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Mario Kart 64

  • Videogioco
  • 1996
  • E
VALUTAZIONE IMDb
8,6/10
3781
LA TUA VALUTAZIONE
Charles Martinet, Leslie Swan, Asako Haruhana, and Thomas Spindler in Mario Kart 64 (1996)
AzioneAzione automobilisticaFamigliaFantasiaSportSport motoristici

Aggiungi una trama nella tua linguaNintendo 64 entry of the "Mario Kart" franchise that introduces, among other things, 3D graphics, 4-player mode and two new playable characters: Wario and Donkey Kong. In addition to the thr... Leggi tuttoNintendo 64 entry of the "Mario Kart" franchise that introduces, among other things, 3D graphics, 4-player mode and two new playable characters: Wario and Donkey Kong. In addition to the three Grand Prix classes, Mirror Mode is introduced.Nintendo 64 entry of the "Mario Kart" franchise that introduces, among other things, 3D graphics, 4-player mode and two new playable characters: Wario and Donkey Kong. In addition to the three Grand Prix classes, Mirror Mode is introduced.

  • Regia
    • Hideki Konno
  • Sceneggiatura
    • Hiroji Kiyotake
  • Star
    • Asako Haruhana
    • Tomoko Maruno
    • Charles Martinet
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,6/10
    3781
    LA TUA VALUTAZIONE
    • Regia
      • Hideki Konno
    • Sceneggiatura
      • Hiroji Kiyotake
    • Star
      • Asako Haruhana
      • Tomoko Maruno
      • Charles Martinet
    • 19Recensioni degli utenti
    • 2Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
    • Premi
      • 1 candidatura in totale

    Foto19

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    Interpreti principali8

    Modifica
    Asako Haruhana
    • Princess Peach
    • (voce)
    • (as Asako Kôzuki)
    Tomoko Maruno
    • Kinopio
    • (voce)
    Charles Martinet
    Charles Martinet
    • Mario
    • (English version)
    • (voce)
    • (as Charles Martinee)
    • …
    Julien Bardakoff
    • Luigi
    • (voce)
    Thomas Spindler
    • Wario
    • (voce)
    • (as Thomas Spindlor)
    • …
    John Hulaton
    • System Voice
    • (voce)
    • (as John Huraton)
    Leslie Swan
    • Princess Peach
    • (English version)
    • (voce)
    Isaac Marshall
    • Toad
    • (English version)
    • (voce)
    • Regia
      • Hideki Konno
    • Sceneggiatura
      • Hiroji Kiyotake
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti19

    8,63.7K
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    Recensioni in evidenza

    8claszdsburrogato

    Mario Kart 64 (1996) A light and fun game

    It is customary for a Mario game to be very light and fun because they don't bet on a sad, heavy or something very dramatic story, but Mario Kart 64 has a difference. The difference of this game is that it is much lighter than the others because it is just a racing game, without very big challenges. The characters in the game are very cool, the visuals of the levels are also cool, and all the game mechanics are very interesting. There is a considerable drop in quality from Super Mario 64 to this game, mainly in terms of graphics, but this is something that does not matter much, since the proposal is completely different and this is probably due to the fact that it is a simpler game. If you want to have fun playing a game alone, try playing any game in the Mario Kart franchise.
    9Johnny-the-Film-Sentinel-2187

    Sure it may be surpassed by the later Mario Kart entries, but Mario Kart 64 is still loads of fun 21 years on.

    Nintendo IS the Disney of video-gaming; their catalogue of classic games have defined millions of childhoods across the globe and influenced things inside and outside the gaming industry itself. Mario Kart 64 is one of those many treasure-troves of Nintendo's gold-mines of entertainment. Mario is here with Donkey Kong, Peach, Luigi, Wario, Yoshi, Toad and even Bowser. The roster's grown since then, but still what a great selection of characters for a crossover racing game.

    Released in 1996, Mario Kart 64 was one of the launch titles of the Nintendo 64, alongside Super Mario 64 (though that game was delayed in Europe and Australia by almost a year from the console's release), and Kart 64 still has fast, fun and vibrant gameplay. You're first place one minute, and then your position is under constant threat thanks to the use of blue-shells, banana peels, lightning bolts and trick-question-mark-boxes which are actually bombs.

    This game brings back quite a lot of memories from my childhood: the discovery of many glitches, playing it with my cousins whenever they had a sleepover at my place, and just playing it with my brother gave me such cherishing moments that's helped me become the gamer I am today.
    8MrPaull0324

    A Great Racing Game With a Few Flaws

    I rarely play racing games, but this one was my favorite for the N64. Having been launched alongside Super Mario 64 in 1996, Mario Kart 64 no doubt boosted both Mario's and the system's popularity. While it's dated by modern standards, it still has its appeal.

    The roster has 8 characters, each with newly introduced weight classes. Toad, Toadstool, and Yoshi were fast lightweights, Mario and Luigi were balanced middleweights, and Bowser, Donkey Kong and Wario were slow but durable heavyweights. You'll race across 16 exotic and well-designed courses; some of them are the series most fun and memorable, like Kalimari Desert, while others are just a pain, like the infamous Banshee Boardwalk with lots of sharp turns, limited lighting, narrow tracks, and swarms of bats that would fly into you and slow you down.

    Since the game had so much content, the N64 couldn't handle a fully 3D rendered Mario Kart game, so the racer models and items were substituted with 2D sprites, but it still looked good and helped the game run smoothly. New features included 4-player mode, split-screen, and the ability to wield three shells at once as a shield or to hit other players. New items included the super mushroom, the fake power-up, and the always dreaded Blue Shell.

    The characters all had quirky and hilarious voice clips, especially Toad and Wario. The sound effects from the karts and powerups were cool and there was great, memorable music on every course, courtesy of Kenta Nagata, like the triumphant sounding trophy theme, the bright and charming, steel drums of Koopa Troopa beach, and Toads Turnpike with its soothing and unique techno theme.

    Unfortunately, there were some serious flaws that made the game infamous to many players. First off, the games difficulty on single player was a real pain. Like Mario Party released in 1998, the CPU drivers are given unfair advantages. The rubber banding is the worst as the CPU's suddenly accelerate to impossible speeds and stay right behind you, making it hard to make 1st place. Even outside that, the controls are difficult, and handling feels stiff. There's lots of hazards to watch out for too, like an unavoidable banana peel for you to slip on and a large amount of falling hazards on some of the stages that will likely ruin your chances of winning first place if you're not careful.

    While still a fun and classic game to play once in a while, it's more enjoyable on multiplayer. And even then, this one hasn't aged that well. Some people even say it's inferior to the original Mario Kart on the SNES. So, you might be better off playing more modern releases, like Double Dash and Mario Kart 8.
    8Mzo-3

    The finest kart title on the N64, except...

    OK, let's get something out of the way. Two player battle mode in Mario Kart 64 is the most fun you can have with a multiplayer game this side of GoldenEye. Now, for the bad news. Although the control is exceptionally tight (a Nintendo trait if ever there was one), and the new power slides are very intuitive, there is a MAJOR problem with the AI. For one thing, unless they pick up a weapon while you watch, they always have banana peels. Now, in the original Mario Kart each computer controlled opponent had their own distinctive weapons, but that was OK, since you had whatever you picked up to use. Now, not only does the computer have unlimited peels, they can also use your weapons against you. That's a minor gripe; here's the big one: rubber band AI. To maintain all races tight to the finish, the computer can never really be left behind too far, they mysteriously bound back. Gone are the days of lapping Toad (sucker!). Besides that, this is a great game for the N64.
    mOVIemAN56

    Not matter how many racers are made, this is the best

    Mario Kart 64 is the first game I bought for Nintendo 64 back in late 1996. Even after so many other games and other systems that out did the Nintendo 64, I kept coming back to this game. Mario Kart offers a wide variety of courses to race on with eight unique Nintendo characters. A few of these characters being: obviously Mario, Peach, Bowser, and Donkey Kong.

    There are four sets of races, each featuring a unique course going anywhere from Peach's Castle to Donkey Kong's Jungle. The course's are fun to travel through while you pick up items off the road helping you to stop your opponents and get a better boost. Mario Kart 64 is by far the best racer I've played. It is so unique and fun that you just become engulfed by it.

    When the racing get's old, try to beat your friends in a little battle match or set a course time trial record with your favorite character.

    Mario Kart 64. Featuring: Mario, Peach, Luigi, Toad, Wario, Yoshi, Donkey Kong, and Bowser.

    Uniqueness: 5/5

    Replay Value: 5/5

    Plain Fun: 5/5

    Overall: 5/5

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    Trama

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    Lo sapevi?

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    • Quiz
      In early beta versions of the game, Royal Raceway was called Toadstool Turnpike. It had to be changed, as Nintendo didn't want gamers to get it confused with Toad's Turnpike.
    • Blooper
      All the karts have dual exhaust ports, yet there is only a single smoke stream coming out out of the back of them, and not even out of the ports.
    • Citazioni

      Mario: Let's-a go!

    • Curiosità sui crediti
      When one beats the Special Cup in either 150 cc or Extra mode they see all the courses as the credits roll. Parts not viewable from the course include the train tunnel at Kalamari Desert. The last shot of the credits features the palace off Royal Raceway where the top three players get their trophies with Mario saying "Hey, you were good! See you next time!"
    • Versioni alternative
      The Japanese version of the title screen had the sound of kids shouting "Mario Kart."
    • Connessioni
      Featured in Gamesmaster: Episodio #5.11 (1995)

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    Dettagli

    Modifica
    • Data di uscita
      • 12 febbraio 1997 (Stati Uniti)
    • Paese di origine
      • Giappone
    • Lingua
      • Inglese
    • Celebre anche come
      • MK 64
    • Aziende produttrici
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
    • Vedi altri crediti dell’azienda su IMDbPro

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