Adicionar um enredo no seu idiomaAfter having his Ocarina stolen by the masked Skull Kid, Link sets off on a quest to save the land of Termina from getting destroyed in three days.After having his Ocarina stolen by the masked Skull Kid, Link sets off on a quest to save the land of Termina from getting destroyed in three days.After having his Ocarina stolen by the masked Skull Kid, Link sets off on a quest to save the land of Termina from getting destroyed in three days.
- Prêmios
- 1 indicação no total
Fujiko Takimoto
- Link
- (narração)
Sachi Matsumoto
- Skull Kid
- (narração)
Mari Maruta
- Jim
- (narração)
- …
Takeharu Ônishi
- Tingle
- (narração)
- (as Takeharu Onishi)
- …
Nobuyuki Hiyama
- Fierce Deity Link
- (narração)
Jun Mizusawa
- Princess Zelda
- (narração)
Takashi Nagasako
- Gorman Brothers
- (narração)
Yayoi Jinguji
- Great Fairies
- (narração)
- …
Avaliações em destaque
10 out of 10 - A Haunting Masterpiece Reimagined
A Darker Time, A Deeper Journey
Majora's Mask 3D isn't just a remaster-it's a respectful and refined rebirth of one of the boldest Zelda titles ever made. From the eerie moon looming overhead to the ticking clock that defines your every move, this isn't a heroic tale of destiny-it's a desperate fight against time, grief, and the unraveling of identity.
Released on the Nintendo 3DS, this version preserves the chilling atmosphere and emotional depth of the original Nintendo 64 classic, while making some key adjustments to modernize the experience for both longtime fans and newcomers.
Gameplay: A Clockwork Challenge
At its core, Majora's Mask is built around its 3-day cycle-a constantly resetting loop that gives everything urgency and consequence. The 3DS version makes it more accessible without watering it down: The Bomber's Notebook has been overhauled, helping you keep track of side quests and character schedules more intuitively.
Saving is now far more flexible thanks to the addition of Owl Statues and Feather Statues, removing the original's save restrictions without destroying the tension.
Time manipulation is more precise, allowing you to jump to any hour rather than just advancing to dawn or nightfall.
These changes don't make the game easier-they make it sharper. You still feel the weight of time, but now your tools to resist it are stronger and more refined.
Masks & Transformation: Zelda at Its Most Symbolic
This is the Zelda where Link doesn't just wear masks-he becomes them.
Deku Link: childlike and fragile, a symbol of lost innocence.
Goron Link: strong but heavy, burdened by legacy and duty.
Zora Link: fluid and free, but driven by grief.
Each transformation carries its own story, its own trauma, and its own beauty. This isn't about collecting items-it's about wearing the memories of the dead, becoming their voices, and bringing peace to a world teetering on the edge.
Visuals: The World Feels Alive... and Unsettling
The upgraded visuals on the 3DS breathe new life into Termina. The lighting is more dynamic, the character models are sharper, and environments are richer without losing their eerie charm. The haunting, dreamlike feeling of the original is intact-if anything, it's even more vivid.
And yes, the moon still stares into your soul.
Music & Atmosphere: An Unforgettable Tone
This game doesn't have the soaring heroism of Ocarina of Time. Instead, it's filled with melancholic piano riffs, ambient dread, and emotionally loaded motifs. Each area, each mask, each quest has a weight to it-loss, redemption, hope, decay. The music ties it all together in a way that lingers long after the 72 hours reset.
Verdict: A Dark Jewel in Zelda's Crown
Majora's Mask 3D honors everything that made the original game so powerful-its strange tone, its emotional core, and its refusal to follow traditional Zelda structure-while fine-tuning the mechanics to match modern expectations. It's not just about saving the world; it's about understanding it, healing it, and saying goodbye.
10 out of 10 - A timeless journey through fear, identity, and fleeting hope. The 3DS version doesn't just preserve Majora's Mask-it perfects it.
A Darker Time, A Deeper Journey
Majora's Mask 3D isn't just a remaster-it's a respectful and refined rebirth of one of the boldest Zelda titles ever made. From the eerie moon looming overhead to the ticking clock that defines your every move, this isn't a heroic tale of destiny-it's a desperate fight against time, grief, and the unraveling of identity.
Released on the Nintendo 3DS, this version preserves the chilling atmosphere and emotional depth of the original Nintendo 64 classic, while making some key adjustments to modernize the experience for both longtime fans and newcomers.
Gameplay: A Clockwork Challenge
At its core, Majora's Mask is built around its 3-day cycle-a constantly resetting loop that gives everything urgency and consequence. The 3DS version makes it more accessible without watering it down: The Bomber's Notebook has been overhauled, helping you keep track of side quests and character schedules more intuitively.
Saving is now far more flexible thanks to the addition of Owl Statues and Feather Statues, removing the original's save restrictions without destroying the tension.
Time manipulation is more precise, allowing you to jump to any hour rather than just advancing to dawn or nightfall.
These changes don't make the game easier-they make it sharper. You still feel the weight of time, but now your tools to resist it are stronger and more refined.
Masks & Transformation: Zelda at Its Most Symbolic
This is the Zelda where Link doesn't just wear masks-he becomes them.
Deku Link: childlike and fragile, a symbol of lost innocence.
Goron Link: strong but heavy, burdened by legacy and duty.
Zora Link: fluid and free, but driven by grief.
Each transformation carries its own story, its own trauma, and its own beauty. This isn't about collecting items-it's about wearing the memories of the dead, becoming their voices, and bringing peace to a world teetering on the edge.
Visuals: The World Feels Alive... and Unsettling
The upgraded visuals on the 3DS breathe new life into Termina. The lighting is more dynamic, the character models are sharper, and environments are richer without losing their eerie charm. The haunting, dreamlike feeling of the original is intact-if anything, it's even more vivid.
And yes, the moon still stares into your soul.
Music & Atmosphere: An Unforgettable Tone
This game doesn't have the soaring heroism of Ocarina of Time. Instead, it's filled with melancholic piano riffs, ambient dread, and emotionally loaded motifs. Each area, each mask, each quest has a weight to it-loss, redemption, hope, decay. The music ties it all together in a way that lingers long after the 72 hours reset.
Verdict: A Dark Jewel in Zelda's Crown
Majora's Mask 3D honors everything that made the original game so powerful-its strange tone, its emotional core, and its refusal to follow traditional Zelda structure-while fine-tuning the mechanics to match modern expectations. It's not just about saving the world; it's about understanding it, healing it, and saying goodbye.
10 out of 10 - A timeless journey through fear, identity, and fleeting hope. The 3DS version doesn't just preserve Majora's Mask-it perfects it.
I played both the original and this game all the way through and I didn't find too many differences but..the overall feel of the remake is so much different then the original and many of the things that made the original fun to play like jumping and dashing off Lili pads and other small stuff like that are gone. The creator of the original said he wanted to fix what he hated about the original but in the end it just made it worse for me. It's an amazing game but if you want the better experience just play the original simply for a more nostalgic and fun story that it should be played like. So yeah :D.
I absolutely LOVE Zelda. I play both O.O.T. And M.M. every year since I was 8. It's a huge part of my childhood and my brother's and I both bonded over these games (still do!).
The only complaint I have is how they changed how the way you swim when you are Mikau. In the 64 you freely swim fast and gracefully but in the DS version it uses your magic to be able to swim like that. I'm just not a fan of it.
The only complaint I have is how they changed how the way you swim when you are Mikau. In the 64 you freely swim fast and gracefully but in the DS version it uses your magic to be able to swim like that. I'm just not a fan of it.
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