IMDb RATING
8.4/10
3.2K
YOUR RATING
Remastered version of Call of Duty 4: Modern Warfare (2007).Remastered version of Call of Duty 4: Modern Warfare (2007).Remastered version of Call of Duty 4: Modern Warfare (2007).
Billy Murray
- Captain Price
- (archive sound)
- (voice)
Craig Fairbrass
- Gaz
- (archive sound)
- (voice)
David Sobolov
- Lieutenant Vasquez
- (archive sound)
- (voice)
Mark Grigsby
- Sgt. Griggs
- (archive sound)
- (voice)
Zach Hanks
- Captain Macmillan
- (archive sound)
- (voice)
Gabriel Al-Rajhi
- Khaled Al-Asad
- (archive sound)
- (voice)
Michael Cudlitz
- U.S. Marine
- (archive sound)
- (voice)
Gideon Emery
- Mac
- (archive sound)
- (voice)
- …
Anna Graves
- Helicopter Pilot
- (archive sound)
- (voice)
- …
Featured reviews
An "rapid" in depth review
Raven Software has just proven to us how they are one of the few developers can remaster a game. Everything from the character models, attention to detail, textures, visuals/graphics, audio, voice, gun models and lighting are truly at a professional level! You could actually see for yourself that they actually put a lot of effort into this remaster.
The story/narrative of mwr still holds up from the original (which in my opinion is a certified masterpiece). I mainly play games for the single player, which in my opinion is a massive pillar in games. This campaign is A LOT better when it comes to the technical department. The replayability has reached the stars compared to the original, which I would give it a 10/10
The music, still the same as the original, still is spectacular!
The coop in this game is good. Had a blast playing 1 on 1 with my little brother, but as you play for a while you see that half the maps are premium, meaning you have to pay 15 bucks to access them, which is absolutely absurd. Apart from that, I had a good time.
The multiplayer is above average at best. The guns are good and the maps are great. However, the lootbox system, currency and the lack of variety in weapons is what had pissed me off. This gives new players a disadvantage which kills off the interest for them. I know it's not Raven Software's fault, but because of Activision's greed.
Overall, I had a great time. The campaign and the technical department is a masterclass. The multiplayer and the coop on the other hand, is a bit of a mess. Nonetheless, it's at a AAA quality game when it comes to the singleplayer and the details. The multiplayer and coop, I recommend you to be patient.
9/10
Raven Software has just proven to us how they are one of the few developers can remaster a game. Everything from the character models, attention to detail, textures, visuals/graphics, audio, voice, gun models and lighting are truly at a professional level! You could actually see for yourself that they actually put a lot of effort into this remaster.
The story/narrative of mwr still holds up from the original (which in my opinion is a certified masterpiece). I mainly play games for the single player, which in my opinion is a massive pillar in games. This campaign is A LOT better when it comes to the technical department. The replayability has reached the stars compared to the original, which I would give it a 10/10
The music, still the same as the original, still is spectacular!
The coop in this game is good. Had a blast playing 1 on 1 with my little brother, but as you play for a while you see that half the maps are premium, meaning you have to pay 15 bucks to access them, which is absolutely absurd. Apart from that, I had a good time.
The multiplayer is above average at best. The guns are good and the maps are great. However, the lootbox system, currency and the lack of variety in weapons is what had pissed me off. This gives new players a disadvantage which kills off the interest for them. I know it's not Raven Software's fault, but because of Activision's greed.
Overall, I had a great time. The campaign and the technical department is a masterclass. The multiplayer and the coop on the other hand, is a bit of a mess. Nonetheless, it's at a AAA quality game when it comes to the singleplayer and the details. The multiplayer and coop, I recommend you to be patient.
9/10
nothing good to say about this game.
they bundled it with another cod game force people to buy a game they knew no one wanted.
game lags like crazy for first 15 sec at the start of every game.
and again no dedicated server and not even trying to stop all the hackers in every lobby. making it unplayable and complete waste of money
they bundled it with another cod game force people to buy a game they knew no one wanted.
game lags like crazy for first 15 sec at the start of every game.
and again no dedicated server and not even trying to stop all the hackers in every lobby. making it unplayable and complete waste of money
Pros:
Cons:
Verdict: A very polished remaster, that expresses the great nostalgic essence of arguably the best COD of all time (COD 4).
8/10
- Good story & characters
- Great intense Gameplay
- Simpler level designs adds more realism
- Great graphics
- Multiplayer is fun
Cons:
- Some level designs can feel abit dated
- Some multiplayer maps are abit small
Verdict: A very polished remaster, that expresses the great nostalgic essence of arguably the best COD of all time (COD 4).
8/10
I think this is a fine game it's super nostalgic with a few new things thrown in it's fun for sure don't listen to the hate
'Call Of Duty: Modern Warfare Remastered (2016)' brings 'Call Of Duty 4: Modern Warfare (2007)' into this generation. It has been completely rebuilt from the ground up to, essentially, 'up-scale' the initial game. Basically, this represents a smoother, slicker version of the original with better graphics and slightly refined mechanics. However, since this is my first time playing through the campaign, I'll be reviewing it as if it were a stand-alone title.
The game plays like pretty much any other 'Call Of Duty' title and, as such, it feels quite sluggish when compared to its (admittedly newer) peers - such as 'Titanfall 2 (2016)' or 'Wolfenstein: The New Order (2014)'. However, you get used to this slightly slower pace rather quickly. It's not like the actual game itself is slow, either. Most levels chuck dozens of enemies at you; bullets whiz past your ear as you dart away from one of the many hand grenades exploding by your feet. At its best, this chaos evokes an anxiety-inducing claustrophobia, the feeling that you're really fighting for your life. At its worst, it makes the game feel cheap, especially when you keep dying to constant grenade spam or getting picked off by one of the often infinite hostiles. This problem is accentuated on the higher difficulties, with 'veteran' (the mode I played) having you die in literally two or three shots. The game is frustrating at the best of times, but some missions just take the cake and force you to hunker down or battle through far too many baddies for the experience to be fun anymore. The campaign itself is comprised of several missions that, essentially, recreate a 'brainless' action movie. The plot only serves to get you from set-piece to set-piece, each probably picked because the prospect sounded 'cool', and the characters, though somewhat charismatic, are all stereotypical and ultimately quite flat. The set-pieces are often impressive, though, and they provide ample opportunity for the gun-play that makes up the entirety of the game loop. Even though they all hold your hand, there are a nice variety of missions. Their visuals are always spectacular and they do a good job of keeping things feeling 'new'. It's the sort of game that guides you down a specifically designed path, attempting to seem cinematic without taking control directly away from you. The seams can be seen if you look hard enough, but the campaign is pacy enough that you might not notice - unless you get stuck at a checkpoint on your 'veteran' play-though.
The 'Call Of Duty' series has become known for its multiplayer and, as you'd expect, it's here in just as 'up-scaled' a way as the story. You tend to get killed quite quickly after spawning - indeed, the 'time to death' is typically very low - and the sluggishness of the gameplay becomes more apparent when versing twitch-fingered online foes. It's fun enough, though, with a decent progression system and some memorable maps. The game also offers up an arcade mode, which presents the campaign with an added 'score' element.
Overall, though it feels quite dated and restrictive in some ways, the game is an entertaining ride throughout. It isn't all that long and its 'veteran' difficulty often feels cheap, but it's a solid shooter with some stand-out set-pieces. 7/10
The game plays like pretty much any other 'Call Of Duty' title and, as such, it feels quite sluggish when compared to its (admittedly newer) peers - such as 'Titanfall 2 (2016)' or 'Wolfenstein: The New Order (2014)'. However, you get used to this slightly slower pace rather quickly. It's not like the actual game itself is slow, either. Most levels chuck dozens of enemies at you; bullets whiz past your ear as you dart away from one of the many hand grenades exploding by your feet. At its best, this chaos evokes an anxiety-inducing claustrophobia, the feeling that you're really fighting for your life. At its worst, it makes the game feel cheap, especially when you keep dying to constant grenade spam or getting picked off by one of the often infinite hostiles. This problem is accentuated on the higher difficulties, with 'veteran' (the mode I played) having you die in literally two or three shots. The game is frustrating at the best of times, but some missions just take the cake and force you to hunker down or battle through far too many baddies for the experience to be fun anymore. The campaign itself is comprised of several missions that, essentially, recreate a 'brainless' action movie. The plot only serves to get you from set-piece to set-piece, each probably picked because the prospect sounded 'cool', and the characters, though somewhat charismatic, are all stereotypical and ultimately quite flat. The set-pieces are often impressive, though, and they provide ample opportunity for the gun-play that makes up the entirety of the game loop. Even though they all hold your hand, there are a nice variety of missions. Their visuals are always spectacular and they do a good job of keeping things feeling 'new'. It's the sort of game that guides you down a specifically designed path, attempting to seem cinematic without taking control directly away from you. The seams can be seen if you look hard enough, but the campaign is pacy enough that you might not notice - unless you get stuck at a checkpoint on your 'veteran' play-though.
The 'Call Of Duty' series has become known for its multiplayer and, as you'd expect, it's here in just as 'up-scaled' a way as the story. You tend to get killed quite quickly after spawning - indeed, the 'time to death' is typically very low - and the sluggishness of the gameplay becomes more apparent when versing twitch-fingered online foes. It's fun enough, though, with a decent progression system and some memorable maps. The game also offers up an arcade mode, which presents the campaign with an added 'score' element.
Overall, though it feels quite dated and restrictive in some ways, the game is an entertaining ride throughout. It isn't all that long and its 'veteran' difficulty often feels cheap, but it's a solid shooter with some stand-out set-pieces. 7/10
Did you know
- TriviaIn the Mission, "One Shot, One Kill," you can see the Modern Warfare 3 villain Makarov in one of the cars. If you shoot Makarov after you shoot Zakhaev, you can unlock the achievement "Time Paradox" and complete a secret objective where you have to change the future.
- GoofsAt the UK warehouse in "FNG", the exit sign above the door is the U.S. version, not the British one. The British one is green with a running man, whereas the U.S. one simply says "EXIT".
- ConnectionsEdited from Call of Duty 4: Modern Warfare (2007)
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- Call of Duty 4 Remastered
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