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IMDbPro

Descent³

  • Videogame
  • 1999
  • T
AVALIAÇÃO DA IMDb
8,2/10
64
SUA AVALIAÇÃO
Descent³ (1999)
Descent 3
Reproduzir trailer0:59
1 vídeo
2 fotos
ActionSci-Fi

Adicionar um enredo no seu idiomaAfter a warp drive malfunction, the Material Defender finds himself barely alive, and falling into a sun. Saved from death by some locals, you discover that Dravis, head of the Post Terran M... Ler tudoAfter a warp drive malfunction, the Material Defender finds himself barely alive, and falling into a sun. Saved from death by some locals, you discover that Dravis, head of the Post Terran Mining Corporation, deliberately had you killed. Having experimented with the virus that tu... Ler tudoAfter a warp drive malfunction, the Material Defender finds himself barely alive, and falling into a sun. Saved from death by some locals, you discover that Dravis, head of the Post Terran Mining Corporation, deliberately had you killed. Having experimented with the virus that turns robots into killers, you were a liability. With a new GL-class Pyro, you plan on getti... Ler tudo

  • Direção
    • Matt Toschlog
  • Roteirista
    • Daniel McMillan
  • Artistas
    • George DelHoyo
    • Adrienne Barbeau
    • David Warner
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,2/10
    64
    SUA AVALIAÇÃO
    • Direção
      • Matt Toschlog
    • Roteirista
      • Daniel McMillan
    • Artistas
      • George DelHoyo
      • Adrienne Barbeau
      • David Warner
    • 3Avaliações de usuários
    • 1Avaliação da crítica
  • Veja as informações de produção no IMDbPro
  • Vídeos1

    Descent 3
    Trailer 0:59
    Descent 3

    Fotos1

    Ver pôster

    Elenco principal8

    Editar
    George DelHoyo
    George DelHoyo
    • Material Defender
    • (narração)
    Adrienne Barbeau
    Adrienne Barbeau
    • Dr. Katelyn Harper
    • (narração)
    David Warner
    David Warner
    • Dravis
    • (narração)
    Maurice LaMarche
    Maurice LaMarche
    • Additional Voices
    • (narração)
    Carol Bilger
    • Additional Voices
    • (narração)
    Britta Hudson
    • Additional Voices
    • (narração)
    Charles Rocket
    Charles Rocket
    • Additional Voices
    • (narração)
    • (as Charlie Rockett)
    Danny Wells
    Danny Wells
    • Additional Voices
    • (narração)
    • Direção
      • Matt Toschlog
    • Roteirista
      • Daniel McMillan
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários3

    8,264
    1
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    10

    Avaliações em destaque

    9FreeMediaKids

    95% -- a true classic that tragically never received player recognition

    PROS
    • The final chapter to the Descent trilogy saga was greatly needed for a story that was a little more than half-complete, and, executed using the right scripting, Descent 3 helps explain the entire situation about PTMC robots, why they were corrupt, and who was behind all of the attacks throughout the saga. (Forget the animation of the cutscenes that is rather dated and thus somewhat cringeworthy, although it may also make the cutscenes fun to watch because of the so-bad-it's-good effect.)
    • The graphics even for a Windows 98 game are the very type that makes us want to take them seriously and solemnly respect them, which is to say, it is among the best-looking graphics even by today's standards. The audio fits well as an excellent quality, too, and that music...
    • The artificial intelligence is greatly enhanced (they are more aware of their surroundings and stay being involved) and unpredictable, and the combat is surprisingly challenging, especially more so without powerups or on a higher difficulty level.
    • What makes this game arguably the best in the saga is the ability to fly in outside environments. Previously, we were busy navigating only mines and destroying reactors before escaping through an exit. With this, however, the game allows players to fly in mines and in the outside environment, allowing a true sense of variety.
    • Another thing that makes this game the best in the saga is that each mission has its own objectives for the player to complete, primary and sometimes secondary. Previously, we would play numerous varying levels with the primary objective being to destroy the mine's reactor core and escaping and the secondary objective to rescue hostages (for which the game rewarded the player). Descent 3 promises that numerous types of missions are possible.
    • Multiplayer is greatly expanded again, and it seems that it has reached the best that it could. One of the most functional and most developed multiplayer out there.
    • The useful wireframe automap has been entirely replaced with an even more useful one with textures, and using it is easier and clearer than it ever was beforehand.
    • Undisappointingly, it has played it safe and retained all the features that make a Descent game what it should be: level editor, first-person shooter perspective, robots, multiplayer, cooperative, secret areas and levels--I could go on.
    • There may not be the Pyro-GX anymore, or the Earthshaker Missile, but there are three ships (plus another in the expansion pack that comes with the Steam version) with their own statistics, with one average, the second fast but weak, and the last slow but powerful, and there are more weapons like the Black Shark missile with more originality and an even wider variety of function. And we also have the beloved Guide-Bot as a sidekick that comes with us for all of the campaign. Like the one in the game's predecessor, it is of high assistance, which may make it and the Material Defender an excellent duo. However, powerups can make it an excellent weapon.


    NEUTRAL
    • Descent 3's campaign, Retribution, somewhat falls "short" in that it partly feels like a comprehensive summary of a larger story, leaving some questions to be answered in the end, although all the important plot points are given. Descent 3: Mercenary seems to have resolved the issue, so this does not apply.


    CONS
    • The game has been notorious for bugs such as those that would cause the game to crash apparently without an explanation, and unfortunately, at version 1.4, it still is somewhat buggy. The crashing is occasional, though somewhat predictable, and it can be made even rarer if one can identify the cause of the crash (such as using the Guide-Bot in multiplayer and exiting the Descent 3 windows perhaps to calibrate the joystick before returning) and avoid it. Gameplay-wise, I do not expect people to have too much trouble with bugs such as the Guide-Bot seemingly swaying to and fro in one area.


    CONCLUSION: It may be a commercial failure, and the bugs may occasionally throw off some gamers, but Descent 3 firmly stands as a 6DOF classic to one of the greatest game series, and with a consistent conclusion. Speaking of which...

    P.S. Rest in peace, Descent. It may be true that there may never be a Descent 4 (though we do have Descent: Underground and Overload) and that the causative commercial failure was Interplay's fault, but you rocked the world with your inspiration and at least completed the entire story with 3. See you later. <:-(
    imdb-6494

    Very fast, very fun. Multi-player is where it's at!

    Although Descent 3 is an old game I would have to say it's my favorite game because of the heart pounding speed and complexity of the controller. This game has a very steep learning curve and many beginners become overwhelmed quickly. The single player part of this game is lots of fun but should be used primarily as a training session for the multi-player. Multi-player is where this game really takes off and you begin to feel at one with your ship. You will fly against some incredibly good people that have been playing this game for years. Because this game is so fast and fun it really keeps you challenged and that's why it has remained so popular for so long when other games would have faded from memory long ago. If you haven't tried Descent 3 you can find it for sale on the internet at a very reasonable price.

    Enredo

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    • Curiosidades
      The "Homunculus" boss robot, found on Mars, has two robots from Descent 1 as parts, signifying its ancientness. It has Class 1 Drones in its mouth, and uses an Advanced Lifter as a claw arm.
    • Erros de gravação
      The Guide-Bot, a robotic assistant that first appeared in Descent 2, is known to "get stuck" when asked by the player to lead them to a destination. When doing so, the unit will fly back and forth in one position as if indeed stuck, which is an unintentional bug.
    • Conexões
      Featured in Troldspejlet: Episode #21.2 (1999)

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    Detalhes

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    • Data de lançamento
      • 1 de julho de 1999 (Estados Unidos da América)
    • Países de origem
      • Canadá
      • Estados Unidos da América
    • Idioma
      • Inglês
    • Também conhecido como
      • D3
    • Empresas de produção
      • Interplay Entertainment
      • Outrage Entertainment
      • Tantrum (a divison of Interplay Productions)
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Mixagem de som
      • Dolby

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