AVALIAÇÃO DA IMDb
8,3/10
2,2 mil
SUA AVALIAÇÃO
A guerra contra o crime de Frank Castle faz com que ele enfrente a máfia, a máfia russa, a Yakuza, bem como seus famosos arqui-inimigos dos quadrinhos.A guerra contra o crime de Frank Castle faz com que ele enfrente a máfia, a máfia russa, a Yakuza, bem como seus famosos arqui-inimigos dos quadrinhos.A guerra contra o crime de Frank Castle faz com que ele enfrente a máfia, a máfia russa, a Yakuza, bem como seus famosos arqui-inimigos dos quadrinhos.
Thomas Jane
- The Punisher
- (narração)
Bob Joles
- Crack Dealer
- (narração)
- …
Darryl Kurylo
- John Saint
- (narração)
- …
David Sobolov
- Kingpin
- (narração)
- …
Dwight Schultz
- Fisk Industries Guard
- (narração)
- (as Dwight Shultz)
- …
Fred Tatasciore
- Gnucci
- (narração)
- …
James Arnold Taylor
- Gnucci
- (narração)
- …
John Cygan
- Carlo Duka
- (narração)
- …
Michael Gough
- Detective Soap
- (narração)
- …
S. Scott Bullock
- Crack Dealer
- (narração)
- (as Scott Bullock)
- …
Steve Blum
- Bullseye
- (narração)
- …
Charlie Schlatter
- Tom
- (narração)
- …
Chris Edgerly
- Spacker Dave
- (narração)
- …
Daniel Hagen
- Crack Dealer
- (narração)
- (as Dan Hagen)
- …
J. Grant Albrecht
- Crack Dealer
- (narração)
- (as Grant Albrecht)
- …
James Horan
- Larry
- (narração)
- …
John Kassir
- Zoo Guard
- (narração)
- …
Loy Edge
- Crackhouse Civilian
- (narração)
- …
Avaliações em destaque
I have not read an awful lot of the comics, really only a little of the Ennis run. Since this, just like the movie that it is connected to(if the relationship is a tad inconsistent... this happens after it, but also sort of during it), is based upon one of his runs, that being the series 'Welcome Back, Frank', I can tell you that it gets a ton out of the source material, and hits the tone for that version of Mr. Castle spot-on. Thomas Jane does the voice, and won't let down anyone who liked how he did in the film. The acting tends to be great, almost exclusively, and only one or two characters are miscast. Lines and dialog is somewhat mixed, with the majority being good, there being a bunch of juvenile ones, and several utterly *golden* ones. In general, audio is a high point, and everything sounds the way it should. This is impeccably well-scored, the music being a balanced mix between epic instrumental pieces and bad-ass tracks. All of the design is well-done. Nearly everything looks exactly right. The graphics are excellent. Most of the cut-scenes are in-engine, and the NPC's in these scripted sequences are immensely detailed and expressive. The rest are fully animated cinematics, and like the action, they are pure awesomeness. That brings me to the game-play. One of the problems with adapting something that's existed and been altered over decades is that one cannot include all of the different variants. Stealth is pretty much out of the question in this VG. Instead, this goes for an arcade-like style, with linear(albeit well-done, interesting, at times memorable and with reasonably varied objectives; also, while you can't save, it does so automatically every time you complete a section) levels(a dozen or one and a half total), and you taking on the role of a one-man army(I don't know if that's how he is usually portrayed). It's non-stop entertainment, that's for sure. The arsenal is really cool, and no two guns are overly alike, plus, you can dual-wield next to all of them, by picking up another one. You can only carry one set of primary, and one of secondary, firearms at a time, so you have to be strategic about what you use. For example, consider, can you keep finding ammo for what you have or not? You rack up points by switching around how you kill, as well as not getting hit yourself. There is freedom in how you take opponents out, including Quick Kills, that arguably take a little too long(since they prevent you from doing anything else during, and you are extremely vulnerable), if they do only last seconds. You can also activate Slaughter mode(its gauge determines how long you can use it, and you fill that by wasting enough baddies), where you're temporarily invincible, can throw knives and earn some health back. Then there is the possibility of taking a human shield, that makes you harder to hit as a target. In extension of that, you can Interrogate anyone you grab, and the system for it is well-done. You have to pressure the person, without pushing too hard, since you risk them dying as a result. There is a bar that you can fill, and you have to keep it in the orange portion for three full seconds, while it goes up while you are threatening them, and down when you stop. There are four kinds that you can do anywhere, and numerous location-specific ones, and it is very fun. You may get a Flashback from it, too, and there are clearly marked guys that you'll definitely want to get to spill the beans. After beating a mission, you can try its Challenge(if it has one, and close to all of them do). You replay part of what you've already finished, with a rule or similar that you have to live up to, and they are unique from each other, with few exceptions. Finally, there is Punishment, that can be compared to the Dead Man Walking bit of Max Payne 2, and same as it is in that game, it is in place of multi-player(really, how would you do MP in either of them?). Essentially, foes continually spawn, and you are to stay alive and going for a high score. You do have a set goal, and reaching it will unlock nifty stuff, namely covers and concept art. Replayability value is limited. It is, however, worthwhile to go back to earlier spots and try out later-gotten weapons. The plot isn't bad, it's well-told, it allows for guests and cameos from the Marvel universe as well as references to it, and you get to fight groups and enemies(in the form of bosses, though they are typically defeated simply by repeated blasting and/or head-shots) that are familiar and yet not dull. They are all well-chosen, and fit the fairly realistic approach this takes. The story does maybe overreach, in order to tie everything together, and it might have benefited from splitting it up in chapters that didn't relate to one another. AI is magnificent, taking cover, running away when reloading and the like. On a couple of occasions, you have allies/people to protect, and they seldom get in your way or annoy you. The bullet dynamics and rag-doll physics are well-done. Now, it's well-known, I hope, that licensed games suck. They do. It's rare that they don't. Apart from that, this was rushed, to come out when the flick did. You can tell; they took shortcuts. There are bugs and glitches(not big ones). With that said, this is a solid production, and it delivers all that it promises. There is strong language in this, and it's largely gratuitous. This also has disturbing content, and brutal, bloody violence and gore. There is no sexuality or nudity, apart from a tiny amount of spoken. I recommend this to any fan of the vigilante, this kind of gaming experience and of dark, bleak, gritty criminal-murdering. 7/10
When I first rented this game, I found it so fun that after renting it about 30 times, I bought it. So you all can understand I'll list the pros and cons. Pros: Addictive, good aiming system, awesome weapons, simple learning curve, plays well, decent graphics, cool voice over, nice and gory, fun interrogation, good voice work by Thomas Jane. Cons: Repetitive after awhile(a loooong while), Terrible AI(kinda what causes repetition), Too linear, bad head shot response, not a lot of variety, no real punishment if you just fight your way through without thinking(kind of a pro though.) While this game has plenty of flaws but nothing beats walking into the Yakuza building and then jamming a knife in the first guy who says" leave now" and then drawing twin pistols and mowing the place down. And hey, if you get bored with it, use cheats, either beat the game and get them or make your profile name V Pirate(try it different ways if it don't work.) I'd give this game a 9 out of 10 because it rocks and never gets boring to me. I hope they make a sequel some day. (though personally I'd like to make it because I have some great ideas.) *********/10 :] Yeaaah!
OK we have all seen the movie, we have all read the comic books...now we all can step into the army of one that is Frank Castle AKA The Punisher. And what a punisher he is. The Game gives you a third person view of the carnival of carnage. Between tossing a crack-head out a window and feeding a Merc to a giant anaconda the delightful ways to dispatch an enemy is limitless. And with a vast arsenal of boner stiffing weapons at your disposal you'll spend hours dishing out the pain with dual weapons of your choice. The interrogation modes are priceless, between hovering a baddie above a shark to pulling your own Vinnie Jones by slamming a thug's head in a jeeps car door...my personal fav. The storyline is wonderful pitting you against enemies old and new. The Russian, Ma Gnucci, Bull's-eye...and a handful of superheroes alike...Iron man and Daredevil being a wonderful topping on the bloody sundae. Not to mention the special kills you encounter on various levels, one being sacrificing a poor old mobster on a Indian pillar, to throwing an enemy on a couple of power lines. And the interrogations modes give you something no other game offers...torturing of ones enemies. The white skulls indicate which enemy has something to spill, drag his happy ass over to a meat grinder and he'll give you his grandmother. Need to find extra ammo, why just dangle a baddies head over a piranha tank...after which you can give him a break...or well option b feed him to the piranhas...you know you wanna... so go ahead dunk his head in alllllllllll the way. Another layer of the cake is the environment, you can stab a criminal in the face with a crow bar, you can shoot a speaker loose and have it come tumbling on top of an unsuspecting baddies head, smash a TV over a bastards skull, drop a car on em...and of course toss the bastard off a high rise building. The challenge modes are impossible, from making your way through a level full of trigger happy Yakuzas with out taking damage...which took me eight painful hours and two controllers to do, To dispatching enemies in a section with out them firing one shot...oh that'll keep you in brute rages. But no good game is without its flaws. The enemy AI is that of a blind idiot. The levels are much like old side scrollers.... point A to Point B and try not to get killed. You'll find yourself touting a baddie around as a shield more than running around and enjoying the sights. All the really good killings are painted in a grainy black and white that takes away from the joy of killing. Not only that but your points are taken away if you decide to kill a scumbag after you have interrogated him...thats just wrong. And the one thing I really hate is the lack of hand to hand...sure killing a bunch of losers with shotguns and knifes is fun, but I want to kick a bastard when he's down, I wanna beat his brains into the floor with my fist, and please answer me why are the crowbars and bats and large wrenches a one time use thing, they should let you run around and have all the enemies enjoy a baseball bat to the temple, or a wrench to a spinal column. But nonetheless flaws aside...The Punisher is the big gulp for you blood-lust hounds out there. So gear up, ship out and let your road to punishment begin.
I have the movie for this and that was a great film, and now the game came out and that was good. To all of the Punisher fans that are out there, you should get this game that has a lot of punishment and lots of bad guys to kill. Thomas Jane is once again the punisher/Frank Castle who going to do his punishment on the next set of bad guys and he'll stop at nothing. You can do interrogations for lots of stuff and they are cool. This game should be known for the fans out there and should buy this game. It is too bad that I rented this game instead of buying it but I will try my best to get the game for good as I am one of the punisher fan and I want to do some punishment on the bad guys and become a hero in the game.
I give this a 9/10
I give this a 9/10
There are games where the protagonist is a noble defender of justice, eliminating evil while upholding the highest moral standards. And then there's "The Punisher" - a game where the hero deals with problems so ruthlessly that even the most hardened criminals probably regret their choices. This is a brutal, dark, and surprisingly engaging experience where Frank Castle's methods leave his enemies with absolutely no chance.
The story is based on "the Punisher" comics and films. Frank Castle wages his personal war against crime, methodically eliminating scum one by one. Along the way, he visits many iconic locations and encounters various well-known characters.
But the real fun begins when you dive into the gameplay. It goes beyond a standard shooter and introduces truly savage interrogation mechanics. You can grab an enemy, pin him against a wall, and "have a little chat." If you show patience and stop short of lethal force, you might extract valuable information-such as criminal plans. But if your hand slips-well, you can't interrogate a corpse. The game offers numerous "creative" ways to conduct interrogations. The developers were clearly inspired by the bloodiest action films of the '80s and '90s, leaving the player to decide just how ruthless they want to be.
Another key mechanic is using enemies as human shields. Any thug within reach can become temporary cover-while you're holding him, enemy bullets won't reach you. Of course, the poor guy won't last long, and soon enough, he'll drop dead. But in those few moments, you can take down several enemies before they get a clear shot at you.
The criminals in this game are surprisingly talkative. They aren't just scared-they're outright screaming, "It's the Punisher!" Almost every room has at least one guy who feels the need to announce Castle's arrival to the entire world. At first, this adds to the atmosphere, but after a few hours, the repetitive shouts start to get annoying.
Frank's arsenal has everything you'd expect-from shotguns to assault rifles. The weapons feel great: gunfire is powerful, and enemies go down in a satisfyingly brutal manner.
Visually, the game holds up well for its time. I remember thinking it looked quite good when I first played it. The voice acting is solid, reinforcing the feeling of being in a gritty action movie.
"The Punisher" is a dark, violent, and action-packed shooter that's definitely not for the faint of heart. It doesn't offer deep moral dilemmas, but it does let you experience the relentless justice of Frank Castle. Back then, I didn't know much about the Marvel universe, so many characters seemed like just part of the game's cast. Looking back now, I realize that some of them were actually significant figures in the comics.
It's an engaging game, but its intense violence and grim atmosphere make it unsuitable for kids or the overly sensitive. However, for fans of ruthless action, this one delivers.
8 out of 10.
The story is based on "the Punisher" comics and films. Frank Castle wages his personal war against crime, methodically eliminating scum one by one. Along the way, he visits many iconic locations and encounters various well-known characters.
But the real fun begins when you dive into the gameplay. It goes beyond a standard shooter and introduces truly savage interrogation mechanics. You can grab an enemy, pin him against a wall, and "have a little chat." If you show patience and stop short of lethal force, you might extract valuable information-such as criminal plans. But if your hand slips-well, you can't interrogate a corpse. The game offers numerous "creative" ways to conduct interrogations. The developers were clearly inspired by the bloodiest action films of the '80s and '90s, leaving the player to decide just how ruthless they want to be.
Another key mechanic is using enemies as human shields. Any thug within reach can become temporary cover-while you're holding him, enemy bullets won't reach you. Of course, the poor guy won't last long, and soon enough, he'll drop dead. But in those few moments, you can take down several enemies before they get a clear shot at you.
The criminals in this game are surprisingly talkative. They aren't just scared-they're outright screaming, "It's the Punisher!" Almost every room has at least one guy who feels the need to announce Castle's arrival to the entire world. At first, this adds to the atmosphere, but after a few hours, the repetitive shouts start to get annoying.
Frank's arsenal has everything you'd expect-from shotguns to assault rifles. The weapons feel great: gunfire is powerful, and enemies go down in a satisfyingly brutal manner.
Visually, the game holds up well for its time. I remember thinking it looked quite good when I first played it. The voice acting is solid, reinforcing the feeling of being in a gritty action movie.
"The Punisher" is a dark, violent, and action-packed shooter that's definitely not for the faint of heart. It doesn't offer deep moral dilemmas, but it does let you experience the relentless justice of Frank Castle. Back then, I didn't know much about the Marvel universe, so many characters seemed like just part of the game's cast. Looking back now, I realize that some of them were actually significant figures in the comics.
It's an engaging game, but its intense violence and grim atmosphere make it unsuitable for kids or the overly sensitive. However, for fans of ruthless action, this one delivers.
8 out of 10.
Você sabia?
- CuriosidadesA sequel was planned, where the Kingpin vowed revenge on the Punisher after destroying Fisk Industries (Level 11 in the game). Concept art for the game later surfaced online, showcasing Typhoid Mary, Elektra, Daredevil, and Deadpool as supporting characters while Nick Fury, Black Widow, and Bullseye were to return. The game was later cancelled when the production company THQ experienced financial struggles and later filed for bankruptcy.
- Erros de gravaçãoDamage's head falls off when he is thrown off the roof by Frank, but in the cutscene following it, Damage's head is still on his body.
- Citações
Thug: Have mercy!
The Punisher: Death is a mercy.
- Cenas durante ou pós-créditosDuring the end credits, we see clips of the game where cheat codes are used with great entertainment to follow.
- Versões alternativasThe British Board of Film Classification (BBFC), who at the time would often be called upon to classify games (especially those with adult content), asked that the UK release have injury detail on the "special interrogations" be toned down, which the publisher ultimately accomplished by extending the solarisation effect that is already in place. This version was passed with an 18 certificate.
- ConexõesFeatured in This Is... Amir (2009)
- Trilhas sonorasDark in Here
Words and Music by Tim Wynn (as Timothy Michael Wynn) and Alien Ant Farm
Performed by Alien Ant Farm
Produced by Tim Wynn (as Timothy Michael Wynn) and Alien Ant Farm
Orchestra Arranged by Christopher Lennertz
Recorded and Mixed by Jeff Vaughn at Sonic Fuel Studios
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