AVALIAÇÃO DA IMDb
6,6/10
6,2 mil
SUA AVALIAÇÃO
Leon S. Kennedy e Chris Redfield devem se juntar para enfrentar novos surtos bioterroristas globais e uma nova ameaça mortal: o Vírus C.Leon S. Kennedy e Chris Redfield devem se juntar para enfrentar novos surtos bioterroristas globais e uma nova ameaça mortal: o Vírus C.Leon S. Kennedy e Chris Redfield devem se juntar para enfrentar novos surtos bioterroristas globais e uma nova ameaça mortal: o Vírus C.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 1 vitória e 1 indicação no total
Matthew Mercer
- Leon S. Kennedy
- (narração)
Roger Craig Smith
- Chris Redfield
- (narração)
Troy Baker
- Jake Muller
- (narração)
Courtenay Taylor
- Ada Wong
- (narração)
Laura Bailey
- Helena Harper
- (narração)
Christopher Emerson
- Piers Nivans
- (narração)
- (as Chris Emerson)
Eden Riegel
- Sherry Birkin
- (narração)
David Lodge
- Derek C. Simmons
- (narração)
Salli Saffioti
- Ingrid Hunnigan
- (narração)
Michael Donovan
- President Adam Benford
- (narração)
Yuri Lowenthal
- Finn Macauley
- (narração)
Kate Higgins
- Deborah Harper
- (narração)
Kaiji Tang
- Screamer Zombie
- (narração)
- …
Mary Elizabeth McGlynn
- Enemies
- (narração)
Fred Tatasciore
- Enemies
- (narração)
Sam Riegel
- Enemies
- (narração)
Jamison Boaz
- Enemies
- (narração)
Avaliações em destaque
WHAT POSITIVES?
A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.
WHAT NEGATIVES?
Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.
UNTAPPED POTENTIAL!
If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.
WHAT NEGATIVES?
Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.
UNTAPPED POTENTIAL!
If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
Yes as a resident evil game it isn't that good but as a game in itself it is really good. It just struggles with not knowing what it wants to do. Mixing slight horror (one jumpscare), call of duty and gears of war, and you have this. Most of this game is dedicated to combat. Which obviously means it's packed to the gills with action. But it still is a good game however who really deserves more credit is the voice cast, Matthew Mercer, Laura Bailey, Roger Craig Smith, Troy Baker, Eden Reigel and all the others absolutely nailed it. I really hope they come back for a future game.
First of all,I am resident evil fan.When released this game,I was very exciting and wanted to play it.But when after that my hopes destroied.When read comment I was very sad.It not resident evil.Capcom made something new,but it wasn't RE.Creators maybe thought,people needed more action in resident evil.After that we saw,cap com made serious mistake.They generally changed style and created third person shooter and not survival horror.I don't understand why creators forgot old traditions?Game play more fast than it was in older game series.This game good for TPS(Third Person Shooter),but bad for Resident evil.In this game other details are really attractive,good optimization,great graphic and normal game play.When you creating game with high budget,you must forget experiments.why cap com?why? Resident evil lost soul and became weak shooter.All scary moments disappear in darkness.RE 6 only has legendary name and nothing more,I hope future will good and bright.
Being a huge fan of RE series, I have played most of them (with the exception of Survivor titles). This year RE fans are in for a threat: two RE titles out in the same year. Unfortunately, the first one, Operation Raccoon City, is truly awful - I don't even think that it deserves a place in RE franchise. It left me skeptical as to whether the second one, announced in mid 2012 not long after the release of RE:ORC, would suffer the same fate.
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
If you ever had the weird desire to see what would happen if Michael Bay directed a horror video game, I think Resident Evil 6 fulfills that urge. It's dumb, sloppy, makes no sense, is loud, explosive, and at times it can be quite fun. It sort of breaks the "stupidity meter" allowed for the franchise I would argue, which is a mighty big accomplishment.
Você sabia?
- CuriosidadesFirst time both Leon and Chris would share starring roles in a Resident Evil game.
- Erros de gravaçãoIn pursuing Ada Wong, neither Chris nor Piers seem to be aware that she wears totally different clothing from Carla.
- Citações
Ada Wong: I was just resting my eyes.
Leon S. Kennedy: Shouldn't sleep on the job.
- ConexõesEdited into Resident Evil 6 (Commercial) (2012)
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