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IMDbPro

Max Payne 2: The Fall of Max Payne

  • Videogame
  • 2003
  • M
AVALIAÇÃO DA IMDb
9,1/10
12 mil
SUA AVALIAÇÃO
Timothy Gibbs, Wendy Hoopes, James McCaffrey, and Kathy Tong in Max Payne 2: The Fall of Max Payne (2003)
Max Payne 2: The Fall Of Max Payne
Reproduzir trailer2:17
1 vídeo
69 fotos
AçãoAção do Exército de Uma PessoaCrimeDetetive obstinadoDramaDrama psicológicoGângsterGun FuMistérioRomance

Quando seu último caso envolve a femme fatale Mona Sax, Max Payne descobre que sua jornada pela noite está longe de terminar.Quando seu último caso envolve a femme fatale Mona Sax, Max Payne descobre que sua jornada pela noite está longe de terminar.Quando seu último caso envolve a femme fatale Mona Sax, Max Payne descobre que sua jornada pela noite está longe de terminar.

  • Direção
    • Markus Mäki
  • Roteiristas
    • Sam Lake
    • John Zurhellen
  • Artistas
    • James McCaffrey
    • Wendy Hoopes
    • Jonathan Davis
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    9,1/10
    12 mil
    SUA AVALIAÇÃO
    • Direção
      • Markus Mäki
    • Roteiristas
      • Sam Lake
      • John Zurhellen
    • Artistas
      • James McCaffrey
      • Wendy Hoopes
      • Jonathan Davis
    • 43Avaliações de usuários
    • 4Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 2 indicações no total

    Vídeos1

    Max Payne 2: The Fall Of Max Payne
    Trailer 2:17
    Max Payne 2: The Fall Of Max Payne

    Fotos69

    Ver pôster
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    + 64
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    Elenco principal40

    Editar
    James McCaffrey
    James McCaffrey
    • Max Payne
    • (narração)
    Wendy Hoopes
    Wendy Hoopes
    • Mona Sax
    • (narração)
    • …
    Jonathan Davis
    • Vladimir Lem
    • (narração)
    • …
    Vince Viverito
    Vince Viverito
    • Jim Bravura
    • (narração)
    Jennifer Server
    • Valerie Winterson
    • (narração)
    John Braden
    • Alfred Woden
    • (narração)
    • …
    Fred Berman
    Fred Berman
    • Vinnie Gognitti
    • (narração)
    • …
    David O'Brien
    • Cartoon Host
    • (narração)
    • …
    Michael Mags
    • Captain BaseballBat-Boy
    • (narração)
    Victoria Pontecorvo
    • BicycleHelmet-Girl
    • (narração)
    John Zurhellen
    John Zurhellen
    • Demon
    • (narração)
    • …
    Ann Scobie
    Ann Scobie
    • Lady Amelia
    • (narração)
    • …
    Chris Durham
    • Lord Valentine
    • (narração)
    • …
    Kevin Conroy
    Kevin Conroy
    • Lord Jack
    • (narração)
    • …
    Marge Redmond
    Marge Redmond
    • Mama
    • (narração)
    • …
    Gary Yudman
    • Sheriff's Man
    • (narração)
    • …
    Rodd Houston
    Rodd Houston
    • Dick Justice
    • (narração)
    • …
    Kelle Kerr
    • Sharon Justice
    • (narração)
    • Direção
      • Markus Mäki
    • Roteiristas
      • Sam Lake
      • John Zurhellen
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários43

    9,112.2K
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    Avaliações em destaque

    jarra_baron

    Amnor Vincit Omnia

    As a sequel, it surpasses its predecessor in every way. As a video game, it surpasses the very boundaries people thought allowable, and possible. The photorealistic effects, ingenious use of lighting and incredible colour palette mixed with a thumping and brooding soundtrack (Poets of the Fall) create the world of Max Payne. It is slick but incredibly violent and woven extremely taught; the love affair between Mona and Max if anything is simply beautifully told; and the storyline itself is conceptually impressive. Max Payne 2 is a game for mature players: and it will take multiple replays to fully understand the achievement set down by Rockstar and Take 2.
    whoTheFuqRyou

    very morbid story driven by a gritty narrative

    The continuation to Max Payne is similar in gameplay to its predecessor except for the newly added Bullet-time reload which actually very effective in instances, but that's O.K. because the gameplay was good to begin with. secondly, the story proves that Max Payne is easily one of the most ruthlessly mature video games out today.

    9.5/10
    statnoiz

    Game of the Year

    What to say about Max Payne 2: The Fall of Max Payne? Let's break it down: GAMEPLAY - Extremely Entertaining. I haven't had this much fun in a 3rd person shooter since the original Tomb Raider. The levels are fresh and challenging without being at all frustrating. You have different objectives other than just staying alive and finding the exit. The cooperation levels actually feel like your AI partner is out there watching your back (and vice versa when its your turn to provide a key game character some protection). And what can I say: bullet time still rocks! GRAPHICS - Stunning. The textures are rich and realistic...right down to the skin blemishes. The facial modeling could be a little better as eye movement doesn't follow focus like in Unreal 2. Game physics, however, is extraordinary. When characters hit the ground their limbs bounce about and give the appearances of actual weight. And the motion capture sequences for the cinematic segments are simply amazing! VOICE ACTING - Superb. If Mona Sax sounds familiar, that's Wendy Hoopes who does the voice of Jane Lane from MTV's cartoon series Daria...good to see she's expanding her voice over work into the gaming industry. But by far the most amusing voice over work here is by Fred Berman who plays the memorable role of Vinnie Gognitti--the foul-mouthed, anime loving, mobster punk who adds much needed comical relief to the story ala Joe Pesci-style. MUSIC - Wonderful. Max's theme is performed superbly on cello by Perttu Kivilaakso. The recurring variations of the song "Late Goodbye" by Poets of the Fall throughout the game adds a nice touch. SOUND FX - Awesome. Everything from simple riccochet sounds to the loudest explosions--feels like you're right in the middle of a good John Woo movie. OVERALL IMPRESSION - Best Game of 2003. For those who claim the game plays out too fast, wake up and smell the gun powder. I've finished it three different times and have noticed subtle things I've missed in each instance. Watch the different shows on the in-game television sets. Pick up that ringing phone in the second to the last dream sequence. Use that computer surveylence terminal in the hospital. Complete the game three times at the three different difficulty levels for an alternate story ending. A game like this is like watching the first Matrix movie...you simply have to play it again to fully appreciate its genius.
    kulabas

    a man with nothing to gain

    The saga continues.Even you're a hard person to find things good in later comers,you'll find all the things you loved in first one.Dark atmosphere,action with 'bullet-time' quality,high-level graphics...And in this one our guy is not alone;if you're looking for a femme-fatale keeping secrets,mysteries,it's Mona Sax what you need.A story with lies,deceptions.A man trying to find the ground from his eternal fall.That's what we call Max Payne genre.

    The newest thing about the game is the change in the face of Max Payne.Deadsure this new look is better.The new holds all the sorrow,and fatigue which the years gifted to him.And besides Max Payne,Mona Sax's join gives game a new level.We can into the thoughts of her by the dialogs,the oil-printed screens between chapters.And in some chapters we are playing Mona Sax character besides Max Payne.That's another reason that when everything comes up to a conclusion in the end,we feel the loss,the pain in our hearts better.We exactly live the feelings these two characters live.

    The screenplay is more complicated.The bad men,the conspiracies,the things tricky.We don't kill the men just because game wants,we don't go with the flow;we are aware all the going on.This is the success of the screenplay and the videos between the chapters to keep us in the same direction as the game is on the wheel.Also in some chapters we play in the events which happened during the chapter we played before.These are some of the developments about the cinematic and storytelling side of the second game.

    There are two things I'd like to tell.First one;this one is not just a game to continue the series.It is connected with the first game both in story and character side.And it feels like it will go on.The second thing is the song playing in the end:Late Goodbye by Poets Of The Fall.Only the ones who play this game can understand how it makes you feel.

    So play this game and see how it plays with the ides about 'falling' in your mind.Ask yourself:Is there anything he didn't lose as he lives in his eternal fall? and will ever be ground for him to reach?
    10gangstahippie

    Just As Good As The Original(review for PC and PS2 version)

    Rated M for Strong Violence,Blood,Language and Sexual Content.

    Max Payne 2 The Fall Of Max Payne is the 2003 sequel to the 2001 hit game Max Payne.In my opinion Max Payne 2 is just as good as the first.I actually played this game before the original.There isn't much of an improvement in the sequel.The graphics are a tiny bit better but other than that its the same as the first.But the first one was good and so was this one.Don't be fooled by the romantic looking cover just like the first Max Payne this one has plenty of blood and violence(and the ability to kill in slow motion) but unlike the first one this one contains more profanity including some f-words.The PC version of the game is amazing.The PS2 version on the other hand is not that amazing.When I got a PS2,I got Max Payne 2.I remembered it being awesome on the PC.The PS2 version is not a very good port.The graphics are worse and the bullettime is for some reason in black and white.However, if you never played the PC version, you will like the PS2 version.I heard Max Payne 1 is good on the PS2 and I will get that one as well.Max Payne 2 is an excellent sequel despite little improvement over the first one.I recommend both!

    10/10

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    • Curiosidades
      In the second dream sequence, Max runs through the holding cells at his precinct, several of which contain Max muttering to himself. One of them says "I didn't used to look like this...", a reference to the fact that Max's appearance has been significantly altered from the first game.
    • Erros de gravação
      In the cutscene where Max finds Annie tied up, you can see that there is no rope or handcuffs restraining her wrists.
    • Citações

      Max Payne: [narrating] The past is a puzzle, like a broken mirror. As you piece it together, you cut yourself, your image keeps shifting. And you change with it. It could destroy you, drive you mad. It could set you free.

    • Cenas durante ou pós-créditos
      "Finally, we would like to extend our special thanks to everyone involved in the making of Max Payne in 1997-2001."

      "Without you this sequel would never have been made."
    • Conexões
      Edited into Alan Wake II: Behind the Scenes (2023)
    • Trilhas sonoras
      Late Goodbye
      Performed by Poets of the Fall

      Written by Marko Saaresto, lyrics based on a poem by Sam Lake

      Produced by Markus Kaarlonen (as Markus "Captain" Kaarlonen)

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    Detalhes

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    • Data de lançamento
      • 15 de outubro de 2003 (Estados Unidos da América)
    • Países de origem
      • Finlândia
      • Estados Unidos da América
      • Áustria
    • Central de atendimento oficial
      • Official Site
    • Idiomas
      • Inglês
      • Alemão
      • Italiano
      • Russo
      • Espanhol
    • Também conhecido como
      • Max Payne 2
    • Empresas de produção
      • Remedy Entertainment
      • 3D Realms Entertainment
      • Rockstar Games
    • Consulte mais créditos da empresa na IMDbPro

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