Após despertar de um coma de nove meses, Snake forma um novo grupo de mercenários, o Diamond Dogs, e forja uma aliança com seu ex-rival Revolver Ocelot para encontrar os responsáveis pela de... Ler tudoApós despertar de um coma de nove meses, Snake forma um novo grupo de mercenários, o Diamond Dogs, e forja uma aliança com seu ex-rival Revolver Ocelot para encontrar os responsáveis pela destruição do Militaires Sans Frontières.Após despertar de um coma de nove meses, Snake forma um novo grupo de mercenários, o Diamond Dogs, e forja uma aliança com seu ex-rival Revolver Ocelot para encontrar os responsáveis pela destruição do Militaires Sans Frontières.
- Direção
- Roteiristas
- Artistas
- Indicado para 4 prêmios BAFTA
- 7 vitórias e 17 indicações no total
- Venom Snake
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- Kazuhira Miller
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- Ocelot
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- Quiet
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- Huey Emmerich
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- Eli
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- Code Talker
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- Skull Face
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- Man on Fire
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- Paz Ortega Andrade
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- Soldiers
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- (as Philip Anthony Rodrigues)
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- Soldiers
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- Soldiers
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- Soldiers
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- (as Matt Mercer)
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- Soldiers
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- Soviet Officer
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- Russian Soldiers
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Avaliações em destaque
- Great diverse Gameplay
- Useful companions
- Great graphics, voice acting, animation
- Tons of customisation
- Interesting plot twist (that makes sense)
Cons:
- Tons of padding in campaign
- Open world is kinda lifeless
- Limited variation in missions
- Boring main villain
- Most boss fights aren't that great
- Lack of MGS quirkiness and heart
- Online is an afterthought
Verdict: Tons and tons of reviews give this a 10/10, greatest game of all time. Overrated IMO thou still an enjoyable game, but with just allot of unnecessary padding and lack of key elements that made the other MGS games great.
7.5/10
"Metal Gear Solid V: The Phantom Pain" (2015) is truly an amazing experience. Hands down this is one of the most addictive games i have played in a very long while. It has tons of action, sneaking, hiding, crouching and etc. Controls are amazing, it is not even boring to run trough the open world maps on your foot. Graphics are gorgeous, game play is amazing. Story was good, but since the only Metal Gear game i have played before was 1st part (back in 1998), i didn't understood lots of characters, but that is not a problem, there are plenty of greatly voiced tapes which you can listen even during missions which are informative. I liked the extraction thing - genius. Mother base was also very cool thing, but i have 1 complaint. After collecting lots of stuff to mother base like gun turrets, emplacement, tanks guns and so on, it kinda don't have any real payoff at mother base except that security unit gets more points. but that is it, it kinda useless to bring whole stuff up there - or maybe i'm wrong but at this point i'm completed 64% of game - i finished main story and i'm at about 82% of side missions but still there was no effect of bringing all stuff to mother base except soldiers. Anyway that is a minor complain. because everything else in this game rocks.
Overall, whether you have played just one Metal Gear Solid game before or none, The Phantom Pain" is a must play to everyone, because everyone will find here something he will love. Great game, not the best ever, but great one.
Metal Gear Solid V marks a significant evolution for the franchise, fully embracing the open-world format. Unlike earlier games that were more linear, this installment nails the open-world concept, standing out from other titles in the genre. I feel like it's like a band changing its style; while the gameplay has evolved, you can still hear that signature Metal Gear charm.
The game kicks off in the mid-eighties, with you playing as Big Boss, the original Snake. The prologue takes place in a hospital where your character wakes up from a long coma. I found this segment tense and well-paced, serving as an effective introduction to the plot and characters. I haven't understood the critique this prologue received-it's gripping, even if it is more linear.
Once you're thrown into the open world-set in either Afghanistan or Angola-you're free to tackle missions however you like. Want to go in guns blazing? Go for it. Prefer to be stealthy? That's an option too. There's a breadth of options from utilizing vehicles to setting traps or even kidnapping enemies to bring back to your base. I leaned heavily towards stealth, creeping around enemy camps and absorbing the satisfying thrill of being unseen.
One of the things that set Metal Gear games apart is their memorable characters. I noticed that MGS V has fewer characters compared to previous entries, which resulted in a more streamlined cast. I actually didn't mind this shift; the characters that remain are compelling. Quiet, in particular, grew on me even though she doesn't speak. The focus of the narrative revolves around themes of national identity and belonging, giving it depth beyond just action and stealth.
Speaking of voice acting, I was initially apprehensive about Kiefer Sutherland replacing David Hayter as Snake; it was hard to imagine anyone else in that role. Thankfully, Sutherland does not disappoint. His performance, though somewhat limited in dialogue, shines, especially in emotional scenes. The rest of the cast also brings their characters to life wonderfully.
Visually, the game is stunning-even nearly ten years later, it looks fantastic, running smoothly even on PS4. The graphics engine is a loss to see retired, given its impressive detail. The sound design and music are top-notch, adding to the cinematic quality that the series is known for.
Metal Gear Solid V offers a mix of main missions and side content, some of which adds depth to the game's overall plot. While I enjoyed diving into side missions, I noticed that they sometimes overlap with main mission areas, which slightly dulled the anticipation. And I found the repeat Konami credits jarring whenever I began a new mission-oddly distracting.
The story itself, while strong, showcases signs of the well-documented turmoil during development due to Hideo Kojima's departure from Konami. This left me feeling a bit off-kilter by the end, especially since the game closes after about 60 hours of play.
While it didn't achieve the commercial heights Konami had hoped for, Metal Gear Solid V is still a remarkable game, with millions of copies sold. Here's hoping the upcoming Metal Gear 3 remake breathes new life into the series; a new MGS title would be the cherry on top.
Overall, I give Metal Gear Solid V a 9/10. It's a unique experience that successfully balances innovation and the essence of what made Metal Gear Solid great to begin with.
- Most of the story
- Characters
- Musical score
- Graphics
- Gameplay
- Voice acting
Negatives:
- Feels incomplete (Thanks Konami...)
The uniqueness, creativity and smoothness of the gameplay is something I've never seen before. The controls are smooth user friendly, even arcadey. Every input feels tight and precise with 0 delays.
The game offers an unsurpassed sense of freedom in how you approach each mission and any single situation can be changed on a dime.
The enemy humanoid AI is the best I have ever witnessed in a game thus far and will tear you apart remorselessly if you think you can exploit it.
Both all-guns-blazing action and stealth are so much fun that getting caught doesn't feel like a punishment, although the game encourages you to take the stealthy approach and you'll be rewarded for it.
Be warned the main story is heavy on cutscenes and dialogue, seeing as it is a Kojima game you should be expecting that anyways.
The game offers 2 multiplayer modes. A single-multiplayer mode called F. O. B.s where you infiltrate other players Forward Operating Bases and a more traditional multiplayer mode, branded Metal Gear Online which has all the archetypal Call of Duty style modes, deathmatch, capture the flag and more. Both modes offer a plethora of ranking and biweekly events/challenges that you can participate. I have spent 75% of my playtime in FOBs. They are that good (and if you abhor multiplayer you should give this one a try seriously because it's not what you think) and so long as Konami maintains its servers I'll keep on playing at least on a weekly basis.
A technical marvel for the time it was released and continues on to this date. The game engine used to develop it, the Fox Engine, is the single most optimized 3d engine I have ever experienced. If you're on an NVidia GPU there are some graphical settings you can tweak to enhance them still. Suffice to say it runs good, buttery smooth amazingly good.
There is also slight modding support which can be leveraged if you're on a not-potato PC to give an extra oomph to the otherwise top-notch gameplay. I wouldn't bother with it though unless I have completed a full run of the main story.
The sound design is immaculate. The score is great albeit a step down from the first MGS trilogy imo.
An immensely deep & replayable game from start to finish. It is as challenging as it is rewarding. A massive game of epic proportions, a game for the ages. A Hideo Kojima game.
Rating: 10-/10 - Masterpiece.
Você sabia?
- CuriosidadesIn the first few minutes of the game, Snake's vision slowly un-blurs as a nurse enters the room to check on him. The player will briefly see her trimming some flowers. These flowers are the "Star of Bethlehem" lilies that appeared during the final boss battle of Metal Gear Solid 3: Snake Eater, in which Naked Snake eliminated The Boss in a field of said lilies.
- Erros de gravaçãoAt a certain place in the game, "qarya Sakhra Ee", there is a tape playing Europe's "The Final Countdown". As the game is supposed to be set in 1984, this would be incorrect as the track was not released until 1986.
- Citações
Kazuhira Miller: Why are we still here? Just to suffer? Every night, I can feel my leg... And my arm... even my fingers... The body I've lost... the comrades I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our past!
- Cenas durante ou pós-créditosAfter completing the Truth ending, a time line appears and shows all the events that happened in the Metal Gear Universe from 1942-2014. It also reveals that, in 1995, the Outer Heaven uprising occurs, but is stopped by Solid Snake, who kills Big Boss's phantom; Punished 'Venom' Snake. The time line ends with 'Big Boss dies'.
- ConexõesEdited into Metal Gear Solid V: The Definitive Experience (2016)
- Trilhas sonorasThe Man Who Sold The World
Written by David Bowie
Published by Tintoretto Music (BMI) administered by RZO Musoc, Inc.,
EMI Blackwood Music Inc. (BMI) o/b/o EMI Music Publishing LTD, and
Chrysalis Music (UK) LTD, c/o BMG RIGHTS MANAGEMENT (US) LLC
Performed by Midge Ure
Courtesy of Warner Music UK
By arrangement with Warner Music Group Video Game Licensing
(P) 1985 Chrysalis Records Ltd
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- メタルギアソリッドV ファントムペイン
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- 16 : 9