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Mortal Kombat: Deception

  • Videogioco
  • 2004
  • M
VALUTAZIONE IMDb
7,7/10
1439
LA TUA VALUTAZIONE
Mortal Kombat: Deception (2004)
Arti marzialiAvventuraAzioneFantascienzaFantasiaOrroreSupereroe

Aggiungi una trama nella tua linguaAn ancient evil has returned form beyond death and threatens the very existence of the realms. Will the Champion of the Elder Gods have the power to defeat this threat borne of deception?An ancient evil has returned form beyond death and threatens the very existence of the realms. Will the Champion of the Elder Gods have the power to defeat this threat borne of deception?An ancient evil has returned form beyond death and threatens the very existence of the realms. Will the Champion of the Elder Gods have the power to defeat this threat borne of deception?

  • Regia
    • Ed Boon
    • Martin Stoltz
  • Sceneggiatura
    • Alexander Barrentine
    • Ed Boon
    • Brian Chard
  • Star
    • Max Crawford
    • Carlos Pesina
    • Hernan Sanchez
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    7,7/10
    1439
    LA TUA VALUTAZIONE
    • Regia
      • Ed Boon
      • Martin Stoltz
    • Sceneggiatura
      • Alexander Barrentine
      • Ed Boon
      • Brian Chard
    • Star
      • Max Crawford
      • Carlos Pesina
      • Hernan Sanchez
    • 10Recensioni degli utenti
    • 1Recensione della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
    • Premi
      • 1 candidatura in totale

    Foto14

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    Interpreti principali41

    Modifica
    Max Crawford
    • Shujinko
    • (voce)
    Carlos Pesina
    • Bo' Rai Cho
    • (voce)
    Hernan Sanchez
    • The Narrator
    • (voce)
    • (as Herman Sanchez)
    Johanna Añonuevo
    • Mileena
    • (voce)
    • …
    David Allen
    • Additional Voices
    • (voce)
    Chase Ashbaker
    • Additional Voices
    • (voce)
    Rob Berry
    • Additional Voices
    • (voce)
    Ed Boon
    Ed Boon
    • Scorpion
    • (voce)
    Laura Boton
    • Additional Voices
    • (voce)
    Rich Carle
    • Additional Voices
    • (voce)
    Nigel Casey
    • Additional Voices
    • (voce)
    Brian Chard
    • Additional Voices
    • (voce)
    Lina Chern
    • Additional Voices
    • (voce)
    Mike Dicillo
    • Additional Voices
    • (voce)
    Elías Figueroa
    • Additional Voices
    • (voce)
    Dan Forden
    • Additional Voices
    • (voce)
    Greg Freres
    • Additional Voices
    • (voce)
    Paula Garcia
    • Additional Voices
    • (voce)
    • Regia
      • Ed Boon
      • Martin Stoltz
    • Sceneggiatura
      • Alexander Barrentine
      • Ed Boon
      • Brian Chard
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti10

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    Recensioni in evidenza

    10mattjaco24

    the best mortal kombat game ever

    This has got to be the best mortal combat game i have ever played! I love the opening movie to the game. I also loved that you did not have to wait till the second round to finish off your challenger. The chess combat was awesome it took me a while to get good at the chess combat but when i did i loved it. I think the only thing that i did not like about this game is that radon dies in the beginning. I like how the game has the same feel to it like mortal combat deadly alliance. For the most part i liked the majority of the new combat characters accept for the character cobra. He is almost like Kano i feel that they could have came up with a much better character besides him.
    dee.reid

    "Deception" is right about one thing...

    I decided to wait on commenting on the latest game in the long-running "Mortal Kombat" franchise, titled "Mortal Kombat: Deception," because I first wanted to see how things would pan out after it was beaten. Turns out, there's a whole lot of game, and a whole lot of frustration in there.

    I won't bother with the plot, since there isn't much in the first place, and a lot of characters are missing. (The only recognizable characters in the beginning of the game are Scorpion, Sub-Zero, Mileena, and Baraka.) Other than that, you're stuck with these four familiars, plus a few characters that made their debut in "Deadly Alliance" and some brand-new characters.

    This latest "MK" entry offers a whole lot of game, including "Puzzle Kombat," "Chess Kombat," and "Konquest," where you assume the role of "Shujinko" and you must complete a quest (not unlike what we've seen in dozens of martial arts movies before) and this section of "Deception" makes up about 1/4 of the bulk of the game.

    It is here in "Konquest" that you pretty much learn about the whole "Mortal Kombat" universe and you train, learn special moves, and earn "kombat koins" to open up unlockables in the "krypt" (everything that's usually spelled with a "c" is spelled with a "k" in the "Mortal Kombat" universe).

    "Deception" is undoubtedly fun, but unfortunately it's also quite maddening and frustrating. The biggest flaw the game suffers from is the maddening combo system. It takes the manual dexterity of someone with the quickest hand-eye coordination to complete some of the combo training tasks the game throws at you.

    It's insanely frustrating, especially for a fan like myself who grew up playing "Mortal Kombat." But if you're not up for the B.S. that's offered in the maddening "Konquest," you can of course duke-it-out with the CPU or your friends in old-fashioned "Arcade" mode. But even here you're limited because you'd need to have beaten the game to get all the really cool characters.

    It took me about two weeks to complete "Mortal Kombat: Deception" and I can honestly say that I took a DEEP breath of relief when it was done, especially after I made it through the impossible combo training sessions, ridiculous fights (ever tried fighting Scorpion while he delivers blows that cause 3x more damage than they normally do AND he heals at the same time, or tried fighting Sindel while bleeding to death at 50% health?), and a somewhat weak "reward" for completing the core of the Konquest mode.

    Despite its ridiculousness, it's still a thorough and engaging entry into one of the most successful fighting franchises ever released.

    However, the tag line is not B.S.; it will "Konsume" you!

    7/10
    wellthatswhatithinkanyway

    A reasonable follow-up to Deadly Alliance,but doesn't improve on it's predecessor in any way

    STAR RATING:*****Unmissable****Very Good***Okay**You Could Go Out For A Meal Instead*Avoid At All Costs

    Following on from the last game in the MK series,Deadly Alliance,it emerges that the defenders of Earth-Realm failed in their mission to stop evil-doers Quan Chi and Shang Tsung from taking control of Earth-Realm.In a last ditch attempt to stop them,the resistance's leader,Rayden,did battle single-handedly with them,but their combined might proved too much for him.However,both sides now face a new threat in the shape of Onega,the evil dragon-lord,considered to be the only true ruler of Earth-Realm...

    The long-running MK franchise attempts to branch out with Deception,a game in which there is a 'puzzle' option in which you must control the movement of shapes and objects in order to win.There is also a segment entitled 'Chess Mortal Kombat',in which you must basically play Mortal Kombat in the style of,well,chess?!?Urrrgh,I've never played chess before in my life,let's just get to what we all came for,hard-core arcade style fighting!Here the game really blows hot and blows cold.There's a new selection of characters to choose from,none of them as appealing as with the previous game,but fairly adept fighters all the same.The graphics feel a little podgier than before,but where the game offers compensation is in scope.You can hurtle characters up high in the air,sending them up through glass roofs,you can knock them through wooden floor-boards and,to expurgate on this a bit,the death scenes are certainly a lot grislier.Characters are knocked from high cliff-tops and find themselves impaled on wooden spikes,they're knocked into spinning gurders,they're even just knocked from high heights,land on the ground,and splatter into a bloody mess just from the force of the impact.With recent publicity surrounding the effects of violent games and what they can lead to on young minds,it's a little nulifying to think that video game retailers may sell games such as this to youngsters with the 18 certificate being used merely as a precautionary measure!

    Overall,for all it's catchy gimmicks,this still doesn't quite manage to better Deadly Alliance in any way.That's not to mention that the game's obsession with spelling every single word that actually begins with a c with a k is a novelty that's starting to wear off now (there's even a character called Kobra in it-yeeesh!)But I can't say that it's worse than it in any way,either.Maybe Santa'll bring it me for Christmas.***
    8PlayerSS

    Nostalgia is good

    In this case nostalgia is good. Old MK characters return and stage fatalities return. Konquest in this game is an RPG like adventure with the main character named Shujinko. Konquest does have some terrible voice acting in spots, but not everyone is bad. Midway has got the right idea with Konquest. It just needs to be fleshed out more. Shujinko's controls are slightly stiff when it comes to moving.

    Most of the stories are good when you beat arcade mode. There is a couple that disappoint.

    There is also a new addition to the MK series. Which is Hara Kiris. Its suicide basically. Most of the Hara Kiri's range from cool to bland.

    All the characters have their own voices. Which is great and adds more depth to the game in my opinion.

    The fighting feels more updated and not so clunky like in Deadly Alliance. There are multi-tiered levels now. There are two fatalities instead of one like in Deadly Alliance. Overall a major improvement over Deadly Alliance.
    9ImmortalKira

    Kira's Debut!

    Mortal Kombat: Deception is a standout entry in the series, not only for its engaging gameplay, diverse roster, and detailed Konquest mode, but also for introducing Kira, the first playable female member of the Black Dragon. Though she may not be a major character in the grand scheme of the Mortal Kombat universe, Kira's debut holds a special place for fans who appreciate the deeper Black Dragon lore. She becomes the first recruit of Kabal's reformed Black Dragon, and her role, although minor, adds a new dynamic to the story.

    What sets Kira apart in Deception is how her character endings from Kira, Kabal, and Kobra seamlessly fit together, creating one of the most coherent and satisfying arcs in the game. Despite these endings not being canon, they add depth to the story that's often missing in other Mortal Kombat titles, especially for Black Dragon fans. The Kabal-led storyline gives a refreshing take on the criminal underworld, making it one of the most well-crafted storylines for the Black Dragon faction in any Mortal Kombat game.

    However, not all fans embraced Kira's arrival. Many criticized her for filling the void left by absent favorites like Kano and Sonya, as she adopts movesets reminiscent of both characters. Some saw this as a lazy design choice, though the concept behind her fighting style was actually an intriguing one. Despite the lackluster execution, the idea of blending elements from two iconic characters into one could have been a unique way to introduce Kira as a hybrid fighter.

    In the larger context of Mortal Kombat: Deception, Kira's presence gives fans of the Black Dragon something new to appreciate. Her addition as the first playable female Black Dragon member, despite being preceded by Tasia in an NPC role, is a notable achievement. Deception not only serves as her introduction but also lays the foundation for future Black Dragon stories, making it a memorable entry in the Mortal Kombat series.

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    Trama

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    Lo sapevi?

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    • Quiz
      Many of the people in the Netherrealm and the Chaosrealm that sounds like their talking gibberish are actually speaking backwards, in fact the actual spoken quote for each person does not match what is being said, Examples of what some of these characters are saying include (but not limited to):
      • "There are many Realms,"
      • "I am talking backwards, spooky isn't it,"
      • "Parents of the world, There is no satanic messages hidden within the backward speech of Mortal Kombat,"
      • "Play Mortal Kombat with a friend in Vietnam" (A Reference to Il rompiscatole (1996))" "If you can decode this then you have way too much time on your hands"
    • Citazioni

      [falling off the Sky Temple to his death]

      Havik: Oh, This is gonna suck!

    • Versioni alternative
      The "Kollector's Edition" of the game features 40 minutes of DVD footage and a playable version of the original Mortal Kombat arcade game.
    • Connessioni
      Featured in Icons: Mortal Kombat (2004)

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    Dettagli

    Modifica
    • Data di uscita
      • 4 ottobre 2004 (Stati Uniti)
    • Paese di origine
      • Stati Uniti
    • Sito ufficiale
      • Midway
    • Lingua
      • Inglese
    • Celebre anche come
      • Mortal Kombat: Unchained
    • Luoghi delle riprese
      • Nether Realm Studios, West Bradley Place, Chicago, Illinois, Stati Uniti(Studio)
    • Aziende produttrici
      • JGI Entertainment
      • Midway Amusement Games LLC
    • Vedi altri crediti dell’azienda su IMDbPro

    Specifiche tecniche

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    • Proporzioni
      • 2.35 : 1

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