NOTE IMDb
7,6/10
4,6 k
MA NOTE
Un politicien populaire est assassiné et la sœur de Faith est arrêtée, tandis que Faith s'échappe. Elle doit maintenant essayer de résoudre le mystère du meurtre de Pope et libérer sa sœur.Un politicien populaire est assassiné et la sœur de Faith est arrêtée, tandis que Faith s'échappe. Elle doit maintenant essayer de résoudre le mystère du meurtre de Pope et libérer sa sœur.Un politicien populaire est assassiné et la sœur de Faith est arrêtée, tandis que Faith s'échappe. Elle doit maintenant essayer de résoudre le mystère du meurtre de Pope et libérer sa sœur.
- Récompenses
- 1 victoire et 4 nominations au total
Jules de Jongh
- Faith
- (voix)
Phillipa Alexander
- Kate
- (voix)
Morgan Deare
- Travis RB
- (voix)
Glenn Wrage
- Mercury
- (voix)
Joseph Mydell
- Miller
- (voix)
Emily Beecham
- Celeste
- (voix)
Avis à la une
10vadtemer
As for me the best parkour mechanic in this game is 70% parkour, 15% story (with cartoons) and 15% action shooter (flashy with bosses).
And I'll tell you, I liked how the plot (it was even epic at the end), so the atmosphere of dystopia (even I would say it's not the same anti, I'd rather like it in such a clean city), but even though it's like 2110 in the yard, but the people are still the same, and I would rather give it to 2030, but oh well.
The graphics still look good, nice and playable, with the exception of one annoying incident (in the game at 4k resolution, the text in the menu becomes pixelated)
The game is divided into 9 chapters, introduction and tutorial, the chapter was completed in 7 hours, but there are also challenges for those who have not played enough, such as passing through time levels, etc.
Shooter mechanics are secondary here, and generally not needed at all, in the xbox 360 there is even an achievement to pass without football, and yes you can, but it turns out a little longer, it's rather a pleasant start to the battle with the cops, and you need to beat them on the skull, but you need skill)
The parkour mechanics are at their best here, and so that the player does not get confused, since the developers faced the task of preventing the game from turning into a game where a person thinks 1 jumps 7 times, and the action, after a while, jumps on the roofs of buildings on the go.
In fact, it's difficult, except for the difficult one (which opens after beating the game, which is correct), the places that you can catch on are highlighted, and in combination, and it's well woven, it doesn't get out of style =), and there are a few bugs or unpleasant moments (sometimes I was stupid for a long time for 3 moments, where I did everything right, but the character didn't cling, and then it's recommended for 10, everything worked out) in general, there is a gap for a "space", the result skipped cutscenes and the dialogue slider does not skip the volume of cartoons.
And finally, the music at the end sunk into the soul, and just a great soundtrack in the game
At the end, they let you know that there is a reserve for the continuation, but there is no actual continuation (catalyst remake)
And I'll tell you, I liked how the plot (it was even epic at the end), so the atmosphere of dystopia (even I would say it's not the same anti, I'd rather like it in such a clean city), but even though it's like 2110 in the yard, but the people are still the same, and I would rather give it to 2030, but oh well.
The graphics still look good, nice and playable, with the exception of one annoying incident (in the game at 4k resolution, the text in the menu becomes pixelated)
The game is divided into 9 chapters, introduction and tutorial, the chapter was completed in 7 hours, but there are also challenges for those who have not played enough, such as passing through time levels, etc.
Shooter mechanics are secondary here, and generally not needed at all, in the xbox 360 there is even an achievement to pass without football, and yes you can, but it turns out a little longer, it's rather a pleasant start to the battle with the cops, and you need to beat them on the skull, but you need skill)
The parkour mechanics are at their best here, and so that the player does not get confused, since the developers faced the task of preventing the game from turning into a game where a person thinks 1 jumps 7 times, and the action, after a while, jumps on the roofs of buildings on the go.
In fact, it's difficult, except for the difficult one (which opens after beating the game, which is correct), the places that you can catch on are highlighted, and in combination, and it's well woven, it doesn't get out of style =), and there are a few bugs or unpleasant moments (sometimes I was stupid for a long time for 3 moments, where I did everything right, but the character didn't cling, and then it's recommended for 10, everything worked out) in general, there is a gap for a "space", the result skipped cutscenes and the dialogue slider does not skip the volume of cartoons.
And finally, the music at the end sunk into the soul, and just a great soundtrack in the game
At the end, they let you know that there is a reserve for the continuation, but there is no actual continuation (catalyst remake)
Its such a good game for people who like parkour and/or free running. Original Story and has good mechanics. The only problem is for console users, the controls sometimes are choppy and unresponsive.
Mirror's Edge could be described as this: a platformer With shooting elements. This game is good, but not great, it seems a little out of Place for a platformer here's why.
Set in the future, the story follows Faith, a very good freerunner who Works for the Runners who delivers bags and do Dangerous building jumps and parkour, but when Faith's sister gets kidnapped, it's up to Faith to save her before Faith gets killed by the Blues, a evil Corporation of police officers, on search to stop Faith from saving her sister.
The game is a first-person 3d platformer which focuses on the discipline of parkour, you use Faith's acrobatics to get to point A to point B. The combat is a mix between shooting and mêlée, the combat is awful, the shooting is very shallow, With AI being so ludicrous it pisses me straight to hell.
The platforming is good With a few issues, the Control Works but the design is the worst, it's a tough but shallow design Choices they've gotten to this game. The game biggest issue is the length, it's a short game taking roughly a few hours to Complete.
Mirror's Edge is a good but flawed game, it's story, length, combat and design is horrible, but animations, parkour and uniqueness makes this a game Worth buying.
7/10
Set in the future, the story follows Faith, a very good freerunner who Works for the Runners who delivers bags and do Dangerous building jumps and parkour, but when Faith's sister gets kidnapped, it's up to Faith to save her before Faith gets killed by the Blues, a evil Corporation of police officers, on search to stop Faith from saving her sister.
The game is a first-person 3d platformer which focuses on the discipline of parkour, you use Faith's acrobatics to get to point A to point B. The combat is a mix between shooting and mêlée, the combat is awful, the shooting is very shallow, With AI being so ludicrous it pisses me straight to hell.
The platforming is good With a few issues, the Control Works but the design is the worst, it's a tough but shallow design Choices they've gotten to this game. The game biggest issue is the length, it's a short game taking roughly a few hours to Complete.
Mirror's Edge is a good but flawed game, it's story, length, combat and design is horrible, but animations, parkour and uniqueness makes this a game Worth buying.
7/10
Man, what a great game. I've enjoyed the Halo series as well as GoW1 and 2 but this, this is pure bliss. For those of you complaining about that lack of original games, this is one to get. I've never seen or played anything like this for a long time and it's one of the reasons for liking video games even more now than ever.
For one thing, the core aspects of the game lends itself an air of physical beauty, grace and style, thanks to it's parkour-inspired game-play which is based on a real-life art of running that involves a rapid succession of movement from one place to another. The result is a beautiful ballet of traversing the urban environment in ways that have never been seen before in the human eyes. Although I would've loved a 3rd person view, the 1st person perspective makes it all the more easier to navigate your surroundings and in the end makes the player more engrossed and involved in the game as a whole.
None of this would be possible without the guise of a hero and that is where Faith Connors comes in. Unlike many video game characters, Faith is female and it's nice to play as one, especially in this game. Tough, beautiful, and determined, Faith sets out to right the wrongs in a totalitarian society where everything is "sanitized" for the betterment of the people. Faith is unique in that she's Eurasian(or being of European and Asian descent). I must say that I was really impressed with this characterization because not too many games feature multi-ethnic video game heroines and Faith fits that bill perfectly. A breath of fresh air in my book.
It also doesn't hurt to marvel at the games graphics. Everything is rendered in stunning detail, especially if you have a High Definition TV. From steaming pipes, glistening sun, to dripping water, is all realistically put to screen. It's only that the game's cut scenes that took me out of it sometimes. Though nice to look at, had they been CGI, I would've've enjoyed them even more.
But it's the game-play in Mirror's Edge that truly is the star of the show. With it's parkour-based controls, the game is a blast to play. You can wall ride, vault over obstacles, swing from poles to even tightrope walking and more!!! All from the pursuit of your enemies that use guns, flash grenades, and even helicopters to impede your progress(and there's a surprise at the game that I won't spoil). You can disarm them and use their weapons against them but nothing is more thrilling than outsmarting and outrunning them with brains and agility. That is one of the most exciting aspects of ME. My 2 main gripes with this game is that it should had more levels and a more coherent storyline. The story is good but for those that want a deeper insight into the inner-workings of this despotic atmosphere will be disappointed.
But despite all that, I enjoyed Mirror's Edge immensely. Fun, original with potential that has yet to be fully explored, is simply incredible. I've heard that this was intended to be the first of a trilogy. With Dead Space 2(made from the same company as ME) on the horizon then it's a sure bet that this is not the last we see of Faith Connors.
For one thing, the core aspects of the game lends itself an air of physical beauty, grace and style, thanks to it's parkour-inspired game-play which is based on a real-life art of running that involves a rapid succession of movement from one place to another. The result is a beautiful ballet of traversing the urban environment in ways that have never been seen before in the human eyes. Although I would've loved a 3rd person view, the 1st person perspective makes it all the more easier to navigate your surroundings and in the end makes the player more engrossed and involved in the game as a whole.
None of this would be possible without the guise of a hero and that is where Faith Connors comes in. Unlike many video game characters, Faith is female and it's nice to play as one, especially in this game. Tough, beautiful, and determined, Faith sets out to right the wrongs in a totalitarian society where everything is "sanitized" for the betterment of the people. Faith is unique in that she's Eurasian(or being of European and Asian descent). I must say that I was really impressed with this characterization because not too many games feature multi-ethnic video game heroines and Faith fits that bill perfectly. A breath of fresh air in my book.
It also doesn't hurt to marvel at the games graphics. Everything is rendered in stunning detail, especially if you have a High Definition TV. From steaming pipes, glistening sun, to dripping water, is all realistically put to screen. It's only that the game's cut scenes that took me out of it sometimes. Though nice to look at, had they been CGI, I would've've enjoyed them even more.
But it's the game-play in Mirror's Edge that truly is the star of the show. With it's parkour-based controls, the game is a blast to play. You can wall ride, vault over obstacles, swing from poles to even tightrope walking and more!!! All from the pursuit of your enemies that use guns, flash grenades, and even helicopters to impede your progress(and there's a surprise at the game that I won't spoil). You can disarm them and use their weapons against them but nothing is more thrilling than outsmarting and outrunning them with brains and agility. That is one of the most exciting aspects of ME. My 2 main gripes with this game is that it should had more levels and a more coherent storyline. The story is good but for those that want a deeper insight into the inner-workings of this despotic atmosphere will be disappointed.
But despite all that, I enjoyed Mirror's Edge immensely. Fun, original with potential that has yet to be fully explored, is simply incredible. I've heard that this was intended to be the first of a trilogy. With Dead Space 2(made from the same company as ME) on the horizon then it's a sure bet that this is not the last we see of Faith Connors.
Mirror's Edge is one of the few parkour/free run focused games out there. Not only that, but it's an action-adventure game that is ethereal, vibrant and beautiful in almost every way.
The art direction is vibrant and it works well with the overall atmosphere of the game which is relaxing, intense and grimy.
The gameplay, once you get the hang of the control scheme, is flawed but intriguing. The mechanics require a bit of time to master, but once you do it's a fluent game - for the most part. But there are rougher and unpolished elements of the game that do make it a slightly frustrating experience - especially when certain missions force you to utilize these unpolished aspects.
The story here, while not the best or most fleshed out, contains an interesting premise and plot within an interesting world of characters and organizations. It's like an original comic book story come to life - appropriate, since Mirror's Edge comic issues were released alongside the game. The tone of the story is serious, but soulful. The characterization throughout the story is brief, but relevant and the overall storytelling is compelling and well-paced.
Mirror's Edge is a game that you need to get used to in terms of its presentation, but it is a beautiful game that provides an interactive experience like no other. It's got a dreamy atmosphere, flawed yet thrilling gameplay and an interesting but very streamlined story.
The art direction is vibrant and it works well with the overall atmosphere of the game which is relaxing, intense and grimy.
The gameplay, once you get the hang of the control scheme, is flawed but intriguing. The mechanics require a bit of time to master, but once you do it's a fluent game - for the most part. But there are rougher and unpolished elements of the game that do make it a slightly frustrating experience - especially when certain missions force you to utilize these unpolished aspects.
The story here, while not the best or most fleshed out, contains an interesting premise and plot within an interesting world of characters and organizations. It's like an original comic book story come to life - appropriate, since Mirror's Edge comic issues were released alongside the game. The tone of the story is serious, but soulful. The characterization throughout the story is brief, but relevant and the overall storytelling is compelling and well-paced.
Mirror's Edge is a game that you need to get used to in terms of its presentation, but it is a beautiful game that provides an interactive experience like no other. It's got a dreamy atmosphere, flawed yet thrilling gameplay and an interesting but very streamlined story.
Le saviez-vous
- AnecdotesFrom a sign in an elevator. 5 signs someone you know might be a Runner: - 1. Telltale scuff marks on their clothes. - 2. Unexpected scrapes, bruises or broken bones. - 3. Unreliable or unexplained absences from work or school. - 4. Calluses on the palm, knuckle, and fingertips. - 5. A fondness for the color red.
- GaffesDuring Gameplay, most scenery is comprised of very tall buildings, in a half-circle arrangement over what appears to be an ocean. However, in 'The Shard', the City below now stretches for miles with land in sight, and barely any tall buildings.
- ConnexionsFeatured in Troldspejlet: Épisode #39.13 (2008)
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