AVALIAÇÃO DA IMDb
9,2/10
17 mil
SUA AVALIAÇÃO
Um policial da narcóticos se destrincha sob submundo do crime de Nova York, sendo perseguido pela polícia, máfias e uma corporação.Um policial da narcóticos se destrincha sob submundo do crime de Nova York, sendo perseguido pela polícia, máfias e uma corporação.Um policial da narcóticos se destrincha sob submundo do crime de Nova York, sendo perseguido pela polícia, máfias e uma corporação.
- Ganhou 1 prêmio BAFTA
- 1 vitória e 1 indicação no total
James McCaffrey
- Max Payne
- (narração)
Haviland Morris
- Michelle Payne
- (narração)
Chris Phillips
- Alex Balder
- (narração)
- …
Jane Gennaro
- Nicole Horne
- (narração)
- …
Adam Grupper
- B.B.
- (narração)
- (as Adam Gruper)
- …
Peter Appel
- Jim Bravura
- (narração)
- …
Tye Alexander
- Joey Finito
- (narração)
- (as Tye Reign)
- …
Joe Dalo
- Vinnie Gognitti
- (narração)
- (as Joe Dallo)
- …
Chelsea Altman
- Kyra Silver
- (narração)
Joseph Ragno
- Angelo Punchinello
- (narração)
- (as Joe Ragno)
- …
Joanie Ellen
- Candy Dawn
- (narração)
Ricky Ashley
- Captain Baseballbat-Boy
- (narração)
Victoria Pontecorvo
- BicycleHelmet-Girl
- (narração)
Joe Maruzzo
- Rico Muerte
- (narração)
- …
John Randolph Jones
- Alfred Woden
- (narração)
- …
Jeff Gurner
- Jack Lupino
- (narração)
- …
Julia Murney
- Mona Sax
- (narração)
- …
Bruce Kronenberg
- Frankie Niagra
- (narração)
- …
Avaliações em destaque
COMMENT FOR THE PC-VERSION:
"Max Payne" is brilliant. You just cannot say it in any other way. MP is a super-cool actiontitle that uses the so-called bullet-time effect to create extremely stylish shoot-outs where the main character Max Payne constantly dives into bloody gun-fights. Playing it again over 2 years since its first release still confirms its excellent quality, and it is a game that easlily passes the test of time. Some people may argue that this game is only inspired by "The Matrix", which is not correct. John Woo`s brilliant actionmovies like "Hard-Boiled" and "The Killer" are both among the most important source of inspiration for the Finnish developers. I can guarantee that if you give this one a go, then you will be hooked.
10/10
"Max Payne" is brilliant. You just cannot say it in any other way. MP is a super-cool actiontitle that uses the so-called bullet-time effect to create extremely stylish shoot-outs where the main character Max Payne constantly dives into bloody gun-fights. Playing it again over 2 years since its first release still confirms its excellent quality, and it is a game that easlily passes the test of time. Some people may argue that this game is only inspired by "The Matrix", which is not correct. John Woo`s brilliant actionmovies like "Hard-Boiled" and "The Killer" are both among the most important source of inspiration for the Finnish developers. I can guarantee that if you give this one a go, then you will be hooked.
10/10
Max Payne is a man with nothing to lose. He has been framed for murder, and lost his wife a child. Now, you must take control and lead Max to the ultimate revenge against the killers of his family, and the people who set him up. With a great plot to follow, shown with comic graphic novels, realistic gritty surroundings, bullet time-a slow-mo matrix kind of effect- and weapons, revenge and more, MAX PAYNE delivers to the hard core gamers out there. I think it's one of the most under rated video games ever. If you like games such as Grand Theft Auto 3, you'll love Max Payne . Also, get the game on XBOX. It has the best graphics out of all the systems. 4/5 stars.
JOHN ULMER
JOHN ULMER
The year is 2001 the world trade centers are attacked and diney releases some crappy movies but what caught the eye of every video gamer was a small company called Remedy interactive that had just released Max Payne. Go ahead 2 years and my oddesy begins. After getting my Xbox and 2 two games to go with {among other things} for Christmas one of these games was Max Payne. When i first looked at the cover i thought hmmm... looks like your basic shoot em up tps. I was dead wrong. From the first moment of comic noir to every last bloody body MAx Payne is a modern masterpiece. With its sharp graphics Noir storyline and Graphic novel comic to advance the story, and it is the very first game to implement bullet time. And before you say "heh they stole that from the matrix" The Matrix was released in 1999 Max payne was in development since 1996.{for a side note John Woo is the man who invented bullet time} Now for the story: Max Payne the average Nypd cop is having the time of his life hes young Married has a beautiful baby girl and has a well paying and fairly easy job. But dreams have a nasty habit of turning into nightmares when you're not looking. Max comes home one night to find his family murdered by Valkyre addicts the new street drug. Thrown into deep depression he vows to never let this happen again. He joins the DEA as an undercover agent joining the Punchenello mob. Then just as Max gets closer to shutting down the V trade he is framed for the murder of his fellow agent Alex. And to make things worse the mob now knows hes an undercover cop. So fighting both the Cops the Mafia and an evil corparation to boot he has his worked cut out for him..... There is also many great one liners in hear examples: "Vinnie Gotti the man I've bin killing to see" "I put a few more bullets in his head to make sure he stayed that way" The body count in the game though is ridiculously high not that it makes it worse {it makes it better} but i estimate that you kill over 500 people in this. So in closing if you like Third Person Shooters,Noir Films,Violence,Bullet time and one hell of a story check out Max Payne you wont regret it. {ps: cant get enough Payne? There a sequel out now called Max Payne 2: The fall of Max Payne check it out}
Now here's what an action game should be. Max Payne is like a tribute to such Hollywood action icons, such as The Matrix (1999) and director John Woo. This is one of the best video games I have played in a long time. Never in a video game have I seen such good graphics, great dialogue, and intense action.
At best, a game like Max Payne runs like a television marathon series. The game is separated into three chapters with at least seven parts each, including the amazing graphic novels.
The game has a promising premise: DEA agent Max Payne is framed for the murder of his partner, Alex Balder, during a robbery in a New York subway station. With his partner dead, Payne is framed for the crime and the robbery. The case takes a bigger turn with the flow of a new drug in the city, and the possibility of a corrupt organization's involvement in supporting the drug (known as Valkyr). For Payne, it's going to be a long night in New York, during the city's snowstorm blizzard of the century.
Max Payne is a dark video game, and the title hero is also the narrator of the story, and while Payne doesn't seem confident in his storytelling, at times, he provides humor during the narration. The game shifts us to the events leading up to Payne being set up.
There is a sad and somewhat unpleasant sequence where Payne's wife and baby daughter are murdered by Valkyr junkies. And there is the possibility that the corrupt Aesir Corp. may be responsible for his family's death.
Payne must also battle a trail of mobsters, security agents, and black ops operatives, who all want him dead.
What makes Max Payne a great video game is the graphics, which uses New York locations we've probably never seen before, such as a run-down night club called Ragna Rock, and an old seaport.
There is even a great chase sequence where Payne chases a mobster from buildings to a construction site, and to the rooftops of New York apartment buildings (Not in that order).
Payne is also given a cache of weapons, such as handguns, grenade launchers, and machine guns. All enough to start a war. There is even a feature known as bullet time (reminiscent of the action styles seen in the John Woo movies), in which Max is able to slow down time and get a better advantage over his enemies. And if you're a hardcore John Woo fan, you'll notice that Payne is also able to do that familiar double handgun leap in the air.
And while Max Payne is such a good game, it does have its minimal flaws, which is its lack of character variety; the mobsters (who resemble Joe Pesci wise-guys), and agents all look essentially the same. The body count, and the amount of bullets used are ridiculously too high. And sometimes shooting someone point blank in the head doesn't work all the time. I guess it's trying to follow that great tradition of the John Woo Hong Kong movies in which there is always a high body count and a person is hit more than once.
Not all levels rely on handguns and automatic weapons. There is a moment that I like where Payne is unarmed and he must fight through a hallway full of thugs with a baseball bat.
There has been rumors that Max Payne is being made into a motion picture by Twentieth Century Fox that will fill in the gaps missing in both games. The video games, alone, are perfect. Max Payne creates a hero, who, if not plausible (he does endure mega doses of violence, and manages to live through the cold, stormy night), is at least persuading as a man determined to find the truth and clear his name.
At best, a game like Max Payne runs like a television marathon series. The game is separated into three chapters with at least seven parts each, including the amazing graphic novels.
The game has a promising premise: DEA agent Max Payne is framed for the murder of his partner, Alex Balder, during a robbery in a New York subway station. With his partner dead, Payne is framed for the crime and the robbery. The case takes a bigger turn with the flow of a new drug in the city, and the possibility of a corrupt organization's involvement in supporting the drug (known as Valkyr). For Payne, it's going to be a long night in New York, during the city's snowstorm blizzard of the century.
Max Payne is a dark video game, and the title hero is also the narrator of the story, and while Payne doesn't seem confident in his storytelling, at times, he provides humor during the narration. The game shifts us to the events leading up to Payne being set up.
There is a sad and somewhat unpleasant sequence where Payne's wife and baby daughter are murdered by Valkyr junkies. And there is the possibility that the corrupt Aesir Corp. may be responsible for his family's death.
Payne must also battle a trail of mobsters, security agents, and black ops operatives, who all want him dead.
What makes Max Payne a great video game is the graphics, which uses New York locations we've probably never seen before, such as a run-down night club called Ragna Rock, and an old seaport.
There is even a great chase sequence where Payne chases a mobster from buildings to a construction site, and to the rooftops of New York apartment buildings (Not in that order).
Payne is also given a cache of weapons, such as handguns, grenade launchers, and machine guns. All enough to start a war. There is even a feature known as bullet time (reminiscent of the action styles seen in the John Woo movies), in which Max is able to slow down time and get a better advantage over his enemies. And if you're a hardcore John Woo fan, you'll notice that Payne is also able to do that familiar double handgun leap in the air.
And while Max Payne is such a good game, it does have its minimal flaws, which is its lack of character variety; the mobsters (who resemble Joe Pesci wise-guys), and agents all look essentially the same. The body count, and the amount of bullets used are ridiculously too high. And sometimes shooting someone point blank in the head doesn't work all the time. I guess it's trying to follow that great tradition of the John Woo Hong Kong movies in which there is always a high body count and a person is hit more than once.
Not all levels rely on handguns and automatic weapons. There is a moment that I like where Payne is unarmed and he must fight through a hallway full of thugs with a baseball bat.
There has been rumors that Max Payne is being made into a motion picture by Twentieth Century Fox that will fill in the gaps missing in both games. The video games, alone, are perfect. Max Payne creates a hero, who, if not plausible (he does endure mega doses of violence, and manages to live through the cold, stormy night), is at least persuading as a man determined to find the truth and clear his name.
Max Payne is the titular cop hell-bent on revenge after his wife and child have been murdered by a group of strangers in his own house. While the plot of the game feels good enough for any film-noir it is the unique atmosphere that separates it from the rest.
While most people will probably remember the game for the revolutionary bullet-time that allows the protagonist to move in glorious slow motion, there is I must say a whole lot more to the game.
Take for instance the movie references; The code for a passageway is "John Woo" while at a certain point Max dryly comments before attempting to take out some terrorists: "I played Chow Yun Fat..." Max Payne also has an awareness of itself in the game, whereby he accounts that "I feel like being in a computer game..."
All in all I must say that Max Payne is the greatest film-noir game and you surely must try it to experience it!
While most people will probably remember the game for the revolutionary bullet-time that allows the protagonist to move in glorious slow motion, there is I must say a whole lot more to the game.
Take for instance the movie references; The code for a passageway is "John Woo" while at a certain point Max dryly comments before attempting to take out some terrorists: "I played Chow Yun Fat..." Max Payne also has an awareness of itself in the game, whereby he accounts that "I feel like being in a computer game..."
All in all I must say that Max Payne is the greatest film-noir game and you surely must try it to experience it!
Você sabia?
- CuriosidadesMax Payne kills literally hundreds of people in this game. The total count for the entire game is 662, but one kill is included for a dream sequence. The total number of kills in the actual game is 661.
- Erros de gravaçãoA .50 AE caliber Desert Eagle holds 8 rounds (7 in the magazine 1 in the chamber), not 12. A semi-automatic pistol is capable of holding magazines of potentially any size, and it is not impossible that an extended magazine was not being used.
- Cenas durante ou pós-créditosAfter the credits, when you complete the game, the following text appears on the screen: Max Payne has only started his journey through the night. The pain has only just begun. More will follow.
- Versões alternativasThe Xbox version differs even from PS2.
- Auto saves and quick saves are still present from PC.
- Red brackets were added around the highlighted menu options.
- An even different graphic novel font is used than PS2.
- The graphic novel panel for Backstabbing Bastard uses the same image as PC, just with the towers removed.
- Different menu backgrounds are used.
- ConexõesEdited into Alan Wake II: Behind the Scenes (2023)
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