VALUTAZIONE IMDb
7,6/10
2032
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaA man must travel the nine circles of hell to save his beloved wife and repent for his own sins.A man must travel the nine circles of hell to save his beloved wife and repent for his own sins.A man must travel the nine circles of hell to save his beloved wife and repent for his own sins.
- Regia
- Sceneggiatura
- Star
Dee Bradley Baker
- Death
- (voce)
- (as Dee Baker)
- …
Pollyanna McIntosh
- Bella
- (voce)
Richard Moll
- Death
- (voce)
- …
Adjoa Andoh
- Background Shades
- (voce)
- …
Peter Egan
- King Richard I
- (voce)
- …
John Vickery
- Lucifer
- (voce)
Lewis Macleod
- Marc Antony
- (voce)
- …
Timothy Watson
- Background Shade
- (voce)
- (as Tim Watson)
- …
Bart McCarthy
- Virgil
- (voce)
- …
Ayako Kawasumi
- Beatrice
- (Japanese version)
- (voce)
Recensioni in evidenza
I bought Dante's Inferno because I read so many reviews stating that the game is very similar to God of War (it was also very clear from the trailer). I never thought that even the controls would be the same! Although Dante's Inferno is a nice game, with an OKAY story, but I am very disappointed that the creators of this game seem to have taken everything from God of War. Also, when you plan the game, the environment around you does not change, you are in inferno for almost all of the game. The change of background is very important in making a game succeed.
I rated this game as 7 because it is nice to play, bashing all the minions of Lucifer. My opinion is that I do not feel that this game will be as good as God of War, although the creators have tried very hard to do so. God of war will be released in a couple of days (16th March 2010). We'll see how that game would compare to Dante's Inferno.
I rated this game as 7 because it is nice to play, bashing all the minions of Lucifer. My opinion is that I do not feel that this game will be as good as God of War, although the creators have tried very hard to do so. God of war will be released in a couple of days (16th March 2010). We'll see how that game would compare to Dante's Inferno.
I was hoping this game would be a mindless hack and slash game when I got it with some nice scenery to look at. It accomplished this task for the most part, but was not quite as good as I was expecting it to be. The story has Dante defeating death and making his way into the depths of hell to reclaim the soul of his love, Beatrice. So you battle your way through the nine layers of hell using the scythe you steal from death and a cross from your beloved. Throughout the game you also run across damned souls who you get to either punish or absolve and this constitutes the leveling process of the game as you can add attacks to the scythe which is a unholy weapon and the cross which is of course a holy one. The combat is rather fluid and I tore through the enemies no problem. Of course, I had the game set on minimum difficulty so no surprise there. The game did offer some frustrations in the form of jumping from place to place and doing some swinging and climbing tricks. The enemies probably did not kill me once, however, I died numerous times thanks to falling into various pits filled with gold, blood you name it I fell into it. The level designs were somewhat good, somewhat not as good as I was expecting. I was expecting the lust phase of the game to be more risqué than it was and the final levels were rather underwhelming after the forest portion of the game. Still, it was a nice diversion for a bit, but this is made by EA so expect an underwhelming ending.
I've bought Dante's Inferno shortly after its release, simply because I needed a hack'n slay fix. To be honest, I regret that purchase. I really don't understand all the high praise this game got.
While it does copy God of War wherever it can, that in itself isn't a bad thing in my opinion, games do that all the time. Sadly, it doesn't offer the same quality as God of War does.
First and foremost, the controls just aren't tight enough. They work and after a bit of time you will be able to pull off some decent moves, but overall it just doesn't feel as if you're directly in control. To me, it often felt like shouting instructions to the guy and waiting for him to do as I say.
The next important thing about a game such as this, level design, isn't that great, either, and often gets pretty atrocious: Camera angles in platforming sequences often make it hard to judge where your character really is in the scene. Jumping forward onto a slowly moving, rather large platform, shouldn't be a gamble. Checkpoints are regularly placed before menial tasks, but not before harder bits. The result of this can be pretty infuriating: For me it's just plain annoying to open several chests and do some very easy platforming time and time again only to die at the following fight.
Presentation-wise the game isn't bad, but not jaw-dropping, either. Often it looks good, sometimes even offers some vistas that are worth the ride, but some of the things that get repeated throughout the game simply look like a PS2 game (the souls swimming in a liquid or the walls "of the damned", for example).
It's a bit sad that they wasted all the potential the idea of the game had. If you really need a hack'n slay and have played all the others out there, just rent it.
While it does copy God of War wherever it can, that in itself isn't a bad thing in my opinion, games do that all the time. Sadly, it doesn't offer the same quality as God of War does.
First and foremost, the controls just aren't tight enough. They work and after a bit of time you will be able to pull off some decent moves, but overall it just doesn't feel as if you're directly in control. To me, it often felt like shouting instructions to the guy and waiting for him to do as I say.
The next important thing about a game such as this, level design, isn't that great, either, and often gets pretty atrocious: Camera angles in platforming sequences often make it hard to judge where your character really is in the scene. Jumping forward onto a slowly moving, rather large platform, shouldn't be a gamble. Checkpoints are regularly placed before menial tasks, but not before harder bits. The result of this can be pretty infuriating: For me it's just plain annoying to open several chests and do some very easy platforming time and time again only to die at the following fight.
Presentation-wise the game isn't bad, but not jaw-dropping, either. Often it looks good, sometimes even offers some vistas that are worth the ride, but some of the things that get repeated throughout the game simply look like a PS2 game (the souls swimming in a liquid or the walls "of the damned", for example).
It's a bit sad that they wasted all the potential the idea of the game had. If you really need a hack'n slay and have played all the others out there, just rent it.
See, i was looking forward to finally play this...people always talked so much about it...but, it was not that good...just ok... and since I already know the whole history, since there is the book and the animation... I played like half of it but couldnt continue... and half was a lot...8 hours and i was in the same place that people that already know everythig about the game took like 2 hours... so, when it started to be more of a chore than a fun time I had to stop. And like i said, usually these types of games make me play through it all just to know the story...but since here everyone already knows it...
It is really bothering me, this is like the second game in my life that i did not finished it... I really do not like not finishing games kkkkk.
A fairly enjoyable God of War hack n' slash clone with Dante imagery. Unfortunately, it's just not as memorable or groundbreaking as God of War, leaving it a pretty forgettable gaming affair. In fact, I'd forgotten this game existed for years, even after having beaten it!
Lo sapevi?
- QuizOscar Isaac was fired from the game for his allegedly terrible voice acting.
- Citazioni
Dante Alighieri: We moved toward the city, secure in our holy cause, and beheld such a fortress. And on every hand I saw a great plain of woe and cruel torment. Bitter tombs were scattered with flame made to glow all over, hotter then iron need be for any craft. And such dire laments issued forth as come only from those who are truly wretched, suffering and forever lost!
- ConnessioniFeatured in Sage Reviews: Dante's Inferno (2010)
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