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IMDbPro

Mario Kart 64

  • Videogioco
  • 1996
  • E
VALUTAZIONE IMDb
8,6/10
3743
LA TUA VALUTAZIONE
Charles Martinet, Leslie Swan, Asako Haruhana, and Thomas Spindler in Mario Kart 64 (1996)
MotorsportActionFamilyFantasySport

Aggiungi una trama nella tua linguaNintendo 64 entry of the "Mario Kart" franchise that introduces, among other things, 3D graphics, 4-player mode and two new playable characters: Wario and Donkey Kong. In addition to the thr... Leggi tuttoNintendo 64 entry of the "Mario Kart" franchise that introduces, among other things, 3D graphics, 4-player mode and two new playable characters: Wario and Donkey Kong. In addition to the three Grand Prix classes, Mirror Mode is introduced.Nintendo 64 entry of the "Mario Kart" franchise that introduces, among other things, 3D graphics, 4-player mode and two new playable characters: Wario and Donkey Kong. In addition to the three Grand Prix classes, Mirror Mode is introduced.

  • Regia
    • Hideki Konno
  • Sceneggiatura
    • Hiroji Kiyotake
  • Star
    • Asako Haruhana
    • Tomoko Maruno
    • Charles Martinet
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,6/10
    3743
    LA TUA VALUTAZIONE
    • Regia
      • Hideki Konno
    • Sceneggiatura
      • Hiroji Kiyotake
    • Star
      • Asako Haruhana
      • Tomoko Maruno
      • Charles Martinet
    • 19Recensioni degli utenti
    • 2Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
    • Premi
      • 1 candidatura in totale

    Foto19

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    Interpreti principali8

    Modifica
    Asako Haruhana
    • Princess Peach
    • (voce)
    • (as Asako Kôzuki)
    Tomoko Maruno
    • Kinopio
    • (voce)
    Charles Martinet
    Charles Martinet
    • Mario
    • (English version)
    • (voce)
    • (as Charles Martinee)
    • …
    Julien Bardakoff
    • Luigi
    • (voce)
    Thomas Spindler
    • Wario
    • (voce)
    • (as Thomas Spindlor)
    • …
    John Hulaton
    • System Voice
    • (voce)
    • (as John Huraton)
    Leslie Swan
    • Princess Peach
    • (English version)
    • (voce)
    Isaac Marshall
    • Toad
    • (English version)
    • (voce)
    • Regia
      • Hideki Konno
    • Sceneggiatura
      • Hiroji Kiyotake
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti19

    8,63.7K
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    10

    Recensioni in evidenza

    9Reckno64

    I would give it a 10, but there is one big issue I have with Mario Kart 64.....

    2 words: Rubber banding. I never heard that term before but once you play you'll know exactly what I mean. It's impossible NOT to notice cause it's very prevalent in this game while racing.

    Otherwise this game is a great N64 game that holds up well! I just think the more recent Mario Kart editions are even BETTER! Wario stadium is easily my favorite track cause it's so big and full of opportunity. It deserves to be played by everyone at least once. :)
    bob the moo

    A poor remake of the SNES classic that takes the skill and fun out of it leaving, erm, not a great deal

    Hearing John Ulmer describe this as the best racing game on the N64 made me glad that I'm not really a driving game fan because if this was the best then it must have been a poor console for the genre. This remake of the vastly superior SNES game was such a major disappointment for me, not only by way of comparison but just on its own terms – it needs skill but doesn't allow you to get better and it just isn't as much pure fun as it should have been.

    The bright graphics and vocals are all good but the increased power of the N64 went to the programmers heads and it is just all too busy. The tracks have great backgrounds, which I have no problem with, but the amount of stuff occurring on the track is a real problem. The sheer volume of obstacles mean that even the most skillful driver will get caught up and it is endlessly frustrating when it happens – it certainly reduces its value as a straight racing game. It doesn't help that you simply cannot pull away in the way you could in the SNES game. With that game a good lap would mean the reward of space and a bit of a lead; however with the N64 the characters seem to stick with you no matter what – even a mushroom will make little difference a few seconds after you have used it. In fairness they also seem to slow down (although not to the same degree that they speed up) when you hit an obstacle but it is still annoying because a perfect race can still see you in 4th if you hit an obstacle on the last third of the final lap.

    The characters are all OK and have had their individuality hemmed in a bit (not sure why – I still go for Toad) and again the courses see good use of the Mario universe. Some of them tend to be a bit too long and too many of them are overly complex with it. The items are surprisingly useless (not helped by how the others will catch you no matter what you do to them) and not helped by the computer characters having a seemingly endless supply of their chosen weapon (causing the third lap to be a total mess of bananas etc). The good items are useless because the computer will catch up in seconds while the idea of a "first place seeking" missile must have been good on paper but is crap in reality. The battle mode has not survived at all. The levels are complex and the items useless; the best way of winning it just to fire lots of green shells and the retreat to an upper level to wait it out. Even the simplest levels are a garish affair and it was more than I could bare – my favourite part of the SNES game had become an unplayable, skill and strategy free zone.

    Overall this is not an awful game but it is rather poor. The fact that it might have been more for kids would explain why the skill has been taken out of it to some degree, but it doesn't explain why it is just so frustrating and random to play. The mockery of the battle mode is just another straw on my already broken back – maybe this is why I got so good at Goldeneye?
    9Johnny-the-Film-Sentinel-2187

    Sure it may be surpassed by the later Mario Kart entries, but Mario Kart 64 is still loads of fun 21 years on.

    Nintendo IS the Disney of video-gaming; their catalogue of classic games have defined millions of childhoods across the globe and influenced things inside and outside the gaming industry itself. Mario Kart 64 is one of those many treasure-troves of Nintendo's gold-mines of entertainment. Mario is here with Donkey Kong, Peach, Luigi, Wario, Yoshi, Toad and even Bowser. The roster's grown since then, but still what a great selection of characters for a crossover racing game.

    Released in 1996, Mario Kart 64 was one of the launch titles of the Nintendo 64, alongside Super Mario 64 (though that game was delayed in Europe and Australia by almost a year from the console's release), and Kart 64 still has fast, fun and vibrant gameplay. You're first place one minute, and then your position is under constant threat thanks to the use of blue-shells, banana peels, lightning bolts and trick-question-mark-boxes which are actually bombs.

    This game brings back quite a lot of memories from my childhood: the discovery of many glitches, playing it with my cousins whenever they had a sleepover at my place, and just playing it with my brother gave me such cherishing moments that's helped me become the gamer I am today.
    MovieAddict2016

    A very fun racing game and one of the N64 platform's best games

    "Super Mario Kart 64" is a very fun game and much better than I expected it would be. When it came out in '96 I didn't buy it straight away, but a few friends of mine owned it and I got really good at the game -- and found it really fun to play.

    Later I ended up buying it used at a game store and played it all the time. It's a really addictive racing game and elitists will be surprised that just because Mario is attached, it's not a cash in (like Mario Tennis and Party) -- it works well with or without Mario and, like "Paper Mario," doesn't sacrifice gameplay to target towards the little kiddies.

    This is a great racing game AND a great Mario game. It's got fun features, well-designed tracks, fairly decent graphics for the time period (remember N64 was top of the line in '96) and a great two-player battle option.

    All in all, a must-own if you've got an N64.
    10Klovemovies

    Up there with the greatest games ever

    Well what can I say most of you know the mario kart series very well especially if your here, so you should know its excellent. For one I don't really like racing games there's very few series' out there that I will play and this here has to be the best franchise by far now from all the tracks, the rewards, the multi player, this was the the leader of its time you update the graphics put it up there with todays games it sticks with the best. All of the sounds were done very well the controls were just perfect, only real problem I have is the dumb AI from 50 ccs (easiest difficulty) to 150 ccs (hardest difficulty) the AI makes dumb decisions and somehow for every cup you have the same people in 1st and third even though you know those guys out the most they keep coming like water in a flood but it still doesn't kill the glory beauty and funess of this game Mario Kart 64 is right in my top 10 ever if you haven't played it get it its worth every penny you'll play

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    Trama

    Modifica

    Lo sapevi?

    Modifica
    • Quiz
      In early beta versions of the game, Royal Raceway was called Toadstool Turnpike. It had to be changed, as Nintendo didn't want gamers to get it confused with Toad's Turnpike.
    • Blooper
      All the karts have dual exhaust ports, yet there is only a single smoke stream coming out out of the back of them, and not even out of the ports.
    • Citazioni

      Mario: Let's-a go!

    • Curiosità sui crediti
      When one beats the Special Cup in either 150 cc or Extra mode they see all the courses as the credits roll. Parts not viewable from the course include the train tunnel at Kalamari Desert. The last shot of the credits features the palace off Royal Raceway where the top three players get their trophies with Mario saying "Hey, you were good! See you next time!"
    • Versioni alternative
      The Japanese version of the title screen had the sound of kids shouting "Mario Kart."
    • Connessioni
      Featured in Gamesmaster: Episodio #5.11 (1995)

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    • What are the differences between the International and Japanese Version?

    Dettagli

    Modifica
    • Data di uscita
      • 12 febbraio 1997 (Stati Uniti)
    • Paese di origine
      • Giappone
    • Lingua
      • Inglese
    • Celebre anche come
      • MK 64
    • Aziende produttrici
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
    • Vedi altri crediti dell’azienda su IMDbPro

    Specifiche tecniche

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