VALUTAZIONE IMDb
8,4/10
5130
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types... Leggi tuttoMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.Mario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.
- Nominato ai 2 BAFTA Award
- 2 vittorie e 3 candidature totali
Charles Martinet
- Mario
- (voce)
- …
Samantha Kelly
- Princess Peach
- (voce)
- (as Sam Kelly)
- …
Deanna Mustard
- Princess Daisy
- (voce)
- …
Kenny James
- Bowser
- (voce)
- …
Caety Sagoian
- Bowser Jr.
- (voce)
Mercedes Rose
- Rosalina
- (voce)
- (as Mercedez Rose)
Katsumi Suzuki
- Diddy Kong
- (voce)
Kazumi Totaka
- Yoshi
- (voce)
- …
Ayumi Nagao
- Mii
- (voce)
Fumihiro Okabayashi
- Mii
- (voce)
Hitomi Hirose
- Mii
- (voce)
Katsuhiro Harasawa
- Mii
- (voce)
Takuya Satô
- Mii
- (voce)
Tomo Adachi
- Mii
- (voce)
Tomoyuki Higuchi
- Mii
- (voce)
Yûko Kaida
- Mii
- (voce)
- (as Yuko Kaida)
Recensioni in evidenza
Having grown up with this game, I can honestly say this's the best MK game made by Nintendo. It's fun, creative and has a lot of variety. The controls are simple yet effective, the tricks are fun to do and the power-ups are fun to use on your rivals. It's even possible to throw a banana at the blue shell if timed right. You can also look behind you by pressing the "A" button.
The graphics are pretty good too. Sometimes the renders look strange but they still look good for the most part. My only gripe with the game is if you unlocked characters or karts from your wii, you can't transfer them to another whenever you bring it over to a friend's house. That's annoying. Otherwise, it's a very solid game. I highly recommend it to anyone who likes the MK series.
The graphics are pretty good too. Sometimes the renders look strange but they still look good for the most part. My only gripe with the game is if you unlocked characters or karts from your wii, you can't transfer them to another whenever you bring it over to a friend's house. That's annoying. Otherwise, it's a very solid game. I highly recommend it to anyone who likes the MK series.
The SNES Mario Kart was an instant favorite as me and one other friend would face each other on battle mode. I used to record these events and we would watch and even that was fun. The vs. mode on that one... well it was fun but the controls suck. It's best recommended to use Toad or Koopa, which is weird, because Mario should be the main man to use... hence MARIO Kart.
When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.
I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.
They didn't.
Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.
But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.
I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.
I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.
They didn't.
Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.
But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.
I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
This was the MarioKart my generation will grow up to love and always cherish! Motion Control and Tricking changed the game for all the MarioKarts that came after. It is fun, has an amazing track selection, probably the best character rooster ever, and still visually holds up! The Wii was a revolutionary counsel, but this was a game that anyone can pick up and enjoy! 10/10 hands down!
Yeah that may not be an original opinion but can you blame me? Mario Kart Wii introduced so many new gameplay features such as bikes, 12 racers, tricks and coin runners, what more could you ask for? Better graphics maybe but it never bothered me that much when the track selection is PHENOMENAL. Coconut Mall, Koopa Cape, Wario's Gold Mine, Maple Treeway, Mushroom Gorge, DK Summit, Toad's Factory, Grumble Volcano, Bowser's Castle, Rainbow Road, all of these are just amazing! It has plenty of ways to contrrol to. The Wii remote which you steer left and right to turn you vehicle, the pro-controller which I don't have to explain but the third is my favourite Mario Kart control scheme, the Wii remote and nunchuck. This works so well and I even use to separate Joy-Cons sometimes when I'm playing Mario Kart 8 Deluxe, but it doesn't work as well. And while I admit that game is technically better I will always prefer Mario Kart Wii over any game in the series!
This is my least favorite Mario Kart game. I played it a lot when we got a Wii. But I could never beat it. Whenever I get in first place, all hell breaks loose. Every time within three seconds I get hit with a spiny shell, hit with a POW block, then hit with a regular shell. EVERY TIME! The game does not play fair. At least it's successor Mario Kart 8 was better in that aspect but I still prefer Double Dash.
Lo sapevi?
- QuizWhile riding on the Moonview Highway track, some of the trucks are transporting items from other race tracks. For example, milk from Moo Moo Meadows.
- BlooperPrincess Peach's hair is supposed to be tied in a ponytail as intended. In the game's opening cutscene and on the victory screens after the ending credits, she has her hair down.
- ConnessioniFeatured in ScrewAttack's Top 10s: Top 10 Games to Buy Besides Halo 3 (2007)
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