Harry Mason acorda de um acidente de automóvel e descobre que sua filha, Cheryl, desapareceu. Ele sai em busca dela através da sinistra cidade de Silent Hill, uma jornada que o levará ao cor... Ler tudoHarry Mason acorda de um acidente de automóvel e descobre que sua filha, Cheryl, desapareceu. Ele sai em busca dela através da sinistra cidade de Silent Hill, uma jornada que o levará ao coração de uma insana dimensão de escuridão e dor.Harry Mason acorda de um acidente de automóvel e descobre que sua filha, Cheryl, desapareceu. Ele sai em busca dela através da sinistra cidade de Silent Hill, uma jornada que o levará ao coração de uma insana dimensão de escuridão e dor.
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- Harry
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- Cybil
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- Lisa
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- Dr. Kaufmann
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- Alessa
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- Dahlia
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Avaliações em destaque
The story follows Harry Mason as he is driving to the resort town of Silent Hill with his daughter Cheryl for vacation. Late during a mysterious woman jumps out in front of the car, causing Harry to panic and veer offroad. His car slams into the side of a big tree, knocking him out in the process. When Harry awakens a thick fog lingers about him and his daughter Cheryl is missing. Scared and confused he stumbles about, entering the town of Silent Hill.
Everything about his game is brilliant. Instead of being a typical zombie blasting, monster smashing horror game, Silent Hill focuses on the little, more disturbing things. Take for example the most simplistic chill of the game. Harry is standing in the derelict school when a toy phone rings, picking it up he hears his daughter Cheryl crying and pleading to him on the other end of the phone. While it may sound dumb in writting, when actually viewing the sequence, you cant help but shudder at the thought of what may be happening to her. In your explorations you will come across six key lcations: the School, the Hospital, the Church, the Docks, the Amusement Park, and the Sewers, all of which have their own horrifing secrets. I myself got most creeped out in the Sewers. Imagine yourself trudging through a disgusting tunnels in pure darkness, when all around you hear is gurgling noise of a creature and your own heartbeat. And at any moment it may attack you. But from where? You can barely see anything. Belive me when I say I nearly jumped out of my skin every time a creature jumped out or sewer grating dropped out from beneath my feet.
If your looking for a REALLY good scare, rent Silent Hill, turn off all the lights, and cuddle your favorite teddy bear. It is THE best survival-horror game ever. Every town has its secrets, some are just darker than others...
There's graphic fog all over this game, but it really adds to the atmosphere, and in all fairness, for a six-year-old PSone game it has remarkable rendering and lighting effects, and some good cutscenes. Of course, the reason to play this game is the sheer psychological terror. Somewhere in Japan, somebody said, "Let's make a video game where everything might or might not be real, where the player probably doesn't have the resources to kill all of the enemies, and where the few interactions with other characters are unnerving and leave you feeling even more lonely than before." By the time you reach the "Nowhere" section at the end of the game, I swear you will be going insane.
Suffice to say that the endings are unsatisfying, but nothing could really sum up a game like this. After playing it once or twice for real, do yourself a favor and get the procedure for the "UFO Ending"; it'll help calm your nerves and keep the whole thing in perspective.
Truly a unique game.
Graphics: The graphics are decent. They aren't anything special by any standards, but lighting is impressive for ps1.
Sound: Sound design is excellent, and the music is incredibly scary and intense. Constantly puts you on edge.
Gameplay: It's pretty good. You walk around dimly lit areas and fight off enemies. Very scary and lots of anticipation, since you never know their location, but you know that they are there. Truly amazing.
Innovation: This is one of the scariest and most unique games ever made, and is in the top 10 ps1 games.
Você sabia?
- CuriosidadesThe streets in Silent Hill are named after famous science-fiction and horror authors: Richard Bachman (Stephen King), Robert Bloch, Ray Bradbury, Michael Crichton, James Ellroy, Jack Finney, Dean R. Koontz, Ira Levin, Richard Matheson, Carl Sagan, John Sandford, Dan Simmons, and F. Paul Wilson.
- Erros de gravaçãoThe type of shotgun Harry gets is a double barrel shotgun, meaning that it can only hold 2 shells. Yet, once the shotgun is fully loaded, it can hold 6 shells.
- Citações
Harry: This may sound really off the wall, but listen to me. You've got to believe me. I've not gone crazy, and I'm not fooling around. At first I thought I was losing my mind. But now I know I'm not. It's not me. This whole town. It's being invaded by the Otherworld. A world of someone's nightmarish delusions come to life. Little by little the invasion is spreading. Trying to swallow up everything in darkness.
- ConexõesFeatured in Playstation Underground: Issue 2.3 (1998)
- Trilhas sonorasEsperándote
Produced by Rika Muranaka
Words and music by Rika Muranaka
Translated by Daniel Monteverdo
Arranged by Rika Muranaka & Omar Valente
Performed by Vanesa Quiroz