AVALIAÇÃO DA IMDb
7,9/10
5,8 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaFour courageous adventurers land on the planet of Pandora, a barren wasteland filled with dangerous creatures, in search of The Vault, a mysterious relic that contains untold technology, and... Ler tudoFour courageous adventurers land on the planet of Pandora, a barren wasteland filled with dangerous creatures, in search of The Vault, a mysterious relic that contains untold technology, and only opens every 200 years.Four courageous adventurers land on the planet of Pandora, a barren wasteland filled with dangerous creatures, in search of The Vault, a mysterious relic that contains untold technology, and only opens every 200 years.
- Direção
- Roteiristas
- Artistas
Julio Cesar Cedillo
- Mordecai
- (narração)
- (as Julio Cedillo)
Colleen Clinkenbeard
- Lilith
- (narração)
- …
Rene Coronado
- Bandit Driver
- (narração)
David Eddings
- T.K. Baha
- (narração)
- …
Trey B. Davenport
- Bandit Driver Boss
- (narração)
Bruce DuBose
- Marcus
- (narração)
Evan Eubanks
- Elite Bandit
- (narração)
Don Eubanks
- Mutant Bandit
- (narração)
Mark Forsyth
- Grunt Bandit
- (narração)
Jennifer Green
- Guardian Angel
- (narração)
Simon Hurley
- Crimson Lance
- (narração)
- …
Marcus M. Mauldin
- Brick
- (narração)
Lani Minella
- Steele
- (narração)
Mikey Neumann
- Scooter
- (narração)
- …
Randy Pitchford
- Crazy Earl
- (narração)
- (as Randall Pitchford)
- …
John Roberts
- Bandit Captain
- (narração)
Avaliações em destaque
I just wanted to have a peak into this game, being a FPS fan, and... I decided to stick around. The game is utterly fun. It really is, but on some occasions it gets tiresome, just like most of RPF/FPS games, well if you're playing for pretty damn long time. It grabbed my attention maybe because it reminds me on S.T.A.L.K.E.R., Fallout 3... and maybe little bit on Hellgate London. You know, it has a lot RPG elements... you play with the character that you choose at the start, you can't make your own character, you can just... change their clothes color. But, all those thing are justified in high-voltage, twisted and tense gameplay, really the game action is pretty cool. The more you're growing with levels... the stronger you get. Your opponents are pretty hard, they are specific, which is good point in the game, the AI is also pretty good. The music score sounds pretty swell and ominous on some occasions. The graphics are cool, like being in a comic book. The same graphics were used in new AVP (2010) I guess. You are a mercenary who fights his way to the legendary vault, full of treasure, being attacked by desert nomads, killers, psychos, spider-ants, flying Rakk things... mutants... There's also a lot of references to Mad Max for example, which I like very much. Another reason, perhaps for some people to play this game. I gladly recommend this game to those who likes post-apocalyptic games (well, it just looks visually post-apocalyptic, actually it's an another planet), you'll enjoy it.
This is where Borderlands all began. I first played this way back in the day at my best friend's house, and I've treasured the franchise ever since.
In your journey to find and open the legendary Vault on the desert planet Pandora, you have the option of playing one of the four original vault hunters: Roland the soldier, Lilith the Siren, Mordecai the hunter, and Brick the brawler. Aided by the mysterious Guardian Angel, you'll travel across Pandora in search of the Vault key fragments, battling dangerous wildlife, bandits, Eridians, and the Atlas Corporations private army, the Crimson Lance led by Commandant Steele (Lani Minella).
First of all, the gameplay is spectacular. It mixes FPS elements with those from Diablo, like finding loot, experience points, and completing missions. There are literally billions of different weapons, grenade mods, class mods, and shields you can find and equip. You'll collect XP from completing missions, killing enemies, and beating challenges. Combat involves challenging and pitched action against groups of enemies. Good thing they have a 'Second Wind' system to avoid dying too much and co-op makes gameplay harder but more rewarding and fun, so playing with friends is recommended.
The games cel-shaded character and enemy models gave them unique comic-book like appearances. The games scenery has a post-apocalyptic theme that reminded me of Mad Max and Fallout with its wide-open and barren landscape, ruined buildings, trash and debris strewn everywhere, rugged desert vehicles, violent gangs and dangerous wildlife. Besides that, there's plenty of other charming pop-culture references, like Star Wars, The Lord of the Rings, Monty Python, and many others.
All of the sound effects are great, like Skags snarling, Raak cawing, and bandits and Crimson lance shouting and screaming. Battle sounds, like gunfire, explosions, and vehicle engines make combat sound intense and heart-pounding. There's a remarkable voice cast involved, with names like Colleen Clickenbeard as Lilith, Christopher Sabat as Sledge, and Brina Palencia as Mad Moxxi. The soundtrack has an arid and somewhat forlorn sounding theme that perfectly suits Pandora's barren environment. Other songs include the urgent and ominous final boss theme that's played while fighting the Destroyer, Crawmerax, and Undead Dr. Ned. There's even the original song, "No Rest for the Wicked" by Cage the Elephant that's played in the opening cinematic.
The games tone is more serious than the sequels and the legendary humor is milder. Plus, the Vault Hunters aren't fully fleshed out yet. But things pick up more in the DLCs, where the humor is stronger and the NPCs, like Scooter, Tannis, and Marcus, are all more developed. This goes for the villains too; Commandant Steele was just another hammy, power hungry villain while General Knoxx was much more grounded and surprisingly sympathetic. And the game's treasure hunting story is simple and straightforward aside from side missions and challenges, but luckily, this was expanded on in the sequels.
The games replay value is through the roof and still worth playing, especially if your new to the franchise and are curious just how Borderlands started out. So, by all means, try it out on Steam.
In your journey to find and open the legendary Vault on the desert planet Pandora, you have the option of playing one of the four original vault hunters: Roland the soldier, Lilith the Siren, Mordecai the hunter, and Brick the brawler. Aided by the mysterious Guardian Angel, you'll travel across Pandora in search of the Vault key fragments, battling dangerous wildlife, bandits, Eridians, and the Atlas Corporations private army, the Crimson Lance led by Commandant Steele (Lani Minella).
First of all, the gameplay is spectacular. It mixes FPS elements with those from Diablo, like finding loot, experience points, and completing missions. There are literally billions of different weapons, grenade mods, class mods, and shields you can find and equip. You'll collect XP from completing missions, killing enemies, and beating challenges. Combat involves challenging and pitched action against groups of enemies. Good thing they have a 'Second Wind' system to avoid dying too much and co-op makes gameplay harder but more rewarding and fun, so playing with friends is recommended.
The games cel-shaded character and enemy models gave them unique comic-book like appearances. The games scenery has a post-apocalyptic theme that reminded me of Mad Max and Fallout with its wide-open and barren landscape, ruined buildings, trash and debris strewn everywhere, rugged desert vehicles, violent gangs and dangerous wildlife. Besides that, there's plenty of other charming pop-culture references, like Star Wars, The Lord of the Rings, Monty Python, and many others.
All of the sound effects are great, like Skags snarling, Raak cawing, and bandits and Crimson lance shouting and screaming. Battle sounds, like gunfire, explosions, and vehicle engines make combat sound intense and heart-pounding. There's a remarkable voice cast involved, with names like Colleen Clickenbeard as Lilith, Christopher Sabat as Sledge, and Brina Palencia as Mad Moxxi. The soundtrack has an arid and somewhat forlorn sounding theme that perfectly suits Pandora's barren environment. Other songs include the urgent and ominous final boss theme that's played while fighting the Destroyer, Crawmerax, and Undead Dr. Ned. There's even the original song, "No Rest for the Wicked" by Cage the Elephant that's played in the opening cinematic.
The games tone is more serious than the sequels and the legendary humor is milder. Plus, the Vault Hunters aren't fully fleshed out yet. But things pick up more in the DLCs, where the humor is stronger and the NPCs, like Scooter, Tannis, and Marcus, are all more developed. This goes for the villains too; Commandant Steele was just another hammy, power hungry villain while General Knoxx was much more grounded and surprisingly sympathetic. And the game's treasure hunting story is simple and straightforward aside from side missions and challenges, but luckily, this was expanded on in the sequels.
The games replay value is through the roof and still worth playing, especially if your new to the franchise and are curious just how Borderlands started out. So, by all means, try it out on Steam.
I have weird memories of this game. I got a platinum trophy on my PS3 because I played the hell out of it. I have found memories but now that I have returned to it, I'm just staring at the screen, asking why did I think this was fun?
Shooting feel just bad but at least they have some gory effects. Every shooting game has numbers behind it, but when they show it, it just stops being satisfying and becomes a number's game. Now it is about getting the best gun to shooting the best bullets, but it's all luck based if you get the big bad gun.
It can does work, I remember the last borderlands game has some really fun guns. The weapons are simple with not too many gimmicks. Before or later they feel the same with small differences.
It has character I kinda enjoyed the humor and npc feel so destroyed mentally, but not over the Top So it's bearable. But it just can keep the feeling of emptiness away when playing it.
When I play the as a child, it was a game that was different, with colorful characters and 100000 different guns, but now as an adult, I need more in my games than that.
Shooting feel just bad but at least they have some gory effects. Every shooting game has numbers behind it, but when they show it, it just stops being satisfying and becomes a number's game. Now it is about getting the best gun to shooting the best bullets, but it's all luck based if you get the big bad gun.
It can does work, I remember the last borderlands game has some really fun guns. The weapons are simple with not too many gimmicks. Before or later they feel the same with small differences.
It has character I kinda enjoyed the humor and npc feel so destroyed mentally, but not over the Top So it's bearable. But it just can keep the feeling of emptiness away when playing it.
When I play the as a child, it was a game that was different, with colorful characters and 100000 different guns, but now as an adult, I need more in my games than that.
Just listening to this song define what Borderlands is about. This game has some dark and dry element to it which makes it feels like you're really are in a wasteland. All brown and gray, dry and bland, atmospheric, very cartoonish, and shiny meat bicycle. The humor in this game is the charm of this game and will go along time in the series.
Remastered Game of the Year Edition: My friend has been bugging me to play this franchise of games so here I am, coop and all. Got to say, not bad at all. The story is a little weak. I enjoy the premise of a planet people go to to find this secret vault, but they don't really elaborate too much in this game. You kill lots of guys, endless variations of weapons to pick up, (which is annoying at times tbh) driving like an A-hole, and of course, doing missions for sketchy folk. Speaking for the dlc, I enjoyed most of it. One I didn't find too good was Mad Moxie's Underdome. Didn't really have a purpose or story to it.
In all, I'm not disappointed. I had somewhat low expectations, and they did surpass them, but not by much. I wish there was more to this thing; a lot of the missions seem unimportant, and really, all of the main missions feel like side missions. I did like a lot of the jokes throughout, and specifically enjoyed Scooter. "My mamas ladyparts". Can't wait to dive into these sequels.
In all, I'm not disappointed. I had somewhat low expectations, and they did surpass them, but not by much. I wish there was more to this thing; a lot of the missions seem unimportant, and really, all of the main missions feel like side missions. I did like a lot of the jokes throughout, and specifically enjoyed Scooter. "My mamas ladyparts". Can't wait to dive into these sequels.
Você sabia?
- CuriosidadesThe game originally had a darker, more serious tone, akin to "Road Warrior meets Firefly." After the art style was changed to its final cel-shaded "rockabilly" look, the game story was changed and the dialog re-recorded to better fit it. This also freed the design team to create more zany characters, maps and missions that fit with the new style. These changes all were made during the last 10 months of development.
- ConexõesEdited into Borderlands Collection: Pandora's Box (2023)
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