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6.8/10
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In a post-apocalyptic and dystopian future, all life has been challenged by oppression and tyranny, as the evil Dr. Robotnik is on the wake of controlling Mobius.In a post-apocalyptic and dystopian future, all life has been challenged by oppression and tyranny, as the evil Dr. Robotnik is on the wake of controlling Mobius.In a post-apocalyptic and dystopian future, all life has been challenged by oppression and tyranny, as the evil Dr. Robotnik is on the wake of controlling Mobius.
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blue streak speeds by Sonic the Hedgehog too fast for the naked eye Sonic the Hedgehog sonic he can really move sonic hes got attitude sonic hes the fastest thing alive look out when he storms through Sonic the Hedgehog don't doubt what he can do Sonic the Hedgehog sonic he can really move sonic he got attitude sonic hes the fastest thing alive hes the fast thing alive. i swear this was the best song show ever man the other sonic shows are dumb. i cant believe they cancel it. this had the dark look and mysterious look to it. Jaleel white was the best voice for sonic he is sonic man. now they got these dumb shows of sonic x and i am not feeling it
We have here, a bitter war of words between people who like this show and peolpe who like the other one, Adventures of Sonic the Hedgehog.
I have to place myself in this camp. SatAM Sonic is brilliant. Great plots, a working set of characters with fantstic depth (a remarkable effort, given most of them have no SEGA backstory), and pitched at the right level. Not patronising. At just the right distance from the games.
I am told I should "lighten up" about the other show - it is suggested that one is more appropriate for children.
My little brother was under 10 when both these shows came on. We were taping both. Within _one month_, he was fast-forwarding through the "dumb ones" in order to get to SatAM.
But look out for "Sonic X" coming later this year.
I rest my case.
I have to place myself in this camp. SatAM Sonic is brilliant. Great plots, a working set of characters with fantstic depth (a remarkable effort, given most of them have no SEGA backstory), and pitched at the right level. Not patronising. At just the right distance from the games.
I am told I should "lighten up" about the other show - it is suggested that one is more appropriate for children.
My little brother was under 10 when both these shows came on. We were taping both. Within _one month_, he was fast-forwarding through the "dumb ones" in order to get to SatAM.
But look out for "Sonic X" coming later this year.
I rest my case.
This has been my favorite cartoon show for years now. Something about just stood out above all others. The cartoon characters are wonderfully integrated with the show's dark tone and the entire voice cast has strikingly good chemistry with each other. Those that stick out are Jaleel White (Urkel) as the fabulously cocky title role, Christine Cavanaugh as the cyborg Bunnie Rabbot, and the legendary Jim Cummings as the convincibly evil Dr. Robotnik. Other notable cast members include Kath Soucie as Princess Sally, Tim Curry as King Acorn, Cree Summer as Dulcy and Shari Belafonte as Lupe, the latter two specifically for the second season. This was the best Sonic cartoon of them all.
Did I ever love this series or what! The "Star Wars" of TV animation if there ever was one. It grabs you from the startling opening credits (which features a stunning shot across a HUGE power station and another of a Death Star-like spaceship assimilating everything in sight, Borg-style.) and never lets go, except a few lame comic relief episodes. The characters had some of the most depth to ever grace a SatAM cartoon, and the artwork was some of the best I have ever seen. I am awfully shocked that it's not available in the US. Here in Asia it's on the Disney Channel, lucky me. And all of you are wrong, this series came before the comic book and the comic book has adhered little to its solid narrative structure. Unlike other video game adaptations this one did not let the story get overshadowed by the action. All in all a truly fantastic series whose impact on animation fans and anthropomorphic fans will not be forgotten. This one should have as many reruns as Batman.
In the 1990s, there was a cool little cliche permeating Saturday morning action cartoons: dystopian future resistance group against megalomaniac and his legions of disposable troops. It started as episodes in ongoing cartoons where the main characters get shunted into a bad future but soon it became the premise that entire shows were built on. One of such shows was SONIC THE HEDGEHOG.
Deviating entirely from the video game source materials, this Saturday morning cartoon had the titular Super speedster join a resistance group led by one Princess Sally. The evil doctor Robotic has taken over the kingdom of Mobotropolis (renamed Robotropolis) and has turned most of its anthronorphic animal populace into subservient robots. Episodes typically involve incursions into the mechanized city or exploring the often deadly countryside for some means to defeat the machine empire and return its people back to normal.
Operating out of the secluded Knothole village, the resistance is a collection of characters with unique and sometimes exaggerated personalities. Aside from the childlike twin tailed fox named Tails, Sonic's best pal from the games, the others are original characters which would occasionally get an episode focused on their development, and them overcoming whatever personality shortcomings they may have whether it's An arrogant one learning humility, an aloof one learning to count on friends or the trusting one learning to be more discerning.
The episodes may seem formulaic after a while but a few of the standout ones do contain a fair amount of tragedy and are surprisingly dark for a kids cartoon. And that's where Sonic himself becomes a bit of a problem.
The stakes are dire, the situation is grim, but here comes Sonic with his "totally radicool" speech style, ever ready with an unfunny quip or cringe pun. His fast talking comical overconfidence stands as a stark contrast to the bleak atmosphere of the plot. A skilled writer could have written his jokey demeanour as a coping mechanism to deal with tragedies he has faced. But alas, it is just passed off as Sonic being Sonic.
The series gets better when it has Princess Sally front and centre. She is a leader, an emotionally vulnerable individual dealing with the loss of her family and kingdom but having to present a strong front to her followers. She is the one reining in Sonic's wild side to get things done; the burden of leadership and the hopes of an entire world weighing down on her petite shoulders.
Another great character for me is Doctor Robotnik. This is not the bombastic boisterous baddie from the games. This guy means business. His rotund character design is offset by inhuman demonic looking eyes and a voice oozing with menace that elevates him from funny fatty to a truly devious devil.
On the quality side of things the animation is more consistent than its sister series ADVENTURES OF SONIC THE HEDGEHOG. There are cool visuals like the polluted dystopia of Robotropolis or the mysterious wilds of mobius, as well as moments of standout animation. Generally it is a tad better than typical outsourced Cartoons of its time but still no where near the level of detail as Japanese anime.
SONIC THE HEDGEHOG saw a bit of changes after the first 13 episodes giving us slight design tweaks, stories that were less dark and Robotnik lost some of his menace. By the time it was cancelled after 26 episodes, quality had dipped to the point of repeating or looping past animation to pad out the run time. At very least it ended on a satisfactory though rushed and cheesy conclusion (power of love saves the day) leaving enough teases to spawn an entire franchise continuing in comic form.
Considering the time period of its debut, and its contemporaries catering to the same pre teen target demographic , SONIC THE HEDGEHOG is above average. It lacks the clever scripting of the BEAST WARS, the solid character development in various DC Animated series or the quality control of the Disney cartoons, but it is certainly a better cartoon based off a video game than the likes of Legend of Zelda or Double dragon.
The standout episodes especially the two parter taking place in the past hit all the right pointers for engaging animated stories while the episodes in between feel like mediocre run of the mill filler held up purely by the characters and cast.
Deviating entirely from the video game source materials, this Saturday morning cartoon had the titular Super speedster join a resistance group led by one Princess Sally. The evil doctor Robotic has taken over the kingdom of Mobotropolis (renamed Robotropolis) and has turned most of its anthronorphic animal populace into subservient robots. Episodes typically involve incursions into the mechanized city or exploring the often deadly countryside for some means to defeat the machine empire and return its people back to normal.
Operating out of the secluded Knothole village, the resistance is a collection of characters with unique and sometimes exaggerated personalities. Aside from the childlike twin tailed fox named Tails, Sonic's best pal from the games, the others are original characters which would occasionally get an episode focused on their development, and them overcoming whatever personality shortcomings they may have whether it's An arrogant one learning humility, an aloof one learning to count on friends or the trusting one learning to be more discerning.
The episodes may seem formulaic after a while but a few of the standout ones do contain a fair amount of tragedy and are surprisingly dark for a kids cartoon. And that's where Sonic himself becomes a bit of a problem.
The stakes are dire, the situation is grim, but here comes Sonic with his "totally radicool" speech style, ever ready with an unfunny quip or cringe pun. His fast talking comical overconfidence stands as a stark contrast to the bleak atmosphere of the plot. A skilled writer could have written his jokey demeanour as a coping mechanism to deal with tragedies he has faced. But alas, it is just passed off as Sonic being Sonic.
The series gets better when it has Princess Sally front and centre. She is a leader, an emotionally vulnerable individual dealing with the loss of her family and kingdom but having to present a strong front to her followers. She is the one reining in Sonic's wild side to get things done; the burden of leadership and the hopes of an entire world weighing down on her petite shoulders.
Another great character for me is Doctor Robotnik. This is not the bombastic boisterous baddie from the games. This guy means business. His rotund character design is offset by inhuman demonic looking eyes and a voice oozing with menace that elevates him from funny fatty to a truly devious devil.
On the quality side of things the animation is more consistent than its sister series ADVENTURES OF SONIC THE HEDGEHOG. There are cool visuals like the polluted dystopia of Robotropolis or the mysterious wilds of mobius, as well as moments of standout animation. Generally it is a tad better than typical outsourced Cartoons of its time but still no where near the level of detail as Japanese anime.
SONIC THE HEDGEHOG saw a bit of changes after the first 13 episodes giving us slight design tweaks, stories that were less dark and Robotnik lost some of his menace. By the time it was cancelled after 26 episodes, quality had dipped to the point of repeating or looping past animation to pad out the run time. At very least it ended on a satisfactory though rushed and cheesy conclusion (power of love saves the day) leaving enough teases to spawn an entire franchise continuing in comic form.
Considering the time period of its debut, and its contemporaries catering to the same pre teen target demographic , SONIC THE HEDGEHOG is above average. It lacks the clever scripting of the BEAST WARS, the solid character development in various DC Animated series or the quality control of the Disney cartoons, but it is certainly a better cartoon based off a video game than the likes of Legend of Zelda or Double dragon.
The standout episodes especially the two parter taking place in the past hit all the right pointers for engaging animated stories while the episodes in between feel like mediocre run of the mill filler held up purely by the characters and cast.
Did you know
- TriviaThe season two finale, The Doomsday Project (1994) (which was also the final episode), ended with a cliffhanger indicating that Snively was going to take over as the new primary villain on the show starting in season three, and he also revealed that he had a new partner, who was only indicated by red, glowing eyes. Contrary to popular belief that these eyes belonged to Knuckles or Metal Sonic, writer Ben Hurst revealed that they actually belonged to Naugus. He explained that the plans for the third season were: Snively tries to retake control of Robotropolis, but ultimately fails. On the verge of losing it all to the Freedom Fighters, he turns to The Void (1994), where Naugus is busy torturing Robotnik. Snively frees Naugus, and in the process also frees Robotnik and King Acorn. Naugus assumes control, and starts his new command by trying to lure Sally into capture with the King as bait. Robotnik becomes Naugus' lackey. And Snively, now reduced to a simpering nobody, defects to the Freedom Fighters. Hurst went on later to say that more developments would have come along between the relationship of Sonic and Tails, coming a little closer to the game relationship it strayed so far away from. Sooner on down the line in possible future episodes we would also have learned of the origins of Robotnik and Snively.
- GoofsSonic's backpack disappears and re-appears during most episodes.
- Alternate versionsIn the Middle East, all the love scenes are eliminated due to the restrictions against sensuality in children's medias.
- ConnectionsFeatured in Icons: Yuji Naka (2003)
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- Les aventures de Sonic, série 2
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