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IMDbPro

Spec Ops: The Line

  • Jeu vidéo
  • 2012
  • M
NOTE IMDb
8,4/10
4,5 k
MA NOTE
Spec Ops: The Line (2012)
Trailer 1
Lire trailer1:36
10 Videos
5 photos
ActionDrameGuerreHorreurMystèreThrillerDrame psychologiqueHorreur psychologiqueHorreur SplatterSuspense et mystère

Ajouter une intrigue dans votre langueSet in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation t... Tout lireSet in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation team led by Lt. Colonel John Konrad.Set in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation team led by Lt. Colonel John Konrad.

  • Réalisation
    • François Coulon
    • Cory Davis
  • Scénario
    • Richard Pearsey
    • Walt Williams
    • Georg Struck
  • Casting principal
    • Nolan North
    • Christopher Reid
    • Omid Abtahi
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    8,4/10
    4,5 k
    MA NOTE
    • Réalisation
      • François Coulon
      • Cory Davis
    • Scénario
      • Richard Pearsey
      • Walt Williams
      • Georg Struck
    • Casting principal
      • Nolan North
      • Christopher Reid
      • Omid Abtahi
    • 22avis d'utilisateurs
    • 3avis des critiques
  • Voir les informations de production sur IMDbPro
  • Vidéos10

    Spec Ops: The Line (VG)
    Trailer 1:36
    Spec Ops: The Line (VG)
    Spec Ops: The Line (VG)
    Trailer 1:24
    Spec Ops: The Line (VG)
    Spec Ops: The Line (VG)
    Trailer 1:24
    Spec Ops: The Line (VG)
    Spec Ops: The Line (VG)
    Trailer 2:07
    Spec Ops: The Line (VG)
    Spec Ops: The Line (Multiplayer)
    Trailer 2:06
    Spec Ops: The Line (Multiplayer)
    Spec Ops: The Line (Developer Diary Part 2)
    Trailer 4:28
    Spec Ops: The Line (Developer Diary Part 2)
    Spec Ops: The Line (Trailer 1)
    Trailer 1:45
    Spec Ops: The Line (Trailer 1)

    Photos4

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche

    Rôles principaux36

    Modifier
    Nolan North
    Nolan North
    • Capt. Martin Walker
    • (voix)
    Christopher Reid
    Christopher Reid
    • 1st Lt. Alphonso Adams
    • (voix)
    Omid Abtahi
    Omid Abtahi
    • SSgt. John Lugo
    • (voix)
    Bruce Boxleitner
    Bruce Boxleitner
    • Lt. Col. John Konrad
    • (voix)
    Jake Busey
    Jake Busey
    • The Radioman
    • (voix)
    • …
    Patrick Quinn
    • Agent Riggs
    • (voix)
    Chris Cox
    Chris Cox
    • Agent Gould
    • (voix)
    • …
    Rick Pasqualone
    Rick Pasqualone
    • Agent Daniels
    • (voix)
    • …
    Steven Walters
    • 1st Lt. John McPherson
    • (voix)
    • …
    Richard Epcar
    Richard Epcar
    • Interrogator
    • (voix)
    Michael Yurchak
    Michael Yurchak
    • Commando
    • (voix)
    • …
    Brian Bloom
    Brian Bloom
    • Marine
    • (voix)
    • …
    Liam O'Brien
    Liam O'Brien
    • Marine
    • (voix)
    • …
    Daniel Hugh Kelly
    Daniel Hugh Kelly
    • Officer
    • (voix)
    John Cygan
    John Cygan
    • Officer
    • (voix)
    • …
    Jon Curry
    Jon Curry
    • Soldier
    • (voix)
    Michael Benyaer
    Michael Benyaer
    • Soldier
    • (voix)
    Paul Eiding
    Paul Eiding
    • Soldier
    • (voix)
    • Réalisation
      • François Coulon
      • Cory Davis
    • Scénario
      • Richard Pearsey
      • Walt Williams
      • Georg Struck
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs22

    8,44.4K
    1
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    Avis à la une

    10RM851222

    A great shooter with amazing and haunting story

    Greetings from Lithuania.

    So i have recently invested 8-10 hours of my lifetime into "Spec Ops: The Line" (2012). It was worth every minute of it.

    This is a 3rd person shooter with an amazing story (Seriously. In a Shooter!), gorgeous graphics (played for the first time in the end of 2015), very solid game-play and mechanics. The highlight of the game and the actual reason why i have played in the first place 3 years after it's release (haven' t got a chance at the moment of it's release) was a story that i read was great. It is great, based on a "The Heart of The Darkness", on which material the masterpiece "Appocalyose Now" was made - it takes you to the deeps of modern warfare and place you in a shoes of "Captain Willard" who has to go trough hell to kill "Kurtz". Although the ending left me a bit confused, i loved the whole experience nevertheless.

    Overall, "Spec Ops: The Line" is a highly enjoyable game (still) in regards to 3 main factors: amazing story and mood, great game-play and superb visuals. Maybe it's not as polished as "Gears Of War", but it is a rare gem - shooter that actually makes you FEEL.
    9HarryRidgway

    This game sends shivers down my spine

    Spec Ops: The Line is a third-person military shooter that, despite its appearance, is a game that has never been done in the video game medium, or at least to this affect.

    You become Captain Martin Walker. That's right, you don't just play as him, you become him. The game is so well done in the way it makes you and Walker merge into one figure. His problems become your problems, which isn't the best thing since the troubles he faces are quite heartbreaking.

    The game focuses on Walker as he and two of his men are sent to Dubai, six months after a deadly sandstorm practically crushed the city. Dubai was thought to be dead until a message was picked up two weeks prior to Walker's mission. It was from Colonel John Konrad, presumed K.I.A after risking his life to save the citizens of Dubai. The transmission, short but distressing, was as follows:

    "This is Colonel John Konrad, United States Army. Attempted evacuation of Dubai ended in complete failure. Death toll...too many."

    Walker and his team have orders to find civilian life and call it in, then they get to go home. But as the game so accurately states "You can leave Dubai, but Dubai can't leave you."

    Once you and your comrades reach the border of the city, it becomes quite clear that something has gone horribly wrong. And one gunfight leads to another and now your main mission has gone way of course, all thanks to Captain Walker.

    Now, to be blunt, this is one of the best stories to be put in the video game medium and one of my favorite stories ever. It's based on the book 'hearts of Darkness' by John Conrad and the argument could be made that this game is superior to both that book and Apocalypse Now, since for those two you were just a witness, but in this game, it is very much all your fault.

    The story is a very, very affecting wake up call. It has moments that have not been matched and I doubt they will for a while. The journey you take is so unique that nothing has been made that's close to it. Think of the most disturbing movie you've seen I almost guarantee this game will be even more so. But, even though this game is the fuel for night terrors, it is so, so well written, directed, acted and told that it's an experience I'll guarantee you'll keep and want to keep forever. I cannot put into words my feelings for this story, I guess it is just too good for words.

    Now from the strongest part of the game to the weakest: the movement and combat system. It is basically frustrating as hell. We've seen all these mechanics before in such games as COD and Gears of War, but here it isn't as smooth. It's horrible when you want to advance in the story as quickly as possible but you can't since the controls are so clumsy. But, this game isn't about the guns or the controls, so that is a small problem (unless you play on hard, then you'll be throwing any objects at your TV).

    The visuals of the game are stunning. I won't say beautiful since there are lot of disturbing sights in this game, but it is certainly stunning.

    The voice acting is something that has never been matched. I might be exaggerating a bit (I don't think so though) but I think Nolan North's (the voice of Captain Walker) voice acting is some of the best vocal work I've heard. An important thing to point out is the progression of the player. He starts with the proper war talk "Enemy down" or "target is neutralized." But as the game goes on and you and your character get more devastated and broken, Walker's dialogue turns to "Kill is f***ing confirmed!" and "Got the f***er!." But alongside North are his two comrades, Lugo and Adams, both voiced brilliantly from Omid Abtahi and Christopher Reid respectively. Jake Busey is another voice that is brilliantly used as the character called 'the radioman.' This character along with Konrad has some of the best lines. Besides North and Busey, I think the standout in the cast would be Bruce Boxleitner who voices Konrad. Konrad is given so many excellent lines and Boxleitner delivers them perfectly. It's rare to find a game with this caliber of voice acting.

    The soundtrack is one that really makes you feel like a hero, which you'll find, is something very important to the story. Old classics are mixed with new songs to create a perfect and thumping soundtrack. A couple of standout moments where the soundtrack adds another layer of greatness is when you're talking to a guy called 'the radioman' who's got you trapped. He then plays "Nowhere to run" over the speakers. Another standout is when you're racing to a convoy of trucks and you're fighting your way to the middle of a stadium. You can use stealth to get in there, but if that fails, then the enemy will turn on the radio with the song "Gladgow Mega Snake" by Mongwai (To alert other troops). With the inclusion of the song blaring around the stadium and enemies trying to viscously kill you, it make for one of the most tense moments I've witnessed in recent memory.

    If only Spec Ops had an at least solid control system, then the game would have been absolutely flawless, but still, Spec Ops: The Line has one of the best stories in video games and it is one one of my favorite stories ever. It shoves so many disturbing things in you face and is saying "Do you feel like a hero yet? I hope you're proud of your work."
    8skillz4realz

    An Emotional, Gritty Ride.

    There are typically different people making different parts of a game, so if one part seems to outclass the rest, it should not seem to be a mystery. The writer of this title did a damn good job, creating an interesting tug-of-war that we rarely see in games. The narrative will have you questioning the choices you've made; wondering if you should have picked differently. Like I've heard elsewhere, Bioshock may have been the last game I've played that has these types of interesting thematic elements.

    So the story side is great; graphically and gameplay-wise is it also great? Mostly.

    While you won't be blown away by the uniqueness of the gameplay, you will find that the graphics are a beauty. There are times when I just pause to look at the scenery. The gameplay I'd say is comfortable. Much like playing BF3, Gears of War, or COD feels familiar every time you play it, in that "comfortable" way. Similarly Spec Ops is pleasant, you can dive right into the narrative without fumbling with controls for the first couple of hours.

    The music and score throughout the game are pretty nice as well, however the sound effects feel lackluster. Bullets and weapons just don't have the audio impact that they should. Having been in the army, I can tell you that when you fire a weapon, it's a powerful thing, but in Spec Ops (as with many games), these sounds are glaring because of their lack of impact.

    Overall though, this is a fun to play, harsh to consume game. And its great.

    8/10
    Tristemono

    Artistically Perfect

    Spec Ops: The Line is quite possibly the most mature and definitely my favorite game of all time, never has a game hit me and blew me away as strong as this. I even knew about the 'expectation' side of the game. Imagine if I didn't now about it's true identity! (By the way this review is going to be a bit short, due to its 'surprise'. I feel like the game should be experienced with the right expectation. But since I have already mentioned it, you can guess what the surprise is! Is it trippy? Does it have good gameplay? Is it so bad it's good by intention? Is it Funny? Is it so original that people love it? Is it as polished as the great salt lakes? You decide, Either way it's pretty emotional. The ending can also leave people satisfied, because it's ambiguity is intentional!

    By this point of the review, you might be wondering 'What aboot the gameplay?!' It's nothing special. But that's intentional! You know what everything in this game is intentional. That was all I needed to say to avoid your suspicion. Anyway this game is so damn fantastic. When you beat it, if you buy this game PLEASE play it in FUBAR! It is way more metaphorical in it's message. So that's it, tenoutaten.
    10youngmoney-84645

    Masterpiece

    While most war games out there tend to glorify the violence, this game (it's hard to call it a game when it isn't exactly fun and it's so narrative-focused) shows the player the reality of war in all of its horror. In fact, it may even be safe to say that this could be considered a horror game by definition. After going through the campaign on this game, I found myself more appreciative of what our men and women on the frontlines go through every day, because this game, as I said, shows you the reality of war and not its glorified state like in so many others such as Call of Duty and Battlefield. How? It removes the "hero" aspect. This time you're not killing Nazis, Al-Qaeda, or aliens; you're going into the beautiful Middle- Eastern city of Dubai to help evacuate its refugees from the worst sandstorm in recorded history. I won't spoil who the enemy turns out to be. While that does sound well-intentioned, the way the plot unfolds takes Captain Walker and crew into an extremely brutal fight for survival. Unique to video games, there's also non-linear storytelling in the game as well when the player is forced to make some remarkably unpleasant decisions. One may even argue that some of these said decisions are things that real soldiers must make from time to time, just to be called war criminals for doing what they HAD TO DO. There needs to be more (not games) interactive experiences like this. the game is a masterpiece

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      The game was inspired by the Joseph Conrad novel "Heart of Darkness".

      It also takes inspiration from the film adaptation Apocalypse Now (1979). The "Radio Man" bears resemblance to the journalist played by Dennis Hopper. In addition, Captain Walker's first name is Martin, a possible homage to lead actor Martin Sheen.
    • Gaffes
      Walker is always shown carrying an M4A1 in cutscenes regardless of what weapon(s) the player is actually carrying.
    • Citations

      Colonel John Konrad: It seems that reports of my survival have been greatly exaggerated.

      Captain Martin Walker: This isn't possible...

      Colonel John Konrad: Oh I assure you, it is.

      Captain Martin Walker: How?

      Colonel John Konrad: Not how. Why? You were never meant to come here.

      Captain Martin Walker: What happened here was out of my control...

      Colonel John Konrad: Was it? None of this would've happened if you just stopped. But on you marched. And for what?

      Captain Martin Walker: We tried to save you.

      Colonel John Konrad: You're no savior. Your talents lie elsewhere.

      Captain Martin Walker: This isn't my fault.

      Colonel John Konrad: It takes a strong man to deny what's right in front of him. And if the truth is undeniable, you create your own. The truth, Walker, is that you're here because you wanted to feel like something you're not: A hero. I'm here because you can't accept what you've done. It broke you. You needed someone to blame, so you cast it on me. A dead man. I know the truth is hard to hear Walker, but it's time. You're all that's left and we can't live this lie forever. I'm going to count to five, then I'm pulling the trigger.

      Captain Martin Walker: You're not real. This is all in my head.

      Colonel John Konrad: Are you sure? Maybe it's in mine? One.

      Captain Martin Walker: No... everything, all of this, It was your fault!

      Colonel John Konrad: If that's what you believe then shoot me. Two.

      Captain Martin Walker: I-I didn't mean to hurt anybody...

      Colonel John Konrad: No-one ever does Walker. Three.

      Colonel John Konrad: Four. Is this really what you want Walker? So be it. Five!

    • Crédits fous
      The player's profile name is credited as a guest star in the opening credits. This relates to the game's themes about players and player characters.
    • Connexions
      Featured in Sage Reviews: Spec Ops: The Line (2012)
    • Bandes originales
      Verdi Dies Irae
      Composed by Giuseppe Verdi

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    Détails

    Modifier
    • Date de sortie
      • 26 juin 2012 (États-Unis)
    • Pays d’origine
      • États-Unis
      • Allemagne
    • Site officiel
      • Official site
    • Langue
      • Anglais
    • Aussi connu sous le nom de
      • Stealth Ranger
    • Sociétés de production
      • Yager Development
      • Darkside Game Studios
    • Voir plus de crédits d'entreprise sur IMDbPro

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