AVALIAÇÃO DA IMDb
8,9/10
1,8 mil
SUA AVALIAÇÃO
O ex-mercenário Solid Snake é chamado de volta da aposentadoria pelo governo americano para se infiltrar em uma base militar no Alasca, que foi tomada por membros rebeldes da sua antiga equi... Ler tudoO ex-mercenário Solid Snake é chamado de volta da aposentadoria pelo governo americano para se infiltrar em uma base militar no Alasca, que foi tomada por membros rebeldes da sua antiga equipe.O ex-mercenário Solid Snake é chamado de volta da aposentadoria pelo governo americano para se infiltrar em uma base militar no Alasca, que foi tomada por membros rebeldes da sua antiga equipe.
- Direção
- Roteiristas
- Artistas
David Hayter
- Solid Snake
- (narração)
Cam Clarke
- Liquid Snake
- (narração)
- …
Debi Mae West
- Meryl Silverburgh
- (narração)
Jennifer Hale
- Naomi Hunter
- (narração)
Christopher Randolph
- Hal Emmerich
- (narração)
Paul Eiding
- Roy Campbell
- (narração)
Kim Mai Guest
- Mei Ling
- (narração)
Rob Paulsen
- Gray Fox
- (narração)
- …
Renee Raudman
- Nastasha Romanenko
- (narração)
- (as Renée Raudman)
Patric Zimmerman
- Revolver Ocelot
- (narração)
Peter Lurie
- Vulcan Raven
- (narração)
Doug Stone
- Psycho Mantis
- (narração)
Tasia Valenza
- Sniper Wolf
- (narração)
- …
Greg Eagles
- Donald Anderson
- (narração)
Allan Lurie
- Kenneth Baker
- (narração)
William Bassett
- Jim Houseman
- (narração)
- (as William H. Basset)
Granville Van Dusen
- Genome Soldier Leader
- (narração)
Steve Blum
- Genome Soldiers
- (narração)
- (as Steven Jay Blum)
Avaliações em destaque
Only one word can describe this game... PERFECT! Everything about this game is perfect. I've played the original and loved it. This is even better. The story is the same and the characters are the same as the original. The only differences are the graphics and cut scenes. The cut scenes are the best that i've seen in any game. There are some that are hilarious. Some contain the best fights I've seen... ever! The voice acting is the best i've heard. Even though the control system is different to the playstation version, it won't take long for you to get use to them. If you haven't got a Gamecube, get one now! If you have got a Gamecube, get this! This is the best Metal Gear Solid game ever. Congratulations to everyone who worked on this game. It's a masterpiece! Please make more MGS games for the Gamecube.
Metal Gear Solid: The Twin Snakes is an excellent remake of the original Metal Gear Solid. (For the following, note that I have only played the PC version of MGS, which is almost identical to the Playstation version).
That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).
A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.
The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.
One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.
In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.
That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).
A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.
The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.
One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.
In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.
Having played both the original Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty - Substance and now Metal Gear Solid: The Twin Snakes, I can safely say that this series is a high point in all the history of video gaming.
What makes The Twin Snakes so good?
Is it the over-the-top cut scenes, redirected by a genius in animation? Or maybe the new mechanics, added from the sequel? It could also be the enhanced AI, or even (and most noticeably) the improved graphics.
Well, it's all this and more.
The re-telling of the original Metal Gear Solid could have easily gone south. But when you think about the amazing company that was in charge of doing it and the experienced people involved in the project, you just know it's good - actually great.
Everything that has been changed from the original seems to have been improved for the sole purpose of showing MGS the way it was meant to be played and experienced and, in that respect, it works like nothing else. You'll quickly forget fighting the ninja and the bathroom scene of the original (for example); after you've seen them here. And the fact that enemies don't give up chasing you if you crawl inside a duct and actively try to flush you out by throwing grenades and spraying the whole area with gunfire makes the experience seem much more believable.
While it doesn't make you question everything and everyone the way Sons of Liberty did, its story is not nearly as hard to follow and proved ample room for excitement, adrenaline pumping and heart moving moments.
All in all, this is an indispensable item for anyone even remote interested in a fresh story with memorable characters and for all those Metal Gear fans that want to see Solid Snake as he was meant to be seen, from the beginning.
What makes The Twin Snakes so good?
Is it the over-the-top cut scenes, redirected by a genius in animation? Or maybe the new mechanics, added from the sequel? It could also be the enhanced AI, or even (and most noticeably) the improved graphics.
Well, it's all this and more.
The re-telling of the original Metal Gear Solid could have easily gone south. But when you think about the amazing company that was in charge of doing it and the experienced people involved in the project, you just know it's good - actually great.
Everything that has been changed from the original seems to have been improved for the sole purpose of showing MGS the way it was meant to be played and experienced and, in that respect, it works like nothing else. You'll quickly forget fighting the ninja and the bathroom scene of the original (for example); after you've seen them here. And the fact that enemies don't give up chasing you if you crawl inside a duct and actively try to flush you out by throwing grenades and spraying the whole area with gunfire makes the experience seem much more believable.
While it doesn't make you question everything and everyone the way Sons of Liberty did, its story is not nearly as hard to follow and proved ample room for excitement, adrenaline pumping and heart moving moments.
All in all, this is an indispensable item for anyone even remote interested in a fresh story with memorable characters and for all those Metal Gear fans that want to see Solid Snake as he was meant to be seen, from the beginning.
I do not understand why anyone would complain that this project will not be successful. It is obvious that Silicon Knights is doing everything they can to maintain the storyline, dialogue, and stylistic visuals. MGS is one of the greatest videogames of the past 10 years, but, truth be told, the original is no longer graphically impressive. Don't believe me? Try popping the game into your PSX or PS2, you may be surprised at how awful the game looks when compared to today's standards.
I'm in no way bashing the game, it was groundbreaking in terms of storytelling, gameplay, and graphics. However, like many 3D PSX games (including other revolutionary games like Final Fantasy VII and Tekken) MGS has not survived the test of time.
The Twin Snakes is a fantastic way of bringing new life to a dying classic. I have much faith in Silicon Knights, they know how to make videogames and make them right. Their great, yet overlooked, title Eternal Darkness is one of the best Gamecube titles to date. Working with material as strong as the original MGS, there is little chance that The Twin Snakes will disappoint. For all you PS2 and XBOX owners who are bashing this game, give it a rest. XBOX was lucky enough to get MGS: Substance, and PS2 is getting the sure-to-please title MGS: Snake Eater later this year.
Nobody should overlook this remake of the original genre-defining game.
I'm in no way bashing the game, it was groundbreaking in terms of storytelling, gameplay, and graphics. However, like many 3D PSX games (including other revolutionary games like Final Fantasy VII and Tekken) MGS has not survived the test of time.
The Twin Snakes is a fantastic way of bringing new life to a dying classic. I have much faith in Silicon Knights, they know how to make videogames and make them right. Their great, yet overlooked, title Eternal Darkness is one of the best Gamecube titles to date. Working with material as strong as the original MGS, there is little chance that The Twin Snakes will disappoint. For all you PS2 and XBOX owners who are bashing this game, give it a rest. XBOX was lucky enough to get MGS: Substance, and PS2 is getting the sure-to-please title MGS: Snake Eater later this year.
Nobody should overlook this remake of the original genre-defining game.
When I played through Sons of Liberty, being disgusted with the bizarre and implausible storyline twists (they might as well have thrown in space aliens) I couldn't stop thinking to myself that a re-make of the original MGS with the graphics and gameplay of Sons of Liberty would be quite awesome.
Lo and behold, Silicon Knights and Konami team up to do just that-- with excellent results. They even address the minor problems in the first MGS (a couple spots of weak dialogue, cheesy accents, especially from Nastasha and Mei Ling). The graphics, I daresay, surpass Sons of Liberty with ease. The cinematics have been totally redone as well-- the "hallway of death" scene alone would make it equal to a rated-R movie. And there's no idiot Raiden! The only MINOR problem with Twin Snakes is the music-- it just doesn't feel as "Metal Gear" as the original music in MGS, especially for the bosses, and the main theme introduced in Sons of Liberty makes only a few minor appearances.
Minor quibbles aside, I can't help but feel that the relentless bashing done by PS2 fanboys is merely because they're bitter that it's not coming out for their system. Don't worry, MGS3 is coming soon, quit complaining and let the Gamecubers enjoy this gem in peace.
Lo and behold, Silicon Knights and Konami team up to do just that-- with excellent results. They even address the minor problems in the first MGS (a couple spots of weak dialogue, cheesy accents, especially from Nastasha and Mei Ling). The graphics, I daresay, surpass Sons of Liberty with ease. The cinematics have been totally redone as well-- the "hallway of death" scene alone would make it equal to a rated-R movie. And there's no idiot Raiden! The only MINOR problem with Twin Snakes is the music-- it just doesn't feel as "Metal Gear" as the original music in MGS, especially for the bosses, and the main theme introduced in Sons of Liberty makes only a few minor appearances.
Minor quibbles aside, I can't help but feel that the relentless bashing done by PS2 fanboys is merely because they're bitter that it's not coming out for their system. Don't worry, MGS3 is coming soon, quit complaining and let the Gamecubers enjoy this gem in peace.
Você sabia?
- CuriosidadesIn an interview with David Hayter, the voice of Solid Snake, he revealed that all the game's dialogue had to be rerecorded as the sound card in the GameCube was far better than the PlayStation's and cars could be heard on the original recordings.
- Erros de gravaçãoNaomi says her grandfather was in the FBI, but later, when Master Miller mentions him, he says "her grandfather" and "her father". (this error was also present in the original Metal Gear Solid (1998).)
- Citações
Sniper Wolf: Do you want to die now? Or after your female friend? Which will it be?
Solid Snake: I'll die after I kill you.
- Cenas durante ou pós-créditosAfter the credits, there is a short bit of dialogue from Naomi, played over scenes of Alaska.
- ConexõesEdited into Metal Gear Solid: Digital Graphic Novel (2008)
- Trilhas sonorasThe Best Is Yet to Come
Written & produced by Rika Muranaka
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- Central de atendimento oficial
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- Também conhecido como
- メタルギアソリッド ザ・ツインスネークス
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