अपनी भाषा में प्लॉट जोड़ेंRemake of the first game in which the RPD squad, Jill and Chris, are forced to flee into a mysterious mansion. Featuring new gameplay mechanics, revised puzzles, additional explorable areas,... सभी पढ़ेंRemake of the first game in which the RPD squad, Jill and Chris, are forced to flee into a mysterious mansion. Featuring new gameplay mechanics, revised puzzles, additional explorable areas, a revised script, and new story details.Remake of the first game in which the RPD squad, Jill and Chris, are forced to flee into a mysterious mansion. Featuring new gameplay mechanics, revised puzzles, additional explorable areas, a revised script, and new story details.
- निर्देशक
- लेखक
- स्टार
- Chris Redfield
- (वॉइस)
- …
- Jill Valentine
- (वॉइस)
- (as Heidi Anderson)
- …
- Barry Burton
- (वॉइस)
- …
- Rebecca Chambers
- (वॉइस)
- …
- Brad Vickers
- (वॉइस)
- …
- Enrico Marini
- (वॉइस)
- (as Dan Hagen)
- Zombie
- (वॉइस)
- (बिना क्रेडिट के)
फ़ीचर्ड समीक्षाएं
The graphics are some of the best the Gamecube has to offer, boasting chilling life-like fog, intensely detailed backgrounds and nerve-shattering enemies. And the sound is absolutely stunning, with different sounds of footsteps for just about every surface, different howls for every enemy and very realistic sounds of thunder, that really set the mood for any horror game.
Some players might be turned off by the constant running around and little action, but that makes it all the more terrifying when the action gets going. Ammunition is low, there are never enough health kits and one is constantly pushed into narrow hallways.
RE is a tough game, with an emphasis on the "survive" part of horror games. It'll probably take you from 20-25 hours to complete, but those hours will be as nerve-wrecking, mind- shattering and tension-fueled as any other horror game on the market today.
In all, RE has the same style of gameplay as presented in the original, so the haters should stay away, but the fans are in for one heck of a thrill ride.
My main hint is conserve your ammo. If you see a zombie, put it down right away (no funny stuff) and burn it. Take care of them one at a time. And if you don't burn them they will soon come back as Crimson Heads-faster, deadlier, scarier.
Much like the Myst series, Resident Evil is one of those games where you have to keep your eyes and ears open. Clues and puzzle pieces are scattered all over the place and you need to pay attention.
Don't be put off by the size of the mansion. After a short while it's easy to get your bearing and find your way through rather easily. Though I will be honest with the fact I did not understand most of the story. I have no idea what Trevor's diary from 1968 had to do with the plot and I really didn't get why Umbrella would create the T-Virus. I know there are various ways to finish and complete the game though. Especially seeing as how there are many clips during the end credits that did not happen in my game play (I did it in just over 8 hours). If you finish it in certain time frames the next one is always different somehow. I only managed to unlock a new outfit for Chris. Wow!
My only gripe is about those boring 'door opening' cut scenes. They really got on my nerves. Still, it's a chilling game that will freak you out if you play alone in the dark. Well worth the time and money.
Having never played the original, this leaves me with no desire to do so after experiencing Mikami's true vision for entering the survival horror. The graphics and visuals are stunning and have a slick, clean and classy flare to them. The direction is at times scary, other times exciting, and sometimes just plain cool. The entire opening cutscene sets the stage perfectly for an atmospheric horror with Hollywood-influences, having expert lighting, sound-design, pacing and camerawork.
The central characters also have an endearing goodness about them which makes them instantly likeable, while the unfolding mystery of Spencer Mansion is constantly engaging.
My first play through as Jill Valentine (which took about 18 hours), was a nerve-wracking and intense experience. Turning every corner and entering every new room was an effectively scary thing. Throughout the run, there is also a consistent amount of new enemies and creepily cool bosses thrown into the mix that kept me on edge. At times, it was hard to see where this was all leading, but the mystery of the Mansion and finding out what would happen next kept me going. As soon as I concluded I felt an urge to play it all again. I wanted to see what the game was like now knowing what it had in store.
And it was on my second playthrough, as Chris Redfield (which took around 10 hours), that the experience truly came together for me. It perfectly clicked as to why there were two playable character experiences in the first place. Knowing what was coming, I was truly able to appreciate how seamlessly the puzzles, discovery and pacing all came together. And it was rewardingly fun to prepare myself for each coming obstacle and overcome the horror. Not to mention, the differences in characters and story here and there that help make it feel like a fresh experience.
It's safe to say this game has a timeless balance of horror, tension, mystery and excitement that make it a truly fulfilling and memorable game. Not to mention a nice ray of hope and heart with its primary characters. Resident Evil deserves its place as a classic video game.
क्या आपको पता है
- ट्रिवियाIn this remake, there are two new enemies that weren't in the original or director's cut: Crimson Heads zombies and Lisa Trevor. Creature designer Masaki Yamanaka felt that traditional zombies were getting old, so their revival as stronger and faster Crimson Head zombies (as well as ways to prevent their resurrection) added fresh kinds of terror and gameplay elements. Lisa came about because director Shinji Mikami suggested to introduce a new type of boss enemy with a unique look and sound. The decision to connect this monster to the new Trevor subplot in the game informed much of Lisa's character and backstory.
- गूफ़Whenever the player is inside the mansion, a thunderstorm can be heard rumbling outside as well as flash of lightning outside the windows. However, whenever the player is outside the mansion, there is no rumble of thunder or lightning present.
- भाव
[after Jill is nearly crushed by a trap ceiling]
Barry Burton: That was a close one. A second late, you would've fit nicely into a sandwich.
Jill Valentine: Really? Thanks.
- क्रेज़ी क्रेडिटJust like in the original version, during the credits game play footage is shown.
- इसके अलावा अन्य वर्जनOriginaly released on the PlayStation video game console in 1996. This version contains a full remake on the original, including new rooms, enhanced graphics, better voice acting than the original and new creatures to deal with. They include resurrected zombies, a massive snake, sharks, a girl in shackles and a new version of the infamous Hunter series from Resident Evil 2.
- कनेक्शनFeatured in Icons: Scary Games (2002)
- साउंडट्रैकMoonlight Sonata
by Ludwig van Beethoven
टॉप पसंद
विवरण
- रिलीज़ की तारीख़
- कंट्री ऑफ़ ओरिजिन
- आधिकारिक साइट
- भाषा
- इस रूप में भी जाना जाता है
- Resident Evil
- उत्पादन कंपनी
- IMDbPro पर और कंपनी क्रेडिट देखें
- रंग
- ध्वनि मिश्रण
- पक्ष अनुपात
- 4:3