IMDb RATING
5.5/10
1.9K
YOUR RATING
Unlikely heroes hijack a battle wagon as a wizard steals an artifact that, in the wrong hands, will flood the land with legions of the evil undead.Unlikely heroes hijack a battle wagon as a wizard steals an artifact that, in the wrong hands, will flood the land with legions of the evil undead.Unlikely heroes hijack a battle wagon as a wizard steals an artifact that, in the wrong hands, will flood the land with legions of the evil undead.
Ash Santos
- Caia-Bekk
- (as a different name)
Beni Alexander
- Demon #1
- (as Benjamin Alexander)
Devin K. Hansen
- Zombie Concubine #3
- (as Devin Hansen)
Featured reviews
I picked this up in the charity shop. I hadn't seen any of the earlier Mythica movies but that wasn't necessary. The film does a good job of setting the scene, and you get the idea of what it is all about from the first 10 minutes or so. The plot at first seems somewhat contrived (apparently there are several powerful magical artifacts involved), but as the story progresses it begins to make more sense. The main characters have good chemistry and I thought that the "bad guy" was really good too. Of course, it's pretty standard Dungeons & Dragons fare (the main characters are a Mage, Ranger / thief, and a Fighter / Paladin) but if you are OK with that then you will enjoy this.
It had some good point and some bad. First is first, I felt this part does not stand very well on its own, unlike previous installments. On the other hand the knight-guy finally got a decent role written for him, and that was the best thing in the movie.
Unfortunately until the ending despite like three different group targeting our crew - one of them I though are the gods, but they were not - the road-movie setup felt lack of action, which is totally strange. I never minded the amateur sword-pairing, no. Things were just ... happening. Maybe they needed some breath between the encounter, I don't know. But the special effects were used totally perfect, especially for the Sliders-like budget. Really, that was the other thing I praise the installment. The goa'uld/jaffa at the end even worked adequately, although I'm not sure where he disappeared.
The ending pulled things up for me, despite some details being forgotten, like why the gunpowder on the airship why didn't blow up? How the characters got knowledge on the carriage? None thought the hummer looks pretty anachronistic? And how did that character at the end come back? Did the goddess finally revealed where the hammer is? But then there were details which weight for the good side, like Marek gaining a mage-robe instead of the apprentice-robe she previously wore. Or a trick with the knife while pairing (good stunt move). Or the viking with the two axe. Or the evolving of the world that the dwarf ex-adventurer bartender now gives them their quest.
It was fun, and had its place, but had the same mistakes like Two Tower of Lord of the Rings - on its behalf we must confess this one cost way less though.
All in all I'm glad they continued, and kept interest for the final part. Interesting decision that they wrote out Kevin Sorbo for it. But better start the franchise with one of the other films.
Unfortunately until the ending despite like three different group targeting our crew - one of them I though are the gods, but they were not - the road-movie setup felt lack of action, which is totally strange. I never minded the amateur sword-pairing, no. Things were just ... happening. Maybe they needed some breath between the encounter, I don't know. But the special effects were used totally perfect, especially for the Sliders-like budget. Really, that was the other thing I praise the installment. The goa'uld/jaffa at the end even worked adequately, although I'm not sure where he disappeared.
The ending pulled things up for me, despite some details being forgotten, like why the gunpowder on the airship why didn't blow up? How the characters got knowledge on the carriage? None thought the hummer looks pretty anachronistic? And how did that character at the end come back? Did the goddess finally revealed where the hammer is? But then there were details which weight for the good side, like Marek gaining a mage-robe instead of the apprentice-robe she previously wore. Or a trick with the knife while pairing (good stunt move). Or the viking with the two axe. Or the evolving of the world that the dwarf ex-adventurer bartender now gives them their quest.
It was fun, and had its place, but had the same mistakes like Two Tower of Lord of the Rings - on its behalf we must confess this one cost way less though.
All in all I'm glad they continued, and kept interest for the final part. Interesting decision that they wrote out Kevin Sorbo for it. But better start the franchise with one of the other films.
Somehow, the location of the last Dark Spore is known to both Wizard and Dwarf, both wanting to get their hands on it for different purposes. While the wizard keeps the warlock occupied, our team has to not only recover the shard of the Lich King's heart, but also protect it from no less than three different bands trying to get at it.
In a way it was a more fun Mythica, with a lot of fights and running around and Warcraft-like dwarfish machines. However, the details were really what stuck out like a sore thumb. The fighting scenes were choreographed really badly, with people that are obviously not fighters doing clumsy moves. God, I miss Danielle Chuchran! Then the little scenes, where the personality of a character could have shone through, they completely missed the spot!
In the end it was fun, but at every turn that could have been interesting something went really badly. I mean, I understand they cannot do focus groups on the result and reshoot the bad scenes, it's not that kind of budget, but when they shoot them, don't actors and directors feel something is off? See the scene where they make a deal, the bad guy gives their item first and the good guys go through with the deal, even when the fate of the world hangs in the balance. And the evil guys. They could be so much fun! The warlock has no sense of humor, he only wishes to kill everything. Why? What's the point?
Anyway, bottom line is that I am amazed how little the show improves with each iteration. I can accept almost everything, from bad acting, directing, editing, sound, CGI... which funny enough are rare in Mythica, they do a good job with what they have. But I can't really be comfortable with a lack of progress. Whatever you do, guys, try to learn from it at least a little!
In a way it was a more fun Mythica, with a lot of fights and running around and Warcraft-like dwarfish machines. However, the details were really what stuck out like a sore thumb. The fighting scenes were choreographed really badly, with people that are obviously not fighters doing clumsy moves. God, I miss Danielle Chuchran! Then the little scenes, where the personality of a character could have shone through, they completely missed the spot!
In the end it was fun, but at every turn that could have been interesting something went really badly. I mean, I understand they cannot do focus groups on the result and reshoot the bad scenes, it's not that kind of budget, but when they shoot them, don't actors and directors feel something is off? See the scene where they make a deal, the bad guy gives their item first and the good guys go through with the deal, even when the fate of the world hangs in the balance. And the evil guys. They could be so much fun! The warlock has no sense of humor, he only wishes to kill everything. Why? What's the point?
Anyway, bottom line is that I am amazed how little the show improves with each iteration. I can accept almost everything, from bad acting, directing, editing, sound, CGI... which funny enough are rare in Mythica, they do a good job with what they have. But I can't really be comfortable with a lack of progress. Whatever you do, guys, try to learn from it at least a little!
The story is really compelling. I thought most of the acting was really good. It's a really ambitious project and this one actually looks really slick.
I like this so much because a bunch of indies decided to try to make a cool fantasy film series and they've really pulled it off. The project itself gives me hope.
(You need to watch them all in order.)
I like this so much because a bunch of indies decided to try to make a cool fantasy film series and they've really pulled it off. The project itself gives me hope.
(You need to watch them all in order.)
The first film, 'Mythica: A Quest for Heroes', was not a bad movie but with some major debits and not an awful lot special about it. It was watchable if on the mediocre side if anything. Its first sequel 'Mythica: The Darkspore' quality-wise is about the same (though with a couple of improvements), watchable with nothing to get angry or excited about. Didn't care for 'Mythica: The Necromancer'.
'Mythica: The Iron Crown' is an improvement over the mediocre previous film 'Mythica: The Necromancer', and generally it's one of the better entries in the series. By all means, 'Mythica: Necromancer' is not terrible, it has its moments and good points and doesn't make one angry, but at the same time it's not so special either. Average is more like it, with a large number of big debits.
A few decent points here. It's nicely photographed generally and more focused in terms of camera work and the scenery is sweeping and boasts some colour and atmosphere. Costumes and sets allow one to get suitably, if not fully, immersed in the fantasy world that is being portrayed.
Not all the acting is bad. Melanie Stone is good in the lead role, and the character is engaging and well-rounded. .
'Mythica: The Iron Crown' music score is in places stirring and fits reasonably well. The humour is much less awkward here thankfully, sure there were times where it wasn't really needed but it's better placed and its tongue-in-cheek nature is actually amusing, even with a character that could have been obnoxious if executed wrongly.
However, the special effects do look ropey, the worst of them distractingly bad. The action has gotten more clumsily executed with each 'Mythica' film, being unexciting and under-choreographed and it all looks too safe. Some sloppy editing and lack of interaction in the scenes featuring any action are further disadvantages, not being more apparent in the big fight towards the end which was rushed in storytelling which hurt the coherence of it, terribly clumsy in staging and pedestrian in choreography.
Regarding the script, it's still a bit trite and could have explained things much more, things can be cheesy and vague. The direction is unimaginative. The story can feel simplistic and too thin, not doing an awful lot new with a not too original premise.
Some of the pacing is a little bumpy and momentum is variable, though mostly more flowing and tighter than 'The Necromancer'. The characters are never annoying, but only the main character is properly interesting, the rest are there with shades of a likable personality but little development and some are not always needed. The rest of the acting is nothing to write home about.
Wrapping it up, average but not bad. 5/10 Bethany Cox
'Mythica: The Iron Crown' is an improvement over the mediocre previous film 'Mythica: The Necromancer', and generally it's one of the better entries in the series. By all means, 'Mythica: Necromancer' is not terrible, it has its moments and good points and doesn't make one angry, but at the same time it's not so special either. Average is more like it, with a large number of big debits.
A few decent points here. It's nicely photographed generally and more focused in terms of camera work and the scenery is sweeping and boasts some colour and atmosphere. Costumes and sets allow one to get suitably, if not fully, immersed in the fantasy world that is being portrayed.
Not all the acting is bad. Melanie Stone is good in the lead role, and the character is engaging and well-rounded. .
'Mythica: The Iron Crown' music score is in places stirring and fits reasonably well. The humour is much less awkward here thankfully, sure there were times where it wasn't really needed but it's better placed and its tongue-in-cheek nature is actually amusing, even with a character that could have been obnoxious if executed wrongly.
However, the special effects do look ropey, the worst of them distractingly bad. The action has gotten more clumsily executed with each 'Mythica' film, being unexciting and under-choreographed and it all looks too safe. Some sloppy editing and lack of interaction in the scenes featuring any action are further disadvantages, not being more apparent in the big fight towards the end which was rushed in storytelling which hurt the coherence of it, terribly clumsy in staging and pedestrian in choreography.
Regarding the script, it's still a bit trite and could have explained things much more, things can be cheesy and vague. The direction is unimaginative. The story can feel simplistic and too thin, not doing an awful lot new with a not too original premise.
Some of the pacing is a little bumpy and momentum is variable, though mostly more flowing and tighter than 'The Necromancer'. The characters are never annoying, but only the main character is properly interesting, the rest are there with shades of a likable personality but little development and some are not always needed. The rest of the acting is nothing to write home about.
Wrapping it up, average but not bad. 5/10 Bethany Cox
Did you know
- TriviaThe weapon at 1:16:30 bears resemblance to a lirpa, a traditional weapon used by the Vulcans in the Star Trek series.
- ConnectionsFollowed by Mythica : Le Crépuscule des Dieux (2016)
- How long is Mythica: The Iron Crown?Powered by Alexa
Details
- Release date
- Country of origin
- Official site
- Language
- Also known as
- Mythica 4: The Iron Crown
- Production companies
- See more company credits at IMDbPro
- Runtime1 hour 33 minutes
- Color
- Sound mix
- Aspect ratio
- 1.85 : 1
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