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Prince of Persia: The Sands of Time

  • Videogame
  • 2003
  • T
AVALIAÇÃO DA IMDb
8,4/10
5,7 mil
SUA AVALIAÇÃO
Prince of Persia: The Sands of Time (2003)
Sword & SandalActionAdventureFantasyRomance

Um jovem príncipe com habilidades de luta excepcionais adquire a Adaga do Tempo e, sem saber, libera as poderosas Areias do Tempo com ela.Um jovem príncipe com habilidades de luta excepcionais adquire a Adaga do Tempo e, sem saber, libera as poderosas Areias do Tempo com ela.Um jovem príncipe com habilidades de luta excepcionais adquire a Adaga do Tempo e, sem saber, libera as poderosas Areias do Tempo com ela.

  • Direção
    • Patrice Désilets
  • Roteirista
    • Jordan Mechner
  • Artistas
    • Yuri Lowenthal
    • Joanna Wasick
    • Barry Dennen
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,4/10
    5,7 mil
    SUA AVALIAÇÃO
    • Direção
      • Patrice Désilets
    • Roteirista
      • Jordan Mechner
    • Artistas
      • Yuri Lowenthal
      • Joanna Wasick
      • Barry Dennen
    • 18Avaliações de usuários
    • 2Avaliações da crítica
  • Veja as informações de produção no IMDbPro
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 10 vitórias e 5 indicações no total

    Fotos27

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    Elenco principal5

    Editar
    Yuri Lowenthal
    Yuri Lowenthal
    • Prince
    • (narração)
    • …
    Joanna Wasick
    • Farah
    • (narração)
    Barry Dennen
    Barry Dennen
    • Vizir
    • (narração)
    William Frederick Knight
    William Frederick Knight
    • Sultan
    • (narração)
    • (as William Knight)
    Warren Burton
    • King Sharaman
    • (narração)
    • Direção
      • Patrice Désilets
    • Roteirista
      • Jordan Mechner
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários18

    8,45.7K
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    Avaliações em destaque

    daChiLLy

    Zelda meets Soulreaver.

    "Prince of Persia: The Sands of Time" is a pleasant gaming-experience with a unique atmosphere and truly stunning visuals (see the animations for yourself, and you'll know what I'm talkin about!).

    To be honest: PoP - Sands of Time lacks innovation, as most elements of gameplay have already been seen before. Many camera-techniques, most riddles and a fair share of the controls have obviously been inspired by "The Legend Of Zelda - Ocarina of Time", some visuals (especially the outdoor locations) resemble "Ico", and if you ever played "Soul Reaver 2", you won't lose the feeling that you somehow know what's gonna happen next.

    Nevertheless, PoP was one of the most capturing and entertaining pieces of software to hit my system in a "long" time, because all the (wisely chosen) elements were put together so artfully, that the final product is at least as "fresh" as most of its mental predecessors were at their time. One thing that impressed me was the nearly endless repertoire of moves the Prince can perform and combine without ever leaving the player's control. You never really *notice* the engine enabling you to perform the moves at ´the specified spots... everything just WORKS, and it works well. The Prince is without a doubt one of the most agile heroes ever to appear in a game: He runs up or along walls, climbs most any surface, walljumps like mario and does somersaults, cartwheels, backflips and helldoIknowwhatelse when and wherever you want him to. As for the fighting system, PoP has taken a great leap forward in comparison to everything available up to now, as it combines the arcade-like fighting with a blocking-system quick as lightning and some matrix-moves that are marvelously cool to look at. The graphics are well done (best hair animation ever!), although some people might not like the blurry filter that lies on the entire scenery, but in my opinion it just helps creating a wonderful "Arabian tales" atmosphere. Music's alright when it's playing (mostly in fight scenes... silence is your friendly companion for the largest part of the journey). Just imagine oriental tunes with a slight touch of industrial. If you like atmospheric adventures with a lot of artistic jumping, climbing and swordfighting, this one's for you.

    8.5/10
    8jason-burton25

    Help anyone ???

    I think that this game is absolutely amazing and I use to play it as a child and I have just got the game again and I am playing it on my Xbox 360. I am 33% into the game on the level called 'The Baths' and I died and whenever I re spawn at the last save point, my health bar comes up and the bar that shows me how much sand I have left in my dagger comes up and then a couple of seconds after that, it will say game over for no apparent reason and I can't do anything about it and it is very frustrating as I am re spawning and then it just says game over and I cannot continue so I was wondering if someone had any ideas to help me...
    10Kreepshow

    An excellent original video game that brings us action and a storyline !

    In this game you play as the Prince.... The Prince Of Persia ( his name is never revealed ) an athletic fighter new to the battlefield and must undo a mistake that would cost everyone their lives. He accidentally let the sands of time out of a giant mysterious hourglass after being tricked by the evil Viser to do so. Now he only has the help from a mystical dagger called the dagger of time and one of his palaces captured servants , Farah . He must learn to work together with her and use the dagger to his advantage but can he trust Farah who's home land was sacked by his only a few days earlier.....this game brings action/adventure/puzzle solving to a new level , not to mention a fantastic storyline , this game wasn't game of the year for nothing !
    10santhanakkulu

    Awesome Gameplay

    Prince of Persia: Sands of time is one of my favourite games which played in Demo and Full Game. I liked the Concept and Techniques of the game. This Game has Good Story and Unique Gameplay. The Game has techniques like Wall to Wall Jump, Run on the wall, Run on the wall and Jumping from the opposite Sides. The Fighting Combats are more interesting, like Sucking the Sand form Sand enemies with Dragger of times. The Relationship between Farah and Prince was good. The reversal of time concept was in the Climax was an outstanding experience. The Background Music was Great. Prince of persia: Sands of time is one of my favourite games which played in Demo and Full Game. Liked the Concept and Techniques of the game. This Game has Good Story and Unique Gameplay. The Game has techniques like Wall to Wall Jump, Run on the wall, Run on the wall and Jumping from the opposite Sides. The Fighting Combats are more interesting like Sucking the Sand form Sand enemies with Dragger of times. The Relationship between Farah and Prince was good. The reversal of time concept was in the Climax was an outstanding experiance.
    Decktoplasm

    Wow- a revolution

    If I made one bad choice in my life it's that I didn't buy this game sooner. Indeed, in the end I didn't buy it at all, instead I just borrowed it off my sis about a year ago. She never got it back.

    The game is absolutely flawless in it's design. The story follows the Prince of err... you know, who has invaded the grand palace of his rival in search of the ultimate treasure: the Dagger of Time, locked away inside the treasure vault of the city. The Prince retrieves it for his father, and the story leads on from there.

    This opening scene serves as the 'turorial' level, and teaches you all the basics you'll need to advance. And it also succeeds in drawing you completely into the Prince's tale. Controlling him as he dangles from precarious ledges manoeuvring his way around the massive architecture is a sight in itself away from the amazing graphics. HDR lighting is used to great effect, shining through the windows of dusty corridors or illuminating the sky in a burning sunrise. Animation is amazing throughout, the Prince diving off ledges and running along walls with grace.

    Yes, I said running along walls. While the idea of using the environment to your advantage has been around for a while, POP does it completely differently. The game is split into two different gameplay elements, as the areas you face become more like logic puzzles as you try to figure out'How would I reach that distant ledge?' or 'How do I get to that switch while avoiding the traps?' Seeing your plan fall into action is immensely satisfying. And an early mishap by the Prince sees the Maharajah's defence system come alive, adding a new twist to puzzles.

    Combat is the other main gameplay element, and while it can be quite repetitive, it is just as acrobatic as the environment puzzles. Fights in this aren't just a case of tearing your way through enemy after enemy. Battles also have to have some thought put into them, as some enemies use different weapons and can move faster, and can block different attacks and that. The dagger can be used in fights to give you the advantage, like freezing the enemy to the spot or to slow time down giving aiding you to see oncoming attacks. You can also reverse time, so if you suffered an incapacitating attack or fell into the pit of spikes accidentally you can simply reverse time and try again. It is a fantastic gameplay mechanic as it cannot be used that often so you'll find yourself conserving your Sand Tanks for tougher puzzles. This game really does play like a breath of fresh air.

    Overall it suffers in the same area that so many games fall down upon today, and that is that it just doesn't last long enough, although that is acceptable considering the emotional depth of the story, and that fights can be quite irritating when you are ganged up upon by several enemies. There's also not much potential for replay value, apart from to live the experience over again. But the main thing is that this still stands today as an amazing experience against it's two sequels. And you can have forgotten everything about it when you go to play it again(and trust me, you will). Overall this game should be played by everyone, no matter whether they play games or not.

    Looks: 9 Sounds: 9 Plays: 10 Lasts:8 Overall 10/10

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    • Curiosidades
      The codes for all systems to get the secret 3D first level of the original Prince Of Persia are: (All used once a new game is started and you stay on the balcony - do not go inside.) PlayStation 2 (PS2): (Holding L3 - pushing in the left analog stick) X, Square, Triangle, O, Triangle, X, Square, O X-Box (XB): (Push the left analog stick in) Press A, X, Y, B, Y, A, X, B. GameCube (GCN): Insert a controller into port four and port one. Hold B on controller four then quickly press A, B, Y, X, Y, A, B, X on controller one. PC: Hold X and quickly press Space, Left Mouse Button, E, C, E, Space, Left Mouse Button, C.
    • Citações

      Prince: Most people think time is like a river that flows swift and sure in one direction, but I have seen the face of time and I can tell you they are wrong. Time is an ocean in a storm. You may wonder who I am and why I say this; sit down and I will tell you a tale like none that you have ever heard!

    • Versões alternativas
      In the PS2 and GCN versions, the original Prince of Persia is unlocked through a special wall. In the Xbox version, the original Prince of Persia is unlocked by beating the game, and Prince of Persia 2 is unlocked through the special wall (the other versions lack this as an unlockable).
    • Conexões
      Featured in Troldspejlet: Episode #29.16 (2003)

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    Detalhes

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    • Data de lançamento
      • 4 de novembro de 2003 (Estados Unidos da América)
    • Países de origem
      • Canadá
      • França
    • Idioma
      • Inglês
    • Também conhecido como
      • Prince of Persia: Las arenas del tiempo
    • Empresa de produção
      • Ubisoft Montreal
    • Consulte mais créditos da empresa na IMDbPro

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