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Ajouter une intrigue dans votre langueA direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.A direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.A direct sequel to the original Legend of Zelda, it follows Link as he is on a quest to break the sleeping curse placed upon Princess Zelda.
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Being only the second game in the Zelda series, it can't be said that there was an established format for the series. This is, as stated above, a great game; combining a gigantic over world map with wandering monsters, which then converts to a side scroller to fight the various types of beasts. Link can go to towns and converse with the local populations, explore caves, temples and the like. Unlike in the first game, Link can now gain experience, learn new sword techniques and cast spells!
The story begins after the original "Legend of Zelda" with Ganon's minions trying to resurrect their fallen master by sprinkling Link's blood on Ganon's ashes. The storyline is very deep brought to life by the expanse of the world map and the depth of the game play and exploration. Highly recommended game for any fan of the Zelda series.
I know I'm leaving stuff out, but I hope this description will help anyone unfamiliar with the Zelda series.
The story begins after the original "Legend of Zelda" with Ganon's minions trying to resurrect their fallen master by sprinkling Link's blood on Ganon's ashes. The storyline is very deep brought to life by the expanse of the world map and the depth of the game play and exploration. Highly recommended game for any fan of the Zelda series.
I know I'm leaving stuff out, but I hope this description will help anyone unfamiliar with the Zelda series.
Like many Nes sequals, the gameplay is very different (CastleVania II, Super Mario II etc) Although this game is very different from the original Classic, it is more innovative, original, and believe it or not, Fun. This is definatly one of the most underated NES games, get It, now !
The Adventure of Link is a least favorite game among a lot of Zelda fans. I couldn't believe how bad and how difficult at was at first. The overworld is absurd, as you cannot use your sword, and there are no conventional enemies. Every ten seconds three enemies appear and it's like pac-man in that you have to run and try to avoid them. If they run into you, you are forced into this new screen of enemies. You can either fight them at this point or leave the screen and return to the overworld.
This game is very annoying at first, but you sort of get used to it. I tried to make progress in this game countless times and gave up on it within minutes. It doesn't even seem like a Zelda game. It is playable though once you figure out how it works. It helps to consult a walkthrough or a Youtube video to get help, as there are a lot of cryptic places where you get stuck and there's no way to know that there's a wall you can walk through or a certain grave that you can fall into unless you consult a walkthrough.
The dungeons are side-scrolling, so they're basically the opposite of the first Zelda game. A really annoying thing is that every time you die you have to start at the very beginning of the game. So you have to complete a palace in its entirety, or else you have to start from the beginning. You still do keep items and stuff like that, and going through the dungeon the second or third time is much easier, but it gets really tiresome. It's easily the worst thing about the game.
There are points in this game that seem virtually impossible. I felt like some of them require 50+ attempts before you beat them, and that's a lot for a game like this. The worst is the very last dungeon. It is incredibly hard. The last boss took me so many times to beat. There's also a boss right after that one. Fortunately, there's a technique to beat this boss that makes it about the easiest boss in the game, but if you don't know it you won't ever beat the game.
Overall, I would only recommend this game to Zelda completists who want to beat every game. The Adventure of Link does some things right, but it's far from a success. The palaces are kind of different and almost fun at times, but the difficulty is ridiculous. The graphics are also very dated.
This game is very annoying at first, but you sort of get used to it. I tried to make progress in this game countless times and gave up on it within minutes. It doesn't even seem like a Zelda game. It is playable though once you figure out how it works. It helps to consult a walkthrough or a Youtube video to get help, as there are a lot of cryptic places where you get stuck and there's no way to know that there's a wall you can walk through or a certain grave that you can fall into unless you consult a walkthrough.
The dungeons are side-scrolling, so they're basically the opposite of the first Zelda game. A really annoying thing is that every time you die you have to start at the very beginning of the game. So you have to complete a palace in its entirety, or else you have to start from the beginning. You still do keep items and stuff like that, and going through the dungeon the second or third time is much easier, but it gets really tiresome. It's easily the worst thing about the game.
There are points in this game that seem virtually impossible. I felt like some of them require 50+ attempts before you beat them, and that's a lot for a game like this. The worst is the very last dungeon. It is incredibly hard. The last boss took me so many times to beat. There's also a boss right after that one. Fortunately, there's a technique to beat this boss that makes it about the easiest boss in the game, but if you don't know it you won't ever beat the game.
Overall, I would only recommend this game to Zelda completists who want to beat every game. The Adventure of Link does some things right, but it's far from a success. The palaces are kind of different and almost fun at times, but the difficulty is ridiculous. The graphics are also very dated.
Shigeru Miyamoto could have lived off the success of the hit Legend Of Zelda and made a sequel exactly like the first one...but instead, he decided to make a different kind of game, a side scrolling adventure. The result was Zelda 2: The Adventure Of Link. While the overhead view of the original didn't completely vanish, all action scenes were depicted on a side-scrolling view. Link could now jump, duck, and do all the other fun things he couldn't in the first one. The land is quite large, and their is something uniquely magical about this 8-bit wonder that many games nowadays fail to create...a pity, considering all the things we can do now. It goes to show you that technology isn't the only thing to make a game.
Granted, I still found it somewhat fun to play. I hear there is a worse Zelda incarnation that came on this strange media player back in the 90's. I saw this system advertised on television and they did show a clip of Zelda and it did look rather bad, but I have never played it so I can not say for sure. This game takes place some time after part one and is a direct sequel to that game. Zelda has been put to sleep by some magician and Ganon's minions are trying to revive their former boss and all they need to do so is Link's death! For some reason Link must once again go through dungeons to get what he needs to help awaken the princess. The story is a bit off here as I had no clue as to who was the main bad guy or who that one character was at the end that made Link's shadow come to life. That is one of the reasons this one is a bit weak. The play is different too, as this time you walk on a map like in an rpg and you encounter enemies who appear on the map and fight them in a side scroll level. The dungeons are also side scroll. Link also can visit towns and this is also a bit more rpg than the first, but the towns are rather bland except you can learn magic here which is also a new feature and somewhat pointless except for that cure and defense spell. You also level up in this particular Zelda game. So all in all it is okay and the most different of all the Zelda games so worth a try if you ever run across it.
Le saviez-vous
- AnecdotesContrary to popular belief, this was NOT the only Zelda game to feature side-scrolling sequences. Zeruda no densetsu: Yume o miru shima (1993) also included several of these.
- Citations
Error: I am Error.
- Versions alternativesIn the original NES version, when Link is defeated, the screen flickers very fast in red, blue and green (similar to the banned Pokémon episode Dennô Senshi Porygon (1997)). To prevent seizures, blue and green were removed in the GameCube port to feature red in black instead. Later, the flickering was modified again for the Game Boy Advance port by slowing it down and change the colors to dark red and red.
- ConnexionsFeatured in 20/20: Nuts for Nintendo (1988)
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- Zelda II: The Adventure of Link
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