Yugi Moto resolve um antigo quebra-cabeças egípcio e apresenta um alter ego sombrio e poderoso. Toda vez que ele e seus amigos são ameaçados pelo mal no Duel Monster Card Game, esse alter eg... Ler tudoYugi Moto resolve um antigo quebra-cabeças egípcio e apresenta um alter ego sombrio e poderoso. Toda vez que ele e seus amigos são ameaçados pelo mal no Duel Monster Card Game, esse alter ego explode para salvá-los.Yugi Moto resolve um antigo quebra-cabeças egípcio e apresenta um alter ego sombrio e poderoso. Toda vez que ele e seus amigos são ameaçados pelo mal no Duel Monster Card Game, esse alter ego explode para salvá-los.
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The year was 1999. The 90s were making their final rounds in television, spewing out franchise after franchise to weather the storm of the 2000s. But out of all the shows created in these times, only two have withstood the test of time: Pokemon, and Yu-Gi-Oh.
But why was Yu-Gi-Oh so successful? I mean, it was just a card game, right? There were plenty of other franchises that existed to sell toys: Transformers, G.I. Joe, Pokemon, Star Wars (you know, the prequels), etc. So what made Yu-Gi-Oh any different? Because, dear friend, while other shows' merchandise remained simple merchandise, Yu-Gi-Oh took a Japanese card game and turned it into A BATTLE OF GOD-LIKE ENTITIES, HERE TO RECLAIM THE WORLD THEY RULED SO LONG AGO.
Seriously, if you knew the card game, then you knew NOTHING about the show. It managed to tie this simple game to Egyptian rituals, malevolent spirits, dark magic, action, peril, souls being bound to items of immeasurable power... Does this bone-chilling stuff sound ANYTHING like a children's card game to you?
That's not to say that the show is dark; most of the time it's quite upbeat and focuses on the card game. But when the dark powers appear before us, you can FEEL the grandiose nature of their presence OOZING out of the screen. You can feel the fact that there are greater forces at work at all times; always lurking in the shadows, always calculating their next move, and the only ones that stand between us and their demented plans are Yugi Moto and company.
Now, I know a lot of people like to complain about how 4Kids took out a lot of the violence, the nudity, the use of guns in certain scenes, and... Honestly, I'm glad they did. This show doesn't NEED violence; it doesn't need a lot of the more adult content that the Japanese include in their kids shows. By taking a lot of those elements out, they made the show more about what it SHOULD focus on: the mysticism and the card game. Putting in guns, violence and other "questionable" content only serves to bring the show closer to reality, the exact opposite of magic. Yes, the first few episodes are pretty dumbed down and the first arc holds little basis in the actual rules of the game. But once it got past that stage, it turned into a really fun, really enjoyable experience, with the exception of some painfully obvious censorship here and there.
So if you love magic, mystery, secrets, dark realms of evil power, and 2D animation that still holds up today, check out this incredible show. It is AWESOME, man!
But why was Yu-Gi-Oh so successful? I mean, it was just a card game, right? There were plenty of other franchises that existed to sell toys: Transformers, G.I. Joe, Pokemon, Star Wars (you know, the prequels), etc. So what made Yu-Gi-Oh any different? Because, dear friend, while other shows' merchandise remained simple merchandise, Yu-Gi-Oh took a Japanese card game and turned it into A BATTLE OF GOD-LIKE ENTITIES, HERE TO RECLAIM THE WORLD THEY RULED SO LONG AGO.
Seriously, if you knew the card game, then you knew NOTHING about the show. It managed to tie this simple game to Egyptian rituals, malevolent spirits, dark magic, action, peril, souls being bound to items of immeasurable power... Does this bone-chilling stuff sound ANYTHING like a children's card game to you?
That's not to say that the show is dark; most of the time it's quite upbeat and focuses on the card game. But when the dark powers appear before us, you can FEEL the grandiose nature of their presence OOZING out of the screen. You can feel the fact that there are greater forces at work at all times; always lurking in the shadows, always calculating their next move, and the only ones that stand between us and their demented plans are Yugi Moto and company.
Now, I know a lot of people like to complain about how 4Kids took out a lot of the violence, the nudity, the use of guns in certain scenes, and... Honestly, I'm glad they did. This show doesn't NEED violence; it doesn't need a lot of the more adult content that the Japanese include in their kids shows. By taking a lot of those elements out, they made the show more about what it SHOULD focus on: the mysticism and the card game. Putting in guns, violence and other "questionable" content only serves to bring the show closer to reality, the exact opposite of magic. Yes, the first few episodes are pretty dumbed down and the first arc holds little basis in the actual rules of the game. But once it got past that stage, it turned into a really fun, really enjoyable experience, with the exception of some painfully obvious censorship here and there.
So if you love magic, mystery, secrets, dark realms of evil power, and 2D animation that still holds up today, check out this incredible show. It is AWESOME, man!
Bear with me on this first, okay? I think Yugiô, or Yu-Gi-Oh, is great. It's fun to watch. The story can be engaging at times, and even the voices of the dub can be enjoyable from time to time as well...
...but then in comes snake in the grass 4Kids. It thwarts the nature and goals of the series' baddies and censures countless scenes out of the original version. It is true that you can expect nothing less from a broadcast for kids, but these guys have taken the renewal of this series to unpleasant heights. Where in Japan you saw once-up antagonists get drunk in a bar, enticing clothing, semi-revealed body parts, several cases of nudity, wicked tongue action from... you know who if you are a fan, and some mild harsh language, 4Kids removes scenes, dresses the 'Black Magician Girl' up in a dumb pair of pink trunks, digitally embellishes the 'horrors of combat', dumbs down some dialogue, digitally removes some female characters' cleavages and simply makes the entire experience of watching this a lot more bland.
I dare any of you to watch the very first dubbed episode, and then watch a dubbed episode from season two and three and you see how 4Kids struggled with this show. Where they started out using phrases like 'super awesome rare' and with a character representation about as shallow as those in Toddler oriented Nick Toons, they 'got their game on' in order to show a slightly more grown up struggle along the way. It is commendable that 4Kids have kept it from becoming a total farce, but that brings one to the real problem.
It is sometimes hard to confide in a series like Yu-gi-oh, because almost every single conflict from beginning to end plays out in a children's card game. Subliminal messages throughout the series, or at least the dub, entitle the gamer's philosophy, that is to say the 'Heart of the Cards'. Of course, if they were just playing a friendly game all the time, this premise and the continuous and sometimes absolutely nauseating friendship skits would all be meaningless. But then, after having wagered one's soul over a dozen time in perilous 'shadow games', these guys do need a philosophy to survive the onslaught of all these card games.
Many people already start to get me wrong here. I like this show, even the dub, but where it really sets off is in the last two seasons, where characters really start developing, and the world really starts turning. Where the still ever-present pep talks and friendship speeches blot out the ever-mounting stakes in the dub, the original version can be very touching at times, and some duels in this late stage of the show do seem very meaningful (My favorites: Both duels between Mou hitori no (Yami) Yugi vs. Raferu (Raphael)). And that is why I think it has the potential to be this good; because while being fully aware that good guy and bad guy are resolving their disputes by playing a children's card game, one can forget that they are actually playing a children's card game at times.
Of course, the card games are just the means to every end and the story does not necessarily revolve around the duels per se. The storyline of the ancient Pharaoh sealing himself and his memory away in order to stop (at first rather generic) evil, as well as some of the Egyptian themes within the series are quite engaging and interesting, although it must be admitted that after all the time that this mystery remains sealed (the first four seasons, in fact), its resolution can be really underwhelming. Also undeniable; the fourth season, where the cast takes on an ancient free mason like organization called Damu (Doom in the dub, I think) is one of the, if not the best and most introspective story arcs. It is a shame that it destroys the pace, and is the main reason why the conclusion is slightly underwhelming and detached.
Do yourself a favor. If you go and watch this series, watch the Japanese version. The dub is okay (I give it a 5 thumbs up out of 10), but the Japanese version is great (9 kawaiis out of 10). Plus, the Japanese soundtrack is much more better.
...but then in comes snake in the grass 4Kids. It thwarts the nature and goals of the series' baddies and censures countless scenes out of the original version. It is true that you can expect nothing less from a broadcast for kids, but these guys have taken the renewal of this series to unpleasant heights. Where in Japan you saw once-up antagonists get drunk in a bar, enticing clothing, semi-revealed body parts, several cases of nudity, wicked tongue action from... you know who if you are a fan, and some mild harsh language, 4Kids removes scenes, dresses the 'Black Magician Girl' up in a dumb pair of pink trunks, digitally embellishes the 'horrors of combat', dumbs down some dialogue, digitally removes some female characters' cleavages and simply makes the entire experience of watching this a lot more bland.
I dare any of you to watch the very first dubbed episode, and then watch a dubbed episode from season two and three and you see how 4Kids struggled with this show. Where they started out using phrases like 'super awesome rare' and with a character representation about as shallow as those in Toddler oriented Nick Toons, they 'got their game on' in order to show a slightly more grown up struggle along the way. It is commendable that 4Kids have kept it from becoming a total farce, but that brings one to the real problem.
It is sometimes hard to confide in a series like Yu-gi-oh, because almost every single conflict from beginning to end plays out in a children's card game. Subliminal messages throughout the series, or at least the dub, entitle the gamer's philosophy, that is to say the 'Heart of the Cards'. Of course, if they were just playing a friendly game all the time, this premise and the continuous and sometimes absolutely nauseating friendship skits would all be meaningless. But then, after having wagered one's soul over a dozen time in perilous 'shadow games', these guys do need a philosophy to survive the onslaught of all these card games.
Many people already start to get me wrong here. I like this show, even the dub, but where it really sets off is in the last two seasons, where characters really start developing, and the world really starts turning. Where the still ever-present pep talks and friendship speeches blot out the ever-mounting stakes in the dub, the original version can be very touching at times, and some duels in this late stage of the show do seem very meaningful (My favorites: Both duels between Mou hitori no (Yami) Yugi vs. Raferu (Raphael)). And that is why I think it has the potential to be this good; because while being fully aware that good guy and bad guy are resolving their disputes by playing a children's card game, one can forget that they are actually playing a children's card game at times.
Of course, the card games are just the means to every end and the story does not necessarily revolve around the duels per se. The storyline of the ancient Pharaoh sealing himself and his memory away in order to stop (at first rather generic) evil, as well as some of the Egyptian themes within the series are quite engaging and interesting, although it must be admitted that after all the time that this mystery remains sealed (the first four seasons, in fact), its resolution can be really underwhelming. Also undeniable; the fourth season, where the cast takes on an ancient free mason like organization called Damu (Doom in the dub, I think) is one of the, if not the best and most introspective story arcs. It is a shame that it destroys the pace, and is the main reason why the conclusion is slightly underwhelming and detached.
Do yourself a favor. If you go and watch this series, watch the Japanese version. The dub is okay (I give it a 5 thumbs up out of 10), but the Japanese version is great (9 kawaiis out of 10). Plus, the Japanese soundtrack is much more better.
Yu-Gi-Oh! can be confusing to those with slower mind-speeds. The duels like all plot devises, are used to progress the plot and even develop the characters, and in an effort to do so, may annoy, frustrate, or even confuse some members of the audience unfamiliar with the game strategy and cards(effects). However, the these duels are essentially not difficult to follow.
The overall plot of the series is complex and very entertaining. Of the main characters, and aside from Yami Yugi, the villains are often the most compelling. The most interesting, and charismatic of these "villainous" characters being Seto Kaiba(thanks to the paragon voice-work of Eric Stuart), with Ryu Bakura, Maximillion Pegasus, and Marik Ishtar following close behind.
This series, unlike many others, requires the audience to possess functioning memories in order to recall the mythology. The plot is intriguing for those who enjoy mysteries and suspense(although watching YU-GI-OH! one need never fear the hero will be anything other than victorious).
Yu-Gi-Oh! is an excellent choice for children in order to instill morals and values; most importantly honor, courage, loyalty, and confidence in oneself.
Grade: A
The overall plot of the series is complex and very entertaining. Of the main characters, and aside from Yami Yugi, the villains are often the most compelling. The most interesting, and charismatic of these "villainous" characters being Seto Kaiba(thanks to the paragon voice-work of Eric Stuart), with Ryu Bakura, Maximillion Pegasus, and Marik Ishtar following close behind.
This series, unlike many others, requires the audience to possess functioning memories in order to recall the mythology. The plot is intriguing for those who enjoy mysteries and suspense(although watching YU-GI-OH! one need never fear the hero will be anything other than victorious).
Yu-Gi-Oh! is an excellent choice for children in order to instill morals and values; most importantly honor, courage, loyalty, and confidence in oneself.
Grade: A
Yu-Gi-Oh has to be one of my favorite cartoons since Teenage Mutant Ninja Turtles. It's about a boy, Yugi Moto, who must save his kidnapped Grandfather from an evil millionaire. How is he to do it? By playing Duel Cards on an island tournament, thats how. Each person he duels has their own motive for winning, whether it's to save a loved one (like his friend Joey), a personal vendetta (like Kaiba or Bandit Keith), or if they just want to buy more 'accessories' (Mia). I think seeing each character's personality, and how it reflects on their card playing, is one of the best aspects of this show. (especially Joey, he's so damn funny!)
This ain't no Pokemon folks, It's time to duel!
This ain't no Pokemon folks, It's time to duel!
It took me a while, but I finally got my hands on originals! All that was cut out; all the unanswered questions, all the cute sight gags and jokes! Why?! Okay, maybe a little mature for the American standard of what a cartoon is supposed to be, but... all they did to it here is turn it into a 20 minute commercial for the game! Come on people! There is so much more to the story! How Yugi met Joun... (cringe) Joey, and Hon... (double cringe) Tristan. How he got the puzzle. How Joey got the Red Eyes in the first place. Where Mai really comes from, why she _really_ duels... I'm not going to answer any of these for you, you just have to find it yourself. I don't know the policy for leaving urls here, otherwise I would tell you >
Você sabia?
- CuriosidadesYu-Gi-Oh in English means "Game King".
- Erros de gravaçãoWhen Yugi has three Exodia pieces in his hand he draws for another and he picks up the same one he had in his hand.
- Citações
Seto Kaiba: Anyone who's late for registration will be disqualified. Mokuba, make sure Wheeler's late.
- Versões alternativasThis is the first season of Yuugiou. The storyline follows the first manga arc from before the duel monsters game really began to be played excessively. Yuugi was not aware of his other self at this time, and his other self forces those who have done harm to Yuugi or his friends to play a batsu geemu. (Penalty Game) This series is commonly mistaken by fans of the English dub for "Yuugiou: Duel Monsters" as being the series they know and love. The English dub skipped over this series however, and it was never dubbed.
- ConexõesEdited into Yu-Gi-Oh! The Abridged Series (2006)
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Detalhes
- Data de lançamento
- País de origem
- Centrais de atendimento oficiais
- Idioma
- Também conhecido como
- Yu-Gi-Oh: Dawn of the Duel
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
- Tempo de duração24 minutos
- Cor
- Proporção
- 1.33 : 1
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