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    कैलेंडर रिलीज़ करेंसबसे बढ़िया 250 फ़िल्मेंसर्वाधिक लोकप्रिय फ़िल्मेंज़ोनर के आधार पर फ़िल्में ब्राउज़ करेंटॉप बॉक्स ऑफ़िसशो का समय और टिकटफ़िल्मों से जुड़ी खबरेंइंडिया मूवी स्पॉटलाइट
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IMDbPro

The Hyrule fantasy: Zeruda no densetsu

  • वीडियो गेम
  • 1986
  • E
IMDb रेटिंग
8.6/10
3.3 हज़ार
आपकी रेटिंग
The Hyrule fantasy: Zeruda no densetsu (1986)
QuestActionAdventureFantasyMystery

अपनी भाषा में प्लॉट जोड़ेंFollows the story of a young boy named Link that must save a kidnapped princess from the evil, demonic Ganon, who put a spell on his lair which can only be removed with the 3 pieces of the T... सभी पढ़ेंFollows the story of a young boy named Link that must save a kidnapped princess from the evil, demonic Ganon, who put a spell on his lair which can only be removed with the 3 pieces of the Triforce, a golden triangle with mystical powers.Follows the story of a young boy named Link that must save a kidnapped princess from the evil, demonic Ganon, who put a spell on his lair which can only be removed with the 3 pieces of the Triforce, a golden triangle with mystical powers.

  • निर्देशक
    • Shigeru Miyamoto
    • Takashi Tezuka
  • लेखक
    • Shigeru Miyamoto
    • Keiji Terui
    • Takashi Tezuka
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.6/10
    3.3 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Shigeru Miyamoto
      • Takashi Tezuka
    • लेखक
      • Shigeru Miyamoto
      • Keiji Terui
      • Takashi Tezuka
    • 24यूज़र समीक्षाएं
    • 3आलोचक समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • फ़ोटो15

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    उपयोगकर्ता समीक्षाएं24

    8.63.3K
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    फ़ीचर्ड समीक्षाएं

    10hmmmbored

    This is the BEST GAME OF ALL TIME!!!!!!!

    The Legend of Zelda marked the birth of a series that is highly regarded in the gaming community as one of, if not the best series of games in existence. No review can really do the game justice but give it a try and find out for yourself! Shigeru Miyamoto (Creator of Zelda) is a Genius!!! Nintendo is simply the Best!
    Angel_Meiru

    The start of an awesome series

    One of the larger landmarks in the history of gaming, Nintendo's The Legend of Zelda broke away from the mold of nearly every other game out at the time, adopting an unprecedented, overhead action/RPG interface which shocked and amazed on its early NES debut. To say it was one of those innovations that ''worked'' and was passable would be an understatement. It was really and truly an amazing first effort by Shigeru Miyamoto, head of Nintendo, which along with Super Mario Bros. and Donkey Kong, helped propel rapidly not only Miyamoto's own career but the direction and pace gaming was moving at.

    Two of the features which set this esteemed Zelda precursor apart from other games out at the time, interestingly, appear even before the game has begun! What's this -- a detailed story in the same vein as the questionable follow up to Super Mario Bros., before the title screen even comes up?? A map, abundant with hints and tips, just vague enough not to rain on the parade of exploration and discovery??? And a Save Battery???? You don't see this kind of stuff every day, folks!

    And who could forget the main theme of Legend of Zelda? Quite possibly the most enjoyed and remembered tune in all of video-gaming, the fittingly titled ''main theme'', plays throughout the whole game except in dungeons(where an equally enjoyable tune plays). I don't know of anyone who has heard Zelda's main theme and not gotten in stuck in their head; it's just that enchanting.

    If the name of the game and the series which it is in didn't recommend this game to you already, then let me do so now! Legend of Zelda is a fabulous action/RPG that does wonderfully what no other game could at the time and that is create a challenging, exciting hybrid-RPG with enough thought and work put into it to keep its legendary status and appeal afloat for years and years in the ever-developing sea of electronic gaming. Relatively few people still play older games in this day and age, but let me tell you that Legend of Zelda is one of the first choices for anyone who does. Every gamer worth his salt in that era had played and beaten this game -- most of them doing so multiple times. What's not to like?
    9Raleon

    Still great to play

    Having the regular NES and being able to go back and play this masterpiece feels amazing. After almost all the other games from that era which could be tossed in the dumpster, this and Dragon Warrior were cornerstones of two golden empire series. Well worth having- this is the first of a great series.
    derick1585

    I still have the orginal system and the orginal Legend of Zelda game, boy its a journey I'll never forget..yes, I beat the game in 1990,,, I'll never forget the battles. Heres my way of the plot and descript

    The evil Ganon invades the land of Hyrule and steals the Triforce of Power. Princess Zelda, sensing danger, splits the Triforce of Wisdom into eight pieces and hides the pieces from Ganon and his minions in eight separate dungeons. Enraged, Ganon imprisons the princess, but not before Zelda dispatches Impa to find a savior. Impa finds the young Link and gives him his task: Reassemble the Triforce, defeat Ganon, and rescue the princess Zelda.

    The Legend of Zelda's underworld was a tangled mess of deadly traps - a maze of twisty passages, none alike. Rooms were connected to the north, south, east, and west by open doors, locked doors, switch doors, one-way doors, and even bombed-out passageways. Old men (and hungry Goriyas) lived in these dungeons and dispensed poorly translated advice to would-be adventurers.

    Link could wield a wooden, white, or magical sword and wear a blue or red ring to increase his defensive strength. A regular shield repelled most projectiles, but a magical shield defended against fireballs and magic. Heart containers (either found or won) increased Link's life force. The boomerang retrieved items from afar, while bombs damaged foes and opened blocked passageways. Candles burned bushes and lit up darkened rooms. Wooden and silver arrows could be shot for the cost of a rupee apiece. You could cross rivers with a ladder; cross lakes with a raft. The power bracelet let you push heavy things. A magic wand and book let Link send Wizzrobes packing with a taste of their own medicine.
    10Quinoa1984

    a childhood favorite still holds a strong fan-base and admiration for the original 20 year later

    Just thought I'd put in a few cents on this video game masterpiece, as I rarely pipe in about video games (I rarely play them anymore). Somehow, likely as much for nostalgia as for pure enjoyment, The Legend of Zelda for the original Nintendo Entertainment System (and now available on the Game Boy Advance XP in the 'classics' edition un-changed), is one of the all-time great RPG's ever. It's relatively simple, and for some it's probably winnable and over-and-done with in a night's playing. But there's something addictive too about playing such with such simplicity and (by today's standards) primitive kind of software. The whole task of the game is to get more coins, get more hearts, defeat dragons and dancing fires and ghosts and red/blue knights and so on, in order for Link to save the title character. Whether or not this is the very first Zelda game I'd leave to research, but it is the first that really broke through and has a lasting impact as also being the very first that one could save their game on NES. In other words, if you get tired, save and come back to it, and keep on playing to get all the triangles and top level 9. As someone who has a definite bias from having played the game for nearly my entire life (ever since Nintendo first came into my life and now on Game Boy), it goes without saying that I recommend it to those who may have forgotten it in the smoke of the several new Nintendo systems and even the new (possibly better) Zelda games. But even to the younger ones who already have Playstation 3.14, it's worth a try to get a glimpse of the really nifty days when all you had was a sword, 2-D, and some very typical- in a good way- music for the show. It's a treasure of its time.

    इस तरह के और

    The Legend of Zelda 2: Rinku no bôken
    7.1
    The Legend of Zelda 2: Rinku no bôken
    Zeruda no densetsu: Kamigami no toraifôsu
    9.2
    Zeruda no densetsu: Kamigami no toraifôsu
    Zeruda no densetsu: Yume o miru shima
    8.6
    Zeruda no densetsu: Yume o miru shima
    Super Mario Bros.
    8.8
    Super Mario Bros.
    Zeruda no densetsu: Toki no okarina
    9.6
    Zeruda no densetsu: Toki no okarina
    Zeruda no densetsu: Kaze no takuto
    9.0
    Zeruda no densetsu: Kaze no takuto
    Zeruda no densetsu: Sukaiwôdo sôdo
    8.2
    Zeruda no densetsu: Sukaiwôdo sôdo
    Zeruda no densetsu Towairaito purinsesu
    9.0
    Zeruda no densetsu Towairaito purinsesu
    Super Metroid
    9.1
    Super Metroid
    Metoroido
    7.8
    Metoroido
    Zeruda no densetsu: Fushigi no bôshi
    8.2
    Zeruda no densetsu: Fushigi no bôshi
    Zeruda no densetsu: Kamigami no toraifôsu 2
    8.7
    Zeruda no densetsu: Kamigami no toraifôsu 2

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      First console game that allowed the player to save their progress.
    • गूफ़
      In one of the dungeons, you will receive a hint that the enemy Pols Voice dislikes noise - yet blowing the whistle does nothing to hurt the enemy. The Famicom (the original Japanese version of the NES) had a microphone, and the player could make noise in it to kill these enemies. As the American NES aborted this feature, this was not possible. Nintendo went ahead and translated this hint verbatim, but because of the lack of a microphone in the American NES, it no longer made any sense and was often misinterpreted.
    • भाव

      Old Man: It's dangerous to go alone! Take this.

    • क्रेज़ी क्रेडिट
      During the end credits, the entire crew except for executive producer Hiroshi Yamauchi is listed under pseudonyms. E.g. producer/director Shigeru Miyamoto is credited as "S. Miyahon", and composer Koji Kondo as "Konchan". See also Trivia.
    • इसके अलावा अन्य वर्जन
      The instruction manual for the game states that the Pols Voice, a yellow pointy-eared enemy, "hates loud noise". Although this fact was made irrelevant by the game's release on the North American NES, it was a useful tip in the game's original version for the Famicom Disk System in Japan. On the Famicom, a small microphone was built into the "player 2" controller, and blowing or shouting into this microphone would kill any Pols Voices in the area.
    • कनेक्शन
      Featured in The Legend of Zelda NES Commercial (1986)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
    साइन इन करें

    अक्सर पूछे जाने वाला सवाल1

    • What are the differences between the censored NES Version and the Uncensored One?

    विवरण

    बदलाव करें
    • रिलीज़ की तारीख़
      • 19 फ़रवरी 1994 (जापान)
    • कंट्री ऑफ़ ओरिजिन
      • जापान
    • आधिकारिक साइट
      • Official site [Japanese]
    • भाषाएं
      • अंग्रेज़ी
      • जापानी
    • इस रूप में भी जाना जाता है
      • The Legend of Zelda
    • उत्पादन कंपनियां
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
    • IMDbPro पर और कंपनी क्रेडिट देखें

    तकनीकी विशेषताएं

    बदलाव करें
    • रंग
      • Color
    • ध्वनि मिश्रण
      • Mono
    • पक्ष अनुपात
      • 1.33 : 1

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