Dr. Gordon Freeman deve lutar para sair de um centro de pesquisa secreto depois que um experimento de teletransporte deu desastrosamente errado.Dr. Gordon Freeman deve lutar para sair de um centro de pesquisa secreto depois que um experimento de teletransporte deu desastrosamente errado.Dr. Gordon Freeman deve lutar para sair de um centro de pesquisa secreto depois que um experimento de teletransporte deu desastrosamente errado.
- Direção
- Roteirista
- Artistas
- Indicado para 3 prêmios BAFTA
- 4 vitórias e 9 indicações no total
- Gina Cross
- (narração)
- …
- Scientists
- (narração)
- …
- Barney Calhoun
- (narração)
- …
- HECU soldiers
- (narração)
- …
- The Nihilanth
- (narração)
Avaliações em destaque
The game itself won about 45 game of the year awards from many different publications.
Play it
This game is often considered "the" first-person shooter (along with "AvP," etc.) and to be fair it is very good. The cinematic experience of the story is involving and it takes its time getting started - which is good. Once it does, it's non-stop action and highly entertaining.
I can't say this is the greatest FPS I've played. Nowadays the graphics are sort of outdated, too. It's not as good as the sequel (or so I've heard) but I won't put it down - it's still an excellent, excellent game...
Overall this is a must for any PC gamer.
On the gameplay and graphics side of things, Half-Life uses a heavily modified version of the Quake 2 engine. However, the monsters are not Quake 2's mindless zombies, they are soldiers that work in teams to flush you out of hiding spots. This means you have to think about how you play the game. Blindly running into a room shooting will get you killed very fast! :-)
Until Deus Ex came along, I called Half-Life the best game ever, so it is only fair to give it 10/10.
Of course, the gameplay isn't the only thing that Half-Life has to offer. The disturbingly realistic graphics and sound (for the time) also combine with the gameplay to further immerse you into the experience. Half-Life uses a heavily modified version of the already stunning Quake engine, which broke new ground in 1996 for creating realistic environments and characters with polygon-based true 3-D graphics. Half-Life has higher polygon counts, better lighting, and more detailed textures than in Quake, making the graphics that much more believable. To top that all off, a skeletal animation system makes for extremely realistic character animations. Overall, the graphics and animations are just so good, they even make Unreal's graphics look lame. I'm not joking around! This is as good as video games could look and sound at the time!
You've also got an excellent variety of weapons. In fact, there's probably more weapons than any other shooter at the time. You've got a crowbar (for melee combat), pistol, revolver, machinegun, shotgun, crossbow, rocket launcher, particle gun, flamethrower, alien arm (which shoots out lethal "bugs" and has an infinite ammo supply), grenades, pipebombs, laser trip mines, and a cute alien bug that runs up to enemies to bite the crap out of them. What more could you want?
But the most surprising aspect of all is that Half-Life didn't come from a high-profile developer at the time (like 3D Realms, id Software, or Raven Software). This amazing piece of work came from a newcoming developer that we didn't even know about at the time -- Kirkland, Washington-based Valve Software. But even if Valve wasn't a high-profile developer at the time, you could tell from this game that their goal was clearly to create the best game ever. You simply aren't a gamer if you don't at least try Half-Life. A definite 10 / 10 to this one!
Você sabia?
- CuriosidadesOne of Quentin Tarantino's favourite computer games. He has stated he wishes someday to make a film adaptation of it.
- Erros de gravaçãoDue to the numerous safety features built into elevators, it is impossible for them to fall down an elevator shaft if the cables break.
- Citações
G-Man: [the G-Man finally speaks to Gordon] Gordon Freeman, in the flesh - or, rather, in the hazard suit. I took the liberty of relieving you of your weapons. Most of them were government property. As for the suit, I think you've earned it. The borderworld, Xen, is in our control, for the time being... thanks to you. Quite a nasty piece of work you managed over there; I am impressed. That's why I'm here, Mr. Freeman. I have recommended your services to my... employers, and they have authorized me to offer you a job. They agree with me that you have limitless potential. You've proved yourself a decisive man so I don't expect you'll have any trouble deciding what to do. If you're interested, just step into the portal and I will take that as a yes. Otherwise, well, I can offer you a battle you have no chance of winning... rather an anticlimax after what you've just survived. Time to choose...
- Versões alternativasDue to Germany's strict laws regarding video game violence at that time, the German version was heavily censored in order to see release over there and obtain the USK-16 rating. Notable changes include removal of gore and majority of the blood, human NPCs sit on floor and shake their heads when being killed, military soldiers are all robots instead of humans, and Barnacles spit out mechanical parts instead of bloody parts. In 2017, the game was removed from the BPjM index list and since then Valve offers a uncut patch for German Steam users.
- ConexõesEdited into Cry of Fear (2013)
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- Também conhecido como
- HALF-LIFE
- Empresa de produção
- Consulte mais créditos da empresa na IMDbPro