform in terms of the titles that were being removed. However, this month will see more notable titles gone from Prime Video October 2024 will see some underrated movies from the comedy, crime, and horror genres as well as a couple of beloved TV series that will no longer be available on Prime Video. Users can...
See full article at ScreenRant
  • 9/28/2024
  • by Shawn S. Lealos, Colin McCormick, Christopher Campbell
  • ScreenRant
11 of the The Greatest Open World Games Ever
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Advancing technology has allowed games to grow in both complexity and scale, and we now have some of the greatest open world games to enjoy at the touch of a button.

With much to explore and so little time to do it all, it makes sense to prioritize where you invest your efforts. If you wish to step into a bevy of fantastical adventures, here’s a list of 11 of the greatest open-world games ever made!

11. Marvel’s Spider-Man 2 New York and Queens become your playground to swing through! | Credits: PlayStation

The first game by Insomniac is widely regarded as the best Spider-Man game to date and one of the best superhero games of all time. The sequel managed to build on its foundations and deliver a cinematic masterpiece that can rival even the biggest movies for the character.

Improved traversal options, a larger map, and the ability to...
See full article at FandomWire
  • 9/2/2024
  • by Sagar Nerala
  • FandomWire
“This is already the best game ever”: One of Metal Gear Solid 3’s Biggest Drawbacks Has Been Remedied In Mgs Delta
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At the time of its release, Metal Gear Solid 3: Snake Eater was not only one of the best games on the PlayStation 2 but also one that introduced the most innovations. From taking out enemy ration depots to using venomous snakes as weapons, Kojima put a lot into this game that made it stand out.

That’s not to say it was perfect, by any means. There were quite a few gripes players had with the game, and this was before the time of Ota updates that could fix issues with a patch. Well, with Konami now working on the remake, it seems they have listened to feedback and changed one feature that affects an important mechanic in the game.

Metal Gear Solid 3 Remake to Make Avoiding Detection More Intuitive

Early on, user interface and experience in gaming weren’t of paramount importance for developers. With technology having advanced exponentially over the years,...
See full article at FandomWire
  • 8/27/2024
  • by Sagar Nerala
  • FandomWire
“I can’t wait to play it”: New Metal Gear Solid Delta Details Have Emerged From Have Us Hyped That it Could Be GotY
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Since the announcement of Metal Gear Solid Delta: Snake Eater, fans have eagerly awaited every snippet of information about this highly anticipated remake. As we move closer to the release, more and more information regarding the game has started to surface.

The original Metal Gear Solid 3: Snake Eater was released in 2004, more than two decades ago. Gaming technology has grown by leaps and bounds since then, so we can expect a crisp game that retains the original essence with the remake.

Metal Gear Solid Delta Is Looking Great So Far Metal Gear Solid Delta has had positive reviews so far. Image credit: Konami

When it comes to gameplay clips, we have seen very little of the Metal Gear Solid Delta. We did get to see a teaser at Xbox Showcase 2024, but that’s about it. However, this hasn’t stopped enthusiasts from finding more information, and many even got to try the game hands-on.
See full article at FandomWire
  • 8/27/2024
  • by Kuldeep Thapa
  • FandomWire
I Played Metal Gear Solid : Snake Eater (& You Probably Have Too)
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Quick Links You've Eaten Snake Before, Haven't You? Presented Without Context Finally, The Gameplay Tweaks MGS3 Sorely Needed The Rest Of Metal Gear Solid Delta

It's impossible to separate Hideo Kojima from Metal Gear, and Metal Gear Solid : Snake Eater doesn't even try. Aside from a few new menu options - we'll get to those later - and the clearly updated visuals, the first and only real indication that this isn't the exact same game from 2004, or the Subsistence version from 2006, or the HD Version in 2012 (which was the version also included in last year's Metal Gear Solid: Master Collection Vol. 1) is shown by the game's title cards.

"Directed by Hideo Kojima" is replaced by "Original Directed by Hideo Kojima" and a splash screen of the "This content may contain views and opinions considered outdated, but are presented without changes because..." variety. Other than that, strap in, it's time...
See full article at ScreenRant
  • 8/26/2024
  • by Christopher Teuton
  • ScreenRant
“One of my fave behind the scenes game dev moments”: Hideo Kojima’s Method of Designing Levels in Metal Gear Solid Proves How Much of a Child at Heart He Is
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Hideo Kojima, a renowned video game developer, is known for several successful series, including Death Stranding and Metal Gear Solid. His creative genius has often been praised for out-of-this-world innovations, and one such instance is tied to one of his famous video game series.

Kojima expressed his creativity in a rather unique way while designing a map for the original Mgs from 1998. He used Lego in an unorthodox way and fans are calling it one of the favorite moments in video game development history.

Hideo Kojima Took Brick By Brick Building Model to Video Gaming

Kojima used Lego bricks to design the map for the game. A recent tweet surged in popularity as it features a clip from a documentary that shows his unconventional level design technique for the original Metal Gear title.

Suggested“I’m not preordering this…”: Metal Gear Solid Delta: Snake Eater Gets a Sneak Peek...
See full article at FandomWire
  • 7/21/2024
  • by Nikola Pajtic
  • FandomWire
Long-Awaited Metal Gear Solid Movie Finally Gets Promising Update
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Metal Gear Solid live-action adaptation still in development. Script being rewritten by Derek Connolly, aiming for a "terrific" adaptation, though Oscar Isaac potentially out. Creator Hideo Kojima suggests Furiosa star Tom Burke for the role of Solid Snake.

The long-gestating live-action adaptation of Metal Gear Solid gets a hugely exciting update from producer Avi Arad, who confirms that the project is still in development. An adaptation of the franchise has been in development since as far back as 2006, and while we have not heard much about the movie since director Jordan Vogt-Roberts came aboard to helm with Oscar Isaac to star, Arad assured Game that the script is being worked on as we speak...

We're working on the script some more, but I can't talk about it yet. I think everyone's going to be really excited and surprised.

According to the report, Isaac, who is best known for his role...
See full article at MovieWeb
  • 7/2/2024
  • by Jonathan Fuge
  • MovieWeb
Metal Gear Solid Delta: Blending Nostalgia and Innovation in Snake Eater Remake
Metal Gear Solid
Metal Gear Solid fans have reason to celebrate as Konami’s highly anticipated remake, Metal Gear Solid Delta: Snake Eater, promises to deliver a perfect blend of nostalgia and cutting-edge technology. The game, which reimagines the 2004 PlayStation 2 classic, is set to launch on PlayStation 5, Xbox Series X|S, and PC, although recent rumors suggest a potential delay to 2025.

At the heart of this remake is a significant visual overhaul powered by Unreal Engine 5. According to producer Noriaki Okamura, the game will feature “gorgeously rendered graphics” that bring the lush environments of Snake Eater to life with unprecedented detail. “Expansive stages are rendered with cutting-edge technology,” Okamura explained. “Incredible new graphics bring the wild growth of the jungles, forests, and swamps to life in exquisite detail.”

The attention to detail extends to character models as well. The remake boasts such fine rendering that facial wrinkles, pores, and even separate eye and iris movements are visible,...
See full article at Gazettely
  • 6/29/2024
  • by Naser Nahandian
  • Gazettely
“I’m a little confused”: Konami Includes a Rare Feature for a Remake in Metal Gear Solid Delta That Has Fans Questioning the Point
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Not many games grabbed attention in the Xbox Showcase as much as the upcoming Metal Gear Solid Delta: Snake Eater did. Originally released in 2004, the game remains one of the most iconic titles of the franchise, and Konami is trying to recapture the magic with a remake. While fans are excited about the game, one feature hinted at on Konami’s website’s about a legacy-style filter that’s left many scratching their heads.

The idea that a remake can be played with a legacy-style filter sounds appealing but could be a cash grab as the original and remake might look identical. Fans are also questioning why the filter is necessary to include in a modern remake.

What Does Legacy Filter Bring to Metal Gear Solid Delta? Metal Gear Solid Delta could be launched this year.

The remake is built on Unreal Engine 5, upgrading the visuals while retaining the original landscape.
See full article at FandomWire
  • 6/12/2024
  • by Kuldeep Thapa
  • FandomWire
Metal Gear Solid 3 Remake Enters the Jungle in 1st Full Trailer
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A little over a year ago, we saw the reveal of the Metal Gear Solid 3: Snake Eater remake known as Metal Gear Solid Δ: Snake Eater . There's still no date in place for this one, but the first full trailer made its way online to show how things have been upgraded 20 years after the original's release. One of the features listed in the description involves "authentic to life portrayals" as pertains to Snake's battle damage. In the remake, any injuries he endures will leave a permanent mark behind, telling a tale on Snake's body that will be unique to each player. Check out how Snake Eater has evolved in Unreal Engine 5 below. Metal Gear Solid Δ: Snake Eater Trailer Related: Metal Gear Solid 3: Snake Eater Remake and More Revealed in PlayStation Showcase In addition to the fully updated visuals, Metal Gear Solid Δ: Snake Eater lets players choose...
See full article at Crunchyroll
  • 6/10/2024
  • by Joseph Luster
  • Crunchyroll
“Real one man army”: Hideo Kojima’s Magnum Opus Metal Gear Solid Delta: Snake Eater Gets an Incredible Unreal Engine 5 Game Play Trailer at the Xbox Games Showcase, Proving Konami are Going for Broke
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The highly anticipated Metal Gear Solid Delta: Snake Eater got a jaw-dropping gameplay trailer at the Xbox Games Showcase. This remake of the beloved 2004 classic, Metal Gear Solid 3: Snake Eater, is being developed by Konami using the cutting-edge Unreal Engine 5.

Although Hideo Kojima, the original creator, is not involved in this project, the remake promises to stay true to the original’s storyline and gameplay while delivering an updated visual experience that feels fresh and exciting.

Metal Gear Solid 3 Remade in Unreal Engine 5

The new trailer showcased during the showcase was pretty impressive. It revealed more of the stunningly detailed environments, from the dense jungle to murky swamps, all enhanced by the capabilities of Unreal Engine 5. Fans were treated to familiar scenes with a new level of realism including detailed mud textures, ambient lighting, and vibrant wildlife.

The gameplay footage started with the opening sequence of the game with Major Zero.
See full article at FandomWire
  • 6/9/2024
  • by Suhaib Adeel
  • FandomWire
Metal Gear Solid Master Collection Vol. 1 Preview: A New Look At An Old Favorite
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Metal Gear Solid Master Collection Volume 1 is a comprehensive rerelease of the beginning of the iconic stealth franchise for old and new players. The collection includes classic Metal Gear games and upgraded HD Collection versions, providing an excellent showcase of the series' evolution. The Master Collection features new additions such as Master and Screenplay Books, historical context, digital graphic novels, and additional content from the first Metal Gear Solid game.

The Metal Gear Solid Master Collection Volume 1 presents faithful versions of the first several entries in the series with some new features for fans. Developed and published by Konami, the upcoming group of titles is a comprehensive rerelease of the beginning of the iconic stealth franchise meant for old and new players alike. Screen Rant recently attended a hands-on look at the collection that showed off what fans have to look forward to.

Master Collection Volume 1 is meant to contain...
See full article at ScreenRant
  • 8/21/2023
  • by Deven McClure
  • ScreenRant
Hideo Kojima
Konami: Kojima Not Involved With ‘Metal Gear Solid Δ: Snake Eater’, Future Remakes of ‘Metal Gear’ Titles Possible
Hideo Kojima
After the big reveal last week of Metal Gear Solid Δ: Snake Eater (not Triangle!), you’re probably wondering about the remake’s details. Namely, if series creator Hideo Kojima is involved with it, and if the team behind Metal Gear Solid Δ are working on additional Metal Gear Solid remakes. IGN sat down with the team to discuss just that and more.

For starters, if you had any lingering thoughts that Kojima was involved, he’s not. Neither is Yoji Shinkawa, whose art graced the Metal Gear Solid series since the first game, and is now working with Kojima at Kojima Productions. “They are not involved,” a Konami spokesperson said. The same spokesperson did say that the new development team “will work hard to create this remake”, as well as the ports for the Metal Gear Solid: Master Collection that was also announced at the same time as the Snake Eater remake.
See full article at bloody-disgusting.com
  • 5/31/2023
  • by Mike Wilson
  • bloody-disgusting.com
Metal Gear Solid Delta: Snake Eater - Is The Original Cast Returning?
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When the long-rumored remake, Metal Gear Solid Delta: Snake Eater was revealed with a cinematic teaser trailer at Sony's May 2023 PlayStation Showcase, it led to some speculation surrounding who from the original 2004 title was returning, especially as the one character who did appear in the footage, Snake, didn't speak. This was in part due to the controversial casting shake-up in which the series' regular voice actor for Snake, David Hayter, was replaced by Kiefer Sutherland for the series' last mainline entry, Metal Gear Solid 5: The Phantom Pain and its prologue Ground Zeroes.

Being replaced in MGS5 was not Hayter's choice as he was openly a huge fan of the series. He later spoke out in interviews about how Metal Gear creator Hideo Kojima wanted to get an A-list celebrity actor to play the role of Snake, with Hayter having to re-audition to play Naked Snake in the original Snake Eater,...
See full article at ScreenRant
  • 5/29/2023
  • by Glenn Bunn
  • ScreenRant
Spider-Man 2 & FF16 Didn’t Stop PlayStation From Hosting An Xbox Showcase
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Sony's May 2023 PlayStation Showcase has disappointed fans despite the appearance of huge exclusives such as Marvel's Spider-Man 2 and Final Fantasy 16. The PlayStation Showcase announcement stated that it would focus on PS5 and Psvr 2 games in development from top studios from around the world, and while it did mention third-party partners and indie creators, many expected the focus to be on the exclusive titles that PlayStation has become known for.

Unfortunately, a post-Showcase Twitter poll by The Game Awards and Summer Game Fest host Geoff Keighley, which asked viewers to grade the presentation, showed that people were largely not ecstatic about the showcase's quality as a whole. At the time of writing, there are around 140,000 votes giving the PlayStation Showcase a B or C grading average.

How would you grade the PlayStation Showcase? — Geoff Keighley (@geoffkeighley) May 24, 2023

To add further injury, Xbox tweeted an image revealing that 12 of the...
See full article at ScreenRant
  • 5/25/2023
  • by Glenn Bunn
  • ScreenRant
Why the Metal Gear Solid 3 Remake Is Called Metal Gear Solid Delta
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The rumors finally proved to be true. Konami is publishing a remake of Metal Gear Solid 3: Snake Eater that was just revealed during the PlayStation showcase. While we’re still waiting to learn so much more about the project, most people really want to know why the game is called Metal Gear Solid Triangle: Snake Eater.

Ok. Metal Gear Solid 3 Remake isn’t really called Metal Gear Solid Triangle. However, you’ll forgive fans everywhere for jumping to that conclusion. The style of the game’s title is pretty confusing at a glance, and the trailer doesn’t try to explain why the name of the game was changed in the first place, much less why it’s now called…whatever it’s supposed to be called.

While we’re still waiting on more information, we now know that Metal Gear Solid 3: Snake Eater Remake is actually called...
See full article at Den of Geek
  • 5/24/2023
  • by Matthew Byrd
  • Den of Geek
Konami Remaking ‘Metal Gear Solid 3’ With ‘Metal Gear Solid Δ: Snake Eater’!
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The rumours were true. Konami is back with the Metal Gear series with a remake of Metal Gear Solid 3: Snake Eater! Revealed today during the Sony State of Play, Metal Gear Solid Δ: Snake Eater as it’s called will be coming to the PlayStation 5, Xbox Series and PC, and will star the original cast.

Not only that, but Konami will be bringing the original three Metal Gear Solid games to the PS5 this Autumn in Metal Gear Solid Master Collection Vol. 1. You can visit the official teaser site for more info.

“Currently, the development team are working together to create an environment where fans can experience and enjoy the Metal Gear series on the latest platforms.

We are remaking Metal Gear Solid 3: Snake Eater, one of the most beloved instalments of the Metal Gear series, revealing the origin story of Snake, as Metal Gear Solid Δ: Snake Eater.
See full article at bloody-disgusting.com
  • 5/24/2023
  • by Mike Wilson
  • bloody-disgusting.com
Metal Gear Solid 3 Remake Officially Revealed At PlayStation Showcase
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The remake of Metal Gear Solid 3: Snake Eater has been revealed as part of Sony's May 2023 PlayStation Showcase. In recent years there have been several rumors surrounding remakes of titles from Hideo Kojima's popular espionage franchise, with both 1998's Metal Gear Solid and 2004's Snake Eater being the two most commonly speculated.

As part of the May 24, 2023, PlayStation Showcase, it's been confirmed that the rumors surrounding the fan-favorite Metal Gear Solid 3: Snake Eater's remake are true. A cinematic trailer revealed the upcoming release with a snake being devoured by an alligator before cutting to Naked Snake emerging from the depths. Check it out in the video below.

While the confirmation trailer didn't give fans a look at gameplay, the PS5 release should be a step up from the original if the cinematic teaser is anything to go by.

MGS3: Snake Eater Rumors Confirmed

As announced beforehand,...
See full article at ScreenRant
  • 5/24/2023
  • by Glenn Bunn
  • ScreenRant
Jared Leto, Sonny Barger, Miguel Ángel Santamaría, Àngels Massana Banquells, The Oakland Hells Angels, The Hells Angels of San Francisco, The Hells Angels of Richmond, The Hells Angels of Daly City, and Hells Angels de Paris at an event for HOW OAKLAND POLICE PREAPRARES FOR HELLS ANGELS' SONNY BARGER FUNERAL (2022)
Link Tank: How Jared Leto’s Method Acting Went Too Far on the Set of Morbius
Jared Leto, Sonny Barger, Miguel Ángel Santamaría, Àngels Massana Banquells, The Oakland Hells Angels, The Hells Angels of San Francisco, The Hells Angels of Richmond, The Hells Angels of Daly City, and Hells Angels de Paris at an event for HOW OAKLAND POLICE PREAPRARES FOR HELLS ANGELS' SONNY BARGER FUNERAL (2022)
Jared Leto flew so deep into character for Morbius that he used his crutches around the set even when the cameras weren’t rolling.

“In an interview with Uproxx, Morbius director Daniel Espinosa confirmed a not-so-surprising rumor about his star. Apparently, Leto was so committed to the physical limitations of playing his character, Dr. Michael Morbius, that he would use the character’s crutches even when the cameras weren’t rolling. And the amount of time it took him to walk to and from the bathroom delayed production. As a result, it was agreed that Leto would use a wheelchair to bring him to and from the bathroom, expediting the process.”

Read more at Gizmodo

Do you know who was creeped out by Paul Dano’s performance as The Riddler in The Batman? None other than Jim Carrey.

“If you were creeped out by Paul Dano’s performance as The Riddler in The Batman,...
See full article at Den of Geek
  • 4/5/2022
  • by Lee Parham
  • Den of Geek
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15 Best Video Game Cheat Codes of All-Time
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Cheat codes may not be as prominent in video games as they once were, but there was a time when entire magazines, TV shows, and websites were dedicated to sharing these commands, codes, and tactics that would change the way you played your favorite games.

The thing about cheat codes is that they’re rarely just about the “cheat.” Yes, there’s a certain joy to becoming invincible, unlocking new items, or just skipping a few levels, but the thing that separates the best cheat codes from an endless selection of similar cheats is the way they would often go on to define the games they were in to such a degree that it almost feels stranger to think of playing those games without cheats enabled.

From tanks that appear out of thin air to secrets that made you the most popular kid in the neighborhood, these are the absolute...
See full article at Den of Geek
  • 6/19/2021
  • by Matthew Byrd
  • Den of Geek
Metal Gear In Concert Hitting La, New York, and Paris This Year
Metal Gear has a long history of being simply great at pretty much everything, but one thing that might stand out for everyone is the extremely great music behind it. Now you can experience the orchestral music live outside of Japan for the first time.

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As I stated to our editor here at Cinelinx, I was mid process writing an article about how great the music is in my favorite franchise. The music adds so much emotion to everything, and it is so well done that I’d even dare to compare it to the best soundtracks of movies. The music in Mgs alone allows us to argue that gaming as an art form is just as good, if not better, than other mediums such as movies. But that’s all up to opinion.

That being said, if you loved the music behind...
See full article at Cinelinx
  • 3/14/2018
  • by feeds@cinelinx.com (Dustin Spino)
  • Cinelinx
Metal Gear (2011)
Video Game Review Rewind: Metal Gear Solid 3: Snake Eater
Metal Gear (2011)
In some ways, setting up Metal Gear Solid 3: Snake Eater as a prequel was a big step forward while also being the perfect moment for the series to take a step back as well. Putting the game in the Big Boss’ perspective, in a jungle, during the 1960s, allowed the series to be stripped down to its bare essences in both gameplay and story.

I liked Metal Gear Solid 2: Sons Of Liberty, appreciating its meta-ness and cyberpunk elements than I had years ago. But had it continued down that path, the series would’ve probably become a self-parody through too much introspection and complicated twists and turns.

MGS3 is essentially in a James Bond meets survival story. And while the Metal Gear games have always owed a small debt to 007, MGS3 is especially influenced by the famous spy series.

But before you think this is nothing more than an homage,...
See full article at FamousMonsters of Filmland
  • 4/9/2016
  • by Andrew Hudson
  • FamousMonsters of Filmland
David Hayter Says Hideo Kojima Wasn’t a Big Fan Of His Work On The Metal Gear Series
David Hayter, the original voice actor for Solid Snake (and Big Boss in Metal Gear Solid 3: Snake Eater) in the Metal Gear Solid series has revealed in a recent Game Informer podcast that he believes Hideo Kojima was never a particularly big fan of his work, even suggesting that the renowned game designer had tried to replace him prior to Kiefer Sutherland being given the role in Metal Gear Solid V: The Phantom Pain.

Hayter also reveals how there’s no love lost between himself and Kojima, respecting him as a game maker, but criticizing his handling of casting Sutherland over himself for The Phantom Pain and prequel Ground Zeroes. On the podcast, Hayter said:

I think he handled it pretty badly and I’ve got no particular love for Kojima. I respect him and I think he’s a brilliant game maker. I don’t know him as a person,...
See full article at We Got This Covered
  • 3/29/2016
  • by Joe Pring
  • We Got This Covered
The Top 5 Endings in Gaming
Warning: This article contains massive spoilers for each of the 5 games discussed.

From lack luster final levels, to stories which fail to provide closure, a good ending can be hard to come by. Fortunately though, over the years, gaming has provided us with some spectacular closing acts which have not only withstood the test of time, but also demonstrate the medium’s capability of delivering truly great story telling.

5) Deus Ex

Ion Storm

2000

Many games gives players choices to make, resulting in different conversations, optional side quests, and sometimes even different endings, but most of the time there is a clear line between the good, bad, and neutral options. Deus Ex, on the other hand, ends with asking the player to decide the fate of the world by selecting one of three options:

– Destroy all networks, communication, and technology, plunging the world into a new dark age.

– Join the Illuminati...
See full article at SoundOnSight
  • 11/15/2015
  • by Matt De Azevedo
  • SoundOnSight
Life After Kojima: Where can ‘Metal Gear’ go from here?
Metal Gear Solid V: The Phantom Pain marked what could possibly be the final Metal Gear game with Hideo Kojima’s involvement. However, Konami has stated that the Metal Gear franchise is far from over. That’s right, the universe of Metal Gear will live on and not just in pachinko form. But where could Konami take the series after The Phantom Pain. While a lot of ends have been tied in the series since V released, here are a few ideas on where Metal Gear can go in future installments.

If you’re still running off that Phantom Pain steam, how about another open world, base building game. Konami could finish the Big Boss arc once and for all as there is still more story to be told about the final days of the legendary mercenary. While The Phantom Pain dealt with Big Boss’ lust for revenge building Diamond Dogs...
See full article at SoundOnSight
  • 10/9/2015
  • by Ryan Espinoza
  • SoundOnSight
Metal Gear Solid V: The Phantom Pain To Get Horse Armor Dlc; New Video Showcases Metal Gear Online
Exhausted all of the customization options for the ever-loyal D-Horse in Metal Gear Solid V: The Phantom Pain? Konami has the answer. In tandem with a detailed gameplay trailer for the title’s soon-to-be-released multiplayer component, Metal Gear Online, the publisher has revealed some cosmetic Dlc that will be headed to the stealth sequel in the coming weeks.

Paying homage to the franchise’s prestigious history, the add-ons – which can be glimpsed in the gallery below – include alternative costumes for the female soldiers of Mother Base. Taking cues from the outfits worn by The Boss and Eva in Metal Gear Solid 3: Snake Eater, there’s still no word on pricing or an official release date for the cosmetic items, though there’s even alternative horse armor for D-Horse included, too.

As for the retooled and rebooted Metal Gear Online, Konami is primed to launch the service in a few weeks’ time,...
See full article at We Got This Covered
  • 9/18/2015
  • by Michael Briers
  • We Got This Covered
Metal Gear Solid: Ranking The Series From Worst To Best
Konami/Kojima Productions

It’s all over. Finally, after a 28 year stint that’s seen more intersecting and overlapping plotlines than the Lost writing room waste paper basket, creator Hideo Kojima has put out his last instalment in the legendary Metal Gear Solid on September 1st, 2015.

The Phantom Pain has seen mostly positive reviews thanks to some of the finest gameplay the franchise has seen yet, but a number of behind-the-scenes issues sadly plague its retail state, stemming from a huge amount of corporate interference from Konami when it came to crunching deadlines in various ways to get the game on shelves.

Still, like the seams of a perfectly knitted garment, if you’re not looking for them, you can’t tell; and regardless, it’s a far better tact to think back on the series as a whole now we can definitively say it’s come to an end.
See full article at Obsessed with Film
  • 9/13/2015
  • by Scott Tailford
  • Obsessed with Film
Metal Gear Solid V: The Phantom Pain Review
Even at the age of seven, I knew I had stumbled onto something special.

Like most kids at a young age, I never found myself in a position to have any say on what direction video games would take in our house. With an older brother who also played games, and a father who did some of his own scouting, I was often left at the mercy of other people’s decisions when it came to what games and consoles we would buy.

In the early years, we were a Nintendo family. This made sense of course, as the original Nintendo Entertainment System trounced the competitors. Throughout the years, my family stuck with the Big N, complemented by Sega’s hardware up until their demise, with Microsoft and their Xbox line quickly picking up the slack.

By now you’ve probably realized that that Sony hasn’t been mentioned, and for good reason.
See full article at We Got This Covered
  • 9/10/2015
  • by Shaan Joshi
  • We Got This Covered
Metal Gear Solid V: The Phantom Pain PS4 review
It's probably the last Metal Gear we'll see from Hideo Kojima, so can The Phantom Pain send his legendary series out in style?

As hard as it may be, I'm going to put aside all of the ridiculous events of late revolving around Konami and Kojima. After all, it doesn't matter how much Konami tries to remove Kojima and his studio's name from the series, Metal Gear has, and always will be Hideo Kojima's creation. That said, let's focus on Metal Gear Solid V itself, the finale of the Metal Gear saga, and I don't mind saying so right away, one of the best games of the year.

Events take place directly after Ground Zeroes. Well, maybe not right after, as you'll find out from the prologue, which is a truly spectacular opening. Here the game cleverly introduces various elements, and it's much less fourth wall-breaking than the usual Metal Gear instruction.
See full article at Den of Geek
  • 9/3/2015
  • by aaronbirch
  • Den of Geek
10 Secret Levels In Iconic Video Games You Totally Missed
Rocksteady/Konami

In today’s gaming landscape, you’ll be very hard-pressed to find a developer making a game with content that doesn’t have every inch of its code thrown in your face.

Think of the difference between something like the Witcher series (where a choice in the second one cut out a massive portion of the game), versus Batman: Arkham Knight, where to get the true ending you literally have to mop up the entirety of Gotham’s villains, alongside all 315 Riddler Trophies.

It makes sense for a studio to get everything out there and let the millions of gamers worldwide lap it all up, but all the same, if you can design a world we want to explore – and one that can hold things back for repeat playthroughs and future discoveries well, that’s mighty special indeed.

10. Metal Gear Solid 3: Snake Eater – ‘Guy Savage’ Konami

Kojima...
See full article at Obsessed with Film
  • 8/11/2015
  • by Scott Tailford
  • Obsessed with Film
Summertime Sadness: A look at some of the biggest video game tear-jerkers
This is what I looked like after I saw Indiana Jones and the Kingdom of the Crystal Skull.

In the days of old, games rarely had the capacity to make us emotional. I distinctly recall the first time I ever saw anyone cry because of a video game. It was back in the mid-’90s, and during a game of Marble Madness on the Mega Drive (Genesis, to you folk in the colonies), my friend’s little sister decided she wanted to play Ecco the Dolphin, and just ripped his cart out of the console while he was in the middle of a high score run. While he generally wasn’t prone to emotional outbursts, or even basic empathy (this guy laughed when Bambi’s mum died) on this occasion, as he watched his game seize up and crash, Niagara Falls.

As gaming has evolved over the years, the ability...
See full article at SoundOnSight
  • 8/11/2015
  • by John Cal McCormick
  • SoundOnSight
Metal Gear Solid V: 7 Big Questions We Can’t Wait To See Answered
Konami

September 1st, 2015 is the date the final Metal Gear Solid drops, as although Konami have confirmed they’ll be continuing the series with an all-new team of developers and creative minds, gamers the world over know it’s forever been Hideo Kojima’s baby, and if he’s gone, the next iteration will be ‘Metal Gear’ in name only.

For his fifth and final main instalment in Mgs V: Phantom Pain, Kojima is electing to tell a pretty crucial step in the mythos; the fall of Big Boss from the militaristically-minded free-thinker we’ve played as through both Snake Eater and Peace Walker, into the world-dominating madman Solid Snake would tackle in the original Msx Metal Gears in 1987 and 1990 respectively.

At this point we’ve heard from Kojima that he’s taken a few liberties with the game’s already ridiculous narrative, stating that he’d rather tell a...
See full article at Obsessed with Film
  • 8/10/2015
  • by Scott Tailford
  • Obsessed with Film
‘Tomb Raider’ fails to turn Lara Croft into Nathan Drake
With Failure to Connect, we asked our writers what games they were unable to connect with, regardless of their fiscal and critical success. For the month of May we will attempt to explore this issue in detail on a case by case basis.

When I first saw the new Lara Croft way back in 2011, I could scarcely contain my excitement. As someone who had never really gotten into the series during it’s soaring Psx days, this reboot looked primed to be a key entry point. On top of that, the hyper-sexualized Lara Croft of the past had seemingly disappeared completely, replaced by a realistic depiction of a woman who, while undeniably athletic and symmetrically designed, did not represent an immature ideal of female body image. The latter specifically excited me as someone who had spent many years defending the validity of my hobby to naysayers; at last, the absurd...
See full article at SoundOnSight
  • 5/2/2015
  • by Mike Worby
  • SoundOnSight
‘MGS4: Guns of the Patriots’ gives Solid Snake a legendary send-off
Solid Snake Aka the deadliest pensioner in gaming.

Metal Gear Solid 4: Guns of the Patriots takes the player to numerous countries across the globe in a story that calls upon decades of lore and features flashbacks to previous games in the series. It forms the final, emotional journey for one of the most beloved heroes in video gaming as an aged, weary Solid Snake is called out of retirement to assassinate his nemesis, Liquid Ocelot, and attempt to bring peace to a near future filled with ceaseless war. It’s a journey that begins with an old man looking to take care of one final loose end, and ends by changing both Snake’s, and the player’s, perspective on the whole series.

Given the open nature of Metal Gear Solid 4, and to a much greater extent, Ground Zeroes, it’s easy to forget that the series was once confined to corridors.
See full article at SoundOnSight
  • 4/7/2015
  • by John Cal McCormick
  • SoundOnSight
‘Metal Gear Solid 3′: When the final boss isn’t really the enemy
Metal Gear Solid 3: Snake Eater

Kcej

Konami

PS2

Boss battles are a large part of what makes the Metal Gear Solid franchise stand out against its contemporaries. Director Hideo Kojima might’ve missed his calling for motion pictures with his broad storytelling and incredible set pieces. Throughout the history of Metal Gear Solid, Kojima has continually upped the ante of what players can expect from the confrontations with the series many memorable villains.

There are countless signature fights to reminisce about when talking about Metal Gear Solid. Even just sticking to the boss fights in Metal Gear Solid 3 would be a difficult endeavor. Whether it be the battle with The End, which is one of most realistic sniper duels ever portrayed in video games, or the early confrontation with Revolver Ocelot, Metal Gear Solid 3 has its fair share of classic battles. What makes the battle of Snake vs The Boss so extraordinary,...
See full article at SoundOnSight
  • 3/24/2015
  • by Max Covill
  • SoundOnSight
New Nintendo 3Ds: The Definitive Review
After launching just before Christmas in Japan and Australia, Nintendo’s upgraded 3Ds finally makes its way across the waters to Europe and North America. But are there enough improvements to justify trading in your old console? Read on to find out whether the New 3Ds is worth your cold, hard cash, or if you’re better off sticking with your launch model.

Please note: the following review is based on the regular New 3Ds, not the New 3Ds Xl. In North America, only the Xl model is available at present.

Faceplates. They’re obviously a big thing for Nintendo now, so let’s get them out of the way first. Bizarrely missing from the Xl model (and thus from the North American market entirely), the regular sized New 3Ds allows players to remove the top and bottom covers from the handheld and swap them out for a variety of different ones.
See full article at SoundOnSight
  • 2/16/2015
  • by Tariq Ashkanani
  • SoundOnSight
Snake Eater (1989)
'It can't be for nothing': EW revisits 'The Last of Us'
Snake Eater (1989)
Video games are often praised for their potential to expose players to experiences they would never otherwise have from perspectives they would never consider. But too often the opposite is true: Mainstream video games are often about you. They strive to make you feel powerful and accomplished; like your $60 purchase was worth it. Rare is the game that asks you to consider things outside of yourself, uncomfortable things that will leave you feeling more hollow than accomplished by the end.

The Last of Us, one of the most celebrated games of 2013, is one of the few mainstream games to even attempt this.
See full article at EW.com - PopWatch
  • 9/25/2014
  • by Joshua Rivera
  • EW.com - PopWatch
15 great videogame endings: but are they worth the effort?
Aaron Birch Jul 6, 2016

Very few videogames have great endings. We look at some of the best, and wonder if developers are wasting their time with them...

Spoiler Alert: There's no way around this. We talk about videogame endings in this feature. In particular: Halo 2, Mass Effect 3, Borderlands and, er, 1942. Also, the top 15 countdown below inevitably spoils the ending to each of the games mentioned.

They say it's not the goal that's important, but the journey to get there. This can be applied to many things, from life to sport, and also to gaming. In fact, there are few examples quite as fitting as gaming when it comes to this saying, as the journey is what the game is all about, with the ending a mere reward for all of that gaming you've indulged in. If the journey to get to the end isn't enjoyable, you're likely never going to get...
See full article at Den of Geek
  • 9/19/2014
  • Den of Geek
CounterSpy Review
With the world on the brink of annihilation, the Cold War is remembered as one of the more terrifying time periods in human history. Appropriately such, its portrayal in the world of gaming has been equally as serious, as alternate world takes on the conflict, like Metal Gear Solid 3: Snake Eater, have been deathly serious. Looking to switch things up a bit, however, is developer Dynamighty and their debut title, CounterSpy. Blending together the bleakness of the Cold War with the aesthetics of the swinging sixties, the game is a unique take on this particular time in history.

In CounterSpy, players step into the shoes of a secret agent working for an organization known as Counter. With no affiliations to speak of, Counter’s sole goal is preserving the world and making sure the two mega powers, The Imperialist States and The Socialist Republic, don’t blow each other up.
See full article at We Got This Covered
  • 8/29/2014
  • by Eric Hall
  • We Got This Covered
Metal Gear Solid: 10 Most Ridiculous Things We Just Had To Go With
Konami

If gaming had a Hall of Fame, Hideo Kojima would be in a pretty prime position to be one of the first inductees. It’s an understatement to say that his Metal Gear series garnered immense popularity for the stealth genre; it’s pretty much come to define the genre.

While the first two Metal Gear games helped shape the series, the launch of Metal Gear Solid in 1998 turned it into a gaming force. The 3D graphics helped bring the game to life (leaning up against walls and scoping out enemy placements is still awesome) and the story is suitably complex and exciting with plenty of twists to uncover.

With most series, you tend to get a slight decline in quality as the sequels roll out. Not with Metal Gear Solid. Metal Gear Solid 2: Sons Of Liberty is arguably better than the first game (despite some initial controversy...
See full article at Obsessed with Film
  • 7/8/2014
  • by Sam Coleman
  • Obsessed with Film
HD Remakes: Where Convenience Meets Nostalgia
Of the many trends that have taken off this console generation, one of the finest is certainly the idea of the HD Remake…and why wouldn’t it be? I mean, what’s not to love?

First and foremost is the convenience factor. Giving players the ability to play games that they know and love without having to plug in old consoles or fudge around with the connections to their TV. Then there’s the clutter of yet another attachment and another big piece of plastic and metal taking up space. If it’s a space you share with another person, the prospect is still more cumbersome and aggravating, and all to play a game that used to be so damn easy to experience. Well now your life is simpler all over again, and even better in many ways .

The first major selling point aside from convenience is of course...
See full article at SoundOnSight
  • 5/22/2014
  • by Mike Worby
  • SoundOnSight
20 Most Important Gaming Deaths This Decade
Rockstar Games

The third and concluding part of our series on important fictional deaths throughout the last decade arrives with a look at the 20 most important deaths over the last 10 years of gaming (be sure to check out our TV and film lists too).

Death is a considerably bigger part of gaming than it is either TV or film, given how the primary objective of most games involves killing enemies ad nauseum throughout the campaign. That said, it’s hard to pay much attention to all the machine gun fodder, but what about those deaths that actually, really mattered?

Whether they’re the deaths of the protagonist, the villain, or a beloved supporting character, these 20 character deaths were extremely memorable, sometimes emotional and in a few cases, rather controversial.

They may not have proved satisfying to everyone, but they’re pretty much impossible to forget: at the best of times...
See full article at Obsessed with Film
  • 5/1/2014
  • by Jack Pooley
  • Obsessed with Film
19 Things We Learned From The Metal Gear Solid Series
Konami

As Metal Gear’s latest release Ground Zeroes continues to dance the line between ‘worthwhile purchase’ and ‘paid-for demo’, it’s prompted many to reminisce on the series that once was.

The very idea of actually evading enemies rather than engaging them was pioneered by one Hideo Kojima all the way back in 1987 in the original Metal Gear, but it wasn’t until the series made the jump to 3D in 1998 with Metal Gear Solid that the world’s collective jaw hit the ground.

Scrambling to take in the infectious blend of East-meets-West ideologies and humour, along with a truly unique playstyle that was yet to be exploited and a sense of cinematography never seen before in gaming, Metal Gear hit the ground running, instantly fostering a diehard fanbase that are still with them to this day.

Speaking of which, the series now has a myriad of titles under...
See full article at Obsessed with Film
  • 4/1/2014
  • by Scott Tailford
  • Obsessed with Film
10 Most Badass Moments From The Metal Gear Series (So Far)
Konami

Metal Gear Solid is rightly regarded as one of the best franchises in gaming history. In a world where ‘franchise’ is a dirty word thanks to the annual Cod, Battlefield and FIFA updates; Metal Gear Solid has sidestepped that particular landmine by bringing something new to each iteration.

The one thing that has stayed constant throughout? Solid Snake is an absolute badass.

You will most likely remember Metal Gear Solid 2, but it is possibly with tears of regret as you recall Kojima wrenching control away from Solid Snake and giving it to Raiden; a protagonist who was inferior in every conceivable way. Luckily, this was merely a blip in the franchise as part three gave us the chance to control Snake in the jungle during the 60′s; and it was awesome.

But it is not only in Snake Eater that you will find any number of memorable moments. After all,...
See full article at Obsessed with Film
  • 2/28/2014
  • by Mark Woodrow
  • Obsessed with Film
Hideo Kojima Looking for Studio to Remake the Original 'Metal Gear Solid'
by Joseph Leray

According to an article in GameReactor EU, mystery man, mad genius, and games industry svengali Hideo Kojima is currently looking for a third-party studio to remake the original "Metal Gear Solid" using his company's new Fox Engine. The revelation came as part of a roundtable discussion at E3, when a fan asked Kojima about potential remakes of "Metal Gear Solid" and "Metal Gears Solid 2: Sons of Liberty."

Kojima apparently admitted to the group that some of the game's mechanics would need to be modernized and updated and explained that he'd like to follow up on the success of "Metal Gear Solid: The Twin Snakes," the Gamecube remake of the first game by Silicon Knights.

Indeed, Kojima Productions are no strangers to expansions and re-releases. The PlayStation version of "Metal Gear Solid" was included in Konami's "Essential" and "Legacy" collections, but the game has never been remastered for more modern consoles,...
See full article at MTV Multiplayer
  • 6/26/2013
  • by MTV Video Games
  • MTV Multiplayer
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