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Ajouter une intrigue dans votre langueJames Bond must track down agent-turned-terrorist Alec Trevelyan to stop the launch of a powerful satellite. Play the game that set the stage for the First-person shooter genre on the consol... Tout lireJames Bond must track down agent-turned-terrorist Alec Trevelyan to stop the launch of a powerful satellite. Play the game that set the stage for the First-person shooter genre on the console.James Bond must track down agent-turned-terrorist Alec Trevelyan to stop the launch of a powerful satellite. Play the game that set the stage for the First-person shooter genre on the console.
- Réalisation
- Scénario
- Casting principal
- Victoire aux 1 BAFTA Award
- 5 victoires et 3 nominations au total
Avis à la une
GoldenEye is a masterpiece. The storyline is amazingly depicted, the characters beautifully animated and the weapons are tyte. The storyline is so interesting, even when you complete every single mission, to get more levels you have to beat them on a higher difficulty. And the multiplayer mode is so tyte. You pick the weapons you want to play with, then play. Me and the three of my friends, along with my brother, always play Goldeneye. If you don't have this game, I suggest you buy it.
Just like I said. The game is a real action packed roller-coaster ride that takes a long time to get tired of. And that's with one layer. What really makes this game so great (especially for a party) is it's awesome for player mode. What's more fun than sniping friends or leading them into a well placed explosive. THIS, simply put, KICKS ASS!
For fans of the movie, or of video games, this is the best treat for the N64. This game is so unbelievably good it makes all the other shoot-em-up games look bad. The solo game is kinda tough, but if you play in the multi-player game, it is a whole bunch of fun just finding people and shooting them. Definitely the best game for the N64 and a nice touch for anyone's collection. A++
Having seen his friend and co-agent Alex Trevelyan killed during a joint mission, Bond is scarred but works on. Assigned to look into the theft of a newly developed helicopter, Bond finds himself on the track of master criminal Janus and is drawn into a race against time to prevent the deadly Goldeneye satellite weapon being hijacked and used against the Government. Little does he know though, that the job will take him into such personal areas.
In every conceivable way, Goldeneye has been superseded. Other games play smoother, look better, have more functionality, bigger weapons, you name it; but yet somehow, in a market that makes massive technological jumps on an annual basis, Goldeneye stands up to playing eight years down the line. Newer games may have more detail but personally I loved this game because the locations looked great while also lacking the distracting detail that makers feel they have to cram in nowadays. Visually it flows really well and only occasionally did it struggle (I always found the jungle to be a nightmare of hazy visibility). The characters are not the smartest but they do the job as well as could be expected, although I would have liked less predictability in their actions, particularly at the hardest level.
The gameplay is great fun and very nicely challenging. The story pretty much follows the movie and produces levels requiring speed, thought, stealth, skill and elements of them all. My personal favourite is the facility although all are good either for a big session or just playing a level and then putting it down. The multiplayer is superb and it is only looking with hindsight that I see the need for other real people as a drawback (Perfect Dark added the ability to play against computers). At my peak I was very strong at this aspect of the game and I still love playing it when I get the chance.
Overall this is a superb game that has stood the test of time really well and can still be seen having a major influence almost a decade later. You can keep your 360 because this still impresses and challenges me.
In every conceivable way, Goldeneye has been superseded. Other games play smoother, look better, have more functionality, bigger weapons, you name it; but yet somehow, in a market that makes massive technological jumps on an annual basis, Goldeneye stands up to playing eight years down the line. Newer games may have more detail but personally I loved this game because the locations looked great while also lacking the distracting detail that makers feel they have to cram in nowadays. Visually it flows really well and only occasionally did it struggle (I always found the jungle to be a nightmare of hazy visibility). The characters are not the smartest but they do the job as well as could be expected, although I would have liked less predictability in their actions, particularly at the hardest level.
The gameplay is great fun and very nicely challenging. The story pretty much follows the movie and produces levels requiring speed, thought, stealth, skill and elements of them all. My personal favourite is the facility although all are good either for a big session or just playing a level and then putting it down. The multiplayer is superb and it is only looking with hindsight that I see the need for other real people as a drawback (Perfect Dark added the ability to play against computers). At my peak I was very strong at this aspect of the game and I still love playing it when I get the chance.
Overall this is a superb game that has stood the test of time really well and can still be seen having a major influence almost a decade later. You can keep your 360 because this still impresses and challenges me.
007's Goldeneye is one of the best N64 releases ever.
Better than this game? Well...Star Wars: Rogue Squadron, Star Wars: Episode I-Racer and The Legend of Zelda: Ocarina of Time are far better and superior games. But I still love Goldeneye.
This is the best adaptation from a movie second only to Star Wars adaptations. The story is perfect. It's like you are in the movie itself.
The graphics are excellent. The movements are extremely realistic. The enemies' artificial intelligence are the best part in this game. I loved playing the stage in which James and Natalya break from the Janus base as the Goldeneye prepares to burn it. Escaping without sounding an alarm was very difficult. Eluding cameras and controlling your fire are great aspects in the gameplay.
It's also the toughest game I've ever played. N64 games are usually very, very easy. Goldeneye is the one exception. I'm still trying to beat the 00 Agent difficult level, but winning the easier levels was already a great victory. I loved when Alec Trevelyan asked: "For England James?". I answered: "No, for ME!" It happened just in the moment I blasted him to death. Just like in the movie. I love accomplishing every objective.
The multiplayer gaming is even better. At first I got killed every holy second. Now, I know how to win. I love forcing my playmates by playing at License to Kill.
The music and sound are astounding. Super Mario 64 looks like an Atari next to this. The only thing I still wanted to hear was the Goldeneye theme song, that plays at the end of the movie.
After Zelda was released, I nearly forgot I still had this game. It's still excellent, even if it's already surpassed. I hope other 007 games are produced.
Fantastic job Rareware! Nintendo was very smart to release this game on the N64 exclusively. Magnificent job Nintendo!
Better than this game? Well...Star Wars: Rogue Squadron, Star Wars: Episode I-Racer and The Legend of Zelda: Ocarina of Time are far better and superior games. But I still love Goldeneye.
This is the best adaptation from a movie second only to Star Wars adaptations. The story is perfect. It's like you are in the movie itself.
The graphics are excellent. The movements are extremely realistic. The enemies' artificial intelligence are the best part in this game. I loved playing the stage in which James and Natalya break from the Janus base as the Goldeneye prepares to burn it. Escaping without sounding an alarm was very difficult. Eluding cameras and controlling your fire are great aspects in the gameplay.
It's also the toughest game I've ever played. N64 games are usually very, very easy. Goldeneye is the one exception. I'm still trying to beat the 00 Agent difficult level, but winning the easier levels was already a great victory. I loved when Alec Trevelyan asked: "For England James?". I answered: "No, for ME!" It happened just in the moment I blasted him to death. Just like in the movie. I love accomplishing every objective.
The multiplayer gaming is even better. At first I got killed every holy second. Now, I know how to win. I love forcing my playmates by playing at License to Kill.
The music and sound are astounding. Super Mario 64 looks like an Atari next to this. The only thing I still wanted to hear was the Goldeneye theme song, that plays at the end of the movie.
After Zelda was released, I nearly forgot I still had this game. It's still excellent, even if it's already surpassed. I hope other 007 games are produced.
Fantastic job Rareware! Nintendo was very smart to release this game on the N64 exclusively. Magnificent job Nintendo!
Le saviez-vous
- AnecdotesThe game was almost never released. Nintendo felt that the game had too many bugs and they stopped funding the project. But Rare had faith in the game and kept funding going.
- GaffesThe laser weapon is called the Moonraker Laser. However, if it is your weapon of choice at the end of a Multiplayer match, it is incorrectly called the "Military Laser."
- Citations
Alec trevelyan: For England, James?
James Bond: No. for me.
- Crédits fousAs the end credits are playing, Bond and Natalya are at the jungle kissing
- Versions alternativesThe game originally had much more graphic blood spurts and the blood was more brightly colored, but was toned down. This however can be activated with a Gameshark.
- ConnexionsEdited into Rare Replay (2015)
- Bandes originalesJames Bond Theme
Music by Monty Norman
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