kobrakai-1
Entrou em jul. de 2005
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Classificação de kobrakai-1
People aren't wrong when they say this really is Alien/Aliens Greatest Hits, and that isn't necessarily a bad thing. After all, this franchise did essentially come from a very simple premise, and while I appreciate the ambition that fueled films like Prometheus and Alien: Covenant, this is a return to form for the franchise and its more simplistic roots.
Fede Alvarez clearly knew the assignment going in: this is a film that is meant to feel like a fusion between Alien and Aliens and in large parts it works extremely well at doing just that. From the set design, to the sound design, to the score, to the heavy emphasis on practical effects, there was great care taken here to capture the tense atmosphere provided by those first two films. There's even some subtle references to the videogame Alien: Isolation thrown in there for good measure; fitting, because this movie does a great job at gradually building the tension not unlike a videogame, with multiple interesting set pieces involving zero gravity, an elevator shaft, and even a strange growth that evoked imagery of another sci-fi/horror game in Dead Space.
The back-to-basics approach to the film also allows for a much smaller cast of characters to follow, and the end result is a much more focused narrative. The relationship between the two leads, both played well by Cailee Spaeny and David Jonsson, is the very clear highlight here. Jonsson in particular steals many of his scenes on the strength of a series of fun plot twists: Andy is a character who is written in a way that allows for several moments where his motives shift dramatically and as a result there's a constant level of unpredictability to the character, which Jonsson plays up to great effect.
Unfortunately, for as much as I love this film's visuals, there is one effect that acts as a very clear exception. Even worse, it is an effect that is repeatedly focused in close up, well lit shots throughout the second half of the film, and it only looks that much worse because of the otherwise incredible visual designs surrounding it. There's also a couple of particular cases of egregious nostalgia baiting, specifically one very notable callback line which the movie stops dead in its tracks to have delivered. It feels much less like something Fede Alvarez would have willingly included in the film, and more like something Ridley Scott would have used his producer title on this film to make sure the line was forced in.
On the whole, however, this movie gets way more right than it does wrong. I wish those few things it does get wrong didn't stick out so much, but as an Alien fan I am quite pleased to finally have a third film in this franchise that I can get behind, and maybe we'll even have a launching point for more sequels as quality as this.
Fede Alvarez clearly knew the assignment going in: this is a film that is meant to feel like a fusion between Alien and Aliens and in large parts it works extremely well at doing just that. From the set design, to the sound design, to the score, to the heavy emphasis on practical effects, there was great care taken here to capture the tense atmosphere provided by those first two films. There's even some subtle references to the videogame Alien: Isolation thrown in there for good measure; fitting, because this movie does a great job at gradually building the tension not unlike a videogame, with multiple interesting set pieces involving zero gravity, an elevator shaft, and even a strange growth that evoked imagery of another sci-fi/horror game in Dead Space.
The back-to-basics approach to the film also allows for a much smaller cast of characters to follow, and the end result is a much more focused narrative. The relationship between the two leads, both played well by Cailee Spaeny and David Jonsson, is the very clear highlight here. Jonsson in particular steals many of his scenes on the strength of a series of fun plot twists: Andy is a character who is written in a way that allows for several moments where his motives shift dramatically and as a result there's a constant level of unpredictability to the character, which Jonsson plays up to great effect.
Unfortunately, for as much as I love this film's visuals, there is one effect that acts as a very clear exception. Even worse, it is an effect that is repeatedly focused in close up, well lit shots throughout the second half of the film, and it only looks that much worse because of the otherwise incredible visual designs surrounding it. There's also a couple of particular cases of egregious nostalgia baiting, specifically one very notable callback line which the movie stops dead in its tracks to have delivered. It feels much less like something Fede Alvarez would have willingly included in the film, and more like something Ridley Scott would have used his producer title on this film to make sure the line was forced in.
On the whole, however, this movie gets way more right than it does wrong. I wish those few things it does get wrong didn't stick out so much, but as an Alien fan I am quite pleased to finally have a third film in this franchise that I can get behind, and maybe we'll even have a launching point for more sequels as quality as this.