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Wiedzmin

  • वीडियो गेम
  • 2007
  • M
IMDb रेटिंग
8.5/10
5.5 हज़ार
आपकी रेटिंग
Doug Cockle and Jacek Rozenek in Wiedzmin (2007)
Wiedzmin
trailer प्ले करें2:15
4 वीडियो
33 फ़ोटो
Fantasy EpicActionAdventureDramaFantasyMystery

अपनी भाषा में प्लॉट जोड़ेंA monster slayer follows the trail of Salamandra, a criminal organization that stole dangerous alchemy formulas from his guild.A monster slayer follows the trail of Salamandra, a criminal organization that stole dangerous alchemy formulas from his guild.A monster slayer follows the trail of Salamandra, a criminal organization that stole dangerous alchemy formulas from his guild.

  • निर्देशक
    • Jacek Brzezinski
  • लेखक
    • Adam Badowski
    • Marcin Blacha
    • Jacek Brzezinski
  • स्टार
    • Doug Cockle
    • Jacek Rozenek
    • Adam Bauman
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.5/10
    5.5 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Jacek Brzezinski
    • लेखक
      • Adam Badowski
      • Marcin Blacha
      • Jacek Brzezinski
    • स्टार
      • Doug Cockle
      • Jacek Rozenek
      • Adam Bauman
    • 15यूज़र समीक्षाएं
    • 1आलोचक समीक्षा
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • पुरस्कार
      • 3 कुल नामांकन

    वीडियो4

    Wiedzmin
    Trailer 2:15
    Wiedzmin
    Wiedzmin
    Trailer 3:39
    Wiedzmin
    Wiedzmin
    Trailer 3:39
    Wiedzmin
    Wiedzmin
    Trailer 2:15
    Wiedzmin
    Toss a Coin to Your "Witcher" Season 2 Theories
    Clip 4:03
    Toss a Coin to Your "Witcher" Season 2 Theories

    फ़ोटो32

    पोस्टर देखें
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    टॉप कलाकार95

    बदलाव करें
    Doug Cockle
    Doug Cockle
    • Geralt of Rivia
    • (English version)
    • (वॉइस)
    Jacek Rozenek
    Jacek Rozenek
    • Geralt of Rivia
    • (वॉइस)
    Adam Bauman
    Adam Bauman
    • King Foltest
    • (Polish version)
    • (वॉइस)
    • …
    Alison Dowling
    Alison Dowling
      Adam Cywka
      Adam Cywka
      • Yaevinn
      • (Polish version)
      • (वॉइस)
      • …
      Andrew Wincott
      Andrew Wincott
      • Jacques de Aldersberg
      • (English version)
      • (वॉइस)
      • …
      Arlene Decker
      • Courtesan
      • (English version)
      • (वॉइस)
      • …
      Agata Kulesza
      Agata Kulesza
      • Abigail
      • (Polish version)
      • (वॉइस)
      • …
      Agnieszka Kunikowska
      • Triss Merigold
      • (वॉइस)
      William Roberts
      William Roberts
      • Vesemir
      • (English version)
      • (वॉइस)
      • …
      Andrzej Blumenfeld
      Andrzej Blumenfeld
      • Jacques de Aldersberg
      • (Polish version)
      • (वॉइस)
      Brian Bowles
      • Declan Leuvaarden
      • (English version)
      • (वॉइस)
      • …
      Emma Tate
      • Alina
      • (English version)
      • (वॉइस)
      • …
      Anna Ulas
      • White Rayla
      • (Polish version)
      • (वॉइस)
      • …
      Benjamin Lewandowski
      • Alvin
      • (Polish version)
      • (वॉइस)
      Everal A Walsh
      Everal A Walsh
      • Ramsmeat
      • (English version)
      • (वॉइस)
      • (as Everal Walsh)
      • …
      Ian Drysdale
      Ian Drysdale
      • Mercenary Leader
      • (English version)
      • (वॉइस)
      • …
      Blazej Wójcik
      • Berengar
      • (Polish version)
      • (वॉइस)
      • …
      • निर्देशक
        • Jacek Brzezinski
      • लेखक
        • Adam Badowski
        • Marcin Blacha
        • Jacek Brzezinski
      • सभी कास्ट और क्रू
      • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

      उपयोगकर्ता समीक्षाएं15

      8.55.4K
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      फ़ीचर्ड समीक्षाएं

      8PenetratorGod

      A great gripping story that can make you ignore all kinds of problems

      Game begins in 1270, when Geralt of Rivia is found unconscious and amnesiac by his friends. Over time, we slowly learn that there are friends and enemies everywhere. The player's actions in the game will allow you to redefine your relationships with people and choose your path in the political intrigue that surrounds you. Since the combat system is automated, you only need to click on the enemy once with the mouse for Geralt to attack, but you need to click continuously and at the right time for him to continue. So you can also do combos. Also the block system is automatic. There are three fighting styles in total: strong, fast and group attack. We use them by choosing the most appropriate one according to the type of enemy. And we have five Witcher signs that unlock as you progress, each with a different function. Weapons and armor can be bought from the environment or from merchants.

      Our character has a skill tree. When we level up, we need to meditate. For this we need a campfire, or you can squeeze a few bucks from an innkeeper or talk to some hospitable hosts and sleep in their houses. So we can distribute points. I should mention that Geralt is a master alchemist as much as he is with the sword. You can create various potions by meditating. Potions have a lasting effect. You can get the ingredients from the environment or from an alchemist with money if you don't want to deal with it. There are many different types of creatures in the game and we need to prepare Geralt for this. Drinking potions before each fight helps us survive. Especially if we are playing on high difficulty.

      The game has a day and night cycle. The weather is also very variable. Sometimes there's torrential rain and sometimes there's a scorching sun. But unfortunately there is no open world and freedom in the game. There are 7 chapters and although there is a huge map throughout these chapters, there is no need to use it and Geralt is confined only to the areas where the main missions determined by the producers take place. And frankly, these areas are quite narrow and lack freedom. On top of that, we encounter a lot of loading screens in the game and this becomes annoying over time. The number of characters in the game is quite high. We have interaction with them. While the dialogs with the main characters are varied, there are simple conversations with NPCs. Sometimes, depending on the choice we make in the dialogs, the mission and story changes instantly or with consequences that we'll see later on.

      I can't say that the AI is very good. Even though there are simple things like NPCs talking to themselves, sweeping in front of their houses, escaping under the roofs from the rain, etc., these things can annoy the player when they repeat themselves over and over again and you see and hear it over and over again. And sometimes they can become indifferent to what is happening around them. For example, in Vizima it's only dangerous at night. That's when things like monsters and bandits appear. When someone is being killed and eaten somewhere, you can see NPCs who see this and act as if nothing is happening. We also have a diary where these and everything else is recorded. In it, there are tutorials, information about characters, creatures, potions, maps and buildings, and much more. The game has a wide variety of camera angles depending on what the player wants. The interface is very simple. There are three difficulty levels and over 100 quests to do. I think the length of gameplay is quite sufficient.

      The fact that the follower system was added just for the sake of it, and that sometimes missions put you in a situation that you are not prepared for at all, makes it difficult for players. Also, some of the missions are located far away from each other and you have to constantly travel and run around. Missions are gradual. Doing a mission does not mean you have finished it. Sometimes when you finish a side mission, another sub-mission will follow or it will be a different mission. There is a series of missions that I personally feel uncomfortable with, which are the contracts we get from the boards. There is really a logic error in these missions because when we get the contract, for example, there is a hunter who wants us to bring 10 wolf furs. In any other RPG we would simply go and kill the wolves and get the furs, but in Witcher it's not like that.

      First you have to find those wolves. Wherever there are rare creatures, those quests appear in the contracts. In fact, access to the places where some creatures are located is even closed at the time we get the contract, which is a completely different nonsense. This also applies to other side quests. In order to finish some of the side quests you get, you need to progress in the main quest and open new locations. Anyway, you barely find the wolves, you slaughter them, and what do you realize, there's no fur inside? But why? Don't start questioning because the mission description states that you must first read a book about wolves. Once you learn about that animal or creature, then the contract can be dropped. This is the thing I hate the most because these books are not readily available and they are very expensive. When the contract reward is 50 oren and the book costs 100 oren, you start to go crazy. I don't understand the logic of taking a loss to make money. As you progress in the game, this gap gets wider and wider. No matter how hard you try, you cannot put money aside for a certain period of time because of the expenses.

      This seems like something that is done to extend the gameplay time, but it is a factor that reduces the fluency. When you repeat these things over and over again, you can get really overwhelmed. When the negativities such as the excessive loading screen and lack of freedom, which I have already mentioned before, are added on top of it, it may cause players with little patience to get bored. In Witcher 1. One of them is played with dice and the other is fist fights in taverns. The graphics are really nice for the year of production. Geralt and other character modeling, details, lighting are well designed.

      However, other NPCs are not given the same attention as the main characters. The same NPCs are used in different areas with different clothes and hairstyles. You may feel a little uncomfortable when this starts to catch your eye. Sound effects are of good quality. The voices are great, especially for the main characters. In-game music and atmosphere sounds are also very good. I don't want to go on too long, the game is like an open book. It tells and teaches itself to you more than enough. In short, it should definitely be bought and played in original. Those who are not sure can try piracy for a while, but then if you have the situation, it will be worth every penny. The game offers an average of close to 50 hours of content.
      9those_who_dig

      The start of something great

      I learned to love 'The Witcher', but it didn't come easily. It took me three or four attempts to advance past the first level, as I found it very hard to enjoy the combat. When I eventually convinced myself to stay and at least put in a few hours' work, I found that most of my earlier criticism washed away. It isn't as exhilarating as the combat in the second and third 'Witcher' games, but it presents its own strengths in offering a more strategic approach, turning boss battles into tests of ingenuity and wit rather than button-mashing.

      When the story is good, it's very good. The quest(s) relating to King Foltest are particularly interesting, and there's arguably more intrigue in the first game's plot than in those of the later instalments. I'd argue that the primary villains aren't as well-written as later ones like Letho of Gulet ('Assassins of Kings') or Dettlaff ('Blood and Wine'); they seem a little too cartoonlike to ever become truly intimidating. Still, the good definitely outweighs the bad where storytelling and writing are concerned.

      I played this before reading any of Andrzej Sapkowski's novels, but fans of the author will appreciate seeing some of Geralt's most memorable book scenes represented in the game. Unlike most game adaptations, though, there's a significant amount of choice offered to the player - and sometimes you can make a choice which directly contradicts the books. The developers, in this sense, have successfully combined the freedom of role-playing with the structure and solid narrative context of the novels; I don't think I've ever seen a feat like this replicated in another game.

      'The Witcher' is a great RPG, and in a genre which tends to draw its inspiration from a select few contexts, this game really stands out as a unique work. Unlike many promising titles, 'The Witcher' was given the sequels it deserved.
      9nocopy-1

      Very well realized RPG

      The Witcher is one of those role playing games you wont forget for a long time. Once you get over the first "Tutorial" level, which is really just a hurdle you have to take to get to the main story, the story just takes off! I have played a lot of RPG's like Diablo, WoW, Neverwinter Nights and Elder Scrolls, but the Witcher is by FAR the best i have experienced.

      The Story is about Geralt of Rivia, which under mysterious circumstances lost all his memories. He ends up with his friends in the abandoned Witcher's School, from where you start of your journey which takes you to an intriguing quest to find out who you are.

      The game is very well developed with outstanding Characters and Storyline, and very minor bugs and features missing. Another notable thing is the adult content. Swearing, Blood, Gambling and the possibility to have a relation with other NPC's are just some other things that i particularly liked.

      Overall i give it a 9 of 10 because it crashes a lot under vista (no problems in XP tho) and the missing coop and multiplayer modes. I for my part like this game very much and would love to see a sequel to it.
      10hirador

      Must be played by RPG game lovers.

      This is an old game, so it's a little bit tricky to get used to combat style. But once you learn it it becomes very enjoyable to play and fight. There are some different combat styles in the game and you should know where to use which one. You need to learn the world and characters to play. This is one of my favorite things in the game. It's not just run and kill game. You need to understand "Geralt" and also other characters in the game. And your choices are changing your game's story. You need to make choices every moment in the game. It's world is also great and enjoyable. Despite it's an old game still playable and enjoyable. Also musics and cut scenes are so attractive.
      8japongt

      A beginning of epic proportions

      After reading the books, I started playing the Witcher 1 right away. I was told that it was directly after the books so why not give it a try. At first, I was hesitant because I'm not really into RPGs and PC games and thought that it will very difficult for me to navigate and control everything. I can say that The Witcher 1, is very newbie friendly. Maybe it will make you wonder what the hell you are doing at first, get lost, can't track of the quests you need to do but eventually as you play the game, it is actually very easy to understand. I played the game on normal so I could at least experience the wonders of alchemy. It was very tricky at first on how to mix potions and stuff. In the end, it was just about collecting the right ingredients needed and just click which potion you like and the potion will mix itself.

      The game makes you decide on how you want your destiny to be fulfilled. And since you're choosing your own path, it made the game more interesting for me. It made you explore and play whatever you think fits best. I also like how they make cut scenes that looks like you are watching a movie. They even have a small recap of the path you've chosen after every major event. I think with those recaps, it will make you wonder if you've chosen the right one. Which is funny because the game doesn't really have a right or wrong answer.

      What I don't like about the game is the fighting style. When you fight enemies, of course you wanted to do it quick fast and in a hurry. In the game you have to time it precisely with the icons that is shown in your screen. It frustrates me sometimes when they do that and I miss it or I'm too fast. I guess considering the time the game was made, should be pretty decent.

      One of the funniest parts of the game is how Geralt ended up sleeping with a bunch of women even though it wasn't really what you want him to do. One minute you're offering bread and arguing about pity and the next thing you know, bang! They're sleeping together. Geralt clearly, doesn't just like sorceresses.

      Background music is also amazing. You would know that CDPR has really given this a thought. I remember whenever monsters are close, the background sound will change and will give me panic attacks and I have to think fast and react fast. The music makes you aware of the surroundings you are in and I think that's great.

      The ending though is not as great as I thought it would be. I think that's because the chapter before that is so interestingly good, that the last chapter loses to it. I definitely would want to play this again and would recommend it for people who wants to experience a good game be it a newbie like me or a veteran. 8/10.

      इस तरह के और

      Wiedzmin 2: Zabójcy królów
      8.8
      Wiedzmin 2: Zabójcy królów
      Wiedzmin 3: Dziki Gon
      9.6
      Wiedzmin 3: Dziki Gon
      The Elder Scrolls V: Skyrim
      9.3
      The Elder Scrolls V: Skyrim
      The Witcher Remake
      The Witcher Remake
      Assassin's Creed II
      9.0
      Assassin's Creed II
      Gothic
      8.9
      Gothic
      Dragon Age: Origins
      9.1
      Dragon Age: Origins
      The Witcher IV
      The Witcher IV
      Assassin's Creed: Revelations
      8.2
      Assassin's Creed: Revelations
      Assassin's Creed
      8.0
      Assassin's Creed
      Assassin's Creed: Brotherhood
      8.7
      Assassin's Creed: Brotherhood
      The Elder Scrolls IV: Oblivion
      8.9
      The Elder Scrolls IV: Oblivion

      कहानी

      बदलाव करें

      क्या आपको पता है

      बदलाव करें
      • ट्रिविया
        While the in-game dialog is dubbed in 10 different languages, grunts during combat and action sequences are not (they're taken from the original Polish language version in each localization).
      • भाव

        Geralt of Rivia: Power, sex. Sex, power. They both come down to one thing- fucking others.

      • कनेक्शन
        Edited into Gothic: Der geheimnisvolle Händler (2012)

      टॉप पसंद

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      • रिलीज़ की तारीख़
        • 26 अक्टूबर 2007 (पोलैंड)
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