Super Mario Sunshine
- Jeu vidéo
- 2002
- Tous publics
Ajouter une intrigue dans votre langueAfter being framed for polluting tropical paradise Isle Delfino, Mario is forced to spend his vacation cleaning up the island and tracking down his evil doppelganger.After being framed for polluting tropical paradise Isle Delfino, Mario is forced to spend his vacation cleaning up the island and tracking down his evil doppelganger.After being framed for polluting tropical paradise Isle Delfino, Mario is forced to spend his vacation cleaning up the island and tracking down his evil doppelganger.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 victoire et 3 nominations au total
- Mario
- (voix)
- …
- Princess Peach
- (voix)
- …
- F.L.U.D.D.
- (voix)
- …
- Bowser
- (voix)
- …
- Bowser Jr.
- (voix)
- (as Delores Rogers)
- …
- Petey Piranha
- (voix)
- (non crédité)
- Yoshi
- (voix)
- (non crédité)
Avis à la une
Mario, Peach, and Toads head for a nice Hawaii plus Disney World vacation to Isle Delfino(watch for the inside joke on the GameCube's old working name "Dolphin") when Mario is accused for polluting the island with slimy graffiti, taking away Sunshine and the Shine Sprites, which have vanished, and making everywhere an unhealthy, dangerous, depressing-looking place. The real culprit is someone who we all know, but has dressed up to look like Mario. He repeatedly steals Princess Peach away, just like a famous relative of his. Mario must now use the new F.L.U.D.D.(Flash Liquid Ultra Dousing Device, watch for the bottom left corner of the screen when it analyzes Mario)water pumping backpack, which gameplay is based on, to defeat enemies, triumph over obstacles and solve the mystery of Who, Why and What happened? As he collects Shine Sprites from missions, Sunshine will return to the darkened island.
The music is great! I love the mysterious and remixed tunes that appears in the Shadow Mario scenes, plus the obstacle courses, though some of the sunny, bright music doesn't fit the mood even if it fits the setting.
Nintendo is starting to regain its' reputation to not have the best possible graphics, but having original gameplay that's fun and smooth.
The variety of activities that you are aloud to do it great, and the ways to collect Shine Sprites are numerous. The voices are fantastic and never boring, the graphics are as good as the many computer-generated images of Mario you see in video game magazines, and the cut-scenes are great and hilarious! I fully recommend this game, and to get a guide or a couple Nintendo Power magazines to help you out, but you should really be "Okey-Dokey!"
1) Those that are extremely easy (though it might take awhile to figure out what you need to do). 2) Those that are extremely tedious. It doesn't necessarily mean that they're hard, it just means that you need to do them over and over and over again until you get lucky enough that Mario doesn't slip, slide, or fall the wrong way. Almost all of the obstacle course levels are like this.
It's one of those games that derives almost all of its difficulty from the fact that you're trying to control a 3-D environment with a 2-D interface. Most gamers would call that poor design.
Probably the most annoying thing about the gameplay is the backward-loop high jump. It never happens when you're counting on it, and it often does happen when you really don't want it to. After you've spent 10 minutes climbing a wall, and you fall all the way down to the bottom again simply because Mario decided he didn't want to do a backward high-jump this time, you just feel like turning it off. I did many times. I only came back because I figured it would get better. It never did.
I found myself saying after just about every level: "I'm glad I'll never have to do that level again."
Except for the gameplay, this game is excellent. Good graphics, somewhat good story, and it's a big game -- there's a lot to do.
This game was effectively the true successor to Mario 64, and it shares a lot of the same sound effects, jumping mechanics and feels like what would have happened if that game got polished up and thrown into a different environment to the Castle. In this case Mario is at Isle Delfino and the setting is an emphasized tropical and sunny paradise that feels like everything basically takes place at, or near the beach. The only time the beach aesthetic doesn't come into play is when you enter the areas where Shadow Mario takes your squirt nozzle away. Some of the time those levels feel like they could be outside the world of the game itself, like in the far reaches of space.
Taking everything into account, Mario Sunshine is a fine piece from Nintendo's massive gaming library. Give this one a shot; it deserves it.
Le saviez-vous
- AnecdotesThe FLUDD was created by E. Gadd Industries. This is the same company that created the Poltergust vacuum in Luigi's Mansion (2001).
- GaffesThe "evil" Mario is to be harmed if hit with water from Mario. However, sometimes when you chase him he might jump into water without harm.
- Citations
Princess Peach: [First lines]
[the TV screen in the plane shows a map of the ocean area around Isle Delfino, plotting its course, when a Shine Sprite icon on the island fills the screen and music plays]
Princess Peach: Oh! Look at that!
Welcome video Pianta: [transitions into a welcome video] Welcome to the sun-drenched tropical paradise of Isle Delfino! We're so pleased to welcome you to our beautiful home!
[says local phrase; the video shows B-roll of other locations on the island]
Welcome video Pianta: Come enjoy a natural wonderland to which we've added the world's finest resort facilities, a spectacular amusement park, and succulent seafood!
Mario: Oh!
[looks longingly at the food on the TV]
Welcome video Pianta: This and more await you on Isle Delfino! Come relax and let us refresh your body and spirit.
[says local phrase again]
Princess Peach: [notices a dark figure in the background of the video that looks like Mario] That... that shadow...?
[Mario is thinking about seafood; she turns to Toadsworth]
Princess Peach: Toadsworth, did you see...?
Toadsworth: [thinking about relaxing and having fun] Oh! Quite good!
Princess Peach: [sighs and shakes her head]
- Crédits fousAfter the credits (with less than 120 Shine Sprites), it's shown a picture of II Piantissimo at Gelato Beach, looking at the magic paintbrush that Bowser Jr. had, implying that this whole thing might happen again. However, after collecting the 120 Shine Sprites, a group photo of all the characters in the Delfino Hotel is shown instead.
- ConnexionsFeatured in Icons: Miyamoto (2002)