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IMDbPro

Max Payne 2: The Fall of Max Payne

  • Videogame
  • 2003
  • M
AVALIAÇÃO DA IMDb
9,1/10
12 mil
SUA AVALIAÇÃO
Timothy Gibbs, Wendy Hoopes, James McCaffrey, and Kathy Tong in Max Payne 2: The Fall of Max Payne (2003)
Max Payne 2: The Fall Of Max Payne
Reproduzir trailer2:17
1 vídeo
69 fotos
AçãoAção do Exército de Uma PessoaCrimeDetetive obstinadoDramaDrama psicológicoGângsterGun FuMistérioRomance

Quando seu último caso envolve a femme fatale Mona Sax, Max Payne descobre que sua jornada pela noite está longe de terminar.Quando seu último caso envolve a femme fatale Mona Sax, Max Payne descobre que sua jornada pela noite está longe de terminar.Quando seu último caso envolve a femme fatale Mona Sax, Max Payne descobre que sua jornada pela noite está longe de terminar.

  • Direção
    • Markus Mäki
  • Roteiristas
    • Sam Lake
    • John Zurhellen
  • Artistas
    • James McCaffrey
    • Wendy Hoopes
    • Jonathan Davis
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    9,1/10
    12 mil
    SUA AVALIAÇÃO
    • Direção
      • Markus Mäki
    • Roteiristas
      • Sam Lake
      • John Zurhellen
    • Artistas
      • James McCaffrey
      • Wendy Hoopes
      • Jonathan Davis
    • 43Avaliações de usuários
    • 4Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 2 indicações no total

    Vídeos1

    Max Payne 2: The Fall Of Max Payne
    Trailer 2:17
    Max Payne 2: The Fall Of Max Payne

    Fotos69

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    Elenco principal40

    Editar
    James McCaffrey
    James McCaffrey
    • Max Payne
    • (narração)
    Wendy Hoopes
    Wendy Hoopes
    • Mona Sax
    • (narração)
    • …
    Jonathan Davis
    • Vladimir Lem
    • (narração)
    • …
    Vince Viverito
    Vince Viverito
    • Jim Bravura
    • (narração)
    Jennifer Server
    • Valerie Winterson
    • (narração)
    John Braden
    • Alfred Woden
    • (narração)
    • …
    Fred Berman
    Fred Berman
    • Vinnie Gognitti
    • (narração)
    • …
    David O'Brien
    • Cartoon Host
    • (narração)
    • …
    Michael Mags
    • Captain BaseballBat-Boy
    • (narração)
    Victoria Pontecorvo
    • BicycleHelmet-Girl
    • (narração)
    John Zurhellen
    John Zurhellen
    • Demon
    • (narração)
    • …
    Ann Scobie
    Ann Scobie
    • Lady Amelia
    • (narração)
    • …
    Chris Durham
    • Lord Valentine
    • (narração)
    • …
    Kevin Conroy
    Kevin Conroy
    • Lord Jack
    • (narração)
    • …
    Marge Redmond
    Marge Redmond
    • Mama
    • (narração)
    • …
    Gary Yudman
    • Sheriff's Man
    • (narração)
    • …
    Rodd Houston
    Rodd Houston
    • Dick Justice
    • (narração)
    • …
    Kelle Kerr
    • Sharon Justice
    • (narração)
    • Direção
      • Markus Mäki
    • Roteiristas
      • Sam Lake
      • John Zurhellen
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários43

    9,112.2K
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    Avaliações em destaque

    action-6

    A brilliant sequel to one of my favorite games

    COMMENT TO THE PC-VERSION:

    "Max Payne 2: The Fall of Max Payne" is the sequel the brilliant "Max Payne", and is one of the best titles available. The gameplay remains largely the same, but more refined and the graphics have been vastly improved. The look of the main character Max Payne has also been changed, and he has been given a more mature look this time around. In the game you will play Max Payne for most of the time, but sometimes you will need to take control of a female character named Mona Sax. The brilliant bullet-time mode is also improved in this game, and Max Payne has a new set of stylish movements that he is only able to perform in bullet-time mode. These new moves have little to no effect on the gameplay, but they look extremely cool. In the game you will play through a film-noir story, told using the in-game graphics engine and the graphic novel like in the previous game, that I think is brilliant. Playing this game is like having the lead-role in one of John Woo`s movies, as you take on hundreds of mobsters using a great variety of weapons. Playing this game on PC using a keyboard + a mouse for moving and aiming works incredibly well. The only possibly drawback in this game is that you need a very powerful computer for the game to play like it was meant to be played. All in all, this is one of the finest action-titles available now, that all fans of "Max Payne" should welcome with open arms.

    10/10
    9EVON1TY

    It evolved but story is a bit weak for the first game.

    It may deserves 10 points but I'm sorry for this. But the first game was better for this one it is clear. It continues with its own style but style of the first game was better than this. Real good story continues with better graphics, sounds and playability. I didn't gave a 10 points but I know this is a golden game. Just perfect.
    statnoiz

    Game of the Year

    What to say about Max Payne 2: The Fall of Max Payne? Let's break it down: GAMEPLAY - Extremely Entertaining. I haven't had this much fun in a 3rd person shooter since the original Tomb Raider. The levels are fresh and challenging without being at all frustrating. You have different objectives other than just staying alive and finding the exit. The cooperation levels actually feel like your AI partner is out there watching your back (and vice versa when its your turn to provide a key game character some protection). And what can I say: bullet time still rocks! GRAPHICS - Stunning. The textures are rich and realistic...right down to the skin blemishes. The facial modeling could be a little better as eye movement doesn't follow focus like in Unreal 2. Game physics, however, is extraordinary. When characters hit the ground their limbs bounce about and give the appearances of actual weight. And the motion capture sequences for the cinematic segments are simply amazing! VOICE ACTING - Superb. If Mona Sax sounds familiar, that's Wendy Hoopes who does the voice of Jane Lane from MTV's cartoon series Daria...good to see she's expanding her voice over work into the gaming industry. But by far the most amusing voice over work here is by Fred Berman who plays the memorable role of Vinnie Gognitti--the foul-mouthed, anime loving, mobster punk who adds much needed comical relief to the story ala Joe Pesci-style. MUSIC - Wonderful. Max's theme is performed superbly on cello by Perttu Kivilaakso. The recurring variations of the song "Late Goodbye" by Poets of the Fall throughout the game adds a nice touch. SOUND FX - Awesome. Everything from simple riccochet sounds to the loudest explosions--feels like you're right in the middle of a good John Woo movie. OVERALL IMPRESSION - Best Game of 2003. For those who claim the game plays out too fast, wake up and smell the gun powder. I've finished it three different times and have noticed subtle things I've missed in each instance. Watch the different shows on the in-game television sets. Pick up that ringing phone in the second to the last dream sequence. Use that computer surveylence terminal in the hospital. Complete the game three times at the three different difficulty levels for an alternate story ending. A game like this is like watching the first Matrix movie...you simply have to play it again to fully appreciate its genius.
    10MovieAddict2016

    Possibly the best video game of its kind ever made.

    I am blown away. I knew they had attempted to make this as theatrical and true to the roots of film noir as possible, but the depth and emotion in this is simply amazing. Some people have complained that it is too short (I personally beat it in perhaps five or six hours), but this only enriches the experience because it moves along at a rapid pace and manages to come across more as a movie than a video game.

    They used real actors for the game and the cut scenes are more realistic than in the first game (which looked more like a comic). One thing that took a while to get used to were all the differences in the characters, as well as Max Payne's new physical features in this game (noticeably, his face). The previous game's model was based on "Max Payne" creator Sam Lake, whereas in this game they actually hired an actor to model Max on. I do miss the original face of Max because I had grown so accustomed to it, however -- I think overall this one looks more beaten-down and destroyed, emotionally and physically. He also looks a lot more like the typical cop character from a police movie, which I think works to the game's advantage.

    The first game followed Payne after his wife and child were murdered -- another aspect I preferred in the first since Max's revenge motives were more hard-boiled and raw. In the sequel, he's basically got a price over his head because he knows about a secret organization that is splitting in two over a mob war -- and he teams up with a femme fatale from the previous story (whom he thought was dead) to take them on.

    What's so great about "Max Payne 2" is how involving and engaging it is while still managing to be perhaps the smartest and deepest video game ever made. The characters all seem real, the action is never really THAT far-fetched (at least not in comparison to the original) and, believe it or not, the love story between Max and Mona Sax is entirely convincing.

    The finale, just like in the original, is breathtaking and climactic.

    Is "Max Payne 2" better than the original? Well, that's hard to say. I think, technically speaking, yes, it is -- however, there are certain aspects of the original that I cling on to, as well as the novelty of the first game and how utterly blown away I was when I first played it. The first "Payne" did also seem slightly more gritty, but it lacked a lot of the depth that is present in the sequel.

    I'm big on revenge themes so the concept of the first game appealed to me more -- Max isn't really avenging anyone in this game until the last few minutes, which is a bit disappointing. He's more of a wanted man on the run. However, these are things necessary for the development of the game, story and character himself.

    Gamewise, I preferred the first game's weapons and they didn't sound as fake as the ones in "MP2" (which pop rather unrealistically when you fire them).

    On the other hand, I prefer the bullet-time in "Max Payne 2" FAR more than in the original -- it looks awesome in this one. You can also do cooler spins and slow-motion moves while you're in bullet time as compared to the first game.

    I have to be perfectly honest when I say I also didn't like being forced to play as Mona Sax on two levels, nor did I find the levels themselves as fun or intricate as the first game. The first few levels of "Max Payne" (the original) when you're in those drug-infested apartment buildings doesn't compare to any level in the new game. I found, despite the sequel's excessive language and sexual content, that the original was darker and more intense.

    Nevertheless, despite a few little "quibbles," this is -- overall -- probably a superior game to the first "Max Payne." It's the most theatrical game experience I've ever had -- and they even have end credits with a music theme that play afterwards! I can't wait to see an adaptation of these hit the big screen next year. If they do it right it could be one of the best films ever made.
    10PeteRoy

    High quality game, looks amazing and doesn't need super video cards for it

    I love this game.

    First, I want to say this, My Geforce 3 Ti200 and Pentium 4 2.8Ghz runs this game at "max" settings and it runs very smoothly, game looks better than Half-Life 2 or Doom 3 and doesn't need a killer video card, just shows you how much.

    Second, the game story is good, Max Payne has a very deep perspective about life general facts like dreams, the past, love, crime and more, I like hearing what he has to say about those things, it is almost like poetry.

    The games music is good, it can really touch you and get you into the mood of the story.

    The game action is great, a lot of fun with bullet time and high realistic games, I love the fact that you see him drop the magazine of the gun, it is probably the only game right now that really drops the magazine on the floor.

    Great quality game, will be a classic and set the bar for future games.

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    • Curiosidades
      In the second dream sequence, Max runs through the holding cells at his precinct, several of which contain Max muttering to himself. One of them says "I didn't used to look like this...", a reference to the fact that Max's appearance has been significantly altered from the first game.
    • Erros de gravação
      In the cutscene where Max finds Annie tied up, you can see that there is no rope or handcuffs restraining her wrists.
    • Citações

      Max Payne: [narrating] The past is a puzzle, like a broken mirror. As you piece it together, you cut yourself, your image keeps shifting. And you change with it. It could destroy you, drive you mad. It could set you free.

    • Cenas durante ou pós-créditos
      "Finally, we would like to extend our special thanks to everyone involved in the making of Max Payne in 1997-2001."

      "Without you this sequel would never have been made."
    • Conexões
      Featured in Spike TV VGA Video Game Awards (2003)
    • Trilhas sonoras
      Late Goodbye
      Performed by Poets of the Fall

      Written by Marko Saaresto, lyrics based on a poem by Sam Lake

      Produced by Markus Kaarlonen (as Markus "Captain" Kaarlonen)

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    Detalhes

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    • Data de lançamento
      • 15 de outubro de 2003 (Estados Unidos da América)
    • Países de origem
      • Finlândia
      • Estados Unidos da América
      • Áustria
    • Central de atendimento oficial
      • Official Site
    • Idiomas
      • Inglês
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      • Italiano
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      • Espanhol
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      • Max Payne 2
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      • Remedy Entertainment
      • 3D Realms Entertainment
      • Rockstar Games
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