AVALIAÇÃO DA IMDb
9,2/10
17 mil
SUA AVALIAÇÃO
Um policial da narcóticos se destrincha sob submundo do crime de Nova York, sendo perseguido pela polícia, máfias e uma corporação.Um policial da narcóticos se destrincha sob submundo do crime de Nova York, sendo perseguido pela polícia, máfias e uma corporação.Um policial da narcóticos se destrincha sob submundo do crime de Nova York, sendo perseguido pela polícia, máfias e uma corporação.
- Ganhou 1 prêmio BAFTA
- 1 vitória e 1 indicação no total
James McCaffrey
- Max Payne
- (narração)
Haviland Morris
- Michelle Payne
- (narração)
Chris Phillips
- Alex Balder
- (narração)
- …
Jane Gennaro
- Nicole Horne
- (narração)
- …
Adam Grupper
- B.B.
- (narração)
- (as Adam Gruper)
- …
Peter Appel
- Jim Bravura
- (narração)
- …
Tye Alexander
- Joey Finito
- (narração)
- (as Tye Reign)
- …
Joe Dalo
- Vinnie Gognitti
- (narração)
- (as Joe Dallo)
- …
Chelsea Altman
- Kyra Silver
- (narração)
Joseph Ragno
- Angelo Punchinello
- (narração)
- (as Joe Ragno)
- …
Joanie Ellen
- Candy Dawn
- (narração)
Ricky Ashley
- Captain Baseballbat-Boy
- (narração)
Victoria Pontecorvo
- BicycleHelmet-Girl
- (narração)
Joe Maruzzo
- Rico Muerte
- (narração)
- …
John Randolph Jones
- Alfred Woden
- (narração)
- …
Jeff Gurner
- Jack Lupino
- (narração)
- …
Julia Murney
- Mona Sax
- (narração)
- …
Bruce Kronenberg
- Frankie Niagra
- (narração)
- …
Avaliações em destaque
Games don't usually get this good. I mean, this is an absolutely amazing game. From the involving story, the terrific direction, and awesome action and game-play this one has it all.
Max Payne is a cop infiltrating a drug ring and just about everything goes wrong. Everything. It is up to his guts and guns to solve the problem.
While this is a shooter a gritty and realistic feeling pervades the game making it more of a movie. The bad guys are punks, security guards and such. They talk, run, scream, and are afraid to die. They are placed in realistic locations. And speaking of locations...You actually feel like you are in the city. The graphics and story just place you in the moment and you push through the gauntlet of pain and bad guys with sympathies for the character.
There are a few limitations, this is a game after all, like the bad guys have basically one tactic, and some of the action scenes are way over the top, but hey... if this is based off of an action movie, it's perfect.
Basically YOU GOTTA PLAY IT! 9/10
Rated MATURE: unrelenting violence
Max Payne is a cop infiltrating a drug ring and just about everything goes wrong. Everything. It is up to his guts and guns to solve the problem.
While this is a shooter a gritty and realistic feeling pervades the game making it more of a movie. The bad guys are punks, security guards and such. They talk, run, scream, and are afraid to die. They are placed in realistic locations. And speaking of locations...You actually feel like you are in the city. The graphics and story just place you in the moment and you push through the gauntlet of pain and bad guys with sympathies for the character.
There are a few limitations, this is a game after all, like the bad guys have basically one tactic, and some of the action scenes are way over the top, but hey... if this is based off of an action movie, it's perfect.
Basically YOU GOTTA PLAY IT! 9/10
Rated MATURE: unrelenting violence
The year is 2001 the world trade centers are attacked and diney releases some crappy movies but what caught the eye of every video gamer was a small company called Remedy interactive that had just released Max Payne. Go ahead 2 years and my oddesy begins. After getting my Xbox and 2 two games to go with {among other things} for Christmas one of these games was Max Payne. When i first looked at the cover i thought hmmm... looks like your basic shoot em up tps. I was dead wrong. From the first moment of comic noir to every last bloody body MAx Payne is a modern masterpiece. With its sharp graphics Noir storyline and Graphic novel comic to advance the story, and it is the very first game to implement bullet time. And before you say "heh they stole that from the matrix" The Matrix was released in 1999 Max payne was in development since 1996.{for a side note John Woo is the man who invented bullet time} Now for the story: Max Payne the average Nypd cop is having the time of his life hes young Married has a beautiful baby girl and has a well paying and fairly easy job. But dreams have a nasty habit of turning into nightmares when you're not looking. Max comes home one night to find his family murdered by Valkyre addicts the new street drug. Thrown into deep depression he vows to never let this happen again. He joins the DEA as an undercover agent joining the Punchenello mob. Then just as Max gets closer to shutting down the V trade he is framed for the murder of his fellow agent Alex. And to make things worse the mob now knows hes an undercover cop. So fighting both the Cops the Mafia and an evil corparation to boot he has his worked cut out for him..... There is also many great one liners in hear examples: "Vinnie Gotti the man I've bin killing to see" "I put a few more bullets in his head to make sure he stayed that way" The body count in the game though is ridiculously high not that it makes it worse {it makes it better} but i estimate that you kill over 500 people in this. So in closing if you like Third Person Shooters,Noir Films,Violence,Bullet time and one hell of a story check out Max Payne you wont regret it. {ps: cant get enough Payne? There a sequel out now called Max Payne 2: The fall of Max Payne check it out}
COMMENT FOR THE PC-VERSION:
"Max Payne" is brilliant. You just cannot say it in any other way. MP is a super-cool actiontitle that uses the so-called bullet-time effect to create extremely stylish shoot-outs where the main character Max Payne constantly dives into bloody gun-fights. Playing it again over 2 years since its first release still confirms its excellent quality, and it is a game that easlily passes the test of time. Some people may argue that this game is only inspired by "The Matrix", which is not correct. John Woo`s brilliant actionmovies like "Hard-Boiled" and "The Killer" are both among the most important source of inspiration for the Finnish developers. I can guarantee that if you give this one a go, then you will be hooked.
10/10
"Max Payne" is brilliant. You just cannot say it in any other way. MP is a super-cool actiontitle that uses the so-called bullet-time effect to create extremely stylish shoot-outs where the main character Max Payne constantly dives into bloody gun-fights. Playing it again over 2 years since its first release still confirms its excellent quality, and it is a game that easlily passes the test of time. Some people may argue that this game is only inspired by "The Matrix", which is not correct. John Woo`s brilliant actionmovies like "Hard-Boiled" and "The Killer" are both among the most important source of inspiration for the Finnish developers. I can guarantee that if you give this one a go, then you will be hooked.
10/10
It took four long years in production, but Max Payne has lived up to and beyond all expectations and earned the rave reviews it deserves. First of all, the whole game is visually stunning. When you first load up the tutorial, trust me, you'll just be sitting there staring. When you first pause the game and watch the camera circle Max's virtually photo-realistic body, you'll keep on staring. When you first launch into slow motion and watch the bullets actually flying past, you'll stare some more. Basically, the graphics are fantastic; I've never seen better in a PC game.
But that's not all that makes Max Payne so remarkable. The story is really intriguing, and I think calling it cliched is missing the point; it's supposed to have that film noir, crime novel feeling, and it pulls it off creatively through the graphic novel scenes that pop up throughout the game. When you're not tearing through gangsters and junkies and suits, you may find yourself listening in from around corners, hopping from rooftop to rooftop, even wandering through Max's actual nightmares. The use of the graphic novel is great; it's wickedly written and a nice break from the action sometimes.
Which brings me to the action itself. Wow. Playing against such amazing graphics and animation, gunfights in Max Payne are *intense*. The slow-motion feature is a wonderful addition; you start to feel so cool sliding past bullets in midair that you're able to suspend disbelief. As with any other game, you learn to ration your resources and deal with confrontations more efficiently, but the awesome thing is that this game learns along with you. Max Payne actually adjusts to your skill level, making the game challenging without being impossible. And it's about time someone made a shooter like that!
So combine all that with really good voice acting and blessedly infrequent load times, and you really do have one of the best PC games ever made. Inevitably, there are a few problems; the weapons interface can be a little difficult at first, and enemy AI can be kind of questionable, but those are common glitches. The only significant drawback is only that the game doesn't last long enough! For most, it won't take longer than ten or fifteen hours to complete. However, what it lacks in quantity, Max more than makes up for in quality, and it's very replayable anyway.
All in all, this one is a landmark game and a masterpiece -- super-innovative, compelling and beautifully made. Deservedly, it's sure to land more than one Game Of The Year.
But that's not all that makes Max Payne so remarkable. The story is really intriguing, and I think calling it cliched is missing the point; it's supposed to have that film noir, crime novel feeling, and it pulls it off creatively through the graphic novel scenes that pop up throughout the game. When you're not tearing through gangsters and junkies and suits, you may find yourself listening in from around corners, hopping from rooftop to rooftop, even wandering through Max's actual nightmares. The use of the graphic novel is great; it's wickedly written and a nice break from the action sometimes.
Which brings me to the action itself. Wow. Playing against such amazing graphics and animation, gunfights in Max Payne are *intense*. The slow-motion feature is a wonderful addition; you start to feel so cool sliding past bullets in midair that you're able to suspend disbelief. As with any other game, you learn to ration your resources and deal with confrontations more efficiently, but the awesome thing is that this game learns along with you. Max Payne actually adjusts to your skill level, making the game challenging without being impossible. And it's about time someone made a shooter like that!
So combine all that with really good voice acting and blessedly infrequent load times, and you really do have one of the best PC games ever made. Inevitably, there are a few problems; the weapons interface can be a little difficult at first, and enemy AI can be kind of questionable, but those are common glitches. The only significant drawback is only that the game doesn't last long enough! For most, it won't take longer than ten or fifteen hours to complete. However, what it lacks in quantity, Max more than makes up for in quality, and it's very replayable anyway.
All in all, this one is a landmark game and a masterpiece -- super-innovative, compelling and beautifully made. Deservedly, it's sure to land more than one Game Of The Year.
Max Payne is the titular cop hell-bent on revenge after his wife and child have been murdered by a group of strangers in his own house. While the plot of the game feels good enough for any film-noir it is the unique atmosphere that separates it from the rest.
While most people will probably remember the game for the revolutionary bullet-time that allows the protagonist to move in glorious slow motion, there is I must say a whole lot more to the game.
Take for instance the movie references; The code for a passageway is "John Woo" while at a certain point Max dryly comments before attempting to take out some terrorists: "I played Chow Yun Fat..." Max Payne also has an awareness of itself in the game, whereby he accounts that "I feel like being in a computer game..."
All in all I must say that Max Payne is the greatest film-noir game and you surely must try it to experience it!
While most people will probably remember the game for the revolutionary bullet-time that allows the protagonist to move in glorious slow motion, there is I must say a whole lot more to the game.
Take for instance the movie references; The code for a passageway is "John Woo" while at a certain point Max dryly comments before attempting to take out some terrorists: "I played Chow Yun Fat..." Max Payne also has an awareness of itself in the game, whereby he accounts that "I feel like being in a computer game..."
All in all I must say that Max Payne is the greatest film-noir game and you surely must try it to experience it!
Você sabia?
- CuriosidadesMax Payne kills literally hundreds of people in this game. The total count for the entire game is 662, but one kill is included for a dream sequence. The total number of kills in the actual game is 661.
- Erros de gravaçãoA .50 AE caliber Desert Eagle holds 8 rounds (7 in the magazine 1 in the chamber), not 12. A semi-automatic pistol is capable of holding magazines of potentially any size, and it is not impossible that an extended magazine was not being used.
- Cenas durante ou pós-créditosAfter the credits, when you complete the game, the following text appears on the screen: Max Payne has only started his journey through the night. The pain has only just begun. More will follow.
- Versões alternativasThe Xbox version differs even from PS2.
- Auto saves and quick saves are still present from PC.
- Red brackets were added around the highlighted menu options.
- An even different graphic novel font is used than PS2.
- The graphic novel panel for Backstabbing Bastard uses the same image as PC, just with the towers removed.
- Different menu backgrounds are used.
- ConexõesFeatured in Troldspejlet: Episode #25.1 (2001)
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