Baseado nas experiências da vida real do ex-Seal da Marinha Ray Mendoza durante a Guerra do Iraque.Baseado nas experiências da vida real do ex-Seal da Marinha Ray Mendoza durante a Guerra do Iraque.Baseado nas experiências da vida real do ex-Seal da Marinha Ray Mendoza durante a Guerra do Iraque.
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I want to start off by saying GWOT (global war on terrorism) can be seen in a couple different periods of time and I personally fall into the latter having gone to Afghanistan in 2010. The former however was really a depiction of the Wild West with ROE (rules of engagement) and TTPs (tactics techniques and procedures); folks were learning this new environment that didn't exist. Admittedly I'm a little biased because I spent a number of years supporting operators in this community, but watching this movie really hit me. This movie completely understands what we as service members care about and potentially go through in horrible circumstances. The movie throws a middle finger to narrative and just gives you the story as a handful of men experienced that day with no real bias. As far as accuracy I have to say they really hit the nail on the head! Comms saying 0 and not O(the letter), blood sweeps, and taking a knee one someone if you don't have a tourniquet are so fundamental to us, and it's the little details we appreciate for remembrance. This isn't the modern day saving private ryan but it is the theatrical version of generation kill from HBO. If this was your time and conflict go see it.
It starts light. Almost like a joke.
Young soldiers, full of swagger, testosterone, and nervous energy, dropped into a foreign neighborhood with gear, guns, and no real plan. You think you know where it's going.
Then it tightens. Hard.
Alex Garland's Warfare isn't a typical war film. It's a mirror. A slow-burn portrait of occupation - show up, seize control, provoke chaos, and leave. It doesn't lecture. It just sits with you. Uncomfortably.
They're foreign soldiers holding civilians in their own home at gunpoint, surrounded by a community trying to push them out. Whether the locals are rescuers or rebels depends on your perspective - and Garland refuses to give you one.
There's no soaring score. No rousing speeches. Just dust, dread, a spectacle of force and the weight of presence. It's not about winning.
It's a loud reflection of the post-9/11 playbook: arrive with guns, destabilize everything, leave behind blood and rubble. Sound familiar?
Young soldiers, full of swagger, testosterone, and nervous energy, dropped into a foreign neighborhood with gear, guns, and no real plan. You think you know where it's going.
Then it tightens. Hard.
Alex Garland's Warfare isn't a typical war film. It's a mirror. A slow-burn portrait of occupation - show up, seize control, provoke chaos, and leave. It doesn't lecture. It just sits with you. Uncomfortably.
They're foreign soldiers holding civilians in their own home at gunpoint, surrounded by a community trying to push them out. Whether the locals are rescuers or rebels depends on your perspective - and Garland refuses to give you one.
There's no soaring score. No rousing speeches. Just dust, dread, a spectacle of force and the weight of presence. It's not about winning.
It's a loud reflection of the post-9/11 playbook: arrive with guns, destabilize everything, leave behind blood and rubble. Sound familiar?
Warfare isn't a war film. It's war.
Garland and Mendoza strip the genre of everything recognizable: no character arcs, no flashbacks, no patriotic overtures or emotional beats. There are no names to remember. No home to long for. No cinematic scaffolding to hold onto. What's left is the brutal machinery of combat - dry, immediate, procedural.
This is not the psychological descent of Apocalypse Now, nor the trembling humanism of Saving Private Ryan. It's more like being waterboarded with dust, sound, and confusion.
The camera is unflinching - tight, reactive, often handheld but never "shaky-cam" chaos. It moves with the soldiers, but never sentimentalizes them. There's no slow-mo. No meditative framing. Just bodies moving through smoke, clearing rooms, capturing buildings. The lens doesn't find beauty in destruction - it avoids it entirely. The few wide shots we get are just to show how small they are. How futile it all looks from a distance. The sound design is relentless: radios crackling over one another, gunfire echoing through narrow alleyways. There is almost no score, and when music does appear (Low's Dancing and Blood) it's droning, ghostly, anti-heroic. It haunts rather than elevates. The production design is chillingly effective. Everything feels lived-in and long-dead at the same time. You can smell the ash, feel the heat radiating off the concrete. The environments aren't stylized, they're decayed, abandoned, half-real. It feels like the war has already happened, and this is just the residue.
One of the final moments, set to the droning nightmare of Low's Dancing and Blood, shows a blurry portrait of an Iraqi family seconds before their home is destroyed. Not for shock. Not for plot. But because that is war-it happens, and then it's gone, and the image remains, smeared and indistinct.
Civil War framed the ethics of capturing violence. Warfare removes the frame entirely. There is no image here to interpret - just presence. Just event.
It's also one of the most immersive war films I've ever seen, precisely because it refuses to explain itself. The film doesn't care if you're lost. It wants you to be. Questions pile up. None are answered. Context is treated like luxury, one the characters (and audience) don't get.
By the final sequence, you feel exhausted - not thrilled, not moved - just emptied out. And then the film has the audacity to end on one word:
"Why?"
But it doesn't ask it to provoke. It asks it like a ghost would. Like a memory does. It's not a question. It's an echo.
Warfare is not a film you watch. It's something you survive.
9/10.
P. S Having experienced Warfare in Dolby Atmos, I must emphasize how sonically overwhelming the film's opening sequence is - a moment of almost euphoric surrealism, as the soldiers lose themselves in the pulsating rhythm of Call on Me, the bass resonating so powerfully it felt like the theater roof was coming down. It's a scene of unexpected levity and collective joy, rendered with hypnotic energy and tonal audacity. Precisely this striking contrast - between the almost absurd vitality of the prologue and the film's emotionally pulverizing, desolate conclusion - marks one of the boldest and most jarring juxtapositions in recent cinema.
Garland and Mendoza strip the genre of everything recognizable: no character arcs, no flashbacks, no patriotic overtures or emotional beats. There are no names to remember. No home to long for. No cinematic scaffolding to hold onto. What's left is the brutal machinery of combat - dry, immediate, procedural.
This is not the psychological descent of Apocalypse Now, nor the trembling humanism of Saving Private Ryan. It's more like being waterboarded with dust, sound, and confusion.
The camera is unflinching - tight, reactive, often handheld but never "shaky-cam" chaos. It moves with the soldiers, but never sentimentalizes them. There's no slow-mo. No meditative framing. Just bodies moving through smoke, clearing rooms, capturing buildings. The lens doesn't find beauty in destruction - it avoids it entirely. The few wide shots we get are just to show how small they are. How futile it all looks from a distance. The sound design is relentless: radios crackling over one another, gunfire echoing through narrow alleyways. There is almost no score, and when music does appear (Low's Dancing and Blood) it's droning, ghostly, anti-heroic. It haunts rather than elevates. The production design is chillingly effective. Everything feels lived-in and long-dead at the same time. You can smell the ash, feel the heat radiating off the concrete. The environments aren't stylized, they're decayed, abandoned, half-real. It feels like the war has already happened, and this is just the residue.
One of the final moments, set to the droning nightmare of Low's Dancing and Blood, shows a blurry portrait of an Iraqi family seconds before their home is destroyed. Not for shock. Not for plot. But because that is war-it happens, and then it's gone, and the image remains, smeared and indistinct.
Civil War framed the ethics of capturing violence. Warfare removes the frame entirely. There is no image here to interpret - just presence. Just event.
It's also one of the most immersive war films I've ever seen, precisely because it refuses to explain itself. The film doesn't care if you're lost. It wants you to be. Questions pile up. None are answered. Context is treated like luxury, one the characters (and audience) don't get.
By the final sequence, you feel exhausted - not thrilled, not moved - just emptied out. And then the film has the audacity to end on one word:
"Why?"
But it doesn't ask it to provoke. It asks it like a ghost would. Like a memory does. It's not a question. It's an echo.
Warfare is not a film you watch. It's something you survive.
9/10.
P. S Having experienced Warfare in Dolby Atmos, I must emphasize how sonically overwhelming the film's opening sequence is - a moment of almost euphoric surrealism, as the soldiers lose themselves in the pulsating rhythm of Call on Me, the bass resonating so powerfully it felt like the theater roof was coming down. It's a scene of unexpected levity and collective joy, rendered with hypnotic energy and tonal audacity. Precisely this striking contrast - between the almost absurd vitality of the prologue and the film's emotionally pulverizing, desolate conclusion - marks one of the boldest and most jarring juxtapositions in recent cinema.
True "edge of your seat." Think of the tension of the first 15 minutes of "Saving Private Ryan," but over an hour and a half. No spoilers, but I love the fact that the movie immediately drops you into the situation. We don't need to know why the soldiers are there, or what their objective/mission is, because that's irrelevant when the bullets start to fly. These are just soldiers going on a mission. Finally, as a patriotic American, I feel that before Congress & the President deploy any of our U. S. Service people into harms way, they and the CEOs of Raytheon, Blackrock, Vanguard, and Halliburton should be forced to watch this movie, as well as the first 15 minutes of Saving Private Ryan, before anyone is deployed. Also, the law should be passed that all of their children should be the first deployed, call it the "No Fortunate Son" law. I think we would have less wars if that happened.
Super slow and quiet at the start then an eruption of chaos and gunfire without any kind of build up - typical Alex Garland films. Sound design and extra loud gunfire made it a very immersive experience. Some criticism of the film is that there was no story plot or character arcs but when the film ends, it's apparent that the Iraqis and the American soldiers are left with the trauma when everything suddenly stops and the violence has ended. Maybe gone are the days of entertainment war films and 'Warfare' makes people think about the nitty gritty details and what soldiers and civilians are left to deal with.
Theatrical Releases You Can Stream or Rent
Theatrical Releases You Can Stream or Rent
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Você sabia?
- CuriosidadesNames of the real SEAL team members' were changed in the film to protect their identities as some are still serving in the military or preferred to remain anonymous. The only names that weren't changed in the film are: Ray Mendoza and Elliott Miller.
- Erros de gravaçãoThe sniper is positioned about 1.5 m from the hole in the wall, which is barely 20 cm across. His viewing field is no more than 10 degrees. In the movie, they show the sniper doing panoramic sweeps at least five times wider.
- Cenas durante ou pós-créditosBefore the end credits, photos are displayed showing the cast on the right and the true-life servicemen they portrayed on the left. Many of the left-hand photos are blurred to protect identities, including the last photo showing the Iraqi family whose home the Navy SEALs occupied.
- Trilhas sonorasCall on Me
Written by Will Jennings, Eric Prydz, Steve Winwood
Performed by Eric Prydz
C/O Data Records/Ministry of Sound Recordings Limited/Wincraft Music Limited
Licensed by Sony Music Entertainment UK Limited
Published by Sony Music Publishing
Hipgnosis SFH I Limited
Administered by Kobalt Music Publishing Limited
Universal Music Publishing Ltd.
On behalf of Blue Sky Rider Songs
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- Data de lançamento
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- Warfare
- Locações de filme
- Iraque(on location)
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 20.000.000 (estimativa)
- Faturamento bruto nos EUA e Canadá
- US$ 26.000.309
- Fim de semana de estreia nos EUA e Canadá
- US$ 8.317.989
- 13 de abr. de 2025
- Faturamento bruto mundial
- US$ 32.894.572
- Tempo de duração1 hora 35 minutos
- Cor
- Mixagem de som
- Proporção
- 2.00 : 1
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