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Ajouter une intrigue dans votre langueSifu is the new game of Sloclap, the independent studio behind Absolver. A third person action game featuring intense hand-to-hand combat. It puts you in control of a young Kung-Fu student o... Tout lireSifu is the new game of Sloclap, the independent studio behind Absolver. A third person action game featuring intense hand-to-hand combat. It puts you in control of a young Kung-Fu student on a path of revenge.Sifu is the new game of Sloclap, the independent studio behind Absolver. A third person action game featuring intense hand-to-hand combat. It puts you in control of a young Kung-Fu student on a path of revenge.
- Réalisation
- Scénario
- Casting principal
- Nomination aux 2 BAFTA Awards
- 1 victoire et 12 nominations au total
Nicholas Goh
- Sifu
- (voix)
Kirsty Rider
- Kuroki
- (voix)
- …
Daphne Cheung
- Jinfeng
- (voix)
Matthew Leonhart
- Yang
- (voix)
Thaddea Graham
- Fighter
- (voix)
Jules Chan
- Fighter
- (voix)
Jeremy Ang Jones
- Fighter
- (voix)
Chris Lew Kum Hoi
- Fighter
- (voix)
Hon Ping Tang
- Juggernaut
- (voix)
Phyllis Ho
- Flashkick
- (voix)
Avis à la une
Practice Till Perfection. Is the motto of the game and it feels so good to do it.
The gameplay loop is so amazing, starting out the game as a young person and everything failure you get older and older, And then you have to start from the beginning, but now you're more experience, You know how the controls work and you can totally dominate every henchman the game throw at you.
The game balance is good. I only wanted to deflect and I could still see the end screen. Game has an adapt difficulty, so you never gonna be too stuck.
Graphics looks good. They didn't have the budget to realistic graphics, so we are having a very nice stylized design that looks wonderful.
It is a very small and short game in reality, but because of the way it has been set up, you're gonna be replaying it so many times, but the stages are fun and the combat is amazing so it's a warm recommendation. What an amazing kung fu game.
The gameplay loop is so amazing, starting out the game as a young person and everything failure you get older and older, And then you have to start from the beginning, but now you're more experience, You know how the controls work and you can totally dominate every henchman the game throw at you.
The game balance is good. I only wanted to deflect and I could still see the end screen. Game has an adapt difficulty, so you never gonna be too stuck.
Graphics looks good. They didn't have the budget to realistic graphics, so we are having a very nice stylized design that looks wonderful.
It is a very small and short game in reality, but because of the way it has been set up, you're gonna be replaying it so many times, but the stages are fun and the combat is amazing so it's a warm recommendation. What an amazing kung fu game.
I loved every minute of it I was like playing as Karate kid.vs 100 soldiers please make a sequel to this it was like Ghost of Tsushima without the Open world.
Sifu translates to Master and is a beat 'em up game developed by French independent video game studio Sloclap and released in association with video game publisher Kepler from London and Singapore. It is available on Nintendo Switch, Playstation 4, Playstation 5, Windows, Xbox One and Xbox Series X/S. This game is set in contemporary China and honours martials arts cinema from the seventies until today. If you appreciate this video game, let me recommend movies such as Five Fingers of Death (1972), The Legend of the Seven Golden Vampires (1974), The Master and the Kid (1978), The Eight Diagram Pole Fighter (1984), A Chinese Ghost Story (1987), Once Upon a Time in China (1991), Crouching Tiger, Hidden Dragon (2000), Hero (2002), Fearless (2006) and Brotherhood of Blades (2014).
The story revolves around a child whose master and school employees are murdered by five vicious martial artists. As the child grows older, the protagonist trains to confront all five antagonists at different times and in different locations.
This game is convincing for several reasons. First of all, the different characters, locations and weapons have been fleshed out in a way that offers much authenticity, diversity and entertainment. Up next, the combat mechanics are fluid enough to help new genre fans settle in while providing enough possibilities to genre experts to explore new techniques every now and then. The ending also deserves much praise for offering different outcomes and even a reason to play the entire game again from start to finish which offers much replay value.
On the negative side, the combats might end up feeling repetitive despite the different techniques put on display. The game itself is finished rather quickly and leaves dedicated players wanting more. The story itself is as stereotypical as it gets and fails to come around with any noteworthy surprises.
At the end of the day, the game's positive elements outweigh its downsides. Action game enthusiasts should certainly give Sifu a fair chance. Occasional or new fans should perhaps start exploring this genre with side-scrolling action game Trek to Yomi. Experienced gamers should pursue their discovery of the genre with action-adventure game Ghost of Tsushima. Gamers should however not neglect watching the aforementioned movies that have aged particularly well. Needless to say that practising martial arts and visiting the countries portrayed in these games and films remain highly interesting perspectives that deserve to be stated strongly.
The story revolves around a child whose master and school employees are murdered by five vicious martial artists. As the child grows older, the protagonist trains to confront all five antagonists at different times and in different locations.
This game is convincing for several reasons. First of all, the different characters, locations and weapons have been fleshed out in a way that offers much authenticity, diversity and entertainment. Up next, the combat mechanics are fluid enough to help new genre fans settle in while providing enough possibilities to genre experts to explore new techniques every now and then. The ending also deserves much praise for offering different outcomes and even a reason to play the entire game again from start to finish which offers much replay value.
On the negative side, the combats might end up feeling repetitive despite the different techniques put on display. The game itself is finished rather quickly and leaves dedicated players wanting more. The story itself is as stereotypical as it gets and fails to come around with any noteworthy surprises.
At the end of the day, the game's positive elements outweigh its downsides. Action game enthusiasts should certainly give Sifu a fair chance. Occasional or new fans should perhaps start exploring this genre with side-scrolling action game Trek to Yomi. Experienced gamers should pursue their discovery of the genre with action-adventure game Ghost of Tsushima. Gamers should however not neglect watching the aforementioned movies that have aged particularly well. Needless to say that practising martial arts and visiting the countries portrayed in these games and films remain highly interesting perspectives that deserve to be stated strongly.
Every now and then a special type of game comes about that is completely unique from anything else that's come before, and I'd say that Sifu is that type of game.
This is NOT for those looking for a casual game; Sifu has a steep learning curve that only seems to get more difficult the further you go, but it is so satisfying when you start getting the hang of things! On top of the steller gameplay mechanics, the presentation is top notch! The first three out of five levels are all visual treats (the fourth feels a bit of a step down from the latter) and the bosses have striking designs and distinctive (if a little face-value) personalities. It's a shame not more time was spent developing them and your characters' dynamic, but hey, AA budget so not all beggers can be choosers.
There are also plenty of great references to other media, from The Raid, to Oldboy to even John Wick (maybe?). The games plot itself is basically an homage to a classic Kung Fu film. The antagonists are simple, but very distinctive, and the ageing mechanic to signify how revenge takes its tolls on a person's life is masterfully woven into the game.
However, Sifu isn't flawless. A few negatives: Though presentation and gameplay is great, the English dubbing is pretty awful (play with the Chinese Dub). Replay value is stretched a little far to compensate for its short length, and it can get annoying having to replay the same level over and over due to the perma-death mechanic. Music is awesome, but I have this nagging feeling that it could have been even better - something just feels missing about it.
Overall the game isn't perfect, but it is such an outlier in a market full of clones and duds that the ambition alone to create a game like this is truly admirable.
Can't wait to see what sloclap do next! Perhaps a blend of both Sifu and Absolver?
This is NOT for those looking for a casual game; Sifu has a steep learning curve that only seems to get more difficult the further you go, but it is so satisfying when you start getting the hang of things! On top of the steller gameplay mechanics, the presentation is top notch! The first three out of five levels are all visual treats (the fourth feels a bit of a step down from the latter) and the bosses have striking designs and distinctive (if a little face-value) personalities. It's a shame not more time was spent developing them and your characters' dynamic, but hey, AA budget so not all beggers can be choosers.
There are also plenty of great references to other media, from The Raid, to Oldboy to even John Wick (maybe?). The games plot itself is basically an homage to a classic Kung Fu film. The antagonists are simple, but very distinctive, and the ageing mechanic to signify how revenge takes its tolls on a person's life is masterfully woven into the game.
However, Sifu isn't flawless. A few negatives: Though presentation and gameplay is great, the English dubbing is pretty awful (play with the Chinese Dub). Replay value is stretched a little far to compensate for its short length, and it can get annoying having to replay the same level over and over due to the perma-death mechanic. Music is awesome, but I have this nagging feeling that it could have been even better - something just feels missing about it.
Overall the game isn't perfect, but it is such an outlier in a market full of clones and duds that the ambition alone to create a game like this is truly admirable.
Can't wait to see what sloclap do next! Perhaps a blend of both Sifu and Absolver?
I downloaded the game after watching CoryXKenshin playing the game. I was deeply in love with it, already after my friend introduced me to it saying "its a game where you do nothing but beating up people". Not just the mechanics and the epicness, but the story is breathtaking. This game is definitely worth the money.
Le saviez-vous
- ConnexionsFeatured in CoryxKenshin: SIFU got me feeling like a TRASH GAMER (2022)
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