AVALIAÇÃO DA IMDb
8,6/10
4 mil
SUA AVALIAÇÃO
Adicionar um enredo no seu idiomaThe protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.The protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.The protagonist travels by Morrowind, eastern province of the Septim Empire in Tamriel. He/she can save it from enslavement or explore for personal purposes.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 2 indicações no total
Jeff Baker
- Dagoth Ur
- (narração)
- …
Jonathan Bryce
- Male Argonians
- (narração)
- …
Lynda Carter
- Female Nords
- (narração)
Linda Canyon
- Female Dunmers
- (narração)
- (as Linda Kenyon)
David DeBoy
- Male Altmers
- (narração)
Shari Elliker
- Azura
- (narração)
- …
Catherine Flye
- Female Altmers
- (narração)
- …
Cami St. Germain
- Female Bosmers
- (narração)
Gayle Jessup
- Female Redguards
- (narração)
Wes Johnson
- Boethiah
- (narração)
- …
Melissa Leebaert
- Mephala
- (narração)
- …
Michael Mack
- Male Redguards
- (narração)
Elisabeth Noone
- Female Argonians
- (narração)
- …
Avaliações em destaque
"The Elder Scrolls 3: Morrowind" is, in my mind, the best RPG that's been produced to date. It is the only completely open-ended RPG that I've seen. With virtually no limitations placed on where you can go or what you can do, it propels itself into a whole new level of RPG. In fact, this game allows almost too much freedom. At times it can be overwhelming and exhausting, but those things are also what make it refreshing. There are numerous factions and outfits that you can join completely at your own discretion. The game also has a unique system of remembering what you've done. Like I said, you're free to do whatever you want, whenever you want to do it. You can kill anyone, rob anyone, fight anyone, etc., and there are several ways that you can do each. There is a thin storyline that drives the game forward, which you are free to pursue or not at your leisure.
This game for me is one of the most addicting singleplayer-games I have played. This installment of The Elder Scrolls has a particular fantasy-realm setting that will immediately draw you into the world from the minute you hear the epic theme-song. And the best part is: you can do whatever the hell you want. Want to explore dungeons and raid them for gold and treasures? Go ahead. Want to increase your magicka by learning new spells? Go ahead. Or do you want to follow quests in the main story line? Why not. The possibilities in this game even to this day are astounding, and the large environment is always fun to explore.
Unfortunately, this game does have a few flaws though, and a few of them have been addressed a lot by critics over the years. The game is hard to get into if you are not familiar with Roleplaying games (especially since the first-person perspective can fool you into thinking its a hack & slash type of game at first), but once you spent some time figuring out the game you will have everything under control. The fighting in this game is weird, although you get used to it. Depending on your character's progress, you will either hit or miss the enemy with your weapon even when you are standing right in front of him/her. Obviously "behind the scenes" the game 'rolls the dice' to see if you hit or miss, but its still weird. When you level up you will obviously hit much more though. Some people also complained about having to read so much, but I never had any problem with that.
The Elder Scrolls: Morrowind is a game that shows how epic RPG's should be. If you can look past the glitches and bugs then you have a classic game that can easily entertain you for weeks, months even.
Unfortunately, this game does have a few flaws though, and a few of them have been addressed a lot by critics over the years. The game is hard to get into if you are not familiar with Roleplaying games (especially since the first-person perspective can fool you into thinking its a hack & slash type of game at first), but once you spent some time figuring out the game you will have everything under control. The fighting in this game is weird, although you get used to it. Depending on your character's progress, you will either hit or miss the enemy with your weapon even when you are standing right in front of him/her. Obviously "behind the scenes" the game 'rolls the dice' to see if you hit or miss, but its still weird. When you level up you will obviously hit much more though. Some people also complained about having to read so much, but I never had any problem with that.
The Elder Scrolls: Morrowind is a game that shows how epic RPG's should be. If you can look past the glitches and bugs then you have a classic game that can easily entertain you for weeks, months even.
The Elder Scrolls III: Morrowind is, quite simply, the best RPG ever! The story is so broad and the world is so open. My only gripe is that you can only wander throughout the island of Vvardenfell. I wish that Bethesda would release an expansion of the entire province of Morrowind, or even better, the entire continent of Tamriel. All that aside, this is still the best RPG ever! You start out on a ship. You have been a prisoner of the Imperials, but the Emperor has set you free, though you don't know why. After you give your race, sign, and class, there is absolutely nothing that you have to do. But, there is plenty that you can do. You can do whatever you want. There is a main quest, but there is no pressure to get started on it. You can join one or more of various factions and guilds. You can become a thief or an assassin. There is no end to what you can do. If you have the Bloodmoon and Tribunal expansion packs, there is even more for you to do. It is possible to play this game for weeks at a time and never run out of things to do. It's great fun. Everyone should own this on either the PC or the X-Box.
9.8/10
9.8/10
The guys at Bethesda have always had great story lines and Bloodmoon is no exception. Unlike Tribunal, Bloodmoon's plot does not involve game impairing ninja's around every turn. It adds another dimension to the game, werewolves. Werewolves have more too them than vampires did. They have their own movie when you transform, they can jump high, and attack well. Another bonus are the new movies. The original Morrowind had about 3 movies. Bloodmoon has a movie for about every quest. Bloodmoon opens up a whole new region with new opportunities. The only problem I noticed was how hard it was to get there. You can not take the standard silt strider and there is only 1 boat to get there. Along with the travel problems, with the exception of Raven Rock there is not Inter island transport, which means that you must walk every where. Then again, this give you more opportunities to explore the beautiful, fulfilling Bloodmoon experience.
if you are bored of those shooter ups like halo and Doom. then i would definitely recommend this! this is perhaps the best game ever that i have played! although sometimes it can get a bit boring, but the plot is excellent and there's always something exciting happening in Morrowind! you could become a bounty hunter and hunt outlaws! or hunt the local and dangerous wildlife and demons! or even become an outlaw yourself! game play 10/10 plot 10/10 graphics 9.9/10! this is better than Halo and all of those. i've always thought that halo was a bit boring because you do the same thing over and over again. but in Morrowind you can do the main plot thousands of times and never get bored! get the game of the year version though it's better!
Você sabia?
- CuriosidadesWhen released on the computer, the game's performance was so lacking that many reviews joked that the ideal system for playing Morrowind was "a computer two years from now". As of 2004 - roughly two years after the game was released - many of the newest systems still have difficulty playing the game at an acceptable speed.
- Erros de gravaçãoThe inscription on the shrine near the Koal Cave says that Vivec taught the Dunmer to create armor from dreugh wax, but if you take one look at a dreugh and dreugh armor, you can easily see that the armor is made from its carapace without being changed save for the dreugh having been hollowed out..
- Citações
Jiub: Wake Up. We're Here. Why are you shaking? Are you ok? Wake up. Stand up. There you go. You were dreaming. What's your name?
- ConexõesFeatured in Troldspejlet: Episode #27.4 (2002)
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