adelized
Entrou em abr. de 2013
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Selos4
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Avaliações1,7 mil
Classificação de adelized
Avaliações5
Classificação de adelized
Let's get one thing straight: Jurassic Park is not just a franchise - it's a legacy. And Jurassic World: Rebirth seems hell-bent on trampling every bit of that legacy with the grace of a breakdancing T-Rex in a Disney musical.
Was this supposed to be a continuation of the iconic Jurassic saga, or a whimsical Saturday morning cartoon? The dinosaurs - once terrifying, majestic, primal forces of nature - are now reduced to clumsy, wide-eyed caricatures. The Velociraptors and T-Rex, once symbols of suspense and power, now act more like sidekicks in a slapstick comedy. At several points I genuinely expected them to start talking... or cursing... or breaking into a musical number. That's how far removed this film is from any sense of grounded terror or awe.
The tone is completely off. Every single dangerous situation magically works in favor of the humans. Dinosaurs miss their targets by inches - not once, not twice, but more than 50 times (yes, I counted). It's terrifying the first time, thrilling the second, laughable the third, and downright embarrassing every time after. By the end, I was rooting for the dinosaurs just to put the movie - and myself - out of misery.
And what happened to the atmosphere? Spielberg's jungle had texture - you could almost smell the wet leaves, hear the flies, and feel the mud. Here, we're treated to overly saturated, glossy CG backdrops where not even the water behaves naturally. Everything looks fake, composited, and disconnected - like actors filmed on a green screen in a shopping mall, then pasted into a jungle made in five minutes.
Even the costumes seem immortal. One character's hat defies physics - never falling off during fights, swims, or dino-chases. It was the most consistent performance in the movie.
The performances? Flat. Even Scarlett Johansson - usually a reliable presence - looks lost here, like she's questioning her life choices mid-scene. The villains have zero presence or purpose, the heroes are emotionally hollow, and the plot makes less and less sense the more you think about it.
Let's talk visuals again. The CG dinosaurs aren't just poorly animated - they're loud, over-designed, and so cartoonish you'd think they walked straight out of a Pixar audition. And the final act? A visual and narrative mess where logic is abandoned in favor of spectacle - but the spectacle doesn't even look good.
In short, Jurassic World: Rebirth is a bizarre blend of bad writing, bad acting, over-the-top visuals, and dinosaurs that belong more in a toy aisle than on the big screen. It's not a rebirth - it's a misfire. A loud, clunky, tone-deaf misfire.
If this is the direction the franchise is heading, I won't be surprised if in the next film the T-Rex starts speaking English and the Velociraptors open a fashion brand. Honestly, that might be more coherent than what I just sat through.
Was this supposed to be a continuation of the iconic Jurassic saga, or a whimsical Saturday morning cartoon? The dinosaurs - once terrifying, majestic, primal forces of nature - are now reduced to clumsy, wide-eyed caricatures. The Velociraptors and T-Rex, once symbols of suspense and power, now act more like sidekicks in a slapstick comedy. At several points I genuinely expected them to start talking... or cursing... or breaking into a musical number. That's how far removed this film is from any sense of grounded terror or awe.
The tone is completely off. Every single dangerous situation magically works in favor of the humans. Dinosaurs miss their targets by inches - not once, not twice, but more than 50 times (yes, I counted). It's terrifying the first time, thrilling the second, laughable the third, and downright embarrassing every time after. By the end, I was rooting for the dinosaurs just to put the movie - and myself - out of misery.
And what happened to the atmosphere? Spielberg's jungle had texture - you could almost smell the wet leaves, hear the flies, and feel the mud. Here, we're treated to overly saturated, glossy CG backdrops where not even the water behaves naturally. Everything looks fake, composited, and disconnected - like actors filmed on a green screen in a shopping mall, then pasted into a jungle made in five minutes.
Even the costumes seem immortal. One character's hat defies physics - never falling off during fights, swims, or dino-chases. It was the most consistent performance in the movie.
The performances? Flat. Even Scarlett Johansson - usually a reliable presence - looks lost here, like she's questioning her life choices mid-scene. The villains have zero presence or purpose, the heroes are emotionally hollow, and the plot makes less and less sense the more you think about it.
Let's talk visuals again. The CG dinosaurs aren't just poorly animated - they're loud, over-designed, and so cartoonish you'd think they walked straight out of a Pixar audition. And the final act? A visual and narrative mess where logic is abandoned in favor of spectacle - but the spectacle doesn't even look good.
In short, Jurassic World: Rebirth is a bizarre blend of bad writing, bad acting, over-the-top visuals, and dinosaurs that belong more in a toy aisle than on the big screen. It's not a rebirth - it's a misfire. A loud, clunky, tone-deaf misfire.
If this is the direction the franchise is heading, I won't be surprised if in the next film the T-Rex starts speaking English and the Velociraptors open a fashion brand. Honestly, that might be more coherent than what I just sat through.
Ridley Scott's Gladiator (2000) remains an undisputed masterpiece-a film that blended visceral action, profound emotional stakes, and unforgettable characters. Tragically, Gladiator 2 fails to honor its legacy, delivering a tedious, uninspired sequel that lacks the soul of its predecessor.
From the outset, the film struggles with a fundamental flaw: its protagonist. Unlike Russell Crowe's Maximus-a figure of gravitas, tragedy, and fiery resolve-this new lead is a hollow shell. Stone-faced and devoid of charisma, he elicits neither empathy nor disdain, merely indifference. A gladiator should command the screen; instead, this character lulls it into a coma.
The antagonists fare no better. Where Joaquin Phoenix's Commodus was a mesmerizing blend of cruelty and vulnerability, the villains here are cartoonish, their actions so exaggerated they border on parody. Denzel Washington, usually a powerhouse, is reduced to repetitive scowls and eyebrow raises-a performance as monotonous as the script demands. Only Pedro Pascal manages fleeting moments of engagement, though even he cannot salvage the wreckage.
Visually, the film falters. The CGI-particularly the laughably artificial monkeys and battle sequences-shatters immersion. Worse yet is the narrative betrayal: the revelation that Maximus, a man defined by his devotion to family, allegedly engaged in infidelity. This twist doesn't deepen his mythos; it undermines it, feeling cheap and unearned.
Gladiator 2 is a misfire on nearly every level-a soulless spectacle that misunderstands what made the original resonate. It's not just a bad sequel; it's an insult to the legacy of a film that deserved far better.
From the outset, the film struggles with a fundamental flaw: its protagonist. Unlike Russell Crowe's Maximus-a figure of gravitas, tragedy, and fiery resolve-this new lead is a hollow shell. Stone-faced and devoid of charisma, he elicits neither empathy nor disdain, merely indifference. A gladiator should command the screen; instead, this character lulls it into a coma.
The antagonists fare no better. Where Joaquin Phoenix's Commodus was a mesmerizing blend of cruelty and vulnerability, the villains here are cartoonish, their actions so exaggerated they border on parody. Denzel Washington, usually a powerhouse, is reduced to repetitive scowls and eyebrow raises-a performance as monotonous as the script demands. Only Pedro Pascal manages fleeting moments of engagement, though even he cannot salvage the wreckage.
Visually, the film falters. The CGI-particularly the laughably artificial monkeys and battle sequences-shatters immersion. Worse yet is the narrative betrayal: the revelation that Maximus, a man defined by his devotion to family, allegedly engaged in infidelity. This twist doesn't deepen his mythos; it undermines it, feeling cheap and unearned.
Gladiator 2 is a misfire on nearly every level-a soulless spectacle that misunderstands what made the original resonate. It's not just a bad sequel; it's an insult to the legacy of a film that deserved far better.
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