IMDb RATING
5.7/10
1.3K
YOUR RATING
Rico Rodriguez fights against a paramilitary group called the Black Hand who have very sinister plans to test experimental weather weaponry.Rico Rodriguez fights against a paramilitary group called the Black Hand who have very sinister plans to test experimental weather weaponry.Rico Rodriguez fights against a paramilitary group called the Black Hand who have very sinister plans to test experimental weather weaponry.
- Director
- Writers
- Stars
- Awards
- 1 win & 2 nominations total
Orion Acaba
- Rico Rodriguez
- (voice)
Elizabeth Maxwell
- Mira
- (voice)
Joe Zieja
- Cesar Pedrone
- (voice)
Bradford Hastings
- Sheldon
- (voice)
Robbie Daymond
- Oscar
- (voice)
Fryda Wolff
- Gabriela
- (voice)
Tony Amendola
- Lanza
- (voice)
Philip Anthony-Rodriguez
- Javi
- (voice)
- …
Eddie Ramos
- Sargento
- (voice)
Debra Wilson
- Izzy
- (voice)
Sean Rohani
- People of Solis
- (voice)
Griffin Puatu
- People of Solis
- (voice)
Arnie Pantoja
- People of Solis
- (voice)
Cristina Valenzuela
- People of Solis
- (voice)
- (as Cristina Vee Valenzuela)
Jesse Corti
- People of Solis
- (voice)
Mark Mercado
- People of Solis
- (voice)
Krizia Bajos
- People of Solis
- (voice)
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
In short: the game is too easy. Just run from one pointer to the next, push a button, rinse and repeat.
Sure, you gun down a few enemies on the way but they're just a little nuisance.
A big milestone of the JC series is the destruction of the "red" objectives, and it used to be you had to clear all of them to advance in you conquest, all the while enemies occupied that area. Now they're just there, you can destroy them but you don't really need to, after a certain point they can be completely ignored because they don have any purpose anymore: they give you troops for occupying areas, but you need 6 troops at most, after thet you just keep on accruing allies but never use them.
The weapons are quite uninspired, just use whatever the enemies drop. There are (a lot of) weapon crates around the world, but they always contain the usual useless weapons, so it's quicker just picking up whatever you find, at least you know you'll get ammo refills from the enemies.
The story could simply not be there. It's not a huge selling point for this game, but at least in JC3 you could care for the characters that talked to you and get a bit of a laugh here and there, now it would be better if they didn't exist at all.
The graphics are not that good, and I mean the overall effect they achieve is not pleasing to the eye. Especially water and hair are so bad you just can't help but being shot out of the immersion of the game.
The SSAO option simply makes the game black, there are no differences in the illumination, just a layer of black painted over the screen. In broad daylight, as soon as you enter a covered space, it becomes night. You literally cannot see 5 meter ahead of you. That would be OK if there was some kind of transition period during which your eyes get accustomed to the new lighting, but that's not the case, you are in the dark forever.
Sure, you gun down a few enemies on the way but they're just a little nuisance.
A big milestone of the JC series is the destruction of the "red" objectives, and it used to be you had to clear all of them to advance in you conquest, all the while enemies occupied that area. Now they're just there, you can destroy them but you don't really need to, after a certain point they can be completely ignored because they don have any purpose anymore: they give you troops for occupying areas, but you need 6 troops at most, after thet you just keep on accruing allies but never use them.
The weapons are quite uninspired, just use whatever the enemies drop. There are (a lot of) weapon crates around the world, but they always contain the usual useless weapons, so it's quicker just picking up whatever you find, at least you know you'll get ammo refills from the enemies.
The story could simply not be there. It's not a huge selling point for this game, but at least in JC3 you could care for the characters that talked to you and get a bit of a laugh here and there, now it would be better if they didn't exist at all.
The graphics are not that good, and I mean the overall effect they achieve is not pleasing to the eye. Especially water and hair are so bad you just can't help but being shot out of the immersion of the game.
The SSAO option simply makes the game black, there are no differences in the illumination, just a layer of black painted over the screen. In broad daylight, as soon as you enter a covered space, it becomes night. You literally cannot see 5 meter ahead of you. That would be OK if there was some kind of transition period during which your eyes get accustomed to the new lighting, but that's not the case, you are in the dark forever.
As a fan of Just Cause 2 I actually enjoyed playing this. It was great to finally be able to explore a more diverse set of biomes again, especially since I was super bored of Medici by the end of JC3. The strongest aspect of the game has to be what they did with the grapple hook tho. All these modifications are just so much fun to f around with. I don't remember how often I built myself a flying tank to solve a mission objective instead of playing it "the normal way" (Which I guess was the point of the game to begin with).
As much fun as I had, it would be unfair not to aknowledge the games short comings though. The guns are alright at best, the missions are often unimaginative and a massive missed opportunity considering what gameplay options you have and the vehicles, especially cars and boats are actually super clunky, which, sure... they always were in Just Cause Games, but this has to be a new low. The story on the other hand is taking itself a bit too serious for what it is. Just Cause 2 was self-aware and a parody of its genre but this game tries to be a bit more dramatic in it's presentation and falls flat doing so. Luckily Just Cause is one of those games you really don't play for the story, so it didn't bother me much. The game is also not well optimized and prone to crash on weaker machines, so if you plan to play this on PC be aware.
Overall mixed feelings about the execution of what is essentially a really fun game. I'd give 6.5 stars if I could. If you don't care about all the problems I just named, I'm sure you'll have a great time with this. ...and for the price of 7,99 euros on MMOGA you really can't complain all that much.
As much fun as I had, it would be unfair not to aknowledge the games short comings though. The guns are alright at best, the missions are often unimaginative and a massive missed opportunity considering what gameplay options you have and the vehicles, especially cars and boats are actually super clunky, which, sure... they always were in Just Cause Games, but this has to be a new low. The story on the other hand is taking itself a bit too serious for what it is. Just Cause 2 was self-aware and a parody of its genre but this game tries to be a bit more dramatic in it's presentation and falls flat doing so. Luckily Just Cause is one of those games you really don't play for the story, so it didn't bother me much. The game is also not well optimized and prone to crash on weaker machines, so if you plan to play this on PC be aware.
Overall mixed feelings about the execution of what is essentially a really fun game. I'd give 6.5 stars if I could. If you don't care about all the problems I just named, I'm sure you'll have a great time with this. ...and for the price of 7,99 euros on MMOGA you really can't complain all that much.
C tier, 6/10. Lots of good weapons and evriroments but ultimately is such a flawed and broken game. The missions are just so awful. Just cause is a game about destruction and you spend most of the time escorting prisoners. The story is abismaly basic and the villain is just so forgettable. A big business guy that I don't even remember anything else about. There is a great improvement in the tools you can use but there is not any great opportunities to use them in the story. You can use them in really fun ways in the open world feels so broken and basic. It can be really funny but just feels dated, even compared to just cause 3.
I spent hours exploring it to get this really cool graffiti style wingsuit and whilst it looked great I just noticed how baron and boring the world really is. The activities you can do feel so basic and just not worth doing. I love some of the weapons such as the tornado and gravity guns but they run out of ammo so quickly they are not worth using. The dlc is honestly great. You get a hoverboard, which is the most fun thing to use. You can just zoom across land and water and it is really fun. You also get a decent story with the agency attacking, turing on Rico and actually get to destroy things. The agency ships are really fun to explore and destroy. Just feels like what the game was meant to be, especially when compared to the main story.
The hoverboard races are really fun and I love customizing the board. The demonos dlc is so creative and so unique. Destroying all these weird plants and creatures. So satisfying to pop some of the pods and stuff. I really don't like timed races so the racing dlc wasn't fore but for what it wanted to do it was ok. I would honestly rated the dlc 7-8 out of 10 but the game just is so bad and is not worth it.
Felt like such a step back from just cause 3. It seems I've played every just cause game except 2 which people say is the best one. I will try and get it for PS3 or see if it's on ps now or something.
I spent hours exploring it to get this really cool graffiti style wingsuit and whilst it looked great I just noticed how baron and boring the world really is. The activities you can do feel so basic and just not worth doing. I love some of the weapons such as the tornado and gravity guns but they run out of ammo so quickly they are not worth using. The dlc is honestly great. You get a hoverboard, which is the most fun thing to use. You can just zoom across land and water and it is really fun. You also get a decent story with the agency attacking, turing on Rico and actually get to destroy things. The agency ships are really fun to explore and destroy. Just feels like what the game was meant to be, especially when compared to the main story.
The hoverboard races are really fun and I love customizing the board. The demonos dlc is so creative and so unique. Destroying all these weird plants and creatures. So satisfying to pop some of the pods and stuff. I really don't like timed races so the racing dlc wasn't fore but for what it wanted to do it was ok. I would honestly rated the dlc 7-8 out of 10 but the game just is so bad and is not worth it.
Felt like such a step back from just cause 3. It seems I've played every just cause game except 2 which people say is the best one. I will try and get it for PS3 or see if it's on ps now or something.
I absolutely loved Just Cause 3 it's one of my favorite games of all time and I could not wait till I heard Just Cause 4 was coming out. Just Cause 4 to me was a massive disappointment, the graphics in the cutscenes were terrible no way near as good as Just Cause 3 graphics. The driving machanics in this game are very hard to control. The campaign was OK but not a satisfying one. Besides all the cons in this game the gameplay is fun and there is some cool easter eggs. The reason why I gave this a 4/10 is because it's fun to mess around in this game. I would recommend people to try out this game because this is just my opinion.
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