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IMDbPro

The Legend of Zelda 2: Rinku no bôken

  • Videogioco
  • 1987
  • E
VALUTAZIONE IMDb
7,1/10
1938
LA TUA VALUTAZIONE
The Legend of Zelda 2: Rinku no bôken (1987)
AvventuraAzioneFantasia

Aggiungi una trama nella tua linguaA direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.A direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.A direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.

  • Regia
    • Tadashi Sugiyama
    • Yoichi Yamada
  • Sceneggiatura
    • Shigeru Miyamoto
    • Takashi Tezuka
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    7,1/10
    1938
    LA TUA VALUTAZIONE
    • Regia
      • Tadashi Sugiyama
      • Yoichi Yamada
    • Sceneggiatura
      • Shigeru Miyamoto
      • Takashi Tezuka
    • 16Recensioni degli utenti
    • 6Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
  • Vedi le informazioni sulla produzione su IMDbPro
  • Foto10

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    Recensioni degli utenti16

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    Recensioni in evidenza

    Angel_Meiru

    One of the most difficult Zelda games ever!

    I have played just about every Zelda game in existance. I tend to get through most of them as well. But there is an exception. I have never ever have gotten through Zelda II nor Wind Wakers (heck, I don't even own Wind Wakers yet).

    Unlike most of the other Zelda games, Zelda II is a combination of RPG and Action-Adventure side scroller games, which is quite an original idea. The plot has to deal with Link having to recover Zelda from a strange illness that made her unconscious. However, some sacrifices obviously have to be made though.

    To gamers everywhere: Zelda II has been re-released on a new game anthology called "Legend of Zelda collector's Edition" for the Nintendo Gamecube. But I have to warn you, this is not an easy game, in fact, it is far from easy.
    Billenium005

    Great game

    This game is fun to play, not much on graphics or sound, but what can you expect from the late 80's. Looking at what the Zelda world has turned into today, I strongly recommend you check this game out. I truly believe it's better than Ocarina of Time and Majora's Mask. Even better than the game boy versions of Zelda. This game sticks to the story line and continues the adventure from the original game. Worth the time to play it.
    10el_camello-1

    Very original Sequal

    Like many Nes sequals, the gameplay is very different (CastleVania II, Super Mario II etc) Although this game is very different from the original Classic, it is more innovative, original, and believe it or not, Fun. This is definatly one of the most underated NES games, get It, now !
    5TedStixonAKAMaximumMadness

    "Zelda II: The Adventue of Link"- a misguided, painfully hard and flat-out unfair game that still has a bizarre fun-factor...

    The NES sequel "Zelda II: The Adventue of Link" is a very strange game indeed. Seemingly different from its predecessor in every way, this game is the "sore thumb" of the franchise. It just doesn't fit in or make much sense... at all.

    Set a few years after the first game, Link, our hero, is sent on a new quest- to save a different Zelda (yes, according to this game, there are two Zelda's... this is the first of the many nonsensical plot points this game doesn't explain very well), whom had been placed in an eternal slumber many centuries ago. At the same time, Link must also stop Ganon (the villain from the first game) from being resurrected by his followers. (Which happens in the event of you losing the game.) The general logic of the game is similar to the first- Link must traverse Hyrule, seeking dungeons to complete in order to collect artifacts to get more power, before confronting the big villain. But here is where the similarities end.

    The game is told from an entirely different perspective. A bulk of the game is played similar to "Castlevania"- side-scrolling, with a lot of platform hopping. You do get a top-down map of the world (similar to Final Fantasy games), but it's only a small, small part of the game. 95% of it is played from the side perspective. There is also a lot less strategy in this game, due to the side-scrolling nature. You just hack, slash and avoid enemies.

    You also collect experience, like an RPG, rather than getting Heart Containers to boost your health, so you will inevitably have to spend countless hours level-grinding, which gets incredibly annoying considering how little experience points you earn in battle.

    The game's difficulty is near impossible, as well. Enemies move far too quickly and often come out of nowhere, and are much stronger than you. You will, without question, die dozens of times within the first few hours of gameplay, which is extremely discouraging. It just robs the game of a lot of the enjoyment. There's even enemies that are near invisible at times, which is blatantly unfair.

    In addition, there are a lot of weird things in the game, including the infamous "I am Error." character, and lots of oddball moments that don't make much sense.

    The graphics and sound, for an 80's NES game, are surprisingly decent, to be honest, so I can't complain about them. It's just the weird side-scrolling gameplay and the insane difficulty, not to mention the convoluted plot, that ruin it.

    All of that being said, the game is still strangely playable. Something about its tone and style will keep you playing, so I must give it brownie points for that.

    I give "Zelda II" a 5 out of 10. It's a crappy game, but it's somehow a FUN, crappy game.
    8Reiver-2

    A fine sequel to the NES classic

    Shigeru Miyamoto could have lived off the success of the hit Legend Of Zelda and made a sequel exactly like the first one...but instead, he decided to make a different kind of game, a side scrolling adventure. The result was Zelda 2: The Adventure Of Link. While the overhead view of the original didn't completely vanish, all action scenes were depicted on a side-scrolling view. Link could now jump, duck, and do all the other fun things he couldn't in the first one. The land is quite large, and their is something uniquely magical about this 8-bit wonder that many games nowadays fail to create...a pity, considering all the things we can do now. It goes to show you that technology isn't the only thing to make a game.

    Interessi correlati

    Still frame
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    Bruce Willis in Trappola di cristallo (1988)
    Azione
    Elijah Wood in Il Signore degli Anelli - La compagnia dell'Anello (2001)
    Fantasia

    Trama

    Modifica

    Lo sapevi?

    Modifica
    • Quiz
      Contrary to popular belief, this was NOT the only Zelda game to feature side-scrolling sequences. Zeruda no densetsu: Yume o miru shima (1993) also included several of these.
    • Citazioni

      Error: I am Error.

    • Versioni alternative
      In the original NES version, when Link is defeated, the screen flickers very fast in red, blue and green (similar to the banned Pokémon episode Dennô Senshi Porygon (1997)). To prevent seizures, blue and green were removed in the GameCube port to feature red in black instead. Later, the flickering was modified again for the Game Boy Advance port by slowing it down and change the colors to dark red and red.
    • Connessioni
      Featured in 20/20: Nuts for Nintendo (1988)

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    • Data di uscita
      • 26 novembre 1988 (Italia)
    • Paese di origine
      • Giappone
    • Siti ufficiali
      • Mobygames
      • Nintendo .com creators of the game (United States)
    • Lingue
      • Inglese
      • Giapponese
    • Celebre anche come
      • Zelda II: The Adventure of Link
    • Aziende produttrici
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
    • Vedi altri crediti dell’azienda su IMDbPro

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