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Second Sight

  • Jeu vidéo
  • 2004
  • T
NOTE IMDb
7,7/10
267
MA NOTE
Andrew Lawson in Second Sight (2004)
ActionAventureMystèreScience-fictionThriller

Ajouter une intrigue dans votre langueJohn Vattic is awoken from a coma in a secret hi-tech medical facility with a wiped mind and a few bits of memories. Armed with his paranormal and psionic powers he goes off to unravel his p... Tout lireJohn Vattic is awoken from a coma in a secret hi-tech medical facility with a wiped mind and a few bits of memories. Armed with his paranormal and psionic powers he goes off to unravel his past, and destroy the military conspiracy.John Vattic is awoken from a coma in a secret hi-tech medical facility with a wiped mind and a few bits of memories. Armed with his paranormal and psionic powers he goes off to unravel his past, and destroy the military conspiracy.

  • Scénario
    • David Doak
    • Andrew Lawson
  • Casting principal
    • Andrew Lawson
    • Tom Clarke Hill
    • Doug Cockle
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    7,7/10
    267
    MA NOTE
    • Scénario
      • David Doak
      • Andrew Lawson
    • Casting principal
      • Andrew Lawson
      • Tom Clarke Hill
      • Doug Cockle
    • 5avis d'utilisateurs
    • 3avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Nomination aux 2 BAFTA Awards
      • 2 nominations au total

    Photos1

    Voir l'affiche

    Rôles principaux11

    Modifier
    Andrew Lawson
    • John Vattic
    • (voix)
    Tom Clarke Hill
    Tom Clarke Hill
    • Colonel Starke
    • (voix)
    Doug Cockle
    Doug Cockle
    • Director Hanson
    • (voix)
    Lynsey Beauchamp
    Lynsey Beauchamp
    • Jayne Wilde
    • (voix)
    Andrew Wincott
    Andrew Wincott
    • Professor Grienko
    • (voix)
    Martin T. Sherman
    Martin T. Sherman
    • Additional Voices
    • (voix)
    • (as Martin Sherman)
    Sarah Mennell
    Sarah Mennell
    • Additional Voices
    • (voix)
    Laurence Bouvard
    Laurence Bouvard
    • Additional Voices
    • (voix)
    Melli Bond
    Melli Bond
    • Additional Voices
    • (voix)
    • (as Melanie Bond)
    Mac McDonald
    Mac McDonald
    • Additional Voices
    • (voix)
    • (as Mac MacDonald)
    Peter Banks
    Peter Banks
    • Additional Voices
    • (voix)
    • Scénario
      • David Doak
      • Andrew Lawson
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs5

    7,7267
    1
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    4
    5
    6
    7
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    10

    Avis à la une

    9fh147

    Psychic Adventure

    This is one of those experiments that amazing to play and keep together most of the time, the middle is a bit tedious because you are in an sane Asylum but when the game punches, it punches hard.

    I keep going back to this game, the voice acting is good, the story is even better, and the music horns my soul.

    And the gameplay is very good at keeping new Styles up, So you never get too stuck on one ,because it's not really a master of One gameplay style, so it has to keep switching to keep it interesting.

    The mystery of the story never lets up, keeps getting thicker and thicker, you're trying to understand what this psychic adventure is letting you on.

    I can hold heart recommend this, maybe just buy the steam version and then play an emulated version because the controller, just works better in my opinion.
    7CuriosityKilledShawn

    Great concept but falls just short of the mark

    Second Sight has a brilliant story and a great idea behind the gameplay. You take on the role of John Vattic, who wakes up in a secure hospital/research facility with a battered, scarred body and a killer headache. He has no idea how he got there or what these people want with him. But he soon learns that he has extraordinary psychic powers such as telekinesis, self-healing, astral projection and the ability to possess baddies.

    So begins your quest to find out the whos and whys. Obviously there's a huge government conspiracy behind everything but the game has a unique storytelling twist as you play one level in the present and the next in the past, at the beginning of the story. It's a unique way of developing interest and involving you more in the mystery.

    It's very cool being able to sneak up on the baddies and tossing them around like ragdolls with your telekinesis. Chucking them through windows, off high ledges, slamming them into walls and ceilings is loads of fun. But I think this could have been taken further as it was a great opportunity for some cool, gory deaths and the simple blood splatters weren't really enough.

    The levels vary between hospitals, Siberian outposts, apartments, more hospitals, offices, sewers, labs and even more hospitals. For the most part they are pretty generic and ludicrously over-sized to make the game longer. It can get a bit boring wandering around for ages, avoiding torrents of gunfire, anxiously awaiting a quiet moment to pull yourself together.

    The music also walks a thin line of being atmospheric or generic. Sometimes it can get on your nerves and sometimes it can add to the tension of a scene. The voice acting is a cut above most games however and John Vattic's accent kinda grows on you. There's also a twist, which I won't spoil for you, that makes the game's complicated plot perfect for a theatrical film.

    It's fun, but it's long and there are a few annoying bits. And if Second Sight was more developed and detailed it would be a classic. As it is, it's merely fast food.

    Graphics B Sound B Gameplay B Lasting Appeal B-
    7agentJ8

    Metal gear Solid Meets The Twilight Zone

    Second sight is about a man named John Vattic who awakens from a coma and he has no idea who he is, where he is,or why he is there. You awakened strapped to a hospital bed and you somehow get them off without even touching them. He learns that he has the ability of telekinesis. He finds out that he is pshycic. The game is known for it's stealth gameplay,great storyline, and it's unique eeriness. It's story consist of flashbacks, pshycic abilities, and strange government conspiracies. I would not recommend that people who just play shoot-em ups to not play this game. You have to be very patient with it. For anyone who wants their Metal Gear Solid with their Twilight zone and want a good story, you will enjoy it.

    Despite it's Teen rating,it is slightly more bloody than a regular teen rated game.
    10DarkVulcan29

    The most interesting game so far.

    While playing this game, it just pulls you in, and you don't know when to stop playing. The story begins with John Vattic, who wakes up in a hospital, after months of being in a coma. With very little to remember,a mystery begins to unravel as he slowly begins to remember of what happened to him. But something strange has come over John. Has John goes on, he discovers that he has some special powers. Has a new ability gets discovered, and people trying to kill him left and right. It is up to John to remember to events of what happened to him, an to unravel the mystery, before it's too late. An incredible game, and awesome effects. And I like the fact that this game is played in flashbacks and the present. The best and most interesting game I've played so far.

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    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      The fourth level takes place in Siberia. Free Radical, the developer, often has levels that take place in Siberia in their games.
    • Gaffes
      In level one, after you receive the elevator code and use it to open the elevator, look at the reflection of the elevator doors on the back wall. Even though the elevator doors are open, the reflection shows the elevator doors are still closed.
    • Citations

      Director Hanson: You can't change the past.

      John Vattic: You are so wrong, Hanson. This isn't the past. It's the present.

    • Connexions
      Featured in Outside Xtra: 7 Forgotten Games We Still Think About at Night (2019)

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    Détails

    Modifier
    • Date de sortie
      • 3 septembre 2004 (Royaume-Uni)
    • Pays d’origine
      • Royaume-Uni
      • États-Unis
    • Site officiel
      • Codemasters (United Kingdom)
    • Langue
      • Anglais
    • Société de production
      • Free Radical Design
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

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    • Couleur
      • Color
    • Rapport de forme
      • 1.85 : 1

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