IMDb RATING
8.1/10
1.6K
YOUR RATING
Control a civilization, from the beginnings of life, all the way towards the modern age. All while avoiding barbarians, gathering resources and dealing with the other civilizations. Will you... Read allControl a civilization, from the beginnings of life, all the way towards the modern age. All while avoiding barbarians, gathering resources and dealing with the other civilizations. Will your nation thrive?Control a civilization, from the beginnings of life, all the way towards the modern age. All while avoiding barbarians, gathering resources and dealing with the other civilizations. Will your nation thrive?
- Nominated for 1 BAFTA Award
- 1 win & 6 nominations total
Natasha Loring
- Advisor
- (voice)
Fatma Naguib
- Amanitore
- (voice)
- (as Fatma Abd Alsalam)
Alhan Gharam
- Saladin
- (voice)
Gianmarco Ceconi
- Trajan
- (voice)
Jorge Badillo
- Gilgamesh
- (voice)
Renato Belschansky
- Pedro II
- (voice)
Nervana Hesham Ali Hafez
- Cleopatra
- (voice)
- (as Nirvana Hisham)
Junchao Huang
- Qin Shi Huang
- (voice)
Irwin Daayán
- Montezuma
- (voice)
Pawan Shukla
- Gandhi
- (voice)
Featured reviews
This is my second Civilization game.
Unlike the fifth episode, the leader's computer graphics have changed a lot. I don't like it because it seems far from the civilization game. Also, leaders of some civilizations do not seem appropriate. For example, while it is true that the Korean leader, Queen Seondeok, is a remarkable figure in Korean history, there are many more excellent figures in Korean history than she is. And one of France's leaders, Catherine de' Medici, was Italian and a political opponent of French master Henry IV, so I wondered whether it was appropriate.
But the fact that the game is fun hasn't changed. The fun of pioneering and developing civilization has not changed. Also, the OST was great. A minor bug was not visible when I played. Addictiveness is a game comparable to drugs. Except for the disappointing points written above, it is a very high-quality game.
Unlike the fifth episode, the leader's computer graphics have changed a lot. I don't like it because it seems far from the civilization game. Also, leaders of some civilizations do not seem appropriate. For example, while it is true that the Korean leader, Queen Seondeok, is a remarkable figure in Korean history, there are many more excellent figures in Korean history than she is. And one of France's leaders, Catherine de' Medici, was Italian and a political opponent of French master Henry IV, so I wondered whether it was appropriate.
But the fact that the game is fun hasn't changed. The fun of pioneering and developing civilization has not changed. Also, the OST was great. A minor bug was not visible when I played. Addictiveness is a game comparable to drugs. Except for the disappointing points written above, it is a very high-quality game.
I was at war for the majority of the game, in one city that the AI couldn't manage to take. It was a war that I could largely ignore as I went about the rest of the game, and that is just not fun. When you keep it going just to see if the PC can think a way to take it... it doesn't make for a fun game.
IV was my favorite and V I absolutely hated... and then came VI...
... there are points of this that I like and would want to keep in future installments. And then there is, well...
... once more it is like you are using a God Mod when you go to war, the AI still isn't there as far as strategy and you still need the ability to stack for it to be a threat.
But, like V, if you are playing with friends... the wars aren't as bad and the new way is actually a lot of fun... but civ isn't exactly a game made for group play, it's more of an alone time killer.
And it doesn't punish as much economically for having an empire, but it still discourages watching your armies sweep across the glob a little too much.
But the killer is still stacking units for me. I don't want to play a game where I can fight a war without having the outcome matter. I want to be able to lose... and you really can't with an AI that can't think well enough to keep the artillery in the rear. When you let the computer stack, you have more fun because the computer is more of a threat.
The AI isn't a strategic threat, and it still punishes the parts of the game that make it fun and replaces them with victories that aren't as satisfying to win.
IDK, I am hoping in the next installment, they will change things back to a stack, or make the AI smart enough to use the new war mechanics effectively.
IV was my favorite and V I absolutely hated... and then came VI...
... there are points of this that I like and would want to keep in future installments. And then there is, well...
... once more it is like you are using a God Mod when you go to war, the AI still isn't there as far as strategy and you still need the ability to stack for it to be a threat.
But, like V, if you are playing with friends... the wars aren't as bad and the new way is actually a lot of fun... but civ isn't exactly a game made for group play, it's more of an alone time killer.
And it doesn't punish as much economically for having an empire, but it still discourages watching your armies sweep across the glob a little too much.
But the killer is still stacking units for me. I don't want to play a game where I can fight a war without having the outcome matter. I want to be able to lose... and you really can't with an AI that can't think well enough to keep the artillery in the rear. When you let the computer stack, you have more fun because the computer is more of a threat.
The AI isn't a strategic threat, and it still punishes the parts of the game that make it fun and replaces them with victories that aren't as satisfying to win.
IDK, I am hoping in the next installment, they will change things back to a stack, or make the AI smart enough to use the new war mechanics effectively.
When it comes to making a strategic game with extremely many different tactics you can choose to win, civilisation has nailed it. I personally love this game, and have already well over 500 hours in it. Some minor flaws pull me back from the 10 starts, but still is a great game.
I would recommend this to anyone who is interested in strategy games that are not purely based on warfare, and that point is especially where CIV 6 wins. I enjoy building my empires, often peacefully, whereas with most other strategy games war is the core gameplay mechanic.
Although the game might seem daunting, and huge at first glance, one quickly understands how it functions on a basic level, and then it becomes easier to enjoy the game even more.
I would recommend this to anyone who is interested in strategy games that are not purely based on warfare, and that point is especially where CIV 6 wins. I enjoy building my empires, often peacefully, whereas with most other strategy games war is the core gameplay mechanic.
Although the game might seem daunting, and huge at first glance, one quickly understands how it functions on a basic level, and then it becomes easier to enjoy the game even more.
This game has such an incredible amount of depth that I get sucked into it for hours at a time. Highly recommended for people who like that kind of stuff, but I understand that it's not for everyone.
Did you know
- GoofsIn the loading screen briefing for Alexander, the wording says "Macedon" but the narrator says "Macedonia".
- ConnectionsFeatured in Outside Xbox: 8 Hardest Difficulty Modes You Will Never Finish (2017)
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- Civ 6
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- See more company credits at IMDbPro
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