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Sonic Mania

  • Videogame
  • 2017
  • E
AVALIAÇÃO DA IMDb
8,2/10
2,7 mil
SUA AVALIAÇÃO
Sonic Mania (2017)
Comic-Con 2016 trailer
Reproduzir trailer1:59
5 vídeos
49 fotos
ActionAdventureFamilyFantasySci-Fi

Adicionar um enredo no seu idiomaFollowing the events of Sonic & Knuckles (1994), Sonic and Tails receive a energy reading from Angel Island and board their biplane to investigate. However, Doctor Eggman sends an elite grou... Ler tudoFollowing the events of Sonic & Knuckles (1994), Sonic and Tails receive a energy reading from Angel Island and board their biplane to investigate. However, Doctor Eggman sends an elite group of EggRobos to reach the signal before Sonic and Tails.Following the events of Sonic & Knuckles (1994), Sonic and Tails receive a energy reading from Angel Island and board their biplane to investigate. However, Doctor Eggman sends an elite group of EggRobos to reach the signal before Sonic and Tails.

  • Roteiristas
    • Christian Whitehead
    • Yuji Naka
    • Naoto Ohshima
  • Artista
    • Takenobu Mitsuyoshi
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,2/10
    2,7 mil
    SUA AVALIAÇÃO
    • Roteiristas
      • Christian Whitehead
      • Yuji Naka
      • Naoto Ohshima
    • Artista
      • Takenobu Mitsuyoshi
    • 16Avaliações de usuários
    • 21Avaliações da crítica
  • Veja as informações de produção no IMDbPro
    • Prêmios
      • 4 indicações no total

    Vídeos5

    Sonic Mania (VG)
    Trailer 1:59
    Sonic Mania (VG)
    Sonic Mania: Green Hill Gameplay
    Trailer 5:15
    Sonic Mania: Green Hill Gameplay
    Sonic Mania: Green Hill Gameplay
    Trailer 5:15
    Sonic Mania: Green Hill Gameplay
    Sonic Mania: Comic-Con Trailer
    Trailer 1:58
    Sonic Mania: Comic-Con Trailer
    Sonic Mania
    Trailer 1:53
    Sonic Mania
    Sonic Mania: Infomercial
    Trailer 0:53
    Sonic Mania: Infomercial

    Fotos49

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    Elenco principal1

    Editar
    Takenobu Mitsuyoshi
    • Announcer
    • (narração)
    • Roteiristas
      • Christian Whitehead
      • Yuji Naka
      • Naoto Ohshima
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários16

    8,22.6K
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    Avaliações em destaque

    6vippinftw

    Good for a nostalgic kick.

    While this game is great for the nostalgia, the main game is over way too soon, which all the extra 'modes' just replaying the same game over again which different attributes of extra characters. I was very disappointed to not see the ability to play the original games (Sonic 1, 2, 3) or even a full iteration of the Mean Bean Machine. Being able to play through all the original games, not just this remake of a few chosen levels (No Marble Garden Zone?!?) would have added a lot of replayability and kept me playing for weeks, not for days. Great idea for a PS4 release, just not enough content.
    9avisegal

    Best Sonic Game Ever

    Ok, I'm just gonna say this right now, I played only 4 sonic games... and they are all 2d ones.... I strongly want to play the 3d titles and sonic 3, but Sonic Mania is still my favorite game of all time, the sprite quality is beautiful, the music is amazing, the balance between platforming and speed is perfect, the new levels are just a blast to play and while it is kinda disappointing that there are more old levels, they are remixed and feel fresh again. the main mode is so fun and so are all the others, expect for one, encore mode, it is the reason I give sonic mania a 9/10 but even with that I cant help but play this game over and over again.



    so I give sonic mania (plus) a 9/10
    flashwahoo

    the only good sonic game in the last 20 years

    Sonic Mania is the only good sonic game in the last 20 years which is sad because it was made by a fan!

    It even says Sega PROUDLY presents before the title screen which this (as far as i know) is the only sonic game that says this.

    God sega is pathetic

    Anyway the game is fun It's very fast and fluid and has some great variety in its presentation.

    Really the only issues i have are its length and ending The final boss doesn't feel like one at all

    And yes i know that if you collect all 7 chaos emeralds you'll unlock another world but they're so well hidden here that its not worth it

    Running into every solid wall and looking for anything that looks even remotely breakable ruins the fast pace of the game

    Sonic 2 got special stages right in that aspect.
    10rcadavidson

    One of those modern goldies that plays like the oldies (Switch version reviewed)

    With two Sonic games coming out this year, Sega starts off strong with Sonic Mania, essentially a love letter to the Genesis titles made by fan-game creator Christian Whitehead and using his Retro Engine. Basically, this game is what Sonic 4 Part 1 and 2, which were average games at best, should be.

    The first thing I have to say is the level design is superb. They provide a nice balance between platforming and speed, and even with levels that were simply reused themes, such as Green Hill Zone, have some sort of twist. Controls are also nice and responsive (as far as gameplay is concerned) and works well with either single or duo Joy-Con play. The graphics also receive an upgrade from the Genesis. In fact, I could go as far as to say it's more like a 32x, maybe Saturn, game, and the animation is pretty fluid and bouncy. In the special stages, it goes into an Emerald Stage, which is chasing an UFO to catch get the Emerald, goes into a Saturn like style, which keeps use with the classic aesthetic the game has.

    If there are some issues I have, they're small, but they are noticeable. First of all, this is the Switch version I'm reviewing, and these problems seem to be exclusive for the platform. Also, from what research I've did, the port to Switch was done by Tantalus Media, who were responsible for many licensed games, though they do port jobs such as Legend of Zelda Twilight Princess HD, Zombi (which is basically Zombi U for PS4, Xbox One, and PC), and the soon to be release Rime for Switch, so I can't blame the main devs themselves, and I can only imagine the company will do a better job with Switch games in the future. Anyway, one of these two issues is that the special stages, which I'm sure isn't that demanding on the Switch, does drop frames. They're not big dips like 60 fps all the way to 15 fps. It just drops down to the 50s for a second and that's it, and that's if you experience it. Another, more noticeable issue is that the Home and Screenshot buttons have a delay. Yeah, you heard that right. These two buttons have a delay on the Nintendo Switch, and sometimes, they don't even work. Again, they're not gamebreaking bugs, easily overlooked even, but it's kind of disappointing that they exist. They should be fixed whenever they release a patch though.

    Simply put, this game is a love letter to the classic games of the Genesis, and whatever system you want it for, it's a must have, and even with the Switch version's problems, it's still the version I recommend getting, if you have one. It's simply that much of a blast, even without Blast Processing.

    UPDATE: Due to a recent patch that was FINALLY delivered. Not only did they fix the Home button issue, but they added a separate button for Super Form, which is now X instead of tapping jump twice, so no accidental transformations.
    8coasterdude44

    2D Sonic Awesomeness is back

    Ever since I heard of this game being advertised I was hopeful. It promised a return to the bliss of early 2D sonic games. It also brings the style of those games and brings it into the present day with a mixture of revamped classic stages and new original stages as well. The game design is 2D platforming brilliance with a perfect difficulty spike and an incredible soundtrack.

    The graphics are crisp and vibrant with tight controls. It everything I ever wanted from a 2D Sonic game and I'll be playing it for a very long time. Thanks Christian Whitehead for making 2D Sonic awesome again!

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    Enredo

    Editar

    Você sabia?

    Editar
    • Curiosidades
      The game wasn't made by Sonic Team themselves; instead it was developed by Christian Whitehead who is mostly known in the Sonic community for his ports of the classic Sonic games to IOS and Android devices.
    • Conexões
      Featured in Outside Xtra: 11 New Games out in August 2017 for PS4, Xbox One, Switch, PC (2017)
    • Trilhas sonoras
      Green Hill Zone
      Composed by Masato Nakamura

    Principais escolhas

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    Detalhes

    Editar
    • Data de lançamento
      • 17 de julho de 2018 (Estados Unidos da América)
    • Países de origem
      • Japão
      • Estados Unidos da América
    • Centrais de atendimento oficiais
      • Official Site (Japan)
      • Official Site (United States)
    • Idioma
      • Inglês
    • Também conhecido como
      • Sonic Discovery
    • Empresas de produção
      • Christian Whitehead
      • Headcannon
      • Pagoda West Games
    • Consulte mais créditos da empresa na IMDbPro

    Especificações técnicas

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    • Cor
      • Color
    • Mixagem de som
      • Dolby Digital
      • Dolby Atmos
      • 12-Track Digital Sound
      • IMAX 6-Track

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