IMDb RATING
8.6/10
4.6K
YOUR RATING
An anthropomorphic cup embarks on a journey and fights a series of bosses to repay a debt to the devil.An anthropomorphic cup embarks on a journey and fights a series of bosses to repay a debt to the devil.An anthropomorphic cup embarks on a journey and fights a series of bosses to repay a debt to the devil.
- Directors
- Writer
- Stars
- Won 1 BAFTA Award
- 16 wins & 7 nominations total
Luke de Ayora
- Werner Werman
- (voice)
- …
Denise Hatton
- Cala Maria
- (voice)
Alana Bridgewater
- King Dice
- (voice)
Luke Hatton
- Elder Kettle
- (voice)
- …
- Directors
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
This game is an awesome retro-adventure, in a very exciting way. Game is 100% "focus on details" high-quality, a true journey to the 30's, The music the animations and the effects will influence your mood in a good way.
It would require above-average skills with similar video-games, most likely a few levels would be a little headache for even an experienced gamer , however some people would like to tag this production as a "rage-game", at some level it appears to be true.
You will need all of your skills to beat the bosses that's for sure.
It would require above-average skills with similar video-games, most likely a few levels would be a little headache for even an experienced gamer , however some people would like to tag this production as a "rage-game", at some level it appears to be true.
You will need all of your skills to beat the bosses that's for sure.
10seansohr
On September 29, 2017, a small, indie game developing company Studio MDHR released "Cuphead", a widely loved shmup/platformer that was not only a love letter to fans of classic early cartoons of the 1930's, but also a throwback to the insanely difficult side-scrolling games of the '80s and '90s, such as "Contra" and "Astyanax".
I love "Cuphead", absolutely love it - it's not just my favorite video game of this decade this far, but one of my favorite all-time video games, period. I bought it for Easter this year on the Nintendo Switch and I've played it to death ever since. I'm absolutely in love with it.
The game is undoubtedly a masterpiece of not just video gaming, but also animation - it is an absolute delight, from its stunning hand-drawn visuals and beautiful watercolor backgrounds that feel right out of an early Disney animation, to its catchy and upbeat jazz scores that accompany the levels that become more intense as the levels themselves get increasingly difficult, to its difficulty that encourages you to continue and try harder rather than just give up.
If you like classic side-scrolling platformer/fighting games, buy this game. You won't be disappointed.
I love "Cuphead", absolutely love it - it's not just my favorite video game of this decade this far, but one of my favorite all-time video games, period. I bought it for Easter this year on the Nintendo Switch and I've played it to death ever since. I'm absolutely in love with it.
The game is undoubtedly a masterpiece of not just video gaming, but also animation - it is an absolute delight, from its stunning hand-drawn visuals and beautiful watercolor backgrounds that feel right out of an early Disney animation, to its catchy and upbeat jazz scores that accompany the levels that become more intense as the levels themselves get increasingly difficult, to its difficulty that encourages you to continue and try harder rather than just give up.
If you like classic side-scrolling platformer/fighting games, buy this game. You won't be disappointed.
I remember when I first saw this game on TV when the Xbox One was first revealed. When this game flashed on screen during an ID@Xbox show reel, I became interested in an instant. That was back in 2013, and skip forward a few years later, I have yet to buy an Xbox One or any of the "exclusives," even when most of them are on PC. That changed when this game FINALLY released, and the best part is, the wait is worth it.
Now, before I get too deep into the gameplay, I have to say that unlike most journalists in the field these days, I'm not gonna do the idiotic "#Cup Souls" thing or even compare this game to Dark Souls in the slightest. While Dark Souls can be challenging, a more accurate comparison is most likely an NES game, which can actually be more difficult. Just like a NES game, more precisely Contra, it's an easy-to-play Run-N-Gun game, thanks to the simple tutorial that only a certain game journalist would find hard, that becomes hard thanks to ever spawning enemies and projectiles everywhere. Luckily, the game is still fair, and it even feels rewarding beating the bosses in the game, which is mostly what the game is. The controls are tight and responsive, though I have changed the dash to the Right Trigger for better access, and never have I felt like they were fighting against me. Back to the bosses, though, they will give you a beat down. We're talking about bosses that will fill the screen with projectiles and enemies, and they will require your whole attention span and quick thumbs to beat them. This game is a great time, solo or co-op, but if you're not a fan of hard games, it won't be for you.
Now, for the one thing it quickly got attention for, the graphics. Seriously, we can gush over a game for having the most "ULTRA-REALISTIC" graphics, but I find this game to have the most impressive graphics I've ever seen. This game sets out to emulate the look of the 1930s cartoons, and it emulates it to a T. The game sprites run at 24 fps, just like the cartoons of old, but still provides a rock solid 60 fps during gameplay, except for some very rare frame dips. The music and sound also adds to the graphics as well with the soundtracks mix of jazz and ragtime (if you don't believe me, just look up "Dice King theme" on YouTube), and you can even hear crackling sounds during the quiet times.
Overall, this a hard, yet awesome game that emulates the aesthetic perfectly. If you have an Xbox One, this game is a must-have, and even if you're getting the game on PC, which you have a choice of getting it from Steam, GOG, or Microsoft Store if you want the "Play Anywhere" version, this game can pretty much run on a toaster.
Now, before I get too deep into the gameplay, I have to say that unlike most journalists in the field these days, I'm not gonna do the idiotic "#Cup Souls" thing or even compare this game to Dark Souls in the slightest. While Dark Souls can be challenging, a more accurate comparison is most likely an NES game, which can actually be more difficult. Just like a NES game, more precisely Contra, it's an easy-to-play Run-N-Gun game, thanks to the simple tutorial that only a certain game journalist would find hard, that becomes hard thanks to ever spawning enemies and projectiles everywhere. Luckily, the game is still fair, and it even feels rewarding beating the bosses in the game, which is mostly what the game is. The controls are tight and responsive, though I have changed the dash to the Right Trigger for better access, and never have I felt like they were fighting against me. Back to the bosses, though, they will give you a beat down. We're talking about bosses that will fill the screen with projectiles and enemies, and they will require your whole attention span and quick thumbs to beat them. This game is a great time, solo or co-op, but if you're not a fan of hard games, it won't be for you.
Now, for the one thing it quickly got attention for, the graphics. Seriously, we can gush over a game for having the most "ULTRA-REALISTIC" graphics, but I find this game to have the most impressive graphics I've ever seen. This game sets out to emulate the look of the 1930s cartoons, and it emulates it to a T. The game sprites run at 24 fps, just like the cartoons of old, but still provides a rock solid 60 fps during gameplay, except for some very rare frame dips. The music and sound also adds to the graphics as well with the soundtracks mix of jazz and ragtime (if you don't believe me, just look up "Dice King theme" on YouTube), and you can even hear crackling sounds during the quiet times.
Overall, this a hard, yet awesome game that emulates the aesthetic perfectly. If you have an Xbox One, this game is a must-have, and even if you're getting the game on PC, which you have a choice of getting it from Steam, GOG, or Microsoft Store if you want the "Play Anywhere" version, this game can pretty much run on a toaster.
Cuphead is brilliant, it is the pinnacle of indie gaming. Different aspects make this a master piece. Recently with indie games there have been a fair share of absolutely shocking and poor games. I feel like recently trying to find a good cheap indie game is like searching for a diamond ring in a metric tonne of pig crap. Cuphead is this ring and I'm wearing it proudly.
The first aspect that makes this brilliant is the visuals. The old Disney inspired visuals get me excited. They have that nice old Disney feel and definitely are made by the attention to detail (Cupheads little gloves are adorable). The map you walk around to get to each level is very nice, it may be a little simple to begin with but as you progressive, boy does it look good.
The second aspect I love about it is the sound track, can't really describe it, go listen to it yourself on YouTube. It has a nice classic sounds to it. I wouldn't listen to it on my bus journey but it does add to the atmosphere of the game
Worth a buy, do it immediately, wont regret it!
Joe Beaumont
The first aspect that makes this brilliant is the visuals. The old Disney inspired visuals get me excited. They have that nice old Disney feel and definitely are made by the attention to detail (Cupheads little gloves are adorable). The map you walk around to get to each level is very nice, it may be a little simple to begin with but as you progressive, boy does it look good.
The second aspect I love about it is the sound track, can't really describe it, go listen to it yourself on YouTube. It has a nice classic sounds to it. I wouldn't listen to it on my bus journey but it does add to the atmosphere of the game
Worth a buy, do it immediately, wont regret it!
Joe Beaumont
Cuphead mixes the classic feel of the 30's with platforming brilliantly.
Did you know
- TriviaUnlike many video games, the characters, items and other sprites were drawn using traditional cell and inking animation methods, then they were colored using Photoshop. The backgrounds were painted by hand using watercolors (the same way as the cartoons were made in the 1930s) and then scanned.
- GoofsIf you get the bad ending after unlocking Ms. Chalice, Cuphead, Mugman and Ms. Chalice are seen next to each other. This should be impossible, as when Cuphead or Mugman eats the astral cookie, they swap places with Ms. Chalice, changing them into the ghost instead.
- Crazy creditsIn The Delicious Last Course, the translators and editors for French, German, Polish and Spanish are translated into their respective languages.
Details
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- Countries of origin
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- Also known as
- Cuphead: Don't Deal with the Devil
- Production company
- See more company credits at IMDbPro
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