IMDb रेटिंग
7.4/10
2 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंRevelations 2 sees the return of Claire Redfield, whom along with the daughter of Barry Burton, Moira Burton, must try to escape off a monster-infested island.Revelations 2 sees the return of Claire Redfield, whom along with the daughter of Barry Burton, Moira Burton, must try to escape off a monster-infested island.Revelations 2 sees the return of Claire Redfield, whom along with the daughter of Barry Burton, Moira Burton, must try to escape off a monster-infested island.
- निर्देशक
- लेखक
- स्टार
Yûko Kaida
- Claire Redfield
- (Japanese version)
- (वॉइस)
Yûsaku Yara
- Barry Burton
- (वॉइस)
Aoi Yûki
- Natalia Korda
- (वॉइस)
Rica Fukami
- Alex Wesker
- (वॉइस)
Eiji Hanawa
- Neil Fisher
- (वॉइस)
Miho Shinada
- Gina Foley
- (वॉइस)
Ben Hiura
- Evgeny Rebic
- (वॉइस)
Kôki Miyata
- Chris Redfield
- (Japanese version)
- (वॉइस)
- (as Kouki Miyata)
Masaki Terasoma
- HUNK
- (वॉइस)
Jôji Nakata
- Albert Wesker
- (वॉइस)
Yu Seki
- Steve Burnside
- (Japanese version)
- (वॉइस)
Shigeo Kiyama
- Jake Muller
- (Japanese version)
- (वॉइस)
फ़ीचर्ड समीक्षाएं
Resident Evil: Revelations 2 tells the story of the kidnapping and forced to fight for the survival of the sister of the legend of the Resident Evil universe - Chris Redfield - Claire Redfield and the daughter of the known from the first part - Barry Burton - who also got his own piece of a separate story.
The game begins with a movie, and the first episode taking place in the prison facility is reminiscent of the structure of the "Saw" film series with its structure.
Along with the twentieth part of the Resident Evil series, the production theme known from the first part returns, emphasized even more than before.
It is worth noting that Resident Evil: Revelations 2 starts in many ways better than its predecessor.
The site models look really dingy - but the dingy, given the nature of the production, is "beautiful". Carefully designed locations in such a way as to perfectly reflect the atmosphere of horror and the spirit of the roots of the series by designing a spooky dark mansion.
Finally, the survival model that was so lacking in the two previous installments of the cycle also returns. You should manage your resources wisely and carefully look for new ones by browsing through the nooks and crannies.
The production perfectly keeps the player in suspense, in nervous anticipation of what he will find behind the next door.
Worth mentioning is the excellently constructed sound.
The ubiquitous snoring of opponents, the creaking and shuffling of the surroundings or powerful gunshots give the game an unmistakable atmosphere, which is complemented by music that creates an aura of tension.
The opponents, as always in the series of the Resident Evil universe - are perfectly (monstrously) designed. Their attacks towards the player are often accompanied by a course of chills mixed with a sense of disgust and fear.
The cooperation system between the characters also differs from its predecessor, which was constructed very nicely. Depending on the choice of character, the entire character of the game changes, so that boredom and repetition do not creep in.
Companions deal with opponents much better than their predecessors from the "number one". Including they can focus the enemy's attention and take an active part in the fight.
The (mini) boss fights are very well designed.
Interesting, boring, challenging but achievable.
And the final itself is a masterpiece of production.
If something casts a shadow on this sensational production, it is the implementation of "invisible walls", occasional blocking of enemies or problems with graphic textures.
With a good feeling, the game is quite a challenge for our nerves and mental resilience.
Last time my nerves were put to the test by Dead Space 2.
Everything is terribly correlated with each other - so are the locations, appearing opponents, psychedelic music and a dense atmosphere.
What more could you want from survival-horror?
Rating: 9/10.
The game begins with a movie, and the first episode taking place in the prison facility is reminiscent of the structure of the "Saw" film series with its structure.
Along with the twentieth part of the Resident Evil series, the production theme known from the first part returns, emphasized even more than before.
It is worth noting that Resident Evil: Revelations 2 starts in many ways better than its predecessor.
The site models look really dingy - but the dingy, given the nature of the production, is "beautiful". Carefully designed locations in such a way as to perfectly reflect the atmosphere of horror and the spirit of the roots of the series by designing a spooky dark mansion.
Finally, the survival model that was so lacking in the two previous installments of the cycle also returns. You should manage your resources wisely and carefully look for new ones by browsing through the nooks and crannies.
The production perfectly keeps the player in suspense, in nervous anticipation of what he will find behind the next door.
Worth mentioning is the excellently constructed sound.
The ubiquitous snoring of opponents, the creaking and shuffling of the surroundings or powerful gunshots give the game an unmistakable atmosphere, which is complemented by music that creates an aura of tension.
The opponents, as always in the series of the Resident Evil universe - are perfectly (monstrously) designed. Their attacks towards the player are often accompanied by a course of chills mixed with a sense of disgust and fear.
The cooperation system between the characters also differs from its predecessor, which was constructed very nicely. Depending on the choice of character, the entire character of the game changes, so that boredom and repetition do not creep in.
Companions deal with opponents much better than their predecessors from the "number one". Including they can focus the enemy's attention and take an active part in the fight.
The (mini) boss fights are very well designed.
Interesting, boring, challenging but achievable.
And the final itself is a masterpiece of production.
If something casts a shadow on this sensational production, it is the implementation of "invisible walls", occasional blocking of enemies or problems with graphic textures.
With a good feeling, the game is quite a challenge for our nerves and mental resilience.
Last time my nerves were put to the test by Dead Space 2.
Everything is terribly correlated with each other - so are the locations, appearing opponents, psychedelic music and a dense atmosphere.
What more could you want from survival-horror?
Rating: 9/10.
Resident Evil: Revelations 2 was, in my opinion, one of the best games of the series. Raid Mode especially was fun, and the fact that you can be able to play co-op in this game's campaign, unlike the previous installment, Resident Evil: Revelations. The story's main characters are Claire Redfield and Barry Burton's daughter, Moira. It's almost impossible for starters, but it's pretty fun. I recommend this to Resident Evil franchise fans and new-comers!
The game is amazing! It reminds me of evil within but with the resident evil crew. I highly recommend you to try this game out. It more like saw the movie with zombies. Great graphics and Gameplay! I want a number THREE!
Resident evil was a bad game from the 6th game, but now the real- real game came back to Us!!! This game is absolutely fantastic: the graphics, the zombies, the characters, just the DIALOGUES are a little bit strange. I like the "episode thing", but not at this game. They should make a full game, but it's never mind... A little bit of bad critics: The beginning of the game was like "The evil within". It was really bloody and disgusting, but the Resident evil feeling will come back, but not at Barry's campaign, it is like "The evil within" too... As I said some of the dialogs are strange, for example: Barry: Do you have parents? Natalia: No, I lost them (...) Barry: You are a brave kid. Natalia: Thanks... Barry: I'm not gonna ask other questions... And they are saying these at normal voice.
So finally, this game is not bad, but not the best. I give for it 87%. I think this game is recommended for fans, and new Resident evil players!!!
So finally, this game is not bad, but not the best. I give for it 87%. I think this game is recommended for fans, and new Resident evil players!!!
Resident Evil games of last gen have been reasonably successful and they are also the subject of many criticisms. The prevailing theme is the addition of partner, which may boost the action but leaves the horror aspect unpolished. Revelations 2 isn't as big budget as a couple of previous titles, but this is probably the closest Capcom has ever been in mixing horror and action together.
Story follows two perspectives; Clarie's and Barry's, both with their respective partners. The campaign spans across four episodes, shifting between Claire and Barry repeatedly. This is a great direction since the narrative is pretty complex, but not to the point of overwhelming as Resident Evil 6 four campaigns. Clarie and Moira, Barry's daughter, are kidnapped and taken to an island. They are unwilling participants for a bizarre experiment. Meanwhile, Barry is going to said island later in the future to investigate the incident. There he meets with a strange orphan Natalia.
The two stories work dynamically as they complement each other. Things happened in Claire's perspective might have impact on Barry's and there are certain events that are revealed after completing the counterpart. The transition is smooth, and this is quite a feat since the areas for each episode are shared between the two. Characters are likable, I find myself caring about their ordeals, which is rare when playing Resident Evil games.
Dialogues are decent, it still has the campy feel of B-movie, but with more emphasis on humor this time around. Dubbers perform the voices to suit the characters, especially Moira who throws profanity at a whim. Plot may not be as bombastic as the fall of a city, although this smaller scale actually works to the game's benefit. It gives more focus and lets the players invest on the characters.
Unfortunately, graphic suffers a slight frame rate. For most of the time the game runs smoothly, but as it changes area or tries to perform intricate scenes the visual will screech almost to a halt for a few seconds. This will hamper the game more than a couple of times. Design for the setting is good, the island has all the bits of previous titles. Claire and Barry will go through prison, village, city and odd facilities. It's definitely leaning towards horror effect, its gritty corridors and abandoned outback are memorably fitting without being too flashy.
Gameplay is interchangeable between two characters, or you can get a friend to play the support character. Each main character has the ability to fight, while the support mainly dabble in finding items and are not too proficient in combat. The AI isn't shabby, but playing with another person is definitely better since AI still encounters some issues. For those who are familiar with third person shooter, Revelations 2 won't pose much trouble.
It has standard basic mechanic while offering simple upgrades with skills and parts. Previous titles are more like a corridor based shooter, players clear a segment with gun blazing and move on to next one. Revelations changes that with predominant horror thriller aspect, some simple puzzles as well as a bit of exploration. It's not large by any means, however this type of gameplay fits Resident Evil atmosphere very well in just the moderate amount so it won't plod the pace. Add quaint graphic and eerie sound effects, the game is a legitimate addition to Resident Evil lore.
Revelations 2 story has average playtime. It can be finished in about 10 hours. After player is done with Campaign, there are two separate extra episodes, each clocking at about one hour. There's also Raid Mode which is a gauntlet with different objective. This resembles Mercenary Mode from previous titles, where players can go through multitude of stages and unlocks different upgrades from main story. If one is interested, there are plenty of medals and records to achieve, but I don't think this will buff the playthrough more than once or twice.
For episodic title Revelations 2 has a lot of content, certainly the best bang for your buck. With likable returning as well as new characters and pleasantly good story, Revelations 2 is a great addition to the franchise and genre.
===================================
Graph : Good design on characters and setting, but the technical aspect is flawed. 6.5/10
Sound : Interesting voice works and scores. Script has corny Resident Evil vibe and it's actually funny this time. 8/10
Gameplay : Presentable third person shooter with partner gimmick. The throwback to horror element is a nice touch. 7.5/10
Presentation : Improvement on story and hefty content will definitely entertain the genre fans and action enthusiast. 8/10
Overall 7.5/10
Story follows two perspectives; Clarie's and Barry's, both with their respective partners. The campaign spans across four episodes, shifting between Claire and Barry repeatedly. This is a great direction since the narrative is pretty complex, but not to the point of overwhelming as Resident Evil 6 four campaigns. Clarie and Moira, Barry's daughter, are kidnapped and taken to an island. They are unwilling participants for a bizarre experiment. Meanwhile, Barry is going to said island later in the future to investigate the incident. There he meets with a strange orphan Natalia.
The two stories work dynamically as they complement each other. Things happened in Claire's perspective might have impact on Barry's and there are certain events that are revealed after completing the counterpart. The transition is smooth, and this is quite a feat since the areas for each episode are shared between the two. Characters are likable, I find myself caring about their ordeals, which is rare when playing Resident Evil games.
Dialogues are decent, it still has the campy feel of B-movie, but with more emphasis on humor this time around. Dubbers perform the voices to suit the characters, especially Moira who throws profanity at a whim. Plot may not be as bombastic as the fall of a city, although this smaller scale actually works to the game's benefit. It gives more focus and lets the players invest on the characters.
Unfortunately, graphic suffers a slight frame rate. For most of the time the game runs smoothly, but as it changes area or tries to perform intricate scenes the visual will screech almost to a halt for a few seconds. This will hamper the game more than a couple of times. Design for the setting is good, the island has all the bits of previous titles. Claire and Barry will go through prison, village, city and odd facilities. It's definitely leaning towards horror effect, its gritty corridors and abandoned outback are memorably fitting without being too flashy.
Gameplay is interchangeable between two characters, or you can get a friend to play the support character. Each main character has the ability to fight, while the support mainly dabble in finding items and are not too proficient in combat. The AI isn't shabby, but playing with another person is definitely better since AI still encounters some issues. For those who are familiar with third person shooter, Revelations 2 won't pose much trouble.
It has standard basic mechanic while offering simple upgrades with skills and parts. Previous titles are more like a corridor based shooter, players clear a segment with gun blazing and move on to next one. Revelations changes that with predominant horror thriller aspect, some simple puzzles as well as a bit of exploration. It's not large by any means, however this type of gameplay fits Resident Evil atmosphere very well in just the moderate amount so it won't plod the pace. Add quaint graphic and eerie sound effects, the game is a legitimate addition to Resident Evil lore.
Revelations 2 story has average playtime. It can be finished in about 10 hours. After player is done with Campaign, there are two separate extra episodes, each clocking at about one hour. There's also Raid Mode which is a gauntlet with different objective. This resembles Mercenary Mode from previous titles, where players can go through multitude of stages and unlocks different upgrades from main story. If one is interested, there are plenty of medals and records to achieve, but I don't think this will buff the playthrough more than once or twice.
For episodic title Revelations 2 has a lot of content, certainly the best bang for your buck. With likable returning as well as new characters and pleasantly good story, Revelations 2 is a great addition to the franchise and genre.
===================================
Graph : Good design on characters and setting, but the technical aspect is flawed. 6.5/10
Sound : Interesting voice works and scores. Script has corny Resident Evil vibe and it's actually funny this time. 8/10
Gameplay : Presentable third person shooter with partner gimmick. The throwback to horror element is a nice touch. 7.5/10
Presentation : Improvement on story and hefty content will definitely entertain the genre fans and action enthusiast. 8/10
Overall 7.5/10
क्या आपको पता है
- ट्रिवियाThis is the first Resident Evil game in the franchise where Alyson Court does not provide the voice for Claire Redfield. She was replaced by "James Baker" (an alias for Ali Hillis). Court has stated she wasn't contacted by Capcom about reprising the character or even informed about her replacement, and that she would have loved to return to voice Claire stating the character had become a part of her over the many years.
- गूफ़Valves sometimes turn to the left to turn obstacles like flame jets off. Valves invariably are designed to close by turning right.
- भाव
Barry Burton: Come at me, she-Wesker!
- कनेक्शनFeatured in Outside Xbox: 5 Games You Don't Need If You Buy Dying Light (2014)
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