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Lara Croft Tomb Raider: Legend

  • Videogioco
  • 2006
  • T
VALUTAZIONE IMDb
8,0/10
2727
LA TUA VALUTAZIONE
Lara Croft Tomb Raider: Legend (2006)
Lara Croft Tomb Raider: Legend
Riproduci trailer3: 19
3 video
65 foto
ActionAdventureFantasy

Aggiungi una trama nella tua linguaLara Croft searches for the mythical sword Excalibur, racing across the world against her presumed dead friend.Lara Croft searches for the mythical sword Excalibur, racing across the world against her presumed dead friend.Lara Croft searches for the mythical sword Excalibur, racing across the world against her presumed dead friend.

  • Regia
    • Jason Bell
  • Sceneggiatura
    • Toby Gard
    • Eric Lindstrom
    • Aaron Vanian
  • Star
    • Keeley Hawes
    • Alex Désert
    • Greg Ellis
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,0/10
    2727
    LA TUA VALUTAZIONE
    • Regia
      • Jason Bell
    • Sceneggiatura
      • Toby Gard
      • Eric Lindstrom
      • Aaron Vanian
    • Star
      • Keeley Hawes
      • Alex Désert
      • Greg Ellis
    • 33Recensioni degli utenti
    • 5Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Ha vinto 1 BAFTA Award
      • 1 vittoria e 4 candidature totali

    Video3

    Lara Croft Tomb Raider: Legend
    Trailer 3:19
    Lara Croft Tomb Raider: Legend
    Lara Croft Tomb Raider: Legend
    Trailer 1:12
    Lara Croft Tomb Raider: Legend
    Lara Croft Tomb Raider: Legend
    Trailer 1:12
    Lara Croft Tomb Raider: Legend
    Lara Croft Tomb Raider: Legend
    Trailer 2:12
    Lara Croft Tomb Raider: Legend

    Foto65

    Visualizza poster
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    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster
    + 59
    Visualizza poster

    Interpreti principali13

    Modifica
    Keeley Hawes
    Keeley Hawes
    • Lara Croft
    • (voce)
    Alex Désert
    Alex Désert
    • Zip
    • (voce)
    Greg Ellis
    Greg Ellis
    • Alister Fletcher
    • (voce)
    Alan Shearman
    Alan Shearman
    • Winston
    • (voce)
    Kath Soucie
    Kath Soucie
    • Amanda Evert
    • (voce)
    Melissa Lloyd
    • Anaya Imanu
    • (voce)
    Rino Romano
    Rino Romano
    • James W. Rutland Jr.
    • (voce)
    Paul Nakauchi
    Paul Nakauchi
    • Toru Nishimura
    • (voce)
    Michael Hagiwara
    Michael Hagiwara
    • Shogo Takamoto
    • (voce)
    Alastair Duncan
    Alastair Duncan
    • Narrator
    • (voce)
    • (as Alistair Duncan)
    • …
    Ève Karpf
    • Lady Croft
    • (voce)
    • (as Eve Karpff)
    Charlotte Sparey
    Charlotte Sparey
    • Child Lara
    • (voce)
    Ana Jiménez
    • Lara Croft
    • (Spanish version)
    • (voce)
    • Regia
      • Jason Bell
    • Sceneggiatura
      • Toby Gard
      • Eric Lindstrom
      • Aaron Vanian
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti33

    8,02.7K
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    Recensioni in evidenza

    8nicholaspace

    Great game though a bit short

    I have played all other tomb raider games and must say that legend is definitely the best one out there in my opinion. Though it is a rather short game (which i am sure you have read elsewhere) it is still a great game. For one the graphics are excellent, making characters look more realistic than ever, and also there is more conversation than the previous tomb raider games which makes you feel more involved with the story. Overall it does use a lot of elements from the Prince of Persia games, but then again there isn't anything wrong with that since they were great, so adding a few things from them isn't bad.

    So great game, great graphics and story, rather short. Well if you don't like the idea of it being short, try renting the game, its definitely worth a try!
    9unbreakable16

    This is what Tomb Raider 2 should have been

    I feel compelled to write something here to counter that ridiculous bad review. Yes, the control is different. That's a GOOD thing. The control in the earlier games was TERRIBLE. I can't believe someone would actually want to go back to controlling Lara like a truck. Yes, you would need a gamepad for the PC version also (just get a 360 pad and plug it in)-but again, this is a GOOD thing. Most ANY game with this type of viewpoint and control will function better with a control pad-so use one! And how many games of ANY type use the keyboard exclusively now? I played the original Tomb Raider DESPITE the control, not BECAUSE of the control… The original Tomb Raider had a great atmosphere and theme, and an interesting character. But it also had a lot of flaws. The control was terrible and unforgiving. The puzzles were frequently arbitrary and too difficult. It was easy to overlook the problems in that first game though, because for one thing it was one of the very first 3D adventure games, and was doing so much new. The problem came when Toby Gard (and I forget the other guy's name) were ousted from Core, and Core then proceeded to remake that same exact game over and over again. The sequels were basically level packs released year after year, without addressing any of the huge flaws the very first game had.

    Well Legend gets a new developer (Crystal Dynamics), with a team headed up by Toby Gard-the guy who created the first game to begin with-and it FINALLY fixes everything that was wrong. The control has gone from being a chore, to actually being FUN on a "moment to moment basis". In other words, the act of just moving Lara around and interacting with the environments is fun now. The game has a solid physics engine, which many puzzles use to great effect. The puzzles seem more "organic" now-more "realistic" to the environments, rather than seeming arbitrary. As a result they're also much easier to figure out (which is a good thing, I think). Between that, the vastly better control, and the frequent restart points (at least on the X-Box 360 version), the game has almost completely eliminated the frustrating aspects of the original.

    On top of that the dialog is excellent. Lara's banter with her team is quite frequently funny and well acted. (Lara's voiced perfectly by Keeley Hawes from Spooks.) And Lara comes off like she did in the first game (but better)-she has the same feel, and seems smart, competent, interesting…but with a bit of a crazy drive to her. She's once again a more compelling character than Indiana Jones (at least to me she is).

    The plot even rises above the minimum. The title, "Legend" makes sense in more ways than one, and the plot is perfect for relaunching the series.

    Lastly, both the graphics and music are very well done. As mentioned, I'm playing the X-Box 360 version (which I believe looks the same as the PC version if you turn on that version's "advanced" content on a high-end GPU). It has tons of gratuitous graphical effects. Most aren't strictly necessary, but add to the atmosphere. The soundtrack is similarly excellent. Almost verging on Celtic-ish at times, it always blends in with the environments well.

    In short, this is a 100% successful relaunch of the series, and what Tomb Raider 2 SHOULD have been.
    10sadie_thompson

    Perfect entry in a great series.

    I suck at video games. Really, I'm godawful at them, but I play them constantly. However, I beat this game and that's one of the reasons I love it so much. As everybody and his grandma knows, the Tomb Raider franchise was rapidly heading down the drain and Angel of Darkness had the distinct odor of sewage about it. (I liked it, but it is pretty darn terrible.) Gone are the days of precision positioning for jumps, and welcome to the new era of "That's close enough; I guess I'll grab it." There were several occasions where my jumps were way off but Lara obliged me anyway. The emphasis in this game is on making the action look good, and not difficult to pull off. This results in a game that anyone can play--a game that many people consider way too easy. I must concur--if I can beat it anyone can. The lesser difficulty is all but forgotten though, when you send Lara jumping and swinging across a room without stopping once. "Damn," you say to yourself, "that was COOL!" Speaking of COOL!, Lara may be practically superhuman but she still has that damned Breath Bar. Purists of the series were glad to see that the Angel of Darkness Grip Bar is nowhere to be found--if you want to hang Lara off a ledge and go eat lunch, she'll wait patiently until you get back.

    I have both the Xbox360 and Xbox versions of the game (and I'm getting the 'Cube version as soon as it hits the shelves) and I can honestly say they both look stunning. Lara's character model is practically identical in both versions, but the backgrounds are where the main difference is. The 360 version has a lot more polish to it, with some fantastic lighting effects, but the Xbox version actually features some details the 360 doesn't. For instance, when Lara pulls herself out of the water, she drips. No dripping in the 360 version, but she does get shinier. (Anyone remember the Shiny Everything Period on the original Xbox? Even rocks shimmered in pitch black darkness.) Also, there are several moments when Lara is covered in dirt and bruised after sustaining damage, but the 360 version doesn't show that. Maybe I just didn't get damaged enough, but I never noticed any cosmetic changes on the 360.

    Ah, cosmetic changes--Lara looks pretty darn good for umpteen thousand polygons stuck together. She's more muscular and athletic looking, and those breasts are a little less "at attention" than previous outings. In fact, Lara Croft has undergone a dramatic personality change as well, in that she actually has one now. Big thank you to whoever called Keeley Hawes and said, "I know it's not your usual thing but would you be interested in doing some voicework?" She is PERFECT in the role, and I'm not exaggerating. Our new Lara has a sense of humor, and even a little sarcasm. (Favorite line: when she loses communication with Zip and Alister she mutters "All those satellites and computers just to perfect the art of talking to oneself." Not only is that hilarious, but she sounds so irritated when she says it! Now THERE is a globetrotting archaeologist that would be fun to talk to.) That's not to say that she's all sunshine and giggles, because the end of the game actually features some pretty intense acting, and Miss Hawes handles it wonderfully. Lara's intensity is actually a little frightening, but it's what the story calls for.

    The story--this game explains why Lara does what she does. She is actually searching for someone that was taken from her when she was a little girl. It seemed that the person (no spoilers here!) died, but perhaps there's another explanation. Lara is determined to find out, and as things progress she discovers an artifact of immense power and a myth with branches that span the globe. (Sound epic? It is!) The journey takes Lara everywhere, from Bolivia to Kazakhstan. It's also nice to note that she actually dresses for cold climates now, as opposed to braving them in that little tank top and those trademark shorts of hers. As if you can concentrate on flinging yourself from one icy precipice to another when you're freezing your butt off! As per usual, I shall end this review with griping and whining--not much though, because as I stated earlier, I LOVE THIS GAME. The camera presents problems, because it frequently shows the most aesthetic view and not the most practical one. The motorcycle sequences are a little tedious, but Zip's cheering makes them more bearable. The game is incredibly short--it took me several hours to complete it, but I was replaying levels like mad. Lara's house can be finished in one sitting with a little patience, so there's no need to visit it more than once. Last and least, the game ends quite abruptly and you'll feel left hanging like you wouldn't believe. In fact, I had no idea the game was over until the credits started to roll--that's how abrupt it is. That's a very minor complaint, though, because it just shows us that another game is in the works.

    In closing, the game reinvents and reinvigorates a beloved franchise and it does it beautifully. Let me finish with this statement--IF THE NEXT GAME IS A WEAK TIE-IN TO ANOTHER GODAWFUL FILM WITH ANGELINA JOLIE I WILL MURDERIZE SOMEBODY! I'm sorry for the drama but I've heard the rumor and it scares me.
    7tiflawerca

    Good game, not special

    Tomb Raider legend wasn't the best Tomb Raider game due to the lack of challenge, linearity and shortness of the game. However, the controls did give a great feeling, so just think of what can be achieved if they fix the flaws.

    If they can fix the stuff mentioned above, bringing back the "Current Position" (Meaning; replaying levels, when you save, you restart from that checkpoint when you load and not restart the whole level), keeping your equipment when replaying (and not finding stuff in the final part of the game and have it in the beginning when reloading a level), beating a replayed level, the game will take you to the next one and not to the main menu, and making Lara hold the guns in the classic way, I think it would be safe to say that Tomb raider really IS back.

    7/10. Would've scored more if the game was challenging and long.
    9Aaron1375

    A very fun tomb raider game that in fact has a lot of tomb raiding.

    Yes, this was a fun Tomb Raider game and it is more like the first one unlike a couple of the later ones are. Here you are mainly exploring tombs, granted, you take a side trip to one skyscraper in Japan. The controls are a bit different, but more like real life as you may still have unlimited ammo with the default guns, this time you will have to reload. The game features some very beautiful locales, especially if you are playing on the X-box 360 as the backgrounds look all the more grand on this system. The character looks are about the same. The fighting is good as you are going to be involved in a lot of shoot outs, but for me the best parts of the game were the jumps from here to there and such. Almost like those found in a Prince of Persia game, albeit without the wall run. The story, Laura once again while just trying to find an artifact runs afoul of another group also seeking what she is. This leads to startling revelations into Laura's past as those thought dead might not be and myth and reality seem to merge. Of course, you must go from location to location to search for pieces of an artifact, that is usually a must in most of the tomb raider games. The only complaint I have is this is a very short game. Not that I want a game that goes over twenty hours all the time, but I won this one in only six hours. Still, it was fun while it lasted, though the ending suggests a sequel will be made.

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    • Quiz
      Lara's back-story and character design, plus the design of Croft Manor have all been brought in line with the movies (Lara Croft: Tomb Raider (2001) and Lara Croft: Tomb Raider - La culla della vita (2003) starring Angelina Jolie) rather than the continuity established in the previous 6 games.
    • Blooper
      During the Ghana level when radio contact with Zip is lost, he can still be heard if Lara performs amazing acrobatic skills
    • Citazioni

      Zip: This must be where Santa's evil brother lives.

    • Connessioni
      Edited into Lara Croft and the Guardian of Light (2010)

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    • Is this a sequal to Angel of Darkness?

    Dettagli

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    • Data di uscita
      • 7 aprile 2006 (Regno Unito)
    • Paesi di origine
      • Regno Unito
      • Stati Uniti
    • Siti ufficiali
      • Official site (United States)
      • Steam Store
    • Lingua
      • Inglese
    • Celebre anche come
      • Tomb Raider VII
    • Azienda produttrice
      • Crystal Dynamics
    • Vedi altri crediti dell’azienda su IMDbPro

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