Um grupo de amigos presos em um loop temporal, onde inimigos misteriosos os perseguem e os matam de maneiras terríveis, devem sobreviver até o amanhecer para escapar.Um grupo de amigos presos em um loop temporal, onde inimigos misteriosos os perseguem e os matam de maneiras terríveis, devem sobreviver até o amanhecer para escapar.Um grupo de amigos presos em um loop temporal, onde inimigos misteriosos os perseguem e os matam de maneiras terríveis, devem sobreviver até o amanhecer para escapar.
- Direção
- Roteiristas
- Artistas
Tibor Szauervein
- Psycho
- (as Tibor Szauerwein)
Mariann Hermányi
- Glore Witch
- (as Mariann Borbála Hermányi)
Adam Kocsis
- Wendigo
- (as Ádám László Kocsis)
Adam Zambryzcki
- Wendigo
- (as Ádám Zambrzycki)
Avaliações em destaque
As someone who has played and loved Until Dawn I was so excited for this movie to release.
Unfortunately I was incredibly disappointed. If this was an original horror movie I would've liked it more than I did.
The film had some good scary moments, decent cast, setting, gore and character design. The kills were inventive and looked good. But this was NOT enough to save this movie.
This was not Until Dawn. This was a poor effort in putting some elements from the game into a messy incoherent movie. The plot was not intriguing and it had little to no mystery/lore that the game so perfectly created. In summary it was a combination of random "scary" things that added very little to the overall experience.
The movie had the makings of an interesting story. But by the finale, nothing was really explained and it ended underwhelmingly.
I would've preferred a carbon copy of the game. I appreciate the effort to try something but when the game had very little to fault I don't understand why so much was changed. At least keep the snowy setting.
Disappointed.
Unfortunately I was incredibly disappointed. If this was an original horror movie I would've liked it more than I did.
The film had some good scary moments, decent cast, setting, gore and character design. The kills were inventive and looked good. But this was NOT enough to save this movie.
This was not Until Dawn. This was a poor effort in putting some elements from the game into a messy incoherent movie. The plot was not intriguing and it had little to no mystery/lore that the game so perfectly created. In summary it was a combination of random "scary" things that added very little to the overall experience.
The movie had the makings of an interesting story. But by the finale, nothing was really explained and it ended underwhelmingly.
I would've preferred a carbon copy of the game. I appreciate the effort to try something but when the game had very little to fault I don't understand why so much was changed. At least keep the snowy setting.
Disappointed.
I don't see why a lot of people are hating on this. It was a new take on the beloved video game. One thing I didn't like tho was I didn't really care for the characters at all. Most did a good job acting. Max was just terrible and his one liners made me cringe almost every time. Nina was actually pretty good giving the most main character energy. With that being said, Clover was kinda mid and forgettable for being the main main character. BUT. With how the deaths were orchestrated and conducted, really made this movie super good! I actually liked that they changed it up from the video game, because I played the game like 4 times. So here's my conclusion. If you're looking for a carbon copy of the game, then this movie isn't for you . If you loved the game and ready for a movie with new twists based on the game. Then go grab your tickets and popcorn!
"Until Dawn" is a decent film, entertaining in some scenes and dull in others. Its script, based on the 2015 video game of the same name, is interesting, but as I mentioned, it has its ups and downs. It combines, in a less than successful way, several horror subgenres such as slasher, gore, found footage, and even includes a witch, zombies, and a mad scientist. The cast performs well, with Ella Rubin and Michael Cimino standing out. The director's work could have been better, but he manages to maintain a decent level in his film. The cinematography achieves an oppressive atmosphere reminiscent at times of horror films from the mid-2000s and early 2010s. The special effects have a mixed result, ranging from positive in makeup effects to negative in digital effects. The editing is good without standing out in any novel way. "Until Dawn" is a decent film with no further pretensions.
Until Dawn (2025) takes place in the same universe as the video game, and while it's not a direct adaptation, it has some fun little Easter eggs for fans. It follows Clover and her friends as they return to the remote valley where her sister disappeared a year earlier. They explore this creepy abandoned visitor centre and then a masked killer shows up and starts picking them off one by one. But after they die, they mysteriously wake up at the start of the same night again. There are some genuinely fun moments here. The kills are awesome, really creative and super violent. Big A+ on the gore. A lot of it is practical effects too, which I always love. Sure, there's some CGI, but the practical stuff looks amazing and makes the kills hit harder. There are even some funny moments sprinkled in, which I appreciated. Each night plays out a little differently with new killers and deaths, which was kind of fun to watch. Some nights are stronger than others. One of them dragged a lot, nothing really happened except for one important detail. It was definitely the weakest part of the movie, especially after it started so strong. Thankfully, the next night brought it back to life. There's a moment where a character looks through old videos on their phone from past days they don't remember. I wish they'd done more with it. Instead of just showing the videos one by one, it would've been way more effective as a fast paced montage. It could've really ramped up the tension and adrenaline. It just felt like they skipped over a bunch of really cool stuff we didn't get to see. The movie is loosely inspired by the game, and that's where some people might be disappointed. It has the wendigos, the masked killer (the psycho), and even the doctor, but it's not the same characters or story. I get why fans wanted a more faithful adaptation (I'd love a true Until Dawn movie too!), but for what it is, it wasn't bad at all. The ending hints at a sequel, showing a snowy cabin and a car pulling up. It looks like it's setting up the events before the game takes place. If you haven't played the game, I think you'll enjoy this even more. For me, it wasn't perfect, but it was still fun, and I'd watch it again.
My quick rating - 6.5/10. Until Dawn isn't a shot-for-shot retelling of the excellent video game (I recently finished the remake), and that's probably for the best. This new adaptation, directed by David F. Sandberg, takes some liberties with the source material but manages to spin it into something uniquely brutal, atmospheric, and surprisingly thoughtful in its own way. It's far from flawless, but there's enough here to enjoy, especially for those who appreciate horror with a bloody edge and an experimental twist.
Set one year after the mysterious disappearance of her sister Melanie, Clover (Ella Rubin) and a group of not-so-close "friends" venture into a remote valley seeking answers. Their journey leads them to an abandoned visitor center where things quickly unravel. They're stalked by a masked killer, violently picked off one by one... only to wake up right back at the start of the same evening. Yes, the film dips into Groundhog Day horror territory, but to its credit, it doesn't just replay the same events each time. The variations and the psychological descent the characters experience are what keep it engaging.
Right from the opening moments, it's clear this group can't stand each other. That actually works in the movie's favor-when the deaths start piling up, you're not heartbroken, but you are entertained. There's a certain twisted glee in watching a dysfunctional group try (and fail) to survive night after night. It's not about warm friendships but survival instinct and fraying sanity. And that change in dynamic suits the grim tone Until Dawn is going for.
Fans of the original game might be put off by the lack of snowy mountaintops and the absence of key early-game story elements, especially the prank setup involving Josh. That was a memorable, defining twist in the game, and here it's glossed over with only a subtle nod. But that's where some understanding is required: the game was a multi-path experience with endless outcomes, while the film is confined to a singular narrative arc. Expecting it to be identical is misguided. It's a different medium, and this story chooses to focus more on fear manipulation and looping trauma.
There are still ties to the original, and one in particular at the end could suggest a direction for a sequel. No spoilers, but it's enough of a breadcrumb to keep fans intrigued. Sandberg smartly builds on the idea of horror as a psychological experiment, twisting the characters through repeating dread and escalating violence.
The kills are vicious, the gore is top-notch, and there's genuine creativity in how each death is executed. It's not just slasher fodder; there's some imagination at play. Ella Rubin gives a standout performance as Clover, especially in her more... unhinged moments. Without giving too much away, let's just say she makes "possessed and terrifying" work in a way that's both unsettling and captivating.
All in all, Until Dawn is a solid adaptation-not perfect, but a bold and bloody interpretation that pays homage without being enslaved by the source. Fans willing to accept it on its own terms will find a lot to like. Here's hoping this is just the beginning.
Check out my daily reviews at jackmeat dot com.
Set one year after the mysterious disappearance of her sister Melanie, Clover (Ella Rubin) and a group of not-so-close "friends" venture into a remote valley seeking answers. Their journey leads them to an abandoned visitor center where things quickly unravel. They're stalked by a masked killer, violently picked off one by one... only to wake up right back at the start of the same evening. Yes, the film dips into Groundhog Day horror territory, but to its credit, it doesn't just replay the same events each time. The variations and the psychological descent the characters experience are what keep it engaging.
Right from the opening moments, it's clear this group can't stand each other. That actually works in the movie's favor-when the deaths start piling up, you're not heartbroken, but you are entertained. There's a certain twisted glee in watching a dysfunctional group try (and fail) to survive night after night. It's not about warm friendships but survival instinct and fraying sanity. And that change in dynamic suits the grim tone Until Dawn is going for.
Fans of the original game might be put off by the lack of snowy mountaintops and the absence of key early-game story elements, especially the prank setup involving Josh. That was a memorable, defining twist in the game, and here it's glossed over with only a subtle nod. But that's where some understanding is required: the game was a multi-path experience with endless outcomes, while the film is confined to a singular narrative arc. Expecting it to be identical is misguided. It's a different medium, and this story chooses to focus more on fear manipulation and looping trauma.
There are still ties to the original, and one in particular at the end could suggest a direction for a sequel. No spoilers, but it's enough of a breadcrumb to keep fans intrigued. Sandberg smartly builds on the idea of horror as a psychological experiment, twisting the characters through repeating dread and escalating violence.
The kills are vicious, the gore is top-notch, and there's genuine creativity in how each death is executed. It's not just slasher fodder; there's some imagination at play. Ella Rubin gives a standout performance as Clover, especially in her more... unhinged moments. Without giving too much away, let's just say she makes "possessed and terrifying" work in a way that's both unsettling and captivating.
All in all, Until Dawn is a solid adaptation-not perfect, but a bold and bloody interpretation that pays homage without being enslaved by the source. Fans willing to accept it on its own terms will find a lot to like. Here's hoping this is just the beginning.
Check out my daily reviews at jackmeat dot com.
Você sabia?
- CuriosidadesDavid F. Sandberg conceived the closing credits title sequence with the missing persons posters during filming, believing it would be a "really fun" way to end the movie. "I thought it would be really fun for the end credits to have missing posters of the whole crew and cast on that board. So I wanted to do that, but I was also clear to everyone, "You don't have to do it if you don't want to." The editor Michel Aller chose a childhood picture of herself, so it looks like a child edited this movie. (Laughs.) When I showed the movie to everyone else, they were so envious of her. They were like, "You could use a childhood picture? What the fuck!? Why didn't I think of that?" But everyone thought it was a fun idea to do that, and I love it because you get to see the people who made the movie, for a change."
- Erros de gravaçãoIn Night 12, all of the characters die except for Megan, who follows Dr. Hill through a door and into the mining tunnels below town. When the dead characters are revived for Night 13, they discover that Megan is not in the house with them. That means that Megan did not die in Night 12, and therefore survived until dawn and should be out of the time loop, while the other should be dead and not returned to a Night 13.
- ConexõesFeatured in Amanda the Jedi Show: The UNTIL DAWN Movie is a Waste | Explained (2025)
- Trilhas sonorasTula Hem Och Tula Vall
Traditional
Principais escolhas
Faça login para avaliar e ver a lista de recomendações personalizadas
Detalhes
- Data de lançamento
- Países de origem
- Centrais de atendimento oficiais
- Idioma
- Também conhecido como
- Until Dawn: Noche de terror
- Locações de filme
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 15.000.000 (estimativa)
- Faturamento bruto nos EUA e Canadá
- US$ 20.172.192
- Fim de semana de estreia nos EUA e Canadá
- US$ 8.003.402
- 27 de abr. de 2025
- Faturamento bruto mundial
- US$ 51.515.949
- Tempo de duração1 hora 43 minutos
- Cor
- Mixagem de som
- Proporção
- 1.85 : 1
Contribua para esta página
Sugerir uma alteração ou adicionar conteúdo ausente
Principal brecha
What is the Canadian French language plot outline for Until Dawn: Noite de Terror (2025)?
Responda