KeyC0de
Entrou em dez. de 2009
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Avaliações69
Classificação de KeyC0de
Avaliações18
Classificação de KeyC0de
For its release time 2009 it was top notch, its seamless control scheme and sandbox environment made it a perfect 10 for me and my go to game if I want to just unleash unconstrained, self indulgent mayhem.
One thing I always disliked about it, and probably the reason why I deduct a point is sound design; it lacks oomph, it lacks definite power.
The storyline is a total cliche virus-plague threatening to end humanity. It's just there just to keep events moving forward and to escalate over an ever increasing sense of danger and foreboding.
Characters? Lol no and who cares, this isn't a movie.
Don't worry, at the end of the story can you free roam and make New York your ♥♥♥♥♥.
One thing I always disliked about it, and probably the reason why I deduct a point is sound design; it lacks oomph, it lacks definite power.
The storyline is a total cliche virus-plague threatening to end humanity. It's just there just to keep events moving forward and to escalate over an ever increasing sense of danger and foreboding.
Characters? Lol no and who cares, this isn't a movie.
Don't worry, at the end of the story can you free roam and make New York your ♥♥♥♥♥.
I wouldn't try to review this masterpiece in a written review, because I can't do it proper justice and out of fear of leaving something behind. But in light of the upcoming Metal Gear Solid Delta, I finally decided to quickly write up a few sentences here as a thank you note to the developers and to further augment the game's aggregate score.
The uniqueness, creativity and smoothness of the gameplay is something I've never seen before. The controls are smooth user friendly, even arcadey. Every input feels tight and precise with 0 delays.
The game offers an unsurpassed sense of freedom in how you approach each mission and any single situation can be changed on a dime.
The enemy humanoid AI is the best I have ever witnessed in a game thus far and will tear you apart remorselessly if you think you can exploit it.
Both all-guns-blazing action and stealth are so much fun that getting caught doesn't feel like a punishment, although the game encourages you to take the stealthy approach and you'll be rewarded for it.
Be warned the main story is heavy on cutscenes and dialogue, seeing as it is a Kojima game you should be expecting that anyways.
The game offers 2 multiplayer modes. A single-multiplayer mode called F. O. B.s where you infiltrate other players Forward Operating Bases and a more traditional multiplayer mode, branded Metal Gear Online which has all the archetypal Call of Duty style modes, deathmatch, capture the flag and more. Both modes offer a plethora of ranking and biweekly events/challenges that you can participate. I have spent 75% of my playtime in FOBs. They are that good (and if you abhor multiplayer you should give this one a try seriously because it's not what you think) and so long as Konami maintains its servers I'll keep on playing at least on a weekly basis.
A technical marvel for the time it was released and continues on to this date. The game engine used to develop it, the Fox Engine, is the single most optimized 3d engine I have ever experienced. If you're on an NVidia GPU there are some graphical settings you can tweak to enhance them still. Suffice to say it runs good, buttery smooth amazingly good.
There is also slight modding support which can be leveraged if you're on a not-potato PC to give an extra oomph to the otherwise top-notch gameplay. I wouldn't bother with it though unless I have completed a full run of the main story.
The sound design is immaculate. The score is great albeit a step down from the first MGS trilogy imo.
An immensely deep & replayable game from start to finish. It is as challenging as it is rewarding. A massive game of epic proportions, a game for the ages. A Hideo Kojima game.
Rating: 10-/10 - Masterpiece.
The uniqueness, creativity and smoothness of the gameplay is something I've never seen before. The controls are smooth user friendly, even arcadey. Every input feels tight and precise with 0 delays.
The game offers an unsurpassed sense of freedom in how you approach each mission and any single situation can be changed on a dime.
The enemy humanoid AI is the best I have ever witnessed in a game thus far and will tear you apart remorselessly if you think you can exploit it.
Both all-guns-blazing action and stealth are so much fun that getting caught doesn't feel like a punishment, although the game encourages you to take the stealthy approach and you'll be rewarded for it.
Be warned the main story is heavy on cutscenes and dialogue, seeing as it is a Kojima game you should be expecting that anyways.
The game offers 2 multiplayer modes. A single-multiplayer mode called F. O. B.s where you infiltrate other players Forward Operating Bases and a more traditional multiplayer mode, branded Metal Gear Online which has all the archetypal Call of Duty style modes, deathmatch, capture the flag and more. Both modes offer a plethora of ranking and biweekly events/challenges that you can participate. I have spent 75% of my playtime in FOBs. They are that good (and if you abhor multiplayer you should give this one a try seriously because it's not what you think) and so long as Konami maintains its servers I'll keep on playing at least on a weekly basis.
A technical marvel for the time it was released and continues on to this date. The game engine used to develop it, the Fox Engine, is the single most optimized 3d engine I have ever experienced. If you're on an NVidia GPU there are some graphical settings you can tweak to enhance them still. Suffice to say it runs good, buttery smooth amazingly good.
There is also slight modding support which can be leveraged if you're on a not-potato PC to give an extra oomph to the otherwise top-notch gameplay. I wouldn't bother with it though unless I have completed a full run of the main story.
The sound design is immaculate. The score is great albeit a step down from the first MGS trilogy imo.
An immensely deep & replayable game from start to finish. It is as challenging as it is rewarding. A massive game of epic proportions, a game for the ages. A Hideo Kojima game.
Rating: 10-/10 - Masterpiece.
This game tries to cache in on the controversy surrounding gun ownership and mass shooter hysteria. It is complete nonsensical rubbish without a plot, as you'd probably expect. An alternative title for this pile of diarrhea can be "Senseless Killing - The Game".
Mass shooters are chickens**t scrawny dweeb emo cowards who can no longer cope with the terrors of life and decide to take their wrath out on society.
But not this guy! This guy puts on a "real" tough-guy act! (honest) and goes around friendly, familiar neighborhoods taking his "hatred" out on decent, hard-working people for no rhyme or reason!
WHHY are you committing these heinous criminals acts, Mr sir criminal element You?
You need to have a reason for existing in order to be believable!
No? Developers don't care?
Then why should I or you? No, you shouldn't; nothing to see here.
The gameplay is linear and repetitive and aimless as all hell.
Final Verdict: This game gets a rating of 3 for its decent vfx & sfx.
Mass shooters are chickens**t scrawny dweeb emo cowards who can no longer cope with the terrors of life and decide to take their wrath out on society.
But not this guy! This guy puts on a "real" tough-guy act! (honest) and goes around friendly, familiar neighborhoods taking his "hatred" out on decent, hard-working people for no rhyme or reason!
WHHY are you committing these heinous criminals acts, Mr sir criminal element You?
You need to have a reason for existing in order to be believable!
No? Developers don't care?
Then why should I or you? No, you shouldn't; nothing to see here.
The gameplay is linear and repetitive and aimless as all hell.
Final Verdict: This game gets a rating of 3 for its decent vfx & sfx.
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