CALIFICACIÓN DE IMDb
9.1/10
23 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaA man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.
- Dirección
- Guionistas
- Elenco
- Ganó 1 premio BAFTA
- 23 premios ganados y 28 nominaciones en total
Kimberly Brooks
- Daisy Fitzroy
- (voz)
- (as Kimberly D. Brooks)
Anthony Brophy
- Dockworker
- (voz)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (voz)
- (as TC Carson)
Opiniones destacadas
10KoRnRuLz
I have been playing this game for eight hours now and love it. I may be biased because the first two are amongst my favorite games, but I think the reviews from around the web support my feelings towards the game.
The graphics are beautiful, and my computer handles them well with no lag or bug issues so far.
The story is complex for a game, and the characters, especially the main two are deeper than the usual game characters without getting in the way of the action. It is also much longer than the last games.
The fighting is similar to the other Bio-Shock games, but still has its own unique weapons, like the sky-hook, and different power ups and upgrades, so we have the familiarity of the old games, but still something new and fresh.
I can't wait to play this a few more times at least. Its so good. I give it an easy 10 out of 10!
The graphics are beautiful, and my computer handles them well with no lag or bug issues so far.
The story is complex for a game, and the characters, especially the main two are deeper than the usual game characters without getting in the way of the action. It is also much longer than the last games.
The fighting is similar to the other Bio-Shock games, but still has its own unique weapons, like the sky-hook, and different power ups and upgrades, so we have the familiarity of the old games, but still something new and fresh.
I can't wait to play this a few more times at least. Its so good. I give it an easy 10 out of 10!
I have played many games in the past to completion and Bioshock infinite is one of the few that has completely mind fudged me with its brilliance.
It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.
The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.
The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.
The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!
10/10 - love doesn't come close to what I feel towards this game!
Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.
The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.
The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.
The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!
10/10 - love doesn't come close to what I feel towards this game!
Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
It's very hard to review this game even partially, not to mention I don't often review anything beyond I like or dislike something.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
I'm not a big fan of first person shooters, but the first BioShock caught my attention last year with it's unique story and atmosphere, so I decided to buy Infinite last week to give that one also a try (BioShock 2 is yet to be conquered). I did expect a great game like the original BioShock, but I never expected to run into a masterpiece of modern gaming in it's own genre.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
Going in, I was expecting great things: the first Bioshock was one of the best games I'd ever played, including the best heel-turn I'd ever seen. And with all of the hype, I was expecting to be let down. Luckily, I was not. Bioshock Infinite manages to deliver on every single level, often simultaneously, to produce a truly remarkable gaming experience.
The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.
The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.
The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.
The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.
All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.
HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.
10/10, 5/5, *****, A+
The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.
The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.
The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.
The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.
All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.
HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.
10/10, 5/5, *****, A+
¿Sabías que…?
- TriviaDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- ErroresSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Citas
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Créditos curiososSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- ConexionesEdited into Bioshock: The Collection (2016)
- Bandas sonorasEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
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